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Now that the dust has settled, can we all agree that Bioshock

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Now that the dust has settled, can we all agree that Bioshock infinite was a great game?
>>
>>262734063
It was pretty shit.
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>>262734063
No, but it was pretty shit
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>>262734063
>now that the dust has settled
the dust never settles for anything, there will always be some anons that stiill have theyr jimmies in the afterrustle. I think bioshock would have been an amazing book, but as a game it's mediocre
>>
we can all agree on that the game was embarrassingly shit and worst BS game as well
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I've seen that bird-lookin' bitch for fuckin' EVER now. I can honestly tell you she's ugly.
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>>262734063
This game was truly an intellectual masterpiece.
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I feel a profound sense of sadness when I accidentally think about System Shock and Bioshock (Infinite in particular) at the same time.
>>
I liked it but it's not a great game. Great aesthetics and atmosphere can do wonders.
>>
shoulda been an adventure game.

The shooting element was boring.
The story made zero sense
>>
It's one of those games I'm glad exists for the porn.
>>
Games like STALKER, FEAR and Metro really put me off the whole "bullet-sponge" FPS genre. I tried going back to Bioshock 1 and 2 a while back and I couldn't stomach either of them despite having lots of fun on my first playthroughs way back when.

I just prefer it when everything dies quicker and stuff is based on reaction times more than anything. Couldn't stand Borderlands 2 for the same reason.
>>
System Shock 2> 1>Bioshock> Bioshock 2> Infinite

So I guess it was ok for being the worst out if 5 games.
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I liked it
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>>262734063
It was alright.
Really didn't deserve the praise it got.

A solid 7/10 game.
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It was okay. I only played it for the first time a few months ago and I really don't get what was so amazing about it. It's not bad. The combat is okay, vigors are neat even if they're just reskinned plasmids. Story was alright but turns into a clusterfuck at the end. 7/10
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>>262736943
>System Shock 1
>Better than anything
>Better than BioShock 1
>>
>>262737128
This

>>262737260
This

>>262737325
This

All valid post and how I actually feel about the game.

7/10 game that was decent and fun to play.
Nothing special or amazing but worth one play
>>
I enjoyed it. I'd give it a solid 7/10 for being just 'good' - Worth playing through once, not much more after that. I played on 1999 mode, which was properly difficult without being frustrating except for that one reused fight with the ghost chick.

I don't see why it needed general threads, or why it was even considered a Bioshock game. It would have been much better as its own IP.
>>
>>262737485
>>262737796
>>262737325
>>262737260

Either this is some kind of running joke or the game is so 'okay' that everyone agrees it's worth a 7/10.
>>
The best thing about it was the music.

Everything else was shit to average. The plot was the epitome of trying to be deep and failing miserably.

Also the pre-release trailers depicted a far far better game and I'm sad I never got to play that.
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>>262737962
It really was a 7/10. It was okay, good even, but just not spectacular. It gets a lot of hate however because of how ludicrously overhyped it is, with people calling it 9/10 and being amazed about how DEEP the plot was.
>>
I liked it, although game was annoyingly uneven in difficulty - I stormed through most parts with ease, and died awful lot of times at few parts. Also, after long time spent playing RPGs or Call of Duty (kill me if you want, I can't care enough) it was quite refreshing experience. Also, surroundings were pretty and history a bit crazy. I don't believe in numerical scale, but I would place it at 7-8/10.
>>
how bout we just post the porn instead?
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No, it was mediocre. This is one of the games I can fully agree with /v/ on.

It's the definition of "All flash, no substance".
>>
It's overrated.
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>>262738602
Sir, this is a Christian image board. I ask you take your perversions elsewhere
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>>262734063
It was too easy, and fucking boring.
>>
I started BioShock 2 recently. Man, it got some undeserved shit at the time it was released. Yeah, it's no masterpiece, but still.
>>
Pretty sure I made it 3/5ths of the way through, after the revolution. Can't be fucked to pick it back up. I was blown by the first 45min or so but as soon as combat kicked in I went "ehhhhhhh it's gonna be like this the whole time innit". And it was.

Nice to look at, lots of cool concepts integrated but only as filler. Didn't hold my attention terribly well.
>>
>>262737962
No joke the game is objectively 7/10 and does a lot thing wrong and good.

The game is alright
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will never be smothered IRL
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>>262738392
The gunplay/gameplay is shit
The story is shit
The graphics are shit
It's nothing like what was originally shown
It removed everything that Bioshock 1 and 2 did right.
>>
>>262738958
It is generally hated because it was nothing more than a cashgrab. On its own the game is great, the gameplay is really fun and the story is as uninspired as we've come to accept from vidya. But as a sequel to 1, it's the exact same game presented much worse.
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>>262736943
Its pointless to compare SS to Bioshock, its too old
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THE DUST HASN'T SETLLED

IT WILL NEVER SETTLES

I WILL FUCKING KICK UP DUST RIGHT NOW MOTHER FUCKER

FUCK YOU SAYING THE DUST HAS SETTLES

FUCKING DUSTBOWLS IN THIS BITCH
>>
>>262739604
Well that's like, your opinion man.

I was already glad they actually made a different game instead of just rehashing Bioshock 1's gameplay. If I wanted to play Bioshock again I'd play Bioshock again
>>
No, but at least it gave me some new fap material.
>>
>Now that the dust has settled
WHY IS THIS ALWAYS FOLLOWED BY SUCH BAD OPINIONS? FUCK.
>>
5/10 for me. Completely mediocre game. Its 3/10 for a Bioshock game though. 1 & 2 seem like intellectual masterpieces compared to BI
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>>262736308
>This game was truly an intellectual masterpiece.

>make blatantly makes fun of how the gaming industry has been spoon feeding stupid people too much

>stupid people don't realize that they are being made fun of because they are stupid

Honestly, how does it feel to know that you are so fucking stupid that somebody can call you stupid to your fucking face and you are physically unable to realize it because of how stupid you are?
>>
>>262734063
It's decent. The thing is pretty and the plot is okayish but the game itself was totally boring.
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>>262734063
Complete garbage.
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>>262736776
>I just prefer it when everything dies quicker and stuff is based on reaction times more than anything.

"I don't like it when I have to make more than maybe two decisions during a fight. I like it when I don't have to think too much; Having to make too many decisions and do too much critical thinking during a firefight turns me off of a game" - a fucking idiot
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>>262736753
>tfw never played it, but absolutely love the elizabeth r34
Gotta agree.
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>>262740127
That would work if the game wasn't exactly like the games its "making fun of"
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>>262740127
only a foolish fool would foolishly post such a foolish shitpost
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>>262739604
>The story is shit
>>262739679
>the story is as uninspired as we've come to accept from vidya.
>>262740004
>1 & 2 seem like intellectual masterpieces compared to BI


Care to explain?
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>>262738958
People hated it because idiotic Bioshockdrones had too high expectations even though it wasn't the same developer, and thought it would be another Bioshock 1. I went into it knowing what it was, and I enjoyed it. The combat was more fun.
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>>262734063
my goty last year, loved it
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>>262740546
>That would work if the game wasn't exactly like the games its "making fun of"

How do you figure that at all? It's nigh impossible to figure out what the fuck was going on without scrounging for collectibles that tell the story, and the vast majority of /v/ was STILL completely unable to comprehend what the fuck happened in the end.

How is that holding your hand throughout the story, at all?
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>>262734063
Fuck off shill
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>>262737962
No joke but I guess you didn't get why we ranked it a 7/10. Let me simplify it for you.

I'll give it a C
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>>262740604
It tries to be deep but falls flat on its face with an incredibly obvious "plottwist", trying to explain everything with psuedoscience even when just leving it to wishful suspense of disbelief would've been better, and then writes itself into a corner with the multiverse theory, which it then tries to resolve with a ver literal deus ex machina that doesn't even work without coming up with a completely idiotic physics law
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>>262740710
This is a good post. The combat was so satisfying in comparison to one.
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>>262741038
>and the vast majority of /v/ was STILL completely unable to comprehend what the fuck happened in the end.
That's because it actually doesn't make any fucking logical sense
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>>262740604
Bro if you weren't able to figure out there was some Doctor Who level bullshit going on when Elizabeth started Tearing shit, then most of the mid-game and the ending went completely over your head.

