Places you'd like to revisit in Fallout?
I want to see what Vault City is like by the time of New Vegas.
New Reno would be awesome to re-visit. It may have a tough time competing with Vegas, but I imagine it would serve as a spot to settle for people who are poorer or more...scuzzy.
No House, no laws, just constant sleaze 24/7
Weren't they pretty much steamrolled by the NCR after they refused to join them if I remember correctly?
Other than this it might have been interesting.
>Futuristic albeit small city build pre-war tech
>Huge ass slums right before the city gates where pilgrims, refugees and all kinds of scum vegetate in hope of ever getting a passport to Vault City
Personally I always found LA Graveyard the most interesting location for how it was described
>Hit by multiple nukes
>barely anyone made it out when the sirens started
>Full of Death Claws, Ghouls and Radiation so most of the tech is untouched
>You will never be a Scrapper and organize Junk-Runs into the radioactive hellhole that is now L.A Graveyard and is full of tech for those that dare to enter it
>You will never fight for your life with your bros while evading Ghouls, Raiders and Death Claws and rival Scraprunners to find some valuable pre-war tech
I'm kind of interested in seeing Broken Hills in the future. Did humans, ghouls, and mutants all working and living together hold up after all these years?
By 2281 there's at least a mild acceptance of ghouls into everyday life. They're mingling in Freeside and there's a few in the NCR.
I don't know if it was mentioned in New Vegas outside of Marcus mentioning it in passing, but It was all running fine when he left.
I hope he actually put someone else in charge though.
>with your bros
They would turn your back on you the moment you'd least expect them to do so and take all your valuables with them and leave you with broken limbs, crippled in the middle of nowhere where you'd either die of starvation, mutilation, ghoul/death claw attack or radiation exposure. No one is bros with anyone in the wastelands.
I know we didn't see it but after hearing about it so much I want to travel to Salt Lake City.
Shit's fucked up.
>In 2077, 13 nuclear weapons hit the city in the span of 7 minutes, destroying it entirely and leaving only craters, warped steel girders, and mounds of bricks making up the remains of the city. In 2281, the Salt Lake City area has a strong presence of Caesar's Legion and their servants, the White Legs. The area is also known to have been covered by giant mantises
I dunno, sounds like it'd be kinda' dull.
>that feel when you still hope that you get more reused material from Van Buren in future Fallouts like Denver/Dogtown, the Boulder Dome or The Reservation
I still can't believe how big a turd Fallout 3 was after 4+ years in development. Bethesda forced Obsidian to rush out Fallout: New Vegas in 18 months, imagine what they could have done with a full year.
in the end game screen of FO2 navarro actually looks bigger then every other city in the entire game series. it's bigger then new vegas and vault city combined.
i'd love to see what happens to it but i doubt they'll let us revisit it
No more of this copy-pasta shit. But yeah, it would be interesting to see what NV would have been like if it had PC only, had Ulysses as a Legion-orientated companion and the DLC areas merged with the main game storyline.
99% of the time, the player is going to do the Vault 13 quest to get the GECK from the Deathclaws there.
They (and all the humans there) get slaughtered by Frank Horrigan after you get it. Goris is the only one that doesn't die.
So last we heard, it was deserted.
No, the Enclave murders the shit out of everyone if you go back and check on them later.
Nah, vaults don't stay deserted for long, especially one right next to the capital of the NCR.
Despite what the Chosen One actually does at Navarro, the NCR raids the base and wipes out the Enclave forces there.
The NCR currently holds Navarro but they can't figure out how to use most of the tech that's there other than the vehicles so it's probably just a minor outpost now.
>revisit X town
>expect something cool
>it's a few buildings with a population of 10
New Vegas, jewel of the mojave, was a street with 4 buildings. Fuck I hate that shit.
Look at Vivec in Morrowind. That felt like a massive sprawling city with thousands of people living there.
where was it stated navarro is ncr occupied? them having a whirly bird really doesn't mean they got it at navarro.
also i'm sure if the ncr looks they'll be able to find someone with 100 in his science skill.
i miss when having high stats could open up new dialogue options for your allies, like myron in fallout 3, when you can out-science that little faggot if you're smart enough... or all of the new dialogue that opens up for dakkon in planescape: torment
Everyone hates the Enclave. Even the NCR and the Brotherhood joined up to wipe them out during the NCR-Enclave War.
Navarro was the last Enclave stronghold in the West and the NCR taking the base practically ended the war.
The problem is probably that Bethesda games have trained players away from replayability towards endless playability. They expect to play the game for hundreds of hours on a single save file and 'experience' everything and then never play the game again. NV gives the player endless choices for the endgame, and it overloads the little Bethesdrone's mind.
ITT: Worst companions in fallout
The NCR taking Navarro and not knowing how to use any of the shit there is how the Courier ended up blowing up Hopeville and Ashton.
As far as I remember Joshua Graham was intended to be in Van Buren.
>Cabbot's face when you come back from The Glow
>Look at Vivec in Morrowind
all i see is a crater.
also i doubt we'll ever go back to the west cost, for it to be a fallout game there needs to be some conflict in the area to make it interesting to explore, NCR regulated areas are probably booring as all fuck
Navarro's gone comrade, so is Dornan, so is that mechanic...
It's gone... all gone comrade...
Fallout Tactics takes place in the midwest. the BoS has a presence there
it's not bad, but it's not the same as the rest of the games. It's sort of half-canon while Fallout:BOS is universally hated and dismissed
In Fallout 2, John Cassidy talks (a lot) about how he wanted to explore the Midwest and how it's a "radioactive dustbowl" with "twisters miles wide."
