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Would you like to see a Fallout set in snowy Alaska?

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Would you like to see a Fallout set in snowy Alaska?
>>
you mean skyrim?
>>
maybe desert and mountains with snow.
>>
no fuck snow in games
>skyrim
>borderlands 2
fucking sick of looking at fucking snow

fuck snow
>>
>>256402290
Considering that the Anchorage DLC exists, this would be a completely unnecessary choice for a setting.
>>
>>256402351
Skyrim with guns.
>>
Next fallout should take place only in vaults
>>
Weren't there rumors that it was going to take place in the commonwealth?
>>
>>256402970
A survival game inside Vault 0 or whatever Vault was that one in FO Tactics where the Brotherhood came from would be pretty sweet.
>>
I want to see a full game in point lookout's atmosphere
>>
>>256402290
i was thinking more big ass city like new york or detroit.
just something with a urban feeling.
>>
New York should be done somewhere down the line.

Also, all the locations which were originally gonna be in Van Buren (Denver, everything in Legion territory) should be put into a game made by Obsidian. NCR canon, Legion is now a dwindling empire, and you can either assist the NCR or Caesar. The map should also include the entire NV map so we can see how that area changed after the NCR officially arrived.
>>
>>256402970
Even though this would entirely defeat the purpose of Fallout, I'd actually be interested to see how that would play out. After all the start of Fallout 3, where you grow up in Vault 101, could easily have been a full game if it was expanded upon.
>>
>>256402970
That would be boring as fuck.

I like the lore behind vaults but when you actually explore them they're nothing but a fucking boring chore to go through.
>>
>>256402970
Would be good if there was a DLC only in vaults.
>>
>>256403372
>New York should be done
New York is nothing but a giant crater in Fallout lore.
>>
>>256403425
>full game
"Oh noes sonny, the reactor needs fixin' and you're the only one who can do it!"
Yeah, that would totally be a great game.
>>
>>256403620
why is that?
>>
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I'd like to see a Fallout game whose development is set in Black Isle Studios.
>>
>>256403620
I'm gonna need a source on that.

D.C. should be the crater, not New York.
>>
>>256403795
>nuclear war
>surprised that the financial center of the United States is a primary target
>>
>>256402970
I would never play it because I'm too scare of vaults.
>>
I want a raider dominated wasteland where they've settled and established a few rough towns. Picture the pitt except there's citizens between the slaves and the raiders, and the raider clans are quarreling with the legion closing in on the area.
>>
>>256403973
yea but D.C.
>>
>>256402781
>2 games with snow
FUCK SNOW
>>
>>256403850
Are Fallout 1 and Fallout 2 worth my time?
I downloaded them a few months ago but never got around to playing them.
>>
>>256404358
Denver/Dog City
>>
>obsidian will never make another fallout game
inb4 GOOD XDDXXDXD
>>
>>256402781
It's immersive as fuck though, if i hear my character walking through snow i start freezing iRL
>>
>>256403850
But anon, literally no one there is part of the original team
>>
It should take place in China.
>>
>>256403261
>A survival game
Please never give your opinion about the Fallout franchise again.
>>
>>256404651
Yeah. You realize how bad 3 was.
>>
>>256404998
There are two reasons why that won't happen.
It won't fit the theme.
And China is a fucking crater.

That's like wanting a Metro or Stalker game in America.
>>
>>256405186
From what I understand, it was an atrocity in Fallout's lore. While it had memorable moments and was somewhat enjoyable, I won't even attempt to defend Bethesda's writing.
I loved New Vegas all around though.
>>
Chicago would be the best place only if Obsidian was writing for a new Fallout game.

>Midwestern BoS
>Enclave outposts

Yes please.
>>
>>256405412
>From what I understand, it was an atrocity in Fallout's lore
But it didn't hurt the lore at all
You're almost as bad as the fags who claim Skyrim changed the lore, when it didn't
>>
Moira Brown should return with a longer questline that has better rewards and sex.
>>
>>256405563
Aren't the BoS and the Enclave not even supposed to be in the East Coast. And the fact that the previous Fallout games were amount emerging agrarian civilizations in the post apocalypse?
Fallout 3 is mostly just destroyed cities and ruins with very little civilization.
And I don't even like the Elder Scrolls so no, I can't say I care about Skyrim's lore.
>>
>>256405502