That is not a good story.
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>>262741423

It's important to note that all of that happened in the last 15 minutes of the game during an interactive cutscene with pretty much no interaction whatsoever. Might as well have been a QTE, really.
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>>262742125
I started losing track of shit when you went looking for the gunsmith.
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>>262734063

>now that the dust has settled

this is the stupidest saying in the universe.

fuck off.
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>>262742369

>we need guns for the vox!
>let's find a gunsmith!
>gunsmith needs tools
>let's find the tools!
>find a shitload of guns instead
>let's open a tear to teleport the guns into the hands of the vox!

WHY THE FUCK DIDN'T YOU GO WITH THAT FIRST
>>
It's OKAY. Nothing great but it isn't complete unplayable shit.
>>
>>262734063
No.
It was a good game. GOOD.
it COULD have been great, but the dumbed down gameplay, exploration terminated in favor of a series of corridors and condescending "your choices don't matter, did I just blow your mind???" Themes tanked it.
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>liz wants to go to paris
>try to acquire airship
>ambushed by 9001 assassins
>one stabs my hand clean through with a knife
>they try to kill me
>run to next area
>door is blocked with metal grating
>defend myself against assassins
>grating magically opens, zelda style
>YOU KILLED THOSE PEOPLE BOOKER YOU'RE A MONSTER
>continues to follow me anyway
>walk down boardwalk
>shoot mother in front of her two kids
>cops don't notice
>Liz goes over and walks on the woman's corpse, leans on the wall, makes casual remark about the nearby gift shop

THANKS BETHESDA
>>
>mediocre shooter
>made above mediocre by including plasmids, unique story, setting, and characters but still a Bioshock sequel, which the game acknowledges
Decent game, worth one playthrough. Wouldn't call it great though. It didn't do anything new, just tried to be the best linear first-person shooter ever, and at the time it was. There will be better games, but Infinite was a fun spectacle while it lasted.
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>>262734063
Assuming it was meant to be meta-commentary on game design and the games industry, it was great.

If the commentary was accidentally, then it's hilarious.

The gameplay is shit in both scenarios.
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>>262742995
This.

It was good, but not more than that. Uninstalling soon.
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>>262742081
>Bro if you weren't able to figure out there was some Doctor Who level bullshit going on when Elizabeth started Tearing shit, then most of the mid-game and the ending went completely over your head.

On the contrary, I think it went over your head there bud.

Let me guess...

>The science fiction video game wasn't realistic enough to satisfy me!
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>>262744019

>science fiction = fictional science

Asimov's grave just became the world's first human powered supercollider because of this post, congrats.
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I had fun playing with the guns, but that's about it.
>Mfw everything I heard about it prior to playing wasn't an exaggeration.
>/v/ was right again.
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>>262744242

>science fiction = fictional science

And yet, the entire game is based on theories that have not even been close to being proven.

Mind pointing out what part of the game violated your gold standard of acceptable science fiction there bud? Oh, and try not to cite something that is entirely unproven as being a fact like a fucking neanderthal there bud lol
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>>262740604
It got rewritten 6 months before release.
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>>262744686

>theory=/=fact

keep going, tell me more about how the word "theory" is defined in a scientific context
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>>262734063
It wasn't the 10/10 masterpiece I was told it would be. I enjoyed the game I guess. Gunplay was decent, with the exception of everyone at the start being a top tier bulletsponge when you have shit weapons. Story was... allright. It was good, but not great. Overall a decent game, I was just disappointed that it wasn't the great game that it was hyped up by everyone to be.
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>>262744686
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>>262743917
where do people get this idea of it being meta-commentary? To me there didn;t seem to be a single scene that implied that.

you could just as well say that CoD Ghosts was a meta-commentary on how shit modern shooters are
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>>262739903
But they DID rehash Bioshock, they just took away everything good about it.
>>
>>262743785
Ken seemed pretty ambitious going into Infinite, but once he realized he couldn't make the game as big as he wanted (sprawling non-linear maps like System Shock 2), I think he and some other people retooled it into the personal piece it is now.
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>>262734063
not at all, no
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>>262745153

>completely uncooperative in explaining his own statement because he knows clarifying will cause him to lose the debate

congrats bud lol
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>>262744686
How about the fact that if there are infinite universes, then the killing of booker at the end has a universe where he doesn't die, rendering it pointless.
>>
>>262745684
No, they didn't. The gameplay had nothing to do with Bioshock 1 and 2
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>>262745901
Vigors are just the same 2 plasmids, reused over and over, but they didn't include passive vigors, only power stuff.

The guns have a similar upgrade system, but due to money being totally useless in infinite, you'll rarely ever upgrade them in place of a vigor. Also 2 gun limit.

The maps have no exploration, they're pretty much box arenas with corridors in between.

You're also far more walled in with Infinite, which makes no fucking sense since 1/2 are set under the sea.

Bioshock Infinite is a shit game, through and through.
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It was a mediocre game, 5/10, but since it has "Shock" I refuse to give it more than a 3/10.

It was insulting, especially if you've been playing since SS1.

All these faggots giving it a 7/10 because it was a competent shooter (which it barely was) have some serious case of modern reviewer syndrome. A playable, functional game gets a 5, a fucking 7 is actually a pretty good score.
>>
>>262745828

The game's concept of infinity makes no sense because if there were infinite universes then you could not stop Columbia from happening using any localized event, such as killing Booker at the Baptism. In addition to that, there are also going to be as many "good" Columbias as there are "bad" Columbias. Even if you randomly conjecture that Elizabeth's timelord powers give her the abilty to enact a change on infinite universes by only changing one universe, she's proven that she's taking a neutral action by cancelling as many good Bookers as bad Bookers, as evidenced by the fact that we SEE her kill a good Booker (the one we play as).

Elizabeth's motivation at the very most important moment of the game's story makes no logical sense no matter how much you spin it.
>>
>>262745859
>How about the fact that if there are infinite universes, then the killing of booker at the end has a universe where he doesn't die, rendering it pointless.

Why can't the same thing happen in every universe, infinitely?
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>>262734063
waifu simulator/10
It was shit, will remain shit and always be shit.
The arts not bad though.
>>
>>262746848
Because when dealing with infinity, there will always be the one that doesn't.
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>>262746726
>You're also far more walled in with Infinite, which makes no fucking sense since 1/2 are set under the sea
Talk about irony.
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>>262746752
>Elizabeth's motivation at the very most important moment of the game's story makes no logical sense no matter how much you spin it.

Neutral > Good+Bad

How about that? How about the concept that human suffering should be avoided at all costs?
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>>262747138
>but it's okay to drown your father/the person who freed you
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>>262734063
It was pretty generic
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>>262746848

Because that would mean the action means nothing, as it would cause exactly as much harm as good. It doesn't make sense for Elizabeth to kill the good Booker we play as in order to accomplish this since he has irrevocably PROVEN himself to be on the good side of her judgement.
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>cute chick walks with you
SUCH A GOOD GAME.
Where I saw something similiar hmm.
Without her "bioshock infinite dick in your ass" would be worse than anything.
>>
Bioshock 1 and 2 were both extremely great

Infinite is ok i guess
>>
>>262747012
>Because when dealing with infinity, there will always be the one that doesn't.

The constants exist in every single variation. If my hair being brown is a constant, you can still have an infinite number of me that are different. Feel free to explain why an infinite number of me's that all have brown hair "isn't infinite" simply because there isn't a blonde one.
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>>262747370
Half-Life 2 kinda started the whole hallway shooter with phyics puzzles and waifu to make up for it genre though.
>>
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Who was in charge of Bioshock Infinite that wasn't in charge of previous games that made it such a fucking piece of shit?
>>
>>262747138

This means that Elizabeth's TRUE motivation is that she should go back to the big bang and end the universe in its entirety. All pain is not worth all happiness, and in infinite universes they exist in exact harmony.