Whether this is actually true or not though, we don't know for sure.
Fallout Tactics takes place in the upper-midwest, the lower great plains, and into the western parts of the US.
>Look at Vivec in Morrowind. That felt like a massive sprawling city with thousands of people living there.
I always, always hated vivec. Even as a kid. I thought it was a stupidly designed place that felt devoid of life.
Ideal scenario would be Obsidian creating a new setting with new factions, yet more or less linked to the rest of the world. For example, a Commonwealth or Florida game
>you will never discuss Fallout New Vegas with Josh Sawyer while blowing bubbles in his backyard for his cat's amusement
Either NCR or Legion and some new factions
The Brotherhood and Enclave are finished in non-Bethesda games, they're just a sidequest at best now. The Legion is kind of unpredictable since the entire structure will eventually fall when Caesar is dead. NCR is really open ended
There is always going to have to be some sort of bos because otherwise whiny fanbase would bitch.
I think Bethesda was vaguely on the right track in 3 to a degree, in that they wanted to present a chapter that was changing and adapting.
But they went down the stupid path and made them bland do-gooders.
Part of the appeal of the brotherhood in the first game was how otherwordly they felt compared to the rest of the game world. I'd rather see a far more ruthless and technologically progressive branch appearing in the game. Not particularly as an ally or villain perhaps, more like an overwhelming neutral force.
could be nice but you can also go somewhere else like say germany or japan or whatever, and have the american military bases fight the local population, anywhere where a big american force is still around.
There is zero reason for the BoS to be on the East Coast. The only region they're in Fallout 3 is because Bethesda was lazy as fuck. It's the same reason why the main villains are the exact same enemies in the first 2 games, even though it again makes zero sense for them to be there.
And then the fucking "it shouldn't be in America" plebs start coming in.
SHUT THE FUCK UP WITH YOUR TERRIBLE OPINION. I GUARANTEE YOU STARTED PLAYING AT FALLOUT 3. I FUCKING GUARANTEE IT.
Threads over gents. Move on.
Vivec was sort of labyrinthine and confusing. I liked that you could run in to various things into it (Finding the Morag Tong in the sewers was neat), but ultimately, the place felt really empty, especially the foreign quarter. Four small shops upstairs, a few minor shops downstairs, and a pub. Woo.
The imperial city might not be that big or impressive compared to it, but everything's laid out in a way that makes sense, and the population is more dense. It's still limited, but it was a step up.
Balmora was probably one of the best cities though.
I can't see them ever getting bigger than they were in New Vegas, honestly. Obsidian knows that the narrative has advanced past them, so they probably won't ever be that important unless a future game takes place in the midwest or Texas
Even if Vivec is a confusing shitty city, it's one of the only one's in any of the TES games that more or less accurately represents how actually huge the fucking city would be.
Guys did you even play NV?
There are like at least 3 or 4 quests that deal with what happened to the the Enclave after the Chosen One blew up the rig.
The Vertibirds the NCRs has are all from the Enclave, and the NCR themselves is full of former Enclave Scientists and Soldiers.
It is even explicitly mentioned how the NCR hopes to manufacture Vertibirds themselves in the future because currently they neither have the resources nor the facilities.
Shit, every Vertibird Pilot in the NCR is either Ex-Enclave or was trained by Ex-Enclave pilots. The NCR in itself can be summerized as ''making shit up as we go'' and is bleeding tech and manpower everywhere because of how fast they are expanding and how many enemies they made.
Florida is right by the Caribbean.
Fallout lore is kind of sketchy with pre-war details. There's references to Nixon and Reagan, so maybe the Cuban Missile Crisis and Cold War happened...but obviously things get twisted since tech and culture developed different in the fallout timeline.
I want to see a faction of old ghouls united and dangerous.
Some of those faggots have been around for hundreds of years, I'm surprised that a few of them haven't banded together into a proper force to be reckoned with. I mean you meet lots of badass individual ghouls, just imagine a team of them.
>abandoned military base
>you find cryogenic tanks on one of the floors
>one of them is still functional
>you release some guy from his slumber
>he says he has to go back to his military post immediately
>starts running towards the exit and melts away into a festering pile of goo in a matter of seconds
I remember all these events playing out inside my head and legitimately freaking me the fuck out
>it's one of the only one's in any of the TES games that more or less accurately represents how actually huge the fucking city would be.
No the city itself is small, it's just that shit is spread out too much in it. I mean you go to a canton and find.. what? 3 doors along the bottom with little houses? What the fuck?
Cities should be clusterfucks.
I don't want an Australian fallout as I agree that it belongs in the US but is there any lore at all regarding Australia. And wouldn't there be a slight possibility something like Mad Max would fit in fallout's lore?
i purposefully put "with an american occupation force" so that the fucking feel of a fallout game (50's america) will remain you limp dicked faggots.
anyway, how about hawaii, that's technically america but also a tropical island, could be good.
>every Vertibird Pilot in the NCR is either Ex-Enclave or was trained by Ex-Enclave pilots
Need source because endings suggest anyone even remotely connected to enclave is considered a war criminal.
You are all stupid idiots.
Fallout is North america only, if you want them to make a game outside of america with the fallout settings then they should call it different
I understand where you're going with this, as I came up with the same idea myself.
But realise this: there isn't an america yet. None of the 'big factions' have united enough of America. A lot of it is still unexplored.
Why in that case would they sail off to foreign parts to colonise them?
>Enclave, made up of the country's old leadership, has no reason to be in the capital of the old country.