>You'll never play as an Enclave footsoldier bringing order to the wastes with the full assistance of functional pre-war technology minus the impractical genocidal agenda
>>
>>256405502
>Chicago
>not Seattle
Its like you don't want to explore a technology focused city with tons of forest overgrowth and a massive ferry system that allows you to travel to other parts of the pacific northwest.
>>
>>256405563

Also, Mothership Zeta is an abomination that implies that the War was caused by aliens
>>
What about Europe? How bad was it hit in the war? The only information we have about it is that Allistair Tenpenny came from there to "seek his fortune" in the U.S.
>>
>>256405502
>tommy-guns
>gangsters
I can see it.
>>
>>256405563
>But it didn't hurt the lore at all
Welp, that's enough living. Goodbye, world.
>>
>>256406118
>Aren't the BoS and the Enclave not even supposed to be in the East Coast.
Both are there due to expedition missions
>And the fact that the previous Fallout games were amount emerging agrarian civilizations in the post apocalypse?
That was the west coast, which never told us if the east close was rebuilding too. Bethesda didn't hurt the lore because East lore wasn't fucking established.
>>
fallout: baltimore when?
>>
>>256406294
Show me a source that it said that
>>
But there already was some DLC st in Alaska. Operarion Anchorage. It was kind of linear but it was a good
>>
>>256406464
Good riddance, because it didn't.
>>
>>256406589

http://fallout.wikia.com/wiki/Alien_captive_recorded_log

Log 17
>>
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>>256405563
>But it didn't hurt the lore at all
>>
>>256406467
Granted, the latter plays a really large role in the themes of the games.
And I wouldn't call Fallout 3's plot anything but an abomination in terms of the story. As I said, I liked the game in some aspects, but I really can't pretend that the story was good.
>>
>>256405563
>Super Mutants existing on the east coast despite being created in a lab by a mad man in Las Angeles
>also, they're infertile creatures and the only lab that created them was destroyed hundreds of years before the events of Fallout 3

Bethesda were either too lazy to design new enemies or never even finished the first Fallout. Most likely both.
>>
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>>256402290
I would like something in a largely urban area honestly
at least with half the map being city rather than a quarter at max with FO3

somewhere like Chicago would be amazing, or even better (no matter how cliche it is) Manhattan with that Central Park wilderness at the center

FO1 sort of had that big city feel with LA but obviously it will not have the same impact as a full 3D game
>>
>>256405563
>Jet in a sealed vault
>>
>>256402781
personally I like snow a lot because im Canadian and its comfy
>>
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>Fallout Peru
>Absolutely no one cared to waste a nuke in there
>The comfiest fallout game ever made
>Still not a place one would choose to live on

Pic related, Peruvian marginal town.
>>
>>256407107
In which one?
>>
>>256406976
An urban map can honestly work if you're not restricted to moving around on ground level alone.

Moving around across ruins of tilted buildings, crossing from one to the next with catwalks and makeshift bridges and rarely going down to ground level which is infested with rabid radioactive dogs/deathclaws. Climbing on top of a ruined skyscraper and looking at the ruined skyline at sunset with the occasional bomb crater here and there. Have entire areas serving commited to a species of terrace farming of sorts so that people can grow minimal food without needing to go down to ground level, while trading for the rest in exchange for the useful technology left in the harder-to-reach buildings.

But of course, nothing of this will happen because Bethesda doesn't know how to engine.
>>
>>256407285

Has anyone ever tried doing a post-nuclear story set in a rainforest or at least tropical setting? I think there's a lot of potential for creative people to work with there.
>>
>>256407684
Fallout 4, now with Gamebryo.
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Tell me about the Legate, why does he wear the mask?
>>
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>>256407684

That sounds cool as fuck.
>>
>>256407684
I don't mind it being maze-like, and rubble blocking you, so long as there are alternate ways to navigate around, both above ground and under
because there is bound to be some rubble which you cant scale

still if Bethesda was dedicated to make a largely urban worldspace im sure they would allow Bethesda-jumping over large rubble piles

still im thinking if you have an entire building fallen on its side and you have to go inside of it, navigating through to get out the other side

or even for skyscrapers, just the idea of one would be really cool, they could be used as like huge multi-level dungeons or lookout points to get your bearings in the city

you could have something like Tenpenny's society except with every single level of the tower being accessible and the single building acting as a whole city

or my ultimute fantasy would be like a glider sort of transport which you could get late game and glide across the map from high up enough
>>
>>256408112
It would be cool, but creative isn't a thing anymore. Maybe some indie developer will get his shit together and come up with something good (and actually finish it). I don't expect anything original from big developers.