Now imagine if the real ending consisted of Elizabeth suddenly ending the universe. This is the grave the plot digs for itself, and if you can't see why it doesn't seem sudden, inconsistent, and ridiculous to many people, I don't understand where you're coming from at all.
>>
>>262747264
>>but it's okay to drown your father/the person who freed you


"For the greater good" no longer exists?

>>262747336
>It doesn't make sense for Elizabeth to kill the good Booker we play as in order to accomplish this since he has irrevocably PROVEN himself to be on the good side of her judgement.

Yes it does make sense, because it's for the greater good lol
>>
>>262747662
You can't push me aside with your constants and variables, Levine.
>>
>>262743785
being a unique story doesnt forgive that its written fucking terribly
>>
>>262740604
There are some massive gaping plot holes. The biggest offender being that Elizabeth could go to Paris whenever the fuck she felt like it by opening a goddamned portal there like you see her do at the beginning of the game - but she doesn't.
>>
>>262746726
regenerating health, only two weapon slots, combat arenas are wide open set pieces instead of the narrow hallways in Bioshock 1 and 2.

You can hate Bioshock Infinite all you want, I actually agree with you that the combat was worse (regenerating health is a sin), but there is one thing you can't say and that's that Bioshock Infinite is a rehash of 1 and 2. They tried something new and they failed, miserably, but I prefer that ten times over them just rehashing the first game again. Remaking the same game and calling it a franchise is what kills the industry.
>>
>>262734063
The gameplay was shit
The story was generic 3deep5u
The best part of the game is Elizabeth's tits
>>
Had a blast with BS2 on very hard the first time, BI was crap in that regard, it is a decent game as long as you dont go for the higher difficulties
>>
Needed more enemy types
Needed better vigors
Needed more difficulty
Would have been nice if it were written better
Would have been nice if the skyhooks took you anyplace but a circle
Would have been nice if there was more than one ending

It wasnt terrible, just really easy and bland
>>
>>262747762
>This means that Elizabeth's TRUE motivation is that she should go back to the big bang and end the universe in its entirety.

You are assuming that is even possible for her to do, though. How would she even do that? How are you sure that there is a constant in every single universe that would allow that to happen? You're literally just making shit up and claiming that "they should've done that if she thinks this" without the game even implying that it's possible to begin with lol
>>
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>>262747834
Anything "for the greater good" is always inherently selfish and despicable. It's the war cry of morons who can't see what the actual greater good is.
They're the kind of people who would kill a murderer loved by the community at the sake of the communities health, but kill a perfectly reasonable person because it may or may not prevent some super disaster.
Ironically they're the retards who don't think ahead whatsoever and make an absolute mess of the present and then go "WOW WHY IS THE FUTURE SO SHIT?"
>>
>>262748305
>a constant

The force of Bioshock Infinite's plot, and exactly what made it so shit.
>>
>>262747863
>The biggest offender being that Elizabeth could go to Paris whenever the fuck she felt like it by opening a goddamned portal there like you see her do at the beginning of the game - but she doesn't.


>why didn't frodo just fly over the mountain with the eagles and drop the ring in
>>
>>262734063
Never.
Never ever.
Fell apart whenever enemies appeared.
Level design became uninspired second half except for scripted ending
Scripted ending was a clusterfuck
And songbird, fucking songbird.
It sucks, it fucking sucks ass
>>
>>262748453
Because Sauron would have fried the eagles in midair just by directing a strong force of evil at them.
>>
>>262748431
>and exactly what made it so shit.

Care to explain why?

Care to refute my analogy of how it's entirely possible for there to be an infinite number of yourself that all have the same colour of hair?

>>262748387
>Anything "for the greater good" is always inherently selfish and despicable. It's the war cry of morons who can't see what the actual greater good is.

lol okay then, let's just assume that the omnipotent time traveling being doesn't actually know any more than a human
great logic there bud
>>
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>>262748696
Why would something that isn't human know anything about humans besides worthless shit like what they're made of and what they do?
The only greater good you can do for humans is let them do whatever they want by themselves and keep shit from dropping on their heads.
>>
>>262734063
I always liked it. Fuck what some whiny kids on /v/ says, this game was great fun. The DLCs were great. Bioshock is a great series other than 2, which was fucking boring and uninspired.
>>
>>262748696
just becuase you can do anything at any time doesnt automatically make you a fucking genius
>>
>>262748696
>she didn't even kill the right Booker from the right timeline at the right point in time to stop what was happening from happening
>she could have just killed that one scientist guy and it would have all been fine
>there's even proof it didn't work because there are still Bookers all over

The Greek Gods were omnipotent too but they constantly got shit on by farm boys who read three or four books and women who were slightly pretty.
>>
>>262748696
>Care to refute my analogy of how it's entirely possible for there to be an infinite number of yourself that all have the same colour of hair?

Not this Anon but the thing with infinite is that in a possibility question it is not limited to one outcome because even if there are infinit numbers of yourself with brown hair you still have infinit other possibilites left. You can subtract everything from infinit you want and still have infinit.
>>
>>262740127
watch yo profamity
>>
>>262749270
>>she didn't even kill the right Booker from the right timeline at the right point in time to stop what was happening from happening

Care to explain what the constant was that would allow that to take place?
>she could have just killed that one scientist guy and it would have all been fine
See above.
>there's even proof it didn't work because there are still Bookers all over
lol what the fuck are you talking about

>>262748980
>just becuase you can do anything at any time doesnt automatically make you a fucking genius
>>262748935
>The only greater good you can do for humans is let them do whatever they want by themselves and keep shit from dropping on their heads.

"Letting humans do whatever they want by themselves
is the only greater good that one can do" - a 14 year old entitled little shitstain
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>>262749854
>lol
>calling anyone else 14
>entitled

Oh my God go back to tumblr you rat.
>>
>>262737128
I really liked the game too. The story was pretty good in my opinion. The only bad thing was teh DLC.
>>
>>262748968
http://vocaroo.com/i/s044evfjroza
>>
>>262749783
>Not this Anon but the thing with infinite is that in a possibility question it is not limited to one outcome because even if there are infinit numbers of yourself with brown hair you still have infinit other possibilites left.

So yes, you can have an infinite number of yourself with brown hair.

The constants are present in every single variation.
>You can subtract everything from infinit you want and still have infinit.
That's my point. The existence of constants in BI is not refuted by "it's not infinite then". Yes, it is. You can have infinite variations with the same constants included.
>inb4 "yeah well I don't like that so that makes it dumb to include"
>>
>>262749854
Thanks for that
I'm not on either side of the fucking spectrum here im just pointing out that just because someone is all powerful doesnt automatically give them infinite knowledge
also you are a huge faggot espeiclaly since you are using the world "entitled" for no reason at all
>>
>>262750071
Alright then.
>>
>>262749972

"I won't attempt to refute anything that was said because I can't control my anger right now" - children when attempting to debate
>>
>>262748696
Killing Booker in one of the infinite amounts of timelines kills off all other baptised Bookers because it's a "constant", It goes from the idea that all possible universes originate from that exact moment
>>
>>262737796

> or why it was even considered a Bioshock game. It would have been much better as its own IP

I agree.
>>
>>262750256
I don't need to refute it because every rebuttal you made was "I'm too stupid to understand what you said so I'll just repeat what I've heard others say"

It's the equivalent of saying 2 + 2 isn't 4 because creationism is bad for the environment.
>>
>>262750103
>So yes, you can have an infinite number of yourself with brown hair.
Never objected that, just felt a clarification would help
>>
Just got into Battery Park

Why does /v/ hate this game again? I'm having fun.