Ignoring that though, BoS does have no reason to be near DC. Fallout Tactics at least could be seen as a logical progression west, but why the hell would you bypass everything between the west and east coasts before arriving at DC?
Ultimately, Fallout 3 would've been better if they showed a better side of the Enclave, perhaps a few settlements that were highly organized but close to police states compared to the rest of the wastes. Would've created a large dichotomy between the free living wastelanders and the walled but safe communities of the Enclave, with Vault 101 being something in between the two.
>Super mutants are there inexplicably
>they all speak in thick cockney accents and wear deerstalkers
>bags of fish and chips miraculously preserved and edible after 100 years
>queen is a power armoured super ghoul
As far as new factions going, what would you like to see?
Maybe a faction run by a radical ghoul once in Brain's group who is trying to reverse the effects of radiation on ghouls thus making their skin normal again?
Or maybe a band of intelligent and slick raiders who have spies everywhere in an attempt to gain control of the area.
does the new fallout have to be directly related to NCR/legion/whatever? can we not just have a side story starting with all new factions and protagonists in a secluded area that's cut off from the rest of america because it's an island? or alaska because canada is between them and NCR and nobody wants to travel through canada?
What's interesting that I considered recently is that did is there any reason to think any other nation actually recovered?
America had a leg up on everyone else because despite the fact they were dipshits at preparing for the apocalypse, they actually created the Vault system and saved thousands of lives. And despite even that system being corrupted, a number of Vaults have gone on to share their technology and knowledge with the shitty tribals that just suck. They've never given any reason to believe that any foreign nation was as prepared for the apocalypse as America was, so have any of them even progressed past tribals in the past 200 years?
there were only 120 vaults i think, not nearly enough to save enough people to even matter. america hasn't recovered "well" it's like 200 fucking years after the bombs fell when FO1 starts.
but yeah i think america does have a leg up because it's just so fucking big there's no way you can nuke all of it.
What's the difference?
They should make the experiments of one of the vaults incest.
Like they put just a large family of maybe 10 in there. Then when your character enters the vault, there's about 1000 severely inbred, retarded residents.
>The New California Republic also have limited access to the Vertibirds they captured from Navarro, such as Bear Force One, using them for high-profile events.
For proof, for you.
>replay FO1 & 2
>then replay New Vegas
>mfw how much the New Vegas slide shows suck
New Vegas is still GOAT but the slide shows don't really go into detail with what happens to each faction its mainly relegated to the Mojave.
yep social experiments, most of them were literally designed to fail to see how the population would react.
america really gave 0 shits about it's population, they actually sent dissidents to places like big mountain to be experimented on.
I haven't realised that until I've seen person(not trolls on /v/ trolls aren't people) complaining about Divinity Original Sin being linear because "you have to go exactly where they wanted you to go as high level enemies will fuck you up". Reminder that there's shittons of people who only played Oblivion/FO3/Skyrim or consider them top RPG's ever. Eventually they've played Mass effect and that's all.
Nobody complained about FO/FO2 being linear(it was praised for not being linear in fact)? Who cares I can't go killing mutants/enclave soldiers from the starts the game sux dick and limits muh freedum.
A town of Mutants and Ghouls that is actually lively, powerful, and relevant.
Some punk/greaser gangs.
A Super Mutant gang.
An Enclave-like community of human scientists controlling a large pre-war facility/laboratory. They'd have access to some fantastic technology (New AND old)
Smart players with high intelligence would have a chance to join the scientists and work among them, dumber characters with high physical stats could work for them as a well-rewarded lab-rat testing their tech.
Probably sounds a like like OWB, but it wouldn't be quite as zany. They would actually be some pretty fearsome people with dangerous and power-hungry ideas.
>Obsidian were to get a bonus if they got an 85 on metacritic
>got an 84
>bethesda didn't even just go "close enough here you go"
This could actually work. There'd still be a bunch of native villages left out of the fallout zones (you get to play as an eskimo!), and lots of focus could be given on making Anchorage a gigantic ruin, with remnants of the Chinese (and perhaps Japanese) abounding. There could be some sort of mechanic for piloting aircraft, too, since flying is sort of important to navigat around the place.
pro legion content was just cut for lack of time, you even has a pro legion companion that ended up being cut content (ulysses).
the game would have been too short.
Seriously how can anyone still support Bethesda after this shit?
the biggest failing of vegas is vegas itself.
When you get there it's just... so much more bland and empty than you thought it would be. Suburbs needed to be fleshed out more.
Any mods for that?
Brotherhood of Steel that split off from the Original BoS after crashing control much of the region (take tactics with a grain of salt)
There's an Enclave base in Chicago
This thing is synonymous with the casualization of gaming.
Not wanting to have a bigger audience, that's okay, you want your shit to sell and be popular.
This is the fucking shit that is the cancer of RPGs.
Whoever came up with level scaling I hope he and his family get raped to death by a million niggers.
How's Canada holding up in the Fallout universe? All I remember is that it was annexed by the US at some point.
It might be cool if part of the map was in Canada.
>raiders with hockey sticks
There was a thread about this a while ago. Looks promising, considering how many people they have and how they're contacting the original developers for information about Van Buren that can't be digged by themselves.
I'm really depressed that F4 will be Skyrim Fallout edition.
I have zero expectations of it being good and I'm 95% sure i'll just pirate day one.
After all the good work Obsidian did with NV, Bethesda is just gonna fucking ruin it all with Fallout 4.