>>256408198
Like Fallout 3 and New vegas you mean?
Rage engine (rockstar) would do wonders for a Fallout game.
>>
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>>256408407

See that mountain? It's big.
>>
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>>256408654
For you.
>>
>>256403969
>>256404534

It SHOULD.

Then Bethesda happened.
>>
>>256408112
hell even like Miami with the swamp creeping back in and a NotDisney! huge complex to the north (possibly as a DLC)

you could have tons of crazy new mutants, a dangerous sort of tropical/swamp environment
airboats/sexy drug runner speedboats
Cocaine
NotMiami Vice!

would be GOATET
>>
>>256404720
GOOD XDDXXDXD:^)
>>
All I want is a new engine. I'm getting tired of Gamebyro.
>>
>>256402290
next fallout will be another east coast cluster fuck i just know it
>>
>>256409404
Well suck it up buttercup, you are getting more
>>
>>256404720
good
Obsidian is an awful company
the only company I would trust is Trokia but they are defunkt
>>
>>256409404
>>256409692

B-but it isn't Gamebyro, I swear. It's the completely new and revolutionary [i]Creation Engine[/i]â„¢.
>>
>>256408573

Honestly it'd be wise to keep sewer levels to a minimum. Those never, ever end well, and they're usually dull because there's rarely anything interesting to look at down there. Underground levels would work best if it were about you exploring abandoned research labs and the like, places where you can find lots of lore bits and cool machinery with nice aesthetics.

Biggest problem with such a setting would probably be the plot though, it'd have to have scavenging the ruins as a central point, because there's absolutely no way people would establish a permanent settlement in such a place unless there were high rewards involved. It could have a couple S.T.A.L.K.E.R. overtones while also borrowing from the plot of Fallout Tactics, have a big faction that the player is part of/can affiliate with being a company of professional scavengers paid by the NCR to search for rare technology in the ruins of the city that one day discovers/awakens/activates some sort of ancient pre-war defense system that can do Very Bad Things [maybe even an autonomous computer system like the computer from Fallout Tactics?]. Conflict can come from having opposing factions hearing rumors about the discovery and establishing bases on the ruined city themselves to claim it before the NCR does, maybe even the last stranded Enclave remnants in the Midwest.
>>
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>>256406187
>Seattle
>Tech focus before the 90s
heh
what was Seattle even in the 50s?
at least Chicago had tons of large recognizable structures and that Art Deco aesthetic
only better place would be New York
>those endless NY sewer systems for max spoopy
>those Alligators
>those Chuds
>those hidden secrets

would be even cooler if they made them like the Sewers in Vampire Bloodlines so you could access every part of the map through them quickly if you clear out the specific tunnels
>>
>>256408112
post-nuclear stuff, and post-apocalypse stuff in general is about examining society after it has fallen apart. it's a bit off-point to put that in a space where modern society lacks a presence.
>>
Obsidian came out and said the other day they wanted to do one in New Orleans right? Give them a proper deadline this time and it will turn out great.
>>
>>256406976
>>256407684
>>256408573
I want that but covered in massive dense jungles growing over the buildings. Of course this won't be possible with their shitty engine or console filth.
>>
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>>256410352
>NY Sewers
>DC Metro 2.0
>by bethesda

No, fucking thanks.
>>
>>256410657
that's why NY would be cool
the entire area surrounding the park would be taken over by mutated plantlife and the animals from the Zoo
>>
>>256406401
Moriarty got off a boat,as well.

Non FO3, there's that guy in Klamath that trains you in unarmed and makes fun of you for believing in wee li'l leprechauns, and I think one of the Blades in the boneyard was scottish, so there's still something in the british isles.

If you read your FO Bible, there were resource wars that dissolved europe into quarelling nation states. Or maybe that's the intro to the first game I'm remembering.
>>
>>256410781
I liked the Metro though
It made traveling easier if you were going no fast travel

but also it allowed them to split up DC into various 'zones' since it would have broke the Consoles if it was all a single zone
>>
>>256402817
you mean farcry 3?
>>
>>256406401
Europe is far worse off because of Famine, plague and chemical war all before being nuked in the Great War

the US is the best off in the world of the former developed nations

also Fallout Europe would be fucking stupid
>>
>>256404687
wasnt there a dog city of mod?
>>
Fallout set in a snowy area could work very well if it also used original designs for most mutants, factions, etc. Unfortunately, Bethesda is too incompetent to pull it off. The shitty movie called The Colony made me want a game like this.
>>
Fallout set in East Asian Russia.

