What's the most disturbed a videogame has made you feel?
In the crypt level, bonehoard thing, at some point there is a burning man running really fast toward you. That's the only time a game really startled me, and the feeling lasted several seconds, even when the "scarejump" of him starting to run toward me was over. I had to pause the game, take a breath, and then continue.
>bright anime fantasy
>fairies, guys with blue hair and shit
>cool light music
>fighting multicolored slimes
beating up and killing children
>What's the most disturbed a videogame has made you feel?
Pathologic probably, meeting the Albino in Bachellor's scenario.
It's very difficult to explain how they have achieved that, but it's a master moment in videogames.
IPL are generally very good at this. Similarly strong moments can be found in The Void and Knock-Knock as well.
Also, the Staircase of Fire scene in Silent Hill 2.
When I was a kid, and played this with my friend he purposely died to freak me out. Noped the fuck out of his house and couldnt fall asleep that night
This fucking game scarred me for life.
The Yellow King?
I forget what it's called/ the number of it, It's my all time favorite. 610 would be my favorite if there was more written about it, I want to see the Foundation actually attempt to wipe 610 out.
>be turrist machine gunner
>dropping PMC's left and right
>sniper isnt having any of my shit
>a couple sniper rounds hit the window im shooting out of
>get back up to fire
>power goes out in my house the second i return fire
>i scream "FUCK" and move my hands to make sure i was still alive
>power returns and i am shaking
that game really grips me
Resident Evil 1, the first zombie. Still one of the scariest things I can imagine.
I have always used to be a fan of horror games.
But recently, my nerves have become more weaker than before.
I used to play horror games like Silent Hill 2 and 3 alone in the dark and enjoying being scared.
The SH2 hospital and the mirror room in SH3 freaked me out.
Homecoming and Downpour was Meh.
Sadly, I become more scared easierly lately, which is a sham I guess. I don't know why my nerves has become as weak as they are now. Me, or just the graphic become more realistic.
And the self learning game that enhances itself. can't remember its title at this point....
when i was 11 i played condemned:criminal origins expecting an average action game. it spooked the fuck out of me but i loved the gameplay anyways. i loved the sequel too
pls don't call me underage i'm 20 now :C
Watching the stroggification process in Quake 4.
>Having this much of a shit taste
Waifu thread? Waifu thread
Right here. Duke has no emotional response this at fucking all.
But seriously, Silent Hill 2.
We used to have weekly hazardous weather siren tests at the summer camp I worked at.
SH2 taught me to fear them, I used to get chills every time.
The marble battle in Tales of Symphonia scared the shit out of me as a 10 year old playing the game.
I think it was more the shock of seeing her transform, but I seriously couldn't finish the game until years later.
This is TRUE FEAR.
Horror games don't even phase me nowadays but this shit put me on the edge of death.
I actually was really sickened by that whole part in duke
Did gearbox realize how disturbing ACTUALLY was? like jesus when those aliens emerge from their mouths fuckin nooooooooooope
I think I was 12. Fucking cried so hard and then was mentally disturbed for weeks.
>start getting jumpy at noises in my house
>start rationalizing that everything is because of a ghost
>can't sleep right for weeks
But had Duke Nukem Forever been an actually good game there would have been updated Duke 3d gameplay and actual emotional development for Duke as a character.
I was way too hyped for that game and expected way too much...
That's Outer Wilds, which is also very cozy.
Seriously, that shit is terrifying though.
honestly thought i was the only person who played that game, although
i've never finished it.
no. fucking. ammo. ever.
i cant wait for the final release
>Silent hill 2
>forget exactly where this is, but descend a set of stairs FOREVER
>finally end up in weird area where everything looks the same
>white walls, wooden floors
scary enough at that point
>then pyramid head is running around in the labyrinth as well
You're in this fortress with this insane mad scientist who experiments on living creatures, the whole area is you fighting his various fucked up monstrosities, and then towards the end you run across these creatures from out of the blue, they were this guys' parents, and they are fucking fucked up, look at them, it looks like the guy was cutting up various creatures and sewing them back together, so you fight them in a really hard pitched battle and then out of the blue they like wake up, the colors change and music gets really quiet, and they stop fighting and start talking to you. They say they are so sorry, but they are no longer human and then they say they love you and kill themselves.