Well thank god there is at least Wasteland 2 to look up to. Maybe they'll decide to expand on the lore in docs like it was done in the Fallout Bible. I don't have any hopes for Fallout 4 unless Obsidian is going to be allowed to make another game in that universe again.
The problem I think is New Vegas was too small. Their style of "this is the area with things that fuck you completely" would work better with a much larger map, instead we got basically a linear corridor unless you want to stay crouched to the dirt crawling all the way from Goodsprings to New Vegas through CAZADOR FIRE GECKO DEATHCLAW land.
If they had a bigger map with multiple routes to New Vegas and more stuff inbetween it would have worked a lot better.
>Reading up on some interviews
>Vegas was just one huge zone
>Had to cut it up into multiple zones because consoles couldn't handle it
I am platinum mad.
Dogtown baby, don't mind the bad resolution.
I'm still going to play it. With all the fuckups they did for Fallout 3 and Oblivion they were still both mildly enjoyable games, at the very least for the first part of them.
Game would crash nearly all the time I'd leave the Kings. Kinda wanted Freeside to actually look more like the Freemont St from the 60's.
I literally cant stop screaming
>New Vegas Uncut
cazadores are a horrible idea and must be discontinued to exist, that shit is way to fucking op. the fucking alien things in FO2 were better, at least you could gouge out their eyes.
>The Enclave, made up of the country's corrupt congress and corporate executives, has reason to be in the capital of the old country
>ultimately, Fallout 3 would've been better if they showed a better side of the Enclave
No. You can't show the good side of "hypnotised youths of rich corrupt nationalist corporate executives and politicians". Especially when they're destined to be evil and dead TWICE.
Well, if you read the full interview and the idea, it is mainly focused on the story and dialogues. New NPCs and locations will be of course added, but with the NPCs don't hope for any miracles, plenty of skins will be recycled such as Leather armor, Metal armor, Combat Armor and some weapons from the original Fallout games.
The Legion and The Huns
The Huns being a rebel group formed after the events of New Vegas shook the power structure in the legion, inspired by the horde that brought the Roman empire to its knees. All speaking in fake German accents and wearing spiky helmets because not everyone had the same ability to research this shit.
>The female tarantula hawk captures, stings, and paralyzes the spider, then either drags her prey back into her own burrow or transports it to a specially prepared nest, where a single egg is laid on the spider’s abdomen, and the entrance is covered. When the wasp larva hatches, it creates a small hole in the spider's abdomen, then enters and feeds voraciously, avoiding vital organs for as long as possible to keep the spider alive. After several weeks, the larva pupates. Finally, the wasp becomes an adult, and emerges from the spider's abdomen to continue the life cycle.
The ending where they join with the Followers of the Apocalypse and create a prosperous empire up north would be interesting to use if they ever made a Fallout game in the Pacific Northwest
Oh my god cmon, there was even a /v/ gank once.
It's called FOnline actually, you can choose from FOnline : Reloaded, FOnline 2, FOnline TLA MK2. FOnline : Reloaded is the superior version which is actually descendad of the original FOnline 2238, the other two are dominated by Russians and if they aren't, they're still shit compared to Reloaded.
It's supposed to be MMO, so you level up n' shit. There are dungeons, you kill everyone who you meet (Because if you won't, they'll shoot you). You lose everything upon your death, except the levels and skills you've gained, so you have to create a tent or base where you store your items and resupply after each death.
After you get the grip, there are dungeons, PVP, Town Controls (Which is big PVP, gank againts gank. Mostly 15v15 players.)
I read about it ages ago so I can barely remember anything about it. Check it out here:
I intended to give it a shot at some point but for some reason never did.
Well after what happened to them in Fallout 3, the Enclave are more or less dead. Not only that, but if we assume that the NCR wiped out the Mojave chapter, then that means that the only two versions of the BoS alive are the Outcasts and Lyons' Brotherhood on the east coast.
Believe me, the BoS and the Enclave are going to be far less predominant in future games.
And he was supposed to be the most irritating, idiotic, impulsive and invincible marty-stu companion ever. It was a Pariah dog only with terrific stats but also a terrible attitude, that would fuck up every social encounter you had, and interfered in the flow of quests.
>shovel shit for 5 hours to get SMGbursted by random ruskie in NCR
it's just a giant fucking wasp, but somehow it's as strong as a fucking deathclaw. there is no reason for a giant wasp to be one of the strongest creatures in the fucking game.
TLAmk2 has active devs, community isn't 100% ruskies and wipe is coming soon with a rebalance. It's mainly PVP focused but there's more than enough PVE content, Navarro missions, base defense, caravans, yadda yadda.
>the fucking alien things in FO2 were better, at least you could gouge out their eyes
Then stop playing Fallout NV like a retard and shoot at their fucking wings
There is an expected wipe, so alot of people left.
On average it's 150 people 24/7, but yeah since the wipe is incoming, people are just waiting.
It is however a good chance to learn shit, and then after the wipe be able to fight with everyone else.
Originally there was FOnline 2238, that's like 6 years back or so, maybe more I don't really remember. After it died, due to the developers just losing interest, the Reloaded, FOnline 2 were born. TLA MK2 was there along with 2238, however it was only Russian, and just recently got translated into English.
Reloaded is the continuity of 2238, it gives the updates that were supposed to be there. It is balanced, and they don't bring much uncanon shit into it.
FOnline 2 is strongly modified from the original 2238, there are new weapons, different armors. You keep gaining HP after level 24 which results in incredible grinding and basically more level = more HP = better chances to win. In Reloaded you stop gaining health after level 24, you can upgrade your health +20 if you find a rare implant but that is, then it matters only on your skills and equipment.