111111/10
>>
>>256410781
the metro wouldnt be awful if they made it fun

make em huge and add little carts and hidden areas like in metro 2033
>>
GOD TIER

Mariposa Military Base
The Cathedral

HIGH TIER

Necropolis
Boneyard
Junktown
The Hub

GOOD TIER

Vault 13
Brotherhood Bunker

LOW TIER

Shady Sands
The Glow

SHIT TIER

Raider Camp
Vault 15
>>
>>256402290
id rather see it in Louisiana

>you will never fight Crazy Voodoo raiders,rougarous,and giant blood sucking insects with your cajun companion
>>
>>256411562
Is there any similar IP (equally rich in content and detail) that could be used by some more competent developers without getting into legal issues with Bethesda/Zenimax?
>>
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>>256411638
what would be the difference from how it is already?
it would just be drunk bydlo in Adidas tracksuits
>>
>>256410352
Seattle in the 50s was a place where everyone was a hippy who built planes
space needle wasn't built until 1961 but considering the fallout MMO included the space needle in concept art, i think they can let that slide
>>
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>>256411083
>>256411646
>it won't be bad if they don't make it bad
no shit
I would love an actually good metro system, but F3's system is piss poor. It's all copypasted, uninteresting and repetitive. The trademark of Bethesda dungeons.
>>
>>256402290
only if they do the colors right
mgs1 has fucking beautiful snow, for example, and on the other end skyrim looked like brown shitty ass
>>
>>256412062
still considering NY, there is plenty of options for an entire 'underworld' going across the entire map, like a legit maze with all kinds of secrets deep down
>>
>>256406467
>expeditions

See, that's lazy writing. They just thought, "oh, we need good guys and bad guys, might as well use the most powerful good guys that we can that aren't tied to a geographical location, and the most powerful bad guys we can if we just say they "made an expedition" over thousands of miles of irradiated shit."

In a world closer to sensible, there would be other factions already coming into power there, rather than a bunch of dicks with their thumbs up their asses sitting in a town made out a boat or a town made out of some planes. There are no "bigger picture" connections between the towns in FO3. In FO2, every town had some way that they related to the bigger picture of the world, some sort of basic little economy. FO3 towns are an npc gallery where you get to listen to a dozen faces talk at you in the same 5 voices.
>>
>>256412062
Name an open world game without copypasted dungeons
>>
Since Bethesda is making this, they better keep their filthy fucking hands away from the west coast.

I suppose NYC would be a good candidate.
>>
>>256412351
paper mario
>>
>>256402290
No
>>
>>256405502
>More BOS
>More Enclave

It's time to move on, guys.
>>
>>256412351
Ultima: Black Gate
>>
>>256411778
I don't think there's much else that can be used without legal battles. I hope Obsidian or CD Projekt RED (who else is there?) is allowed to work with WoD someday.
>>
>>256411778
>>256412813

Closest thing I can think of is Paranoia, actually.
>>
>>256412813
>>256411778
There's wasteland 2 by nXile coming out sometime.

wasteland being the predecessor to fallout, nXile being Chris Avellone's company. I don't know if it's very deep or any good, though, if I'm honest. don't know if it'll match the atmosphere of FO.
>>
>looking forward to anything by Bethesda Game Studios

literally top lel
>>
>>256403610
>they're nothing but a fucking boring chore to go through.

They're like that because Bethesda is shit at making games
>>
>>256411751
The maps are so small I can retrace all of them in my head immediately
>>
Anywhere but fucking America. The whole 1950/60's america thing is stale imo.
>>
>>256414079
That's kinda the point of Fallout though.
>>
>>256414157
I knew this would be the reply. Why is it?
>>
>>256413209
I haven't looked into Wasteland 2 at all, just waiting for it to come out complete, takes a lot of self control.

I'm sure not many here will concur with me, but I'm actually ok with Fallout becoming a FPS (maybe not following the original saga, but as a spin off), the real problem is how bethesda handle it, the implementation is poor.
>>
>>256414280
Ignore him, he probably claims that GTA shouldn't move out of glorious murrica too
USA isn't the only place with pop culture
>>
>>256414280
because your a Eurofag?
fuck Europe, its bombed to oblivion in then Fallout universe
>>
>>256415771
its the only place that matters, and that people care about

Europeans are just like SJWs complaining that they dont get representation in games
>>
How about they just finish New Vegas and release it again?
>>
>>256402290
I think Fallout 4 should add a little bit of horror to it. I feel like Fallout 3 did pretty alright with some things being pretty unnerving, but New Vegas didn't have anything like that, except for maybe invisible nightstalkers. But I'm talking some scary shit that makes you panic and start shooting bullets fucking everywhere.
>>
>>256415840
no it isnt

tennpenny even mentions moving from there
>>
>>256414280
>>256415771
It's developed by Americans.