JC is amazing.
>>
>>262750103
>constant
>>
>>262750456
no one is too stupid to understand what you said
its just that again omnipotance =/= intelligence
>>
>>262750180
>also you are a huge faggot espeiclaly since you are using the world "entitled" for no reason at all

Oh okay, we'll just pretend that somebody stating that THE ONLY WAY TO DO GOOD is to let EVERYONE do WHATEVER THEY WANT

That is literally like saying that you are evil for not letting them do whatever they want. That's the most entitled fucking thing you could ever say, literally. You expect to be allowed to do anything you want because of your own opinion of what is moral and just lol. That's like the definition of what being entitled is bud.
>no reason at all
>a clear cut example of the correct use of the word
Pick one dummy

>I'm not on either side of the fucking spectrum here im just pointing out that just because someone is all powerful doesnt automatically give them infinite knowledge

"Existing at every point in time, ever, forever, infinitely, does not give one knowledge" - a fuckin idiot
>>
It was okay. A solid 6-7/10. It showed some promise in the beginning when you slam that sky hook into the guards face and start shooting up the place, but it just ended up dragging on and on. Also the vigors were dumb and mostly useless.
>>
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>>262734063

Yes it was.

And the people on here are autistic retards who can't get over a simple puzzle given to you at the beginning of the game. You know, at the start, where the game is suppose to ease you in.

Plus it would make sense if multiple Dewitts tried to go to Columbia, the scientist twins would give you the code to the door.

But hey, if mainstream game journalism loves it, than obviously v must hate it for the most mind numbingly stupid reasons.
>>
>>262750346
>Killing Booker in one of the infinite amounts of timelines kills off all other baptised Bookers because it's a "constant",

No, she kills Booker in ALL of the infinite amounts of timelines which kills of ALL of the other baptised Bookers because it's a constant.
That constant exists in every single variation.
>>
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>>262734063

>tfw you want to stop fapping to Elizabeth porn webms but you can't.
>>
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>>262734063
Can we stop the shitposting? This is at least the second thread you made today and its not getting better.
>>
>>262750641
you are thinking of omnipresence guy
omnipotence is just having unlimited power
again that has nothing to do with intelligence
>>
>>262746726

>The guns have a similar upgrade system, but due to money being totally useless in infinite, you'll rarely ever upgrade them in place of a vigor. Also 2 gun limit.

Unless I needed a vigor to progress through an area, it was almost all guns. The volley gun/rpg annihilated everything. The only vigor that was useful in combat was undertow because you could just blow people off airships and ledges.
>>
>>262734063
its like watching a movie but the gameplay is very limited and you dont have much freedom so every playthrough feels the same , i would be impressed if someone finished it more than once
>>
>>262750917
>>262750641
p.s. im not saying humans should do as they please either
just that its tough to actually know what the greater good actually is and that a lot of the time in the long run the greater good wasnt actually as good as what it could have been
>>
>>262750917
>you are thinking of omnipresence guy
My mistake. Elizabeth is omnipresent, not omnipotent.
>>
>>262750865
>That constant exists in every single variation

the force indeed
>>
Constants and variables is possibly the biggest and most retarded asspull I've ever seen in a video game.
>>
>>262751105
>just that its tough to actually know what the greater good actually is

When you're omnipresent? Really?

You exist in every moment of time ever, forever, infinitely. I'm pretty sure you know what decisions are "for the greater good" when you EXIST IN THE CONSEQUENCES OF ALL OF THEM lol
>>
>>262751342
>Constants and variables is possibly the biggest and most retarded asspull I've ever seen in a video game.

Care you elaborate on why you think this way?
>>
>>262751391
depends on if that person can comprehend everything thats happening everywhere at every time
even then it comes down to what they think is good for humanity
it could be better for all of humanity or it could be what they want humanity to be (which could possibly be just blank slates that dont think) seriously the greater good as a whole is a fucked up concept
>>
>>262751529
>>262751529
Why is it always some pseudo-intellectual scum trying to apply shitty semantics and rhetoric to what's clearly an asspull?
>>
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>That feel when you spend months falling for the hype and as you play the game you have to come to grips with the fact it's casual, pseudo-intellectual shit with below mediocre gameplay
I hate it. It's like slowing pulling off a band-aid
>>
>>262751738
>seriously the greater good as a whole is a fucked up concept

Don't get me wrong, when you're strictly talking about humans, I agree entirely. I do not agree, however, when speaking from the point of view of an omnipresent being.
>>
>>262751924
this


>and then the boring shoot the ghost segment

absolute garbage game
>>
>>262751834

"I'm just going to insult my opponent instead of attempting to answer their argument, that's way easier for me to handle" - a lazy moron
>>
>>262751529
>this is the multiverse theory which people have been philosophizing about for years
>also there are constants which conveniently make you surpass the whole gist of it whenever that's to the writer's liking
>>
>>262750865
No she kills every booker that reached this place and situation, an infinit amout remains alife since they never even got to that choke point where she kills the other infinit amount of possible bookers who made this choice.

talking about an absolute constant in something like a live of a being is idiotic, there are an infinit amout where the being we "know" as booker never came to be
>>
>>262751529

There being a constant destroys any notion that there are infinite timelines. If there were truly an infinite number there would have to be a timeline where that constant did not happen.

So basically, it goes against the entire premise of the game in order to have a pseudo emotional moment where Booker drowns.

There's a hell of a lot more wrong with it (and the game in general) but that's a good brief summation
>>
>>262752130
he's right though, this is like arguing why the Room was a terrible film, it should be obvious and explaining why feels like a waste of time
>>
>>262752130
see
>>262752310
It's why it is an asspull.
You're adding elements out of time through needless over-exposition to explain why the lethany of plotholes in your game are actually not because "LOL THERE'S ALWAYS A LIGHTHOUSE AMIRITE"
>>
>>262752310

So you're saying that adding elements to an unproven theory that you centralize a video game around is poor writing because you personally don't think that it could be possible, and you are saying that whilst knowing that you don't have a single shred of supporting evidence?

"lol that's not realistic"

"why not?"

"i dunno lol it just isnt"

Okay bud
>>
>>262752593
>What is it?
>We're missing the key, but why? I thought once I got here I could fully control it, I thought-
>Wait a minute
>Is it the key? How did you get it
>I guess it always was here, I just... Couldn't see it
10/10 BRAVO KEN
>>
It didn't have nearly enough content to warrant being a full-price title. I bought it during the summer sale with money I got from selling CSGO skins, and I still felt ripped off.
It could have made an alright multiplayer mode if it was done right.
>>
>>262752432
>There being a constant destroys any notion that there are infinite timelines. If there were truly an infinite number there would have to be a timeline where that constant did not happen.

Explain to me why there cannot be an infinite number of yourself that all have the same colour of hair. I'm just repeating myself, yes, because you can't disprove it. You're literally just spouting what you personally think might be true and implying that it's fact.
>>
>>262753003
Pseudo-intellectualism at its best.
If the guy tried to talk quantum physics, he failed
If the guy wanted to make a compelling story, he failed
If the guy is going to make up his own quantum theories to support his story, why bother.
It's a waste.
>>
>>262753003
>why not?

>>262752310
>conveniently make you surpass the whole gist of it whenever that's to the writer's liking
>>
What killed me was the one section where you absolutely had to use the utterly useless sniper rifle. That really drove home how poorly made Infinite was.

Then we had the Ghost Lust fight right afterwards.
>>
>>262734063
No. The first bioshock was better. Both the gunplay and the story were worse in infinite then the original.
>>
>>262753167

I don't think you quite grasp the concept of infinite
>>
>>262753509
>I don't think you quite grasp the concept of infinite

So then why can't there be an infinite number of you that all have the same colour of hair?
Explain to me why that isn't possible, go ahead.
>>
>>262753365
>If the guy is going to make up his own quantum theories to support his story, why bother.
>It's a waste.
>>262753373
>>conveniently make you surpass the whole gist of it whenever that's to the writer's liking

omg guys

they never explained how master chief's armor was able to withstand the impact of his 2000 pound suit crashing into earth at terminal velocity and yet being run over by a 2000lb vehicle moving 50km/hr kills him!

they never explained that, so it's shit writing and the story sucks
>>
>>262753642

It is possible. But along with that infinite number of realities there are an infinite number where you have different colored hair, and an infinite number where you have no hair at all, and an infinite number where you don't even exist.