Nigger there's whole system for factions, bases and vehicles.
Hell, there's missions you can't take until you have a faction with 10k reputation.
You gain reputation by doing caravans or killing enemy factions.
>So reloaded is the best option then?
Here's a picture of a dead ruskie in TLA.
FOnline : Reloaded has polish developer, the majority of the playerbase is Polish, Czech, 'Murican + rest of Europe. Russians are minority.
FOnline 2 is also pretty much similiar to Reloaded in terms of nations.
TLA MK2 is has strong majority of Russians, every other nation is minority there.
As I said, from the original FOnline 2238, Reloaded, TLA MK2 and FOnline 2 were born. The Russians move to TLA MK2 and the rest of FOnlines are mostly clean of them. And that is a fact.
You begin with; nothing.
You get to the towns, do some really simple quests such as "bring cigarettes there" and then you kill a few rats and get your own tent.
Actually just here, really. It's simple. Once you get a grip your tent can be full of miniguns and rocket launchers and Combat Armors like mine.
Reloaded really is the best option unless you're a Russian.
>Fallout is North america only, if you want them to make a game outside of america with the fallout settings then they should call it different
I keep reading this, but have never seen any evidence for it. Even so, nuclear holocaust is necessarily an international affair, so you can't restrict such a theme to one nation. Sorry lardbro.
Well let's look at it this way; in 3 effort was put into the backstory and the intimate little details of basically all of the areas in the game, the perks you choose give you significant stat upgrades that can drastically change your playstyle and the game fully committed to it's sci-fi post-apocalyptic setting.
The game wouldn't have won GOTY if it didn't at least have some merit.
Someone tags you and then you go to the exit grid while standing close to the group leader, then the group leader can take people pretty much everywhere.
There are also outdoorsman checks and random encounters like Holy Hand Grenade cave.
Good, another person brought his senses.
My job here is done
>he perks you choose give you significant stat upgrades that can drastically change your playstyle and the game fully committed to it's sci-fi post-apocalyptic setting
This is complete bullshit. One of the main problems with Fallout 3 was how little room there was for role-playing. There was a distinct lack of impact with customization in terms of stats, skills, and perks.
This was then made worse by how rare skill checks and stat requirements were, and the ones you DID have, were easy to pass on any character anyway.
Quests didn't branch, and choices were almost non-existent.
Fallout 1, 2, and New Vegas were much better RPG's in every way.
Reloaded is shit and you can go eat a dick.
>The Fallout series has always been steeped in Americana you twat.
because it's set in america, where the culture never progressed after the 50's, with 50's values cranked to 11.
A Fallout game set in england for example could work if it was 50's english culture that never evolved with the 50's values cranked to 11
Stop. If you played from the beginning you'd know Fallout is about Murk-a. It's been a parody of Americana for a long time now. Just because Fallout 3 and BoS fucked that up doesn't mean its different now.
>effort was put into the backstory
The problem is that, even if FO could be set in any other country in that crappy world, every fan is fixated to the idea that the proper setting for a FO game must be American inspired, since it relies so much on the weird 50s inspired setting.
Some of the devs wanted to set it in other places and times, but until FO is stuck in "50s theme park gone wrong" in the minds of its rabid fans they are shit out of luck.
Reloaded guy here.
It depends which town. NCR for example is protected, so is Junktown, so is Hub.
Broken Hills, Redding and such aren't protected. Well basically the towns at north aren't protected except Vault City.
Protected means that if anybody shoots anyone in the town, the guards will take him down. It doesn't happen that much nowadays.
Unprotected means that it's a PVP zone.
Why do you have such a hard time grasping that uprooting the setting for an entire series dramatically changes the tone?
Multiple people are pointing this out in this very thread and you keep coming back with "Nuh-uh! It can be different!"
I'm not even American but I still see how important America is as a setting in the Fallout universe.
> you can't even do this in TLA
It's like you want to play the shitty version of FOnline
>how little rom there was for role-playing
There was plenty of room for role-playing. While you can't change the fact that you where raised in a vault, you can still decide your character's personality, interests etc.
Also, there's the fact that ,depending on how you build your character, certain skills will be greatly affected. For example: If you create a character with low Agility and don't tag Small Guns, your aim with any Small Gun is dreadful; this is most noticeable with the Sniper Rifle.
>you can't even do this in TLA
You can do that with fucking sandbags. They actually block movement.
Look at the ridiculous amounts of health in TLA MK2 and FOnline 2. +600 health when a burst from avenger does 120 damage? Please.
I'll rather play Reloaded where I don't have to level up forever and just get to level 24 and be ready for PVP.
Also yeah, even when majority isn't Russian in Reloaded, they will still shoot you. But if you join them throught forums, you can be with them. Unlike in TLA MK2 where you can't join them because you wouldn't even understand them.
What tone? "Put every postapocalyptic pulp trope in a blender together with some 50s looking tech and view of life"? You can do that with any other setting, provided you can work all the implications out. The hell, one of the inspirations of FO1 is a french slideshow.
>teaming up with ruskies/pubbies
Typical reloaded shitter.
I just looked up a map of likely nuclear strike targets in a full scale nuclear war and whiteman air force base is way up there on the list its close enough to KC that I'd probably get disintegrated. So I guess going home to check it out in fallout wouldn't be possible.
>Do you feel threatened or something?
Can you quit the superiority complex and listen up?
>some of the devs wanted to set it in other places and times
Yeah, different places in AMERICA.
You're not even close to the goddamn directors vision.
Imagine this for a moment all of you.