Back when SNES was like the pinnacle of graphics, and nobody knew about this scene before playing it, (and being a kid) that shit hit me real hard.
Sure scary games have spooked me before and I am not a tough guy, but I think the most disturbed I've been playing a game was through Majora's Mask. I was at just the right young age to be impressionable, not completely understand death, get panic attacks at the lack of time I had, the fucking moon...
Yeah kind of a bitch answer but this was an age where NO DUDE YOU CAN TOTALLY UNLOCK LUIGI ON MARIO 64 so I probably projected my imagination into that game a lot.
Oh and fuck those aliens on the farm, Jesus Christ.
I don't think it's fair to compare that security booth sitting simulator to a jazzy but terrifying exploration game like outer wilds
Oh the current active bets on lounge who should I bet on? Specifically the ones close to 50/50.
I want a stroke and some ez skins
>that tooth filled mouth with the angler lure
Metro was 2spooky4me.
>Opening sequence of Last Light
>Travelling with Khan on the Nope Train to Anywhere but Here
>Child sized ghosts and children's laughter in the Moscow ruins
>eternal darkness as a kid
>become paranoid that bonethieves are everywhere and no one I know is a real person
I was a bit impressionable
the comfy levels in this game are maximum. name a more comfy game than outer wilds
maybe you can but damn that's a fuckin space stove powering your ship thats so comfy
Rule of Rose is the most a game ever disturbed me because it's like a real life horror story.
No ghosts or monsters that you know could never actually get you. It's a totally twisted recollection of half-truths about bullying and abuse. Having your dog beaten to death, being buried alive, being stuffed into a bag with horrible insects, the sexual abuse, and psychopath caretaker. If there was a "Based on a true story" sticker on the box it wouldn't seem out of place.
>get to part with the red mist and torture rooms
>only thing audible is just the distant screams and howls
>monster somewhere in there
>had to put the game down for 30 minutes to calm myself before heading back in
I've never had that happen for me and I really want to see it but my fear of going anywhere near the dark bramble stops me
it didnt stop me from looking for the secret ship hidden in the bramble
Believe it or not, that beginning and reveal scene at the beginning of Wolfenstein: The New Order, where you learn what actually happened when B.J. did the inhale, exhale thing.
It was pretty graphic, gory, and all around disturbing. Also they established the two characters so well up to that point, that it was incredibly hard to pick one over the other.
the dark bramble
it's the spookiest planet in outer wilds
The Witch and the Hundred Knight's "normal" ending.
NTRout of fucking nowhere.
My parents never let me play rated T games till I was 13, or M games till I was 17 with few exceptions. Same deal with movies. Needless to say, I was very sheltered.
When I got Fallout 3 at 16 (after much pleading) and used VATS for the first time I felt physically ill watching the head come apart in slow motion.
Quickly became desensitized though.
I'm never going to play that game, but as a kid I would always have weird "sad" fantasies about that kind of dark shit. If I had been playing this when I was at that age, it would probably have blown my mind and placed it in my top 3. No one ever mentions it or Undying either.
To deal with the PTSD. At that point in the game however
Deathhead makes you pick a character to sacrifice his brain for his Nazi science, both characters were at that point well received and developed, so it was hard. In the beginning of the game, it just cuts to black, but at the end of the game the final boss is actually the person you picked brain inside of a robot complete with dialogue that says shit like "kill me", and the ending scene actually shows in brutality the procedure used to get the person you choses' brain.
one time i hit a massive waterbong and then attempted to play through the mindfuck scene in Catherine where C & K fight
i had to stop playing and freak out about nihilism for a couple hours. then i stopped smoking
I can't really get into horror games, they aren't really scary to me. I the most disturbing stuff is like extensive body horror where the person is still alive and they fully realize what happened to them. That's always interesting and there are many way you could go with that.
I accidentally got Silent Hill 4 when trying to dowload GTA San Andreas from DC++. The whole thing about a kid being abandoned in his home and growing up to believe that an apartment was his mother was pretty disturbing. Not to mention that he tried to "wake up" his mother with a ritual of sacrificing 21 people. And when the superintendent mumbled about the umbilical cord he had kept for some reason starting to smell, I was all ewwkay? I could almost smell that shit when I got to the super's room.