That is infinity and a constant is both paradoxical to the concept of infinity and extremely retarded
>>
>>262753986
It does suck you numbnuts.
What are you trying to prove here?
As storytelling it's shit, and that's all it thinks it has going for it, if you're first telling us we don't get the ending to then tell us that we should lower our criteria of good writing because >lol vidya you're just a shitposter.
>>
>>262753439
>utterly useless
Even without the scope it was easily the best weapon in the game if you can properly aim.

Combined with either the Carbine or Handcannon and some occasionl vigors, it was all you really needed.
>>
>>262753986
don't grasp at straws, you know that has nothing to do with what I said.

It's okay to like Bioshock Infinite anon, it just wasn't the perfect game some people pretend it was
>>
>>262736308
>Intelectual masterpiece
The main part of a GAME is the GAMEPLAY.
STORY is just an added bonus.(in rare cases the story IS the actual gameplay, but... that's rare).
The game was downright mediocre , with the whole CoD you can only has 2 gunz lel realism" that barely let you try out all the weapons, so you were just stuck with 2 guns and you threw away the rest...
The shooting was so boring and easy, you never needed to use the fucking vigors.
Same thing happened with the "rift"shit.You just dont need any of that crap.I tried it myself on MAX DIFFICULTY, and nothing died in less that 5 seconds other than bosses.

Bioshock 2 is , in my opinion, far more superior, with interesting weaponry and upgrades (not fucking " +10% dmg" "-10 recoil" bullcrap like infinite).You were actually THREATENED even if you were a gigantic hulking big daddy, and you were forced to use everything you had at your disposal to live.
>>
>>262754065
>But along with that infinite number of realities there are an infinite number where you have different colored hair, and an infinite number where you have no hair at all, and an infinite number where you don't even exist.

Why?

Why aren't there just an infinite amount of yourself that all have brown hair? Why do there have to be others?
>>
>>262753986
Are you trying to say that Halo isn't shit?
>>
>>262753487
>gunplay
Take your nostalgia goggles off. The gunplay was even further simpler and duller/less varied in 1-2 apart from standard elemental shots. And both had traps too, before you forget that as well.

It was a basic underwater Doom 3, while Infinite was a basic skyhigh Halo. The plot twists and settings were always the main selling point behind BioShock.
>>
>>262754532
Because of all the variables that could have altered the color of your hair.
>>
>>262754821
Infinite's plot twist was infinitely shit.
>>
>>262737458
>Being this much of a pleb
System Shock 1 was the shit, except for the controls which are terrible and some of the annoying hacking sequences it's still a solid 8/10 game
>>
>>262754964
I second this.
>>
>>262754532
Your hair color is defined by your genome, infinite universes mean infinite possible combinations, there might be a majority (If we can talk in majorities/minorities with infinite subjects) but at least one of those Bookers had to be blonde, at least infintie bookers had to be blonde. Therefore the chance of a blonde booker would be 50%
>>
>>262739057
Is it a 7/10 journalist review or 7/10 legitimate scale? Because you just described a legit 5/10
>>
>>262754223
>to then tell us that we should lower our criteria of good writing because >lol vidya you're just a shitposter.

So do you just hate every single video game? None of them explain absolutely every single thing about the narrative. "He didn't explain the science behind it" doesn't mean that it's a poor story, it just implies that it may or may not be possible to actually exist in real life. Bioshock has never explained every single thing about the game, I bet you guys think 1 and 2 were better and yet they hardly explained plasmids for fuck all in the exact same way.

>>262754354
>don't grasp at straws, you know that has nothing to do with what I said.
You are implying that, because every single aspect of the narrative wasn't PROVEN to you with real life physics, that it's poor writing. That's fucking retarded. You're talking about a godamn video game lol
>>
>>262754532

Because it's not infinite if there is a limit. If you say there are only realities where a certain person always only has brown hair, then by definition you are also saying there are no realities where that person doesn't have brown hair.

Which, again, means there aren't infinite realities, just a very large number of them.

So I guess Bioshock: Infinite should actually be called Bioshock: A Very Large Number.
>>
>a girl spent all her life in a some tower
>she finally goes outside
>strolls casually through the city, interacts with people with no problem, handles herself in a combat situation

i'm calling bullshit yo
>>
>>262755241
Seriously, just play bioshock 1 or 2.
Both were crittically acclaimed, and didnt have drama holes like infinite.
>>
>>262754953
>Because of all the variables that could have altered the color of your hair.
the hair colour is a constant

>>262755151
>but at least one of those Bookers had to be blonde
Why?

Why can't they all have brown hair? Are you implying that's impossible?
>Therefore the chance of a blonde booker would be 50%
>talking about "chance" as a way of refuting something happening in a game where the coin not once ever varies in what side lands facing up
>>
>>262755314
They do explain plasmids if only a little more than they do vigors, they explain the process of Little Sisters turning blood into ADAM through a slug in their intestine.
Infinite has none of that.
None.
Plasmids exist just because.
Salts exist just because.
>>
>>262755480
But the pretentious "multiple universe woah bro mindfuuuuk" thing isn't?
>>
>>262754591

He's trying to draw a false parallel. It's a seventh grade argument and should be ignored.

Halo is shit I agree
>>
>>262755603

Why can't they all have brown hair? Are you implying that's impossible?

yes see >>262755374
>>
No never
>>
>>262734063
It's the only full price game i've bought in 5 years, after i pirated it that is, i do believe the only reason i liked it so much was my very low expectations, noting about the trailers impressed me, but the start of the game really got me hooked once i decided to immerse myself fully, just looking around and ignoring where i'm supposed to go, the ending blew my mind too as i didn't see it coming at all.
>>
>>262755314
Again not what I'm saying. This is not about realism, this is about the constants rule being a cop-out that gets the writer around the whole premise of his own game

But I'm off to bed now so I guess you win
>>
>>262755603
So now it is a constant? Are we playing headcanon now?
Constant and variables are considered an asspull because they allow headcanon fags like you apologise such a sad pathetic excuse for an explanation.
"Why did all Bookers die, there could be an infinite set of bookers that refused going to rescue Elizabeth"
BECAUSE CONSTANTS
"Why is the city that seceded the US floating in the sky? it serves no purpose and they're prone to fire"
BECAUSE VARIABLES
You can go on for days
>>
>>262755480
Womyn can do anything they set their minds to.
>>
>>262755374
>Because it's not infinite if there is a limit. If you say there are only realities where a certain person always only has brown hair, then by definition you are also saying there are no realities where that person doesn't have brown hair.
>then by definition you are also saying there are no realities where that person doesn't have brown hair
Care to explain how that somehow proves that there AREN'T and infinite number that have brown hair?
>Which, again, means there aren't infinite realities, just a very large number of them.
No it fucking doesn't. You can still have an infinite number that all have the some colour of hair. The idea of something not existing does not enforce the idea that every other variable ISN'T infinite.

For example, is it possible to have an infinite number of universes, and have NONE of them include one specific thing? Of course it is. It's lack of existence does not put a "limit" on the infiniteness of every other variable.
>>
>>262755603
The only way the coin could constantly land face up would be if it was being written to constantly land face up which has absolutely nothing to do with the nature of how infinity works as an abstract concept.