Every Fallout title zigzags through the US. Some expansion packs taking you to distant locations from the mainland such as Mexico, Canada or Alaska. You see lands from San Fran to New York and with the final installment taking place in the nations capital, Washington D.C..
That's how it was meant to be.
> Avenger is a mid tier weapon.
Well, it's the most common weapon in Reloaded for BG Burster, Vindicators are rare. AP points are also different, you must use Jet for 2x Burster.
Also why're you even talking about Bluesuits, who the fuck doesn't use armor. Even Avenger does that much damage 1hex to a bluesuit.
Fallout isn't "The 50's". It's the AMERICAN 50's view of the future with plenty of American inspired pulp and sci fi thrown in.
You started the series with Fallout 3, didn't you?
Sorry I don't play shitty FOnline branchoffs.
Please download TLA goy- guys.
>Fallout isn't "The 50's". It's the AMERICAN 50's view of the future with plenty of American inspired pulp and sci fi thrown in.
No, it's set in america where their technology advanced but their culture didn't. It could work in another part of the world where their culture didn't advance but their technology did
>You started the series with Fallout 3, didn't you?
No, you did
Can someone explain to me why we see a shitload of Brotherhood power armors, including the original one from FO1, but the Mk.2 isn't anywhere in F3 and FNV?
The thing looked fucking bad-ass and for any older Fallout player sneaking into Navarro and taking it was a priority. Or you could just loot the fucker in SanFran but that was the inferior model.
>No, it's set in america where their technology advanced but their culture didn't
You have a base misunderstanding of Fallout, America and the 50's.
You probably only want it set somewhere different based on edgy anti-yank nationalism.
You you can fuck off with your TLA propaganda, nerd.
TLA is literally about gear and who grinded more levels, you don't even know any strategies. Even the shitties PVP build with 10 charisma and 10 intelligence would own in TLA if he got +200 levels, because of the sake of HP gaining.
Step up your game, so far I would prefer Reloaded over TLA if I seen this "conversation".
>You have a base misunderstanding of Fallout, America and the 50's.
Why don't you explain it to me then instead of assuming you know why I'd like to see a fallout game set elsewhere in the world?
it's not out of any anti-yank nationalism, I just think it'd be cool to see what became of the other superpowers after the nuclear apocalypse, since that involves the world and not just marrika
>at junktown store
>assasin comes in
>ian misses and hits the mayor instead
>guards and mayor fucking kill me and ian
If you don't want games about America then maybe you shouldn't play American games.
Fucking hell, yuros are exactly like tumblr feminists with this.
You make the same whiny complaints about all American media. So stop consuming American media if you have a problem with it being America-centric.
>always critical hits
>watch movie made in america, set in america, funded by americans, directed by an american, featuring american actors
>waahh, why does it have to be american!?!?
>rinse and repeat for video games, music, television and all American media.
Meanwhile everything made in your country is focused solely on your nation and it's people.
>Sulik critically hits you for 109 damage
>Dog was hit instead of Dog For 6 damage
>You critically hit alien mother for no damage
>that old follower from vault city critically miss and hit you for 69 damage
>mobster critically hit and kills sulik for 101 damage
fuck this game.
i only need to move around raider base to get lotsa money.
I don't keep up with fallout but I'm honestly kind of interested with the ever alluring Vault 69 (999 women:1 guy). If it survived and opened what kind of society would it be? I bet some sort of matriarchy where "real" relationships are between women and male mates are chosen by the gynocouncil for the purpose of procreation only.
It could be an excuse for post-apocalyptic drow.
>Fucking hell, yuros are exactly like tumblr feminists with this.
>You make the same whiny complaints about all American media. So stop consuming American media if you have a problem with it being America-centric
Stop projecting, if I hated the 50's murrikan culture part of fallout I WOULDN'T FUCKING PLAY FALLOUT WOULD I?
All I said was that it'd be cool to see what became of the rest of the world
Also I like how you shifted the goalposts and completely ignored my question. It just tells me you have got no arguement and you can't actually explain it
Go suck a Russian dick or something, you aren't even trying to prove that TLA is anyhow better than Reloaded (It isn't and never will be)
It's like Dota 2 and LoL, Dota 2 the original descdendant of Dota, and LoL the rip off.
Reloaded, the descdendant of 2238. TLA - the piece of shit rip off with horrible children playerbase.
and chem based too!
>use 2 psycho
>turn into a god
>use 2 rad-x
>loot the glow
>use 2 of everything
>become too overpowered for a short while.
i hated how in f3 or nv you can't do this.
>not killing russian scum
Spineless reloaded faggot.
You don't know shit about video games if you haven't made a faction with x50 of your manpower so fucking buttfurious they bring out power armor to kill your squad of 5 people.
Don't be retarded. You don't need Luck to win in Fallouts, I never fucking play using that. Invest in Guns, get yourself a Bozar, high perception - the game becomes a joke.
I had a hell of a time finding that damn super sledge. I had to give Sulik the Ripper, changing the ammo for him since it seems he's a big baby at heart and he won't do such difficult things. He was good enough otherwise.
And then you get the same result with one shot in the eyes with even the crappiest gun. Overpowered crits was something they copied straight form Rolemaster without understanding why they worked there.
the basis for fallout is the vaults, which saved some of the population
other countries didn't have vaults and are desolate
i'm not american and you people pushing for the game to move countries are fucking morons
>mostly a charming flavor
"Fallout" is just a post-apocalyptic game with black humor, a mad max messiah like protagonist traveling the wastes, and slight elements of society rebuilding. You don't need the exact same brand of retro-futurism.