Do you really want Bethesda, an american company, to make a game about europe and nukes?
>>
>>256414280
because it is.

>hurr lets have stalker set in three mile island usa
>hurr lets have metro in nyc

thats what you faggots sound like.
>>
>>256403347
>Detroit
I'd like to see this. There's a slight chance that it would improve the city though.
>>
>>256416502

ebin
>>
Since both series have been raped to death, why not set it in Black Marsh or Elsweyr?
>>
>>256405228
>Stalker game in America
But that would be fine, Roadside Picnic took place in UK.
Why not make a STALKER game in some other slav country, like Croatia? Steep cliffs, a bit of hot stuff, slavs and radiation? Count me the fuck in.
>>
>>256414280
Fallout deals with a lot of things American considers to be cultural hallmarks: westward expansion, settling hard terrain, man against nature, y'know, real cowboy shit. It also juxtaposes the harsh reality of that sort of world with the ruins of the commercialized, militaristic world that imagined it in it's romanticized light. Basically, it's the subversion of the american romance of the nuclear family (the vaults being semi-authoritarian hells, the subversions of mid-century commercial art), the strength of the american military (nuclear war with the soviet and chinese powers), and america's origin in expansion(the hell that is the wastes, and the small, grit-and-gristle settlements found throughout).

Of course, these themes may be translatable to other locales, but these games are developed by americans, and whenever they had to port them they stopped letting people shoot kids.
>>
>>256417206
*export
>>
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>>256407684
after having seen pic related years ago. I've always thought that exploring a huge skycraper filled city in a frozen wasteland would be fucking incredible.
I'm surprised I was able to find the picture so easily. Searching for it reminded me of how much awesome shit people make with lego
>>
>>256416631
I actually live in Detroit. Besides Midtown, this really isn't inaccurate.
>>
>>256416631
50's Detroit was a fine place, heart of the auto industry.
>>
>>256407684
>Because Bethesda doesn't know how to shandification
FTFY
>>
>>256408878
Not:
>inb4 Ulysses
>>
>>256419714
whoops
The "Not:" shouldn't gave been there.
>>
>>256402290
After being in the middle of that entire The survivor 2033 or whatever year it was hoax, Boston's actually become a favorite for me. Plenty of history to work off of, centers of science and culture, and of course it would have been a main target in the great war so plenty of radiation and mutants to hunt.
>>
Fallout Atlanta would be sick as hell
>>
>>256420223
Come to think of it it would be pretty cool. The Coca Cola headquarters can be a nuka cola headquarters and you go north to the foothills of the Appalachians.
>>
>>256420223
YEAH AND MUTATED NIGGERS
>>
>>256421218
CDC, Spaghetti Junction, Aquarium, midtown, GA Tech, etc.
>>
>>256417092
I thought Roadside Picnic was supposed to be in Canada
>>
>>256402290
>Patrolling the tundra almost makes me wish for a nuclear summer.
>>
>>256402290
Stop trying to exist, Alaska. You're like western Canada to us.
>>
>>256424469
No offense to Canada, you're like America's hat. You keep us warm and fuzzy, guys.
>>
FALLOUT 4 IS IN THE COMMONWEALTH BUT YOU DIDN'T HEAR IT FROM ME
>>
>>256421384
you're the only nigger here anon
>>
>>256412434
That's because every dungeon consists of 5 - 10 rooms.
>>
>>256424852
Only an idiot like American would wear a hat bigger than its whole body.
>>
i just really hope fall out 4 is skyrim with guns
>>
>>256425724
We need something to house this huge fucking brain, anon.
>>
>>256426113
Oooooh, so South America must be our condom.
>>
>>256426436
No you fuckin moron, we're just sitting on Mexico. Florida is clearly the penis.
>>
No. But that's what we'll get, I'm sure.

I want Hawaii.
>>
>>256426742
So...
South America is our shit, and Mexico is the toilet?
>>
>>256406570
You mean Baltimore 2014?
>>
>>256402290
Only if it's not made by Bethesda.
>>
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>>256417206
Best explanation I've seen of why Fallout is so American.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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