Every potential variable is a variable because the same scenarios play out an infinite number of times with differing previous circumstances based on all other previous variables.
>>
>>262756042
>>262755603
>>262754953
>>262754532
>>262754065
>>262753642
>>262753167
>>262752432
>>262751529
>>262751342
Can you stop trying to debate this shit as if it actually made sense?
>>
>>262756042
>Constant and variables are considered an asspull because they allow headcanon fags like you apologise such a sad pathetic excuse for an explanation.

lol wow what a compelling argument

constants cannot possibly exist

because you don't like it when people say that they can

you're pathetic
>>
>>262756202
what's the probability of me getting all tails if I toss a coin an infinite amount of times?
>>
>>262753986
Actually, they do explain that.
>>
>>262756371
They are not a reasonable explanation within the confined limits of the narrative you fucking plebeian scum.
Fiction works under its own rules, and when its rules are written by some guy whose idea of Quantum Physics is pop culture you get something like Bioshock Infinite, pretentious but lacking substance.
>>
>>262755980
>that gets the writer around the whole premise of his own game

Which is what, again? What's the premise of the whole game?

That they exist in a multiverse of infinite realities that include both constants and variables?
>>
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>ITT eight different people trying to talk sense into a mentally handicapped 14 year old who probably isn't even sure himself anymore whether he is trolling or not
>>
>>262756042
He just cant grasp the infinit thing, infinit and constants counter eachother and that you can have an infinit amount of everything in infinit.
>>
>>262756476
Low, but possible.
>>
>>262747892
this this this

There's literally no game franchise that hasn't failed trying something new. Sadly, when they DO fail most regress to re-hashing. In this case though,

I don't think the devs should be forgiven for their design choices because it seems like they only focused on story/setting and then tried retconning the base of it near release. They absolutely simplified and watered down every mechanic of game-play.

>no camera upgrade system
>regenerating health
>regenerating shields
>only 2 weapons at a time
>no plasmid combo traps
>confusing item system (hats/pants/etc)
>no pipe hacking minigame
>no big payout minibosses (big daddies in bs1/2 could be farmed for money)
>no god tier bosses (sander cohen)

Probably one of the few things they did right in simplifying was getting rid of the repetitive pipe minigame for hacking.
>>
>>262734063
No, it was fucking abysmal. Worst game I played of 2013.
>>
>>262756794
Unless Ken Levine says otherwise.
>>
>>262756202
>For example, is it possible to have an infinite number of universes, and have NONE of them include one specific thing? Of course it is.
Beyond the fact that this discussion is completely worthless, you are an humongous retard who can't understand the basic concept of infinity.
>>
>>262756846
This is fucking painful.
>>
>>262734063
The shooting was meh, they should have made it pure walking simulator and it would have been much better.
>>
>>262756846
Jesus Christ dude

Like

Dude

No
>>
>>262756907
They tried every single tested, by-the-numbers AAA mechanic of the last two years.
>>
>>262756202

>You can still have an infinite number that all have the some colour of hair.

Yes you can, I agree

>For example, is it possible to have an infinite number of universes, and have NONE of them include one specific thing?

No, because to be truly infinite there would, by definition, have to be universes that did include that one specific thing.

Again, you're trying to shoehorn in constants and, by doing so, completely misunderstanding what the concept of infinite actually is.
>>
Maybe if it wasn't a biochock game, but it was a step down from 1 and 2.
>>
>>262756846
0.5^?

you should be able to solve this
>>
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>>262755047
you're probably the same kind of guy that'd say Morrowind was better than Oblivion
>>
>>262754245
Only if you have distance, which you will not have since every fucking goon swarms you the moment you get a shot off.
>>
>>262756846
Did you even finish high school?
>>
>>262756794
>Infinit
>>
>>262757172
finally, a perfect indie game
>>
>>262757492
>appealing to grammar
Go home, kid, you know nothing about fiction, chance or quantum physics so you can't tell how much the story of the game falls apart in the last 10 minutes
>>
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>>262756846

This is great
>>
>>262757457
I haven't played an Elder Scrolls game ever so I don't understand your smug anime face rebuttal.

System Shock 1 was an excellent game when it was released, and besides controls it holds up really well by today's standards.
>>
>>262753365
>If the guy tried to talk about quantum physics, he failed

If Ken Levine was trying to talk about *anything* when making BI, he failed. What a fucking waste of time.
>>
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>>262757743
>I haven't played an Elder Scrolls game ever
come again?
>>
>>262757738
man that retard kid in the front
his face, its so iconic and retarded looking, whats his name? i wonder how he looks today i bet hes a handsom mofo
>>
>>262757429
0
>>
>>262757975
Oh yeah he also tried to talk about racism
And separatism
And civil wars.
And the moral ambiguity of war.
Of course by talk about it I mean only a passing mention
>>
Bioshock Infinitive is an insultingly stupidish bad game.

I mean, deliver your fucking non-existent story with randomly scattered fucking voxophones - how retarded can a human, not mentally disabled, gamedesigner be?

Actually, what?!

I hope he gets reborn as Phil Fish
>>
It was so average it hurt.
>>
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>>262758408
>>
>>262758610
That's a little harsh on Phil Fish. At least Fez was decent.
>>
good game. not worth $60. I got it for $7.50 beat it in 7-8 hours and felt satisfied.

more satisfied than some other shitty games I've paid more for.
>>
>>262758773
Suck my constant, choke on it
>>
>>262757325
There is an infinite amount of numbers between 1 and 2, but none of them are 3.
>>
>>262758773
And System Shock 2 and Bioshock 1 were outstanding. What's your point, one weak product nullifies everything man did for the industry.
>>
>>262734063
sorry, a bad game is bad forever
>>
>>262759102
He hit his peak way too fucking early
>>
>>262759102
I'll give you SS2, but all the attempts to tie in BI with B1 (the ending of the main story and Burial at Sea) retroactively made B1 terrible too
>>
>>262758949
That would make sense if there was any coherent system in place to say that numbers between 1 and 2 were the only possible numbers that could be selected.
>>
>>262758773
it was relaxed, not decent
>>
>>262759634
Even the end game content?

Everyone seems to forget about that.
>>
>>262759389
it didn't quite hit ME3 levels of disaster
>>
>>262758173

Todd Bosley
>>
>>262759880
Hey, at least ME3 was good up till the ending. Bioshock Infinite was good for maybe the first 15 minutes. Then the first combat started and it was all downhill from there.
>>
>>262759839
i imagine most of us who actually tried the damn thing got fucking bored after a few hours of having no enemies to fight and respawning right where we fell without penalty
does it suddenly get good at the end?
>>
>>262758949
You are still going or are you just trolling now? Those infinite universes aren't conditioned or bounded like all the numbers between 2 and 3
>>
>>262759562
I don't know about the rules governing the Bioshock multiverse but I'm just saying. The concept of "constants" isn't by definition incompatible with infinite universes.
>>
>>262760107
ME3 was good up til the ending if you ignored ME1 and 2. EA wasn't joking when they said it was the place to start
>>
>>262760163
Seems as though they are, actually. Where else would the constants come from?
>>
>>262734063
super mediocre
>>
>>262760240
There are no obvious rules, that's the point.
Constant and variables are the haphazardous way of Levine to link BS 1 to Infinite and ride its coattails in the ending.
>>
>>262760240
>The concept of "constants" isn't by definition incompatible with infinite universes.

The only time that could possibly be true if there was some constant physical reality that insisted everything had to be a certain way. The way the elements of the periodic table are composed, for example. Those are constants. Events that occur between people, can not be constants because they are prone to the effects of all preceding variables.
>>
>>262760575
Yes, there are no obvious rules. But obviously there are rules.
>>
>>262734063

Now that the dust has settled, I agree Bioshock Infinite was a mediocre game.
>>
>>262760142
It basically becomes a ludicrously obtuse puzzle game.

If that's your sort of thing, then yes, it gets good.
>>
>>262760107
>Bioshock Infinite was good for maybe the first 15 minutes. Then the first combat started and it was all downhill from there.

pretty much the best short description of this game.

During the first 5 minutes of actual shooting gameplay I was "hmhm, ok?" after 30 minutes "ooooohkay?" ... then, I think, I just gave in.

Played the fucking whole game during one weekend and hated myself.
>>
>>262760736

and the rules are obviously not constants and variables
>>
>>262760716
if there are infinite unique universes, constants can't be constant throughout all of them.