Personally, I'd LOVE to see what Asia is like in the Fallout universe. I've been interested in China ever since San Francisco in FO2.
Who did he play? All I've seen was some fat guy with a ghoul and an empowered womyn and it ended with a town being nuked. Didn't notice Deathclaws or anyone who would resemble Sawyer for that matter.
Alternatively you can go ingame and find somebody who'll just answer your questions.
Or on IRC. Or on forums.
It's the beginning, it's kinda hard to get into. But nearly every game does this.
Just don't lead anyone there and you'll be safe.
Also if you create a map on your fire (Put 3x wood on it to upgrade it), make sure to burn it if you don't need it. People can mark the location of the tent if they get the Map.
This thread will probably soon expire, so create a thread on the official forums and if you have any questions, somebody, or even me might help.
>Not him but fallout without the neo american 50s pulp plays a huge role in the tone and humour that make fallout fallout.
>Without it you might as well call it something else.
Why was the less funny American version of The Office still called The Office then?
>we also have offices
>we also have office culture
There you go.
You can create an item "map". If you give the item to somebody, he can use it and gain location of your tent on his Worldmap.
This is also needed to give to your alts if you want them to access your tent.
It really isn't game for everyone, you just lose items on every death, and it takes time till you get into it.
Once you get the grip, you can really farm stuff easily, get caps fast n' shit.
It was 300 at launch, as I said before, a wipe is expected so plenty of people left.
You don't have to worry about meeting people in New Reno and other unprotected towns however. PvP is still alive.
Meeting players in encounters while leveling up/farming is more of an annoying.
That's a rather known thing.
Everything gets wiped, all the characters, all the gear, quests, items stored get reseted.
New session begins.
It is mostly done when economy gets fucked up big time due to some bug, or when they tested some new stuff like implants this session, they turned out to be OP so they're getting nerfed/removed the next session.
That is why alot of people left temporaly, waiting for the new session.
It is however, a good thing for newbies. Less chance for them to get killed, and they can get a grip meanwhile.
>refutes without counter argument
I have a question
How are they even going to go back to legion or any where near middle NCR territory now that New Vegas has been done? Considering you can kill Caesar and then there are 4 ways the whole thing ends. I mean the legion is destined to fall apart irregardless but they have to explain how it happens. They just can't say, "well Caesar died and shit fell apart" and end it at that. You can even convince his Legate to turn back east against the Legion. Something like that any ways. Kimball may or may not have been assassinated, Vegas may be independent, with or with out House at the helm.
Seems like they would have to ignore a whole lot of shit if they wanted to reuse any of it. Well assuming this happens in the future any ways. 4 could take place before New Vegas.
>not picking on the way he spelled "retarded"
And I'm fucking disgusted by the people in this thread who call for other countries in Fallout but fail to realise EVERYONE IS DEAD
There was a FUCKING NUCLEAR WAR YOU FUCKING RETARDS
There is NOTHING in other countries to set a game there, America is the only country which was left thanks to its Vaults WHICH NO OTHER COUNTRY HAD HOLY SHIT READ THE FUCKING LORE AND SHUT YOUR MOUTH
I'd like to have a Mad-Max Aussie Fallout and know I fucking can't because even Aussieland was obliterated, and all of Europe especially, essentially all life was ended, fucking deal with it
That is simply not true. It will have been implied at best, but it's never been explicitly stated. Even if it had been, it's not impossible to write in a change to that canon. But it isn't canon anyway.
Also calm down.
>There is NOTHING in other countries to set a game there, America is the only country which was left thanks to its Vaults WHICH NO OTHER COUNTRY HAD HOLY SHIT READ THE FUCKING LORE AND SHUT YOUR MOUTH
what about those countless people who survived on the surface, in buildings or in other bunkers separate from vaults? in fact, the populace of people surviving from vaults in the wasteland is tiny compared to those who came from other sources.
It's useless to ask that question, because most people who have modded new vegas to how they want have 100+ mods, because a properly modded new vegas game really is a labor of love.
The basics are Project Neveda + Jswayer for gameplay, graphics is hard to reccomend depending on what you like but NMC's texture pack has some beaut textures, Neveda Skies adds some nice skies/weather effects and if you wanna run an ENB I'd suggets Onix. Content wise, Strip Open + Freeside open is essential to restore that content, and try Outside Bets in general to restore cut content.
I have around 180 mods at the moment, and I've only just declared my modded state as finished to my liking. So if you truly want to mod your game, buckle down, do some research and you'll produce a game entirely unlike vanilla NV, but ten times better since YOU made it that way.
That was a limited exchange retard. Read the lore.
>ultimately resulted in the destruction of the Israeli city of Tel Aviv in December 2053 by a terrorist nuclear device and a limited nuclear exchange between the conflict's participants in 2054, the world's first since the end of WWII
Around a week after the initial nuclear explosions, rain started to fall; however, none of it was drinkable. The rain was black; tainted with soot, ash, radioactive elements produced by the nuclear explosions and various other contaminants produced by nuclear weapons. This rain marked the start of the terrible fallout that marked the true, permanent destruction caused by the Great War. The rain lasted four long days, killing thousands of species that had survived the initial destruction of the bombs, be they animal, plant or micro-organisms. Those few living things, human, animal or plant, that survived after the rain ended were left to live in the now barren wasteland that had spread across Earth, where nearly all pre-War plant life had died either in the initial explosions or from the intense radiation produced by the fallout
No idiot just no and they were not "countless"
>Fallout 2 intro:
>The earth was nearly wiped clean of life. A great cleansing, an atomic spark struck by human hands, quickly raged out of control. Spears of nuclear fire rained from the skies. Continents were swallowed in flames and fell beneath the boiling oceans. Humanity was almost extinguished, their spirits becoming part of the background radiation that blanketed the earth.