Needless to say I got the rest of the SH series after that. That's how I ended up playing the series basically in the order from worst to best.
This scene caught me off guard
Fuck this game gets atmosphere right.
Too bad it gets repetitive after a while, hopefully updates will add more charm.
city of fishpeople massacred by a walrus and his flamboyant friend
The athmosphere in black mesa fucked me up pretty gud
>zombies banging their heads against the walls
>spooky dark corridors
>creepy noise everywhere
I was 19 at the Time it came out but i still remember having nightmares about this for a few nights
Made me feel like I was a character in Jaws.
It's quite the sad thing.
Let's say you have a masterpiece of horror. It's the scariest piece of fiction ever conceived.
But the problem nobody will want to read it because it's too scary.
>Bought PSP Corpse Party for my Vita because
>Can't even make it out of 2-1 because 2spook
What's worse is that I already know what happens so I'm just being a super baby.
I swear, man. Some of these are as funny as they are surreal and terrifying.
>five nights at freddy's
>on cameras,doin pretty good
>robot is not there for the next four rooms you run through
It caught me off guard, and looking into it online didn't help. It may look goofy and stuff, but that is a secret official ending to the first game. That means, in an alternate branch of the game, that Fox disappears without a trace to his friends and instead dies alone in an entirely different dimension populated by living paper planes and rapeface planets.
I don't know what it is about Outer Wilds, but it gives me some heavy feels when I play it.
>Your entire species lives tightly knit in a single crater on a planet
>Your character has always longed to be an astronaut
>Finally gets to fulfill his dreams and see beyond the crater
>On his very first voyage, Brittle Hollow collapses in on itself, the Nomad crashes into Dark Bramble, and
the sun explodes
The soundtrack for this game really helps set the mood, too.
Mantorok's chamber. I mean, the sanity effects and the empty manor and
the bathtubput me on edge, but something about being in the same room as Mantorok freaked me out.
Like he would just snatch me up without any warning and toss me into one of those mouths.
playing in the background. its like real life silent hill
>there will never be a sequel
It's probably for the best
You just barely avoid losing your weiner.
He tries to hang you at a later point. But man, there's nothing more unsettling than a guy who chases you to make you his bride.
Silicon made a good game, against all odds. It'll probably never happen again.
For me it was the invisible motherfucker in the mansion. I was running from place to place, desperately trying to save my rapidly-dwindling servants.
And then I found the elephant gun, and all was well.
The day /v/ stopped trying.
i found that more depressing than anything.
>You fall in the water by accident
OH SHIT OH FUCK OH SHIT OH FUCK
When I played this as a kid it always gave me a strange feeling. Like something wasn't right. I went back and played it recently as an adult and now portions of this game make me downright uncomfortable. That ending section with the kids asking you personal questions on the moon is just creepy as hell.
>Be like 7.
>Dad let's me play Halo 1.
>Intelegent enogh to know how to play a game, stupid enough not to know how to use the internet.
>Get to the fuckin swamp level.
>Shit start to get spooky.
>Shat my 7 year olds pants.
I mean, I have played more disturbing games than Halo, but I was pretty young when I played that game, so it let me sleepless for like 3 days. I got other games who had seriously fucked me up but I don't remeber right now.
I don't have the stomach to play Manhunt, which bothers me because it seem like an interesting series.
It wasn't really disturbing, but it gave me a sense of dread that I never get from games.
In SCP containment breach, I had always feared the 'Old Man' because of the way he slowly walks after you with that drum beat playing. Reading all the details on him also made him seem like something that was truly evil. That's why I was afraid of him, not his appearance but instead the story behind him.
I eventually stumbled into a room with a heavily locked door and a sign that said it led to his containment cell. With a picture of his grinning face staring at me from the sign I first thought to just leave, but curiosity eventually caused me to enter his 'home'.