Also multiverse theory is pop science and retarded
>>
>>262760906
ah, yes, i'd heard that you basically have to dissect the game's code or something to get at some of the clues that will lead you to the conclusions. Yeah, fuck that
>>
>>262760967
I remember thinking the first shootout with the pyro character was fun. Unfortunately, there are only like three more enemies with that level of novelty and they all get repeated for the rest of the game.
>>
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>>262760736
There are none.
Dude, why are you still trying to make sense out of it when Levine himself confessed he doesn't know shit about quantum physics and likes sounding smart by quoting things that make him feel dumb, in his own fucking words.
When faced with the obvious issue of making a multiverse of infinite spans while trying to make a linear adventure devoid of choice he just said "Some things change, some things stay the same".
That's some damage control sort of shit, that's an asspull as you know it, that's the same as if saying that there's an organic theme with a clear author voice, it's obnoxious, repetitive and trite. It's unabashadly awful, it loves being awful, it loves its disney princess tropes and it also loves its "Social themes" that are but a passing mention
>>
>>262761079
That's strange, considering they result in constants and variables.
>>
>>262734063
Good things about the game:
Cool artstyle
engaging World and atmosphere
interesting themes early on

Bad things about the game:
level design that doesn't match the gameplay style
gameplay hampered by modern fps standards (weapon upgrades, 2 weapon max)
schizophrenic story that is only deep until you think about it
hamfisted "choices" that have no bearing on the actual game
the interesting themes in the beginning are never used to their full potential


I wanted to like it, but it just had too many things fundamentally wrong with it.
>>
>>262761195
Right, but the majority of them would be universes incapable of sustaining life and they're outside of the scope of what the person I was responding to was claiming.

It's not even pop science. It's an exercise in following a concept to it's logical end. You get bored of it quite quickly though.
>>
>>262734063
I liked the graphics and the story, and Elizabeth but it felt like I was being taken on a tour.

In Bioshock 1 there was a bit more freedom in where you wanted to go, even though the spaces were a lot more claustrophobic. In infinite it seems like this giant place but the only reason you'd ever go anywhere is because of the plot.

I feel like they could have made it so much better than it is.
>>
>>262761384
unabashedly*
>>
>>262761276
It was basically a huge community effort when the game was first released.

It's not for everyone but it was still a pretty cool project.
>>
>>262761405

Constants and variables are the result but not the result of constants and variables
>>
>>262762149
what to heck
>>
>>262761668
>the majority of them
no both would have an infinite number. Two infinite sets are the same size
>>
>>262762309
Dude if you want a ball we can have a ball but don't complain when your feet hurt the next day.
What that anon said is correct.
>>
>>262762380
>Not knowing the difference between something being countably infinite and uncountably infinite
>>
>>262761195
>pop science
Not even that. Schrodinger's cat is pop science, and althought extremelly misunderstood, serves as a flashy analogy to something that's real. Multiverse theory is plain fiction.
>>
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>>262762647
>an infinite man is a man the size of the universe
>>
>>262762647
I know the difference. that has nothing to do with this. What the fuck are you even talkign about. like seriously what is your point. state it clearly or I'm done
>>
>>262761384
You're approaching it from an out-of-universe perspective. In that sense, constants and variables exist because it was convenient for the writer. That's not wrong. But from an in-universe perspective, we have a multiverse with constants and variables, and so it clearly cannot be explained with any multiverse theory that does not account for those. Within the reality of the game, everyone who insists that everything should be possible in infinite universes is wrong. They insisted that they couldn't be wrong because the definition of infinity doesn't allow for it, but it actually does.
>>
Played before other Bioshocks, then played other Bioshocks..I like em all.
>>
>>262762968
>an infinite set of universes where everything happens the same way, particles take the same shape, organic carbon-based life presents itself in the same ways, countries are set in the same exact way, every single event happens in the exact same way
Yet Booker refused to turn into Comstock and the Lutece twins were born in a different gender
Right there when Liz drowns booker she should have killed a quarter of the Lizzies, not all of them.
>>
>>262762968
lol
>>
>>262762968

When an in-universe concept is so fucked that the player can't suspend their out-of-universe belief, it's a shitty concept.
>>
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>>262763473
Like, what's even the DEAL with returning Booker to the day of the baptism, he already HAD a daughter, like 20 YEARS AGO, that's one of the most stupid shit I've ever seen, because she takes him AFTER he gave birth to her and drowned him in the past, somehow killing herself because it was a magical pond.
however you look at it it's stupid by its own set of rules.
>>
>>262758610
So we should praise Metroid Prime for delivering story through lore scans, but we should hate Infinite for delivering story through Voxophone.

????
>>
>>262760163
>You are still going or are you just trolling now? Those infinite universes aren't conditioned or bounded like all the numbers between 2 and 3
First of all, that's not me you're replying to there, I stepped out briefly. But he made a good point.

In order to state that "exclusion does not exist when considering the idea of infinite", you are literally stating that ANYTHING can exist.
You are stating that it's possible for a universe IDENTICAL to this one in every shape way and form to exist, the only single difference is that my hair is now blonde instead of brown, but in THAT universe, I am able to walk outside, reach up into the sky and pluck the sun out of it with my fingers, and eat it.

But we all know that in an identical copy of this world save for the colour of my hair, that is simply not possible. You could argue that I may have evolved that way in order to be able to do that, but I'm stating that in this example, I didn't. I'm the exact same save for my hair colour.

You know for a godamned fact that it would be impossible to reach up into the sky and eat the fucking sun, and yet you are also saying that "exclusions do not ever exist in an infinite number of universes". That simply isn't true.
Buddies number analogy is perfect. An infinite amount of different numbers, and none of them is 3, or 10, or any other number that doesn't begin with 1.
>>
>>262764392
They're different kinds of games.

The gameplay in Metroid Prime was about discovery. As a result, the scans were a great way to deliver the story in Metroid Prime because they fit into the overall theme of the game.

But BI tried to be 100% about the story, while also hiding away most of the story. It just doesn't work.
>>
>>262764769
But Let's also be completely honest, why bother trying to find them when 90% of the time the only reward for exploring was a salt refill?
>>
This game was also preachy as fuck while not saying anything meaningful.
Seriously the Pokémon Mewtwo movie dialogue about why fighting is bad is better handled than the whole racism theme
>>
>>262764765

You're talking about the same sort of concept as >>262760716 which wouldn't apply to the logic of Levine's universe since his constants involve people's behavior and not so much an immutable law of a universe
>>
>>262766654
Therefore everything else is left to genes and there's an infinite number of female Bookers, an infinite number of alien bookers that never had a child, an infinite number of duck Bookers with a bad temper and a taste for rum, you name it, it exists, because the only constants are decisions, didn't you just say it?
>>
Its decent. Gameplay is pretty bland, everything else is cool. Worth a playthough
>>
>>262736776
stop playing easy on any of these games you pleb
>>
>>262734063
Nope.
>>
>>262766914

I'm saying that the in universe fact of decisions possibly being a constant is stupid. I'm not sure what you're trying to suppose with your post.
>>
>>262734063
No, actually.
I didn't really pay attention to it when it came out. It was causing way too much shit flinging on /v/ and too many normals I saw around loved it so I knew it was best to close my ears and eyes.
I actually got around to playing it two weeks ago. It was just a perfectly average AAA game. It really didn't introduce anything new. The rails were just the usual gimmick.
It's probably a 6/10 or so, not an awful score by any means, but I guess these days that's "shit".
>>
>>262767781
That the whole variables and constants theme makes no sense even while playing by its own rules, as well as the ending.
>>
>>262736308
WAIT A MINUTE... THAT CARD
>>
>>262750054
Damn I'm playing the DLC now and I like it more.
>>
>>262767976

Oh, I agree with you. I never argued for the ending, I'm not the anon who did.
>>
>>262764392
Finding a voxophone at a dead end of a street, where Daisy Fitzroy tells you exactly the next part of the story, just don't make any sense. Almost every voxophone encounter makes no fucking sense. Dropping the voxophones randomly in a living city and everybody just leave them where they are?