When I stepped inside I was on a balcony overlooking a massive room, so gigantic that the corners of it were hidden by darkness. In the centre was that giant ominous cube, surrounded by an electric fence and levitating quietly above the ground. I found a path that led me down to the ground level floor, and seeing the cube up close, where the Old Man hibernated, gave me some sort of uneasy feeling. Like the place was evil, and I wasn't supposed to be there - I've never felt something like that from a video game before.
I was filled with dread, so I turned to sprint out of the room. I didn't hear the drumbeat playing, I guess, because when I turned to leave the Old Man was returning to his home.
For such a low budget game, I didn't think it would do things like that to me.
Also sorry about writing a fucking novel, I don't know what I'm doing really
Oh shit man...I need to go watch Fallen Art, now....
PT was fucking horrifying. Especially that "talk-in-your-microphone-to-make-baby-laugh" shit. Presentation was top-notch too, 60FPS really sold it to me.
I was not at all ready for that. The game had seemed so lighthearted until that point too... well, aside from that strange hate cannon that the empire had been using, but seriously, that was a fucking tragic way to end Nina's quest.
I'm a huge pussy when it comes to spookiness and gore
So, naturally I watched all the death scenes just to see how gross it was.
Wasn't as bad as I thought, the only thing that really got to me was the screams, but they seemed few and far between
I went in there
To find the ship
'Just follow the light, but which light?
Oh, I know, I'll go to this one, wait, is it moving?'
Game is Outer Wilds, involves some space travel in a small system, a fair few planets, all with their own little stories and environments. Not sure on official release date, but its latest version is out free as a demo.
>that part in AA3 where
Dahlia's soul comes out of Maya and it's all evil. The screen goes black behind her, her hair starts waving all over the place, her eyes go white, her face becomes twisted in rage, her scream filling your ears as she disappears
I was playing that at 1 in the fucking morning, with no lights. Never again.
Fucked me up as a child no doubt about it, plus it was fucking solid to beat
This fucking shit right here made my heart race.
This fucking part in Prey fucked me up bad
the entire game was fucking crazy
>The ending of Dog's Life
>"Whelp, that's it I guess."
I've got mixed feelings about the game thinking back on it.
I feel like there's this whole bunch of dragging sections between the intro abduction sequence and when you finally find out what happens to your girlfriend
That and I remember you couldn't actually die, you'd just go to your indian spirit realm to recover health
jesus fucking christ how did they manage to get away with that without any kind of shit storm happening?
that's nuggin futs
i have no fucking clue. i honestly thought there was a law against kids getting killed in video games it was so fucked crazy
Dude, that shit almost made me cry.
Tales of Symphonia really gave me some shit to think about as a youngster. Good and evil, who can you really trust...I fucking loved that game to death, man. Still do.
>tfw no horror game about skin walkers
Closest, I guess would be that shitty The Thing game
THe first one I remember getting me is in bioshock in the dentists office, you go into a hidden area with a thick fog, and as you wander in blindly, you show up in front of a desk with a plasmid, and you grab it and turn around to leave to have one of the doctor splicers just 2 feet from your face.
I flipped out and hit him dead, and kept hitting the corpse to make myself feel better.
it didn't help
>tfw you find out that the reason Red spoke so strangely and poem-like is because he grew up alone from the age of 14 with only shakespeare books for company
>playing an empty server on some zombie sandbox game I cant remember, possibly Day Z
>walking around generally looking for a nic eplace to camp and defend
>walking to disused station when see a person standing on a balcony
>hide in forrest and watch with binoculars to make sure what it is
>keep checking to make sure nobody else in the server
>not a zombie by his model animations but definately not a human player since nobody in server
>guy is staring out so I move closer to get a better look
>suddenly he swings around staring right at me
>staring for about two minutes
>he walks inside through the door
>still nobody in the fucking server
went looking for him inside but found literally nothing. There was no way he should have spotted me from that far off and it still spooks me how nobody was in the server
Disturbed as in scared, or in the broader sense?
If it's the latter, pic related.