Bioshock made sense. Because the city was dead and abandon - those recorders where left back.
>>
>>262736308
https://www.youtube.com/watch?v=l_u18_BKczg&list=LLZKG-tYkCaudOt_ao4JEOqw&index=10
>>
>>262768601
Bioshock voxophones were scattered according to the sector, belonging to relevant characters in that area.
Infinite's voxophones were just laying around in a linear pattern and telling a continuous story, that's what doesn't work.
You can take any voxophone out of context, it works in itself.
Every Voxophone in Infinite is filler.
Every single one.
>>
>>262768601

The voxophone by itself is an idiotic concept. You can't make it's placement and usage good if the idea itself is stupid.
>>
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>>262737458

>implying SS1 was bad at all
>implying any of the bioshocks hold a goddamn candle to either system shock
>>
>>262769043
It's actually a great concept. It's basically the equivalent of codex entries, except it never disrupts the flow of the game because you can just listen to it. It adds mood and atmosphere to the game, if you really are too autistic to suspend your disbelief as to how and why these messages got recorded, then I just feel bad for you.
>>
>>262769286
Borderline unplayable
>>
>>262769508

maybe if you're mentally retarded
>>
>>262769286
System Shock 1 and 2 are about as overrated as Bioshock games are underrated on /v/.
>>
>>262769672
Floaty as fuck, awful movement, menus always delayed, samey scenarios.
Everything good about it has nothing to do with gameplay
>>
>>262769723

but the bioshock games arent underrated on /v/

at all
>>
>>262737485
"This" is an anagram of shit
>>
>>262769885

I thoguht we were talking about system shock

why are you describing Bioshock?
>>
>>262769885

>floaty at all other then wrench speed
>WASD movement plus lean is terrible movement
>menu popup delay
what in the fuck are you talking about
>samey scenarios
no really, what the fuck are you talking about
>>
>>262734063
I'd say 7/10 -- a game I enjoyed a fair amount of, including a captivating story and art/mood, but the game mechanics and artificial difficulty/challenges were irksome, tiring, and ineffective at making me enjoy it further.
It was also rife with plotholes and shallow substance to the themes, despite some cool moments here and there. It didn't try a whole lot of "new" from previous Bioshock games, so I can't really say it did anything good for the franchise either. Bioshock 1 was a better game.

So, no, not a great game, more like a fairly okay game.
>>
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>there are PEOPLE who think having 2 guns is better than having them all
>>
>>262770276
Not him, but you must have some serious case of nostalgia goggles if you genuinely try to act that the gameplay in SS 1 and 2 is better than in Bioshock. The gameplay is fucking dreadful in SS. Even Infinite is worlds above SS as far as gameplay goes, and Infinite easily has the worst gameplay of the Bioshock games.
>>
>>262734063
I'd say 7/10 --
a game I enjoyed a fair amount of, including a captivating story and art/mood, but the game mechanics and artificial difficulty/challenges were irksome, tiring, and ineffective at making me enjoy it further.
It was also rife with plotholes and shallow substance to the themes, despite some cool moments here and there.
It didn't try a whole lot of "new" from previous Bioshock games, so I can't really say it did anything good for the franchise either. Bioshock 1 was a better game.

So, no, not a great game, more like a fairly okay game.
>>
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>>262770276
>>262770551
You're thinking about SS2
Seriously, everyone talking wonders about SS is talking about 2.
Go replay SS
>>
>>262770749

how can I have nostalgia for a game I didnt play until 3 years ago?
>>
>>262770673
Nah, no one thinks that. There are just people who can still see and appreciate the good qualities of a game without being retards who can only think in hyperbole.
>>
>>262770882

I have. Other than needing the mouselook mod, it plays just as well as SS2
>>
No

the dust will never settle, this game will always be bad
>>
>>262770673
It would be fine if it actually limited your choices in a way it made you think about what weapons you should use in a particular situation, but it doesn't.
>>
>>262771002
Well, then you are just a desperate contrarian hipster. I tried playing SS2 fairly recently as well and I consider the gameplay to be dreadful. It doesn't know what it wants to be. It's shit for an FPS and it's shit for an RPG. Bioshock has objectively better gameplay. That's not even a question. the same fucking developer made those games, they used their experience and failures from SS to improve on in Bioshock.
>>
>>262771514

so clearly you're an idiot then. It controls the exact fucking same except now it has plasmids instead of Psi
>>
>>262771514
Doesn't quite work that well when every BS is worse than the last one.
>>
Why Bioshock Infinite is Simply Ebin:
https://www.youtube.com/watch?v=gwb19cdoKOU&list=FL8WS6gNBotQjG6GGdNODoRQ
>>
>>262770749
>>262771514
>people have different opinions
>must have nostalgia goggles
>gets told that it was played for the first time recently
>must be a contrarian hipster
You're beyond reasoning
>>
>>262771820
Gameplay has nothing to do with subjective opinion. SS objectively controls worse, has worse hit detection, worse movement, worse gunplay. I don't see any reason to argue this any further, it's simply a technical fact.
>>
>>262734063
Still garbage
>>
>>262772239

How does it have worse movement and control if IT CONTROLS THE EXACT FUCKING SAME
>>
>>262767947

No, it's not a 6/10. It's a 3 or a 4 at best because it's playable without major glitches, but only moves backward from it's predecessors in terms of gameplay and story. The people who think it's a 6 out of 10 that just catches a lot of shit are morons who don't understand that their perception of 6 out of 10 has been manipulated by prepaid reviewers for years now.
>>
Reminder that Black Ops 2 has more player choice and involvement in the narrative than Bioshit Infinite.
>>
>>262769459

>It's basically the equivalent of codex entries, except it never disrupts the flow of the game because you can just listen to it.

Which is awesome. Those messages being played on some sort of mobile gramophone with 45 rpm records is stupid and makes no sense.
>>
How would you rate player agency in BS: I in a scale from 1 to 10?
>>
>>262772239
>worse movement
Actually it has much better movement because it utilizes the limb based system of Dark Engine.
>>
>>262773205
Superior limb based movement?
>>
>>262771514
>the same fucking developer made those games
Looking Glass studios worked on Bioshock?
I wish.
>>
>>262734063
Haven't played it.

Call me when it's in a bargain bin for Wii U.
>>
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>>262734063
I give it a 6.5/10 and I don't even consider it a bad game but it's not a decent or great one
>>
>>262773668
You never played Thief?
>>
>>262774239
I was trying to do a thing.
>>
>>262756846
I'm not even gonna bother to screencap this.
>>
>>262740401
good thing he didn't fucking say that then?

The combat in bioshit series has always been fucking atrocious with terrible bullet sponge enemies. they're 1 ride tickets with only the atmosphere being the reason to want to go back to it.

Fast visceral fights beat the shit out of just using up all your ammo on bullet-sponge enemies
>>
>>262747896
this. rule 34 of Elizabeth is nice (too bad for ken levine. make a good looking character people WILL make porn of them)
>>
>>262774756
Oh, I got it.
>>
>>262769893
Exactly!
>>
>>262755603
The coin flip isn't a constant because Columbia itself is not a constant and without Columbia there is not magical "constant" coinflip in a magical sky city done by pretentious omnipotent plot wizards.

Thus from this example we derive that "constant" does not actually mean "constant across all universes."

Or maybe things are just randomly constant when the writers feel like it. Which one is the more reasonable explanation?

Not to mention the DLC specifically shits on the nature of constants because a Comstock survives the "constant" purge. This cannot be fucking refuted; the drowning at the end of Infinite does literally nothing. It is almost as if constants and variables are extremely poorly handled, developed, and quantified in the narrative which contributes to the overall detriment of the plot.
>>
>>262745632
Didn't they try and retroactively pull that schtick with Far Cry 3 as well?
>>
I'll admit it was a great story

Not an actual game
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