Fucking Arx Fatalis
>going deep into the lower levels without being prepared
>the sound design giving you a choked feeling
>the rat men hunting you from the shadows, appearing out of nowhere and making you scream with thrown poisoned daggers
>the unidentifiable giant worm-flesh sacks
>being trapped in that long corridor with a rapidly advancing giant worm that you can't really kill without Harm abuse
>the far-off hissing of the snake women promising a safe area you're cut off from and have to go back into the dark
>EVERY SINGLE THING ABOUT THE DWARF LEVEL
Didn't help that I was hella scared of caves thanks to Ted the Caver
Does no one remember Breath of Fire 4? that game was suffering incarnate
Nina's sister being subjected to monster fusing
Fei long's farmer girl waifu being used as a sacrifice
Ryu snapping at the general shooting a kid point blank in the face
Help me out here, there's this game that I'm not sure is even out yet but I need to know the name so I can keep track.
I've only seen webms of it. It appeared to take place underwater but for some reason I keep thinking it might have been in space.. I think it was in first person, or maybe it wasn't, but it was showing a clip of floating through water or space when this big creepy thing that looked like a sea monster slowly floated by. It actually looked a lot like that outer wilds thing posted earlier.
Another webm, and I'm not even sure if it's from the same game, had to be underwater. I think it might have been in third-person. There was a radar going so you could see in the dark, and it showed a sunken ship. Then the ship appeared to grow legs, and it seemed as if there was a giant enemy crab-like creature was using the thing as a shell.
It's a joke anon.
When they announced the localization of the PC version of the first game they said it would be out in Winter 2013.
It just came out a couple months ago.
Now they're saying the sequel is almost done being translated and will be released "Winter 2014."
I had to collect bravery for a week to finish it.
It's just some wannabe Tarman.
This scared the shit out of me when I was a kid.
Shalebridge Cradle from thief 3 was pretty terrifying as a teenager. It doesn't jump scare you or anything rather you have a horrible sense of dread the entire time.
Another one was arx fatalis and the black beast. I don't think I've ever been more terrified of a creature in a game.
Then when you finally kill it after much hardship and panic attacks and you get a small breather, another one crashes through the wall. Nearly shit my pants.
>Shalebridge Cradle from thief 3 was pretty terrifying as a teenager. It doesn't jump scare you or anything rather you have a horrible sense of dread the entire time.
The problem with the Cradle is that the enemies are too vulnerable and there are too few of them. Plus after just a short time of playing, no part of the ambience could be mistaken for something that is actually dangerous to the player, it's just a vaguely creepy background soundtrack. The way you could create horror with real tension would be that you could never know if there are still monsters around. At least the lights don't stop flickering if one of them dies near a light, to give you that one extra moment of uncertainty.
admins usually have plugins like that, "hide mode", it's to check if some players start using hacks when they think you're disconnected, so it must have been someone spooking you
The only disturbing thing i've experienced was when i played paper mario as a kid and the game suddenly froze then showed a bunch of numbers on the screen while making an annoying and out of place high pitched sound.
All the cute looking characters were just the result of some guy typing random letters and numbers on a computer. Any sort of blue screen freezing shit spooks me out
Hope you haven't got any fears of the abyss...
Condemned is a game where you have body awareness and you can see your own shadow. One time there was a glitch in the shadow mesh, and when I walked behind a wall into a dark area, the body cut out a bright area from the shadow, with the exception of the eyes. There was a bright anti-shadow of a humanoid form, with dark circles where its eyes should be.
I took a screenshot but I don't have it on this PC. This is a recreation in MS Paint.
This/these guys, after coming across a scene of carnage, that armour, that speed
>"AH!"....dead....quickload....yeah lets not go back there
You're swimming through the abyss and this guy bites your ass. What do you do?
Admittedly it was a long time ago, but the Shakebridge Cradle really made me shit my pants.
I'm wondering how I'd feel now about the beast in Arx Fatalis, though. It felt genuinely scary when I played it, but if I'm not mistaken it only apperead as a scripted spookster when you've finished certain phases of the Dwarven mine quest.
>rent Condemned at launch
>Microsoft told everyone they could tilt their 360s during play
>do so, hear a loud grinding sound
>"Whatever, was probably nothing."
>reach the school level
>suddenly my flashlight doesn't seem to work
>dark-ass hallways everywhere, enemies keep attacking me from out of nowhere
>sometimes see a reflection on the walls, like there's supposed to be light
>I can still see my weapon, and my phone, but the screen is completely black
>realizing I'm playing through an untextured map
I'm also thankful my rental place, or anyone at the time, didn't know what the giant circular cut meant on the disc when I returned it.
I know it was really over the top, but god damn there are so many moments in this game that made me feel sick.
>Not wanting to play as a slut that gets to rape other girls
Look at him. Look at him and laugh.
No mentions of Ao Oni? I thought anon loved that game.
>Think it's the best shit ever
>Get to the part of the asylum
>Get stuck because I'm a retard
>Game eventually breaks
>Never buy it again
>Never knew the ending
>Check the ending
>It's all some sort of cluster fuck with aliens and shit
I'm so, so glad I never finished it. Jesus christ what a stupid fucking twist to what was seeming to be a decent game.
I couldn't sleep after the majoras mask moon as a kid
Fucking a lemon with a cut on my penis wouldn't produce a harder cringe out of me.
Goddamn I nearly stopped playing after purposely failing.
motherfucking prostate being torn out
>Playing Demon's Souls as a kid
>In it for the magic and adventure
>Get tired of Stonefang Tunnel
>Try Tower of Latria
>The fucking jail creeps the shit out of me
>The bells disturb my ears
>After dying many times the game glitches and the bell sound intensifies
>Finally get to 3-2
>Gargoyles are pretty easy
>Go down the elevator
>You can distinguish something moving quickly on the pier
>A small centipede with a human face
>Kill it with disgust
>Run like hell
>Get raped by a gigantic centipede and two medium ones
>Scream at the tv
The first time
the supernovahappened was pretty unsettling.
And getting trapped in the sand filling caves.
Also those jellyfish, even if they are harmless.
I think my favourite is the one with the recording of the basketball match that people become aware that they're in a video and shit deteriorates until they're sacrificing the players trying to escape the video they're in
>Be me at 16
>Hear hype over this game called Scratches
>Never got into the horror genre before
>Start playing at like 2 in the morning
>This is really stupid
>Gets fucking terrifying really fucking quickly
>Stay up for two days jumping at sounds
Fuck this game
After defeating a boss I decided to re-check the level for goodies I might have forgotten.
>Area is now black and white.
>NPCs are gone.
>You get attacked everywhere you go by fetus-looking enemies.
>Music is now xylophone and whispers.
It made me feel like I somehow commited an atrocity by killing that boss.
>The first time you enter the basement
>And you HAVE to crawl in the fucking boiler.
Scratches is a prime example of a game with fantastic atmosphere that gut pulled down by its lackluster mechanics.
The original Max Payne games had TV's placed in random places which played a series which creeped the fuck out of me. Maybe because I tripped on acid a lot back then. They also played captain baseballbat boy which was the opposite and quite funny
Computer ate my response
First time in the basement and first time reading the doctors notes were the best moments in the game, I've never played a horror game that revealed stuff as well as Scratches did. Lackluster mechanics is understating it a little though-
>Need item for puzzle
>Grey and textured like everything fucking else
>Spend hours looking for item
>Find it by accident
>Can never remember where it is again
Just one of the pitfalls.
So, the main villain is just some guy that kidnaps betas to cut off their dicks and fuck them in their new-n-bloody boypussies?
Your character is a writer on vacation, and he comes across this mansion with this weird history. He finds inspiration in the house and decides to stay, and ends up with paranoia and insomnia. After researching the history of the house further, hes decides to in look around for answers after hearing a series of scratches from inside the walls.
I can tell you the ending but its so satisfying finding out on your own, theres a decent playthrough up on youtube.
Say what you will,but this fucking game right here had alot of livid moments.
I always wanted to go back and give it another try to see if it still holds up in terms of scares. I doubt it.
I can't remember exactly what game it was but it was an old old pc game i had as a kid. Basically this bully steals this poor kids cat and takes it away. Obviously the kid is devastated. Have to go on this long ass quest involving monsters and shit. I think to myself. No kid should EVERY have to go through this. I was 8. Next day the family down the street asks everyone in the neighborhood to help search for their lost cat. Im walking to school with dad and i overhear them talking. Walk past bushes and hear giggling. See some asshat 10ish year old fucking around with the car previously mentioned. He was penduluming it by the tail. Obviously im mad so i pick up a nearby piece of glass from the road and stick it in a snowball and whip it at the kid. It hits him square in the eye. He's screaming and flailing with blood starting to show. He runs into the road in a panic and some care hits him. Everyone asks what happened. I say the cat scratched him and he ran into the road. I met him later in highschool. Huge scar on his head from a steel plate, missing leg amputated after crash, missing right eye, face is fucked, one of his hands is destroyed. I realized i caused this. I still felt he deserved it. A childish mistake on both our parts mixed with childhood justice was tinted by a videogame to make me feel proud for destroying somebodies life before it ever really started. I still feel he deserved it.
Shit mine too. You have good taste
Speaking of SCP, I actually really wanted to make an SCP game at one point, a little like prison architect but you gotta build your own facility and ship in D class. Your facility must be secure and secret, but you've also gotta be able to find new....things, and experiment on them, so you gotta find a middle ground.
I contacted the admin about it, asking if I could do it commercially (I wish I had the time not to, but I am just one man), even if I split the money, and he just laughed at me. Shame
I live in an area in Detroit where you can get ganked if you look at someone wrong, but hell you better respect someones kitty cat. That's the unwritten rule in my area, you mess with any of the cats, feral or not and your ass will be shredded before someone can report you for animal abuse. They're little angels in fur yo.
I lived where most cats were outdoor cats. Everyone pretty much knew whos cat was who's and which were feral. Basically if someone saw you fuck up someone elses cat it spread through the town and you eventually got fucked up by a group of people.
Iris is pretty great, but I"m a Maya fag and I feel the same pain every day.
>TFW you will never princess carry your Phoenix Wrightfu through the doors of your home.
Why even live?
For the day of singularity when we can be put into video games and video game characters mix with AI and get out into synthbots. We're 50 years away unless we make some great discovery.
probably cry of fear. all that impossible space and those spooky monsters.
>Niggers are viciously proactive animal rights defenders.
I was chilling on that little ice planet or whatever it was when the whole thing suddenly crashed into dark bramble.
I was too scared to even look around, expecting those fish emerging from the fog any second.
Then I pussied out and hit alt + f4.
Also, the whole planet is organic, alive, which is pretty disturbing in itself.
the most unnerved ive felt playing vidyo was when i was able to get worlds to work on my computer properly. i dont think that it was intentionally scary but all those empty and abandoned player created worlds with 404'd jpeg pictures and death memorials in a once supposedly active community was very eerie.
The fuking zombies in Quake when i was a kid. You drop down into this water, and this nigga comes up and starts throwing chunks of his own flesh at you. You shoot him down, sigh with relief BUT WAIT HE GETS BACK UP OHHH FUCK
First time getting to Hell when it first came out. lol to scared to even move away from the stairs and that music...
It took me two days just to open the front door, and another week to grab the Eye. It just went downhill from there.
"Welcome to a universe forgotten. We thrived, built, and loved this universe. We made worlds as only gods could. We made wonders and friends aplenty. And then....we got bored. This is godhood."
in that one hitman game, where you're at the party in the slaughterhouse, when I walked into that room where the guy had the girl hanging from the ceiling, it freaked me the fuck out and I turned off the game
Saint's Row 2
My first playthrough.
>Shogo's screams while he's getting buried alive
>Brotherhood boss' girlfriend
>those final cries before she got crushed
They're not disturbing at all now but goddamn was it fucked up the first time.
I WASN'T READY
Worlds is a digital ghost town, simple as that.
Doesn't help that some of the regulars have rather kinky sexual fantasies (one guy reportedly found an entire gallery full of ball-busting pictures, but he was ported back to Ground Zero and the gallery either removed or access to it blocked).
Me myself, I merely found what appears to be some kind of Domina shop. Even got a screenshot of the entrance, but not on this PC.
Perhaps even more disturbing are the "tomb worlds" of deceased community members you can find.
holy fuck I was so scared of the re-deads
I've actually never played through that grave where you get the song of storms or whatever it is, I got a friend to do it when I was a kid while I closed my eyes