>>The earth was nearly wiped clean of life. A great cleansing, an atomic spark struck by human hands, quickly raged out of control. Spears of nuclear fire rained from the skies. Continents were swallowed in flames and fell beneath the boiling oceans. Humanity was almost extinguished, their spirits becoming part of the background radiation that blanketed the earth.
Yes, not quite the same as "nobody survived except in America" is it?
>No idiot just no and they were not "countless"
theres still more descendants from the surface survivors than there is vault survivors, though. most of the vaults killed themselves off, got raided from the outside, or on the rare occurence they worked, formed one of the stronger settlements which now houses surface survivors.
soz boz, but there are people alive in other countries. it may not fit in with your fanon, but its true
That was just with the initial massive explosions. That wasn't even counting the following deaths from radiation and starvation in a world where continents became deserts and there was no drinkable water.
If you go to England or Russia the most you'll find are a few ghouls standing around, and China is described as "looking like the surface of the moon". There's no reason at all to set a game anywhere outside America, the only country which was targeted by bombs and survived accidentally because of its Vaults.
Anyone in the wasteland that isn't related shady sands in fo1
anyone in the wasteland that isn't in vault city in fo2
the entire brotherhood
republic of dave
las vegas survivors
entirety of point lookout's populace
all these are settlements or locations full of life that is not explicitly linked to any vault opening, while it is plausible that vault survivors now inhabit these places, most of these places are populated with little to no influence from the vaults.
This is not to mention the fact that dialog hints that china and europe are populated enough for people to hail from there, but this dialog is mostly unreliable and therefore i wont use it to back my points up.
>If you go to England or Russia the most you'll find are a few ghouls standing around
Where does it say that?
South America & India both have huge populations, the chance of survivors there is good. I can't buy the argument that nobody outside of North America survived, especially how easily (according to F3/NV) humanity can seem to get back on its feet.
>Around a week after the initial nuclear explosions, rain started to fall; however, none of it was drinkable. The rain was black; tainted with soot, ash, radioactive elements produced by the nuclear explosions and various other contaminants produced by nuclear weapons. This rain marked the start of the terrible fallout that marked the true, permanent destruction caused by the Great War. The rain lasted four long days, killing thousands of species that had survived the initial destruction of the bombs, be they animal, plant or micro-organisms. Those few living things, human, animal or plant, that survived after the rain ended were left to live in the now barren wasteland that had spread across Earth, where nearly all pre-War plant life had died either in the initial explosions or from the intense radiation produced by the fallout
this goes against what any pre-war survivor accounts the great war being like.
>Weren't they pretty much steamrolled by the NCR after they refused to join them if I remember correctly?
there was several endings, including beign weakened by raids and eventually absorbed by NCR, willingly joining NCR after beign exposed to enough radiation tio be unable to deny it, and one where they peacefully join NCR on equall rights thanks to mediations done by Lynette and Westin.
>this goes against what any pre-war survivor accounts the great war being like
>A bloo bloo
this is Fallout 2 intro canon, if you don't like that you can shove it right up your asshole
>South America & India both have huge populations, the chance of survivors there is good
Where does it say that?
>according to F3/NV
In F3 they haven't rebuilt even with all the time they had available And the fact they had Vaults and it's all still shithouse even after many years. In NV, House actually stopped many of the nukes.
And yet a lot of those things originated from scattered Vault inhabitants you fucking moron
The Brotherhood was born from essentially another Vault, the Mariposa base
Enclave? Oh what do you know the cunts who ran the Vault program
Las vegas survivors? House, idiot
>Although the Vaults were never intended to preserve the entire American population, enough people and technology survived to jumpstart civilization when they opened
>The Mojave Wasteland was another incubator of civilization. It had received fewer bombs than any other area due to the foresight of Robert House
You're a fucking stupid piece of shit
>says headcanon when basing assumptions on plot from things he made up
>theres still more descendants from the surface survivors than there is vault survivors, though
Hey look fucking headcanon
If the lore says there were "few" living things left then there were few left, you fucking piece of aborted fetus fuck
>The Brotherhood was born from essentially another Vault, the Mariposa base
But not a vault. an example of a bunker unrelated to vault-tec saving people. other countries have bunkers, and dare I say more communist inclined counties would have public bunkers.
>Enclave? Oh what do you know the cunts who ran the Vault program
But did not survive with a vault. again, bunkers. and an offshore oil rig. ((other countries have these too))
>Las vegas survivors? House, idiot.
Vegas still got hit by nukes yo. Just not as many.
You didn't disprove any of my claims, and those you did talk about are minor compared to all the other settlements.
>If the lore says there were "few" living things left then there were few left, you fucking piece of aborted fetus fuck
The law doesn't say that though.
The intro video saw does, but every single account of pre-war survival says it went down differently. Also, all the intro videos depict the war in different ways with different varieties of intensity and destruction. Because of this, it seems the FO narrator can be seen as unreliable at best, acting more as a heresay version of the atomic war. If not, it simply contradicts whats seen in the games; more people survived without the vaults than in the vaults.
whao, why are you so valiantly against the idea of other people surviving in other countries? I mean, I get if you wouldn't want to see a fallout game outside America, but insisting that there aren't people in other countries when the games say so? To defend it so rapidly even when no one's on your side? Your arguments aren't even that solid or well founded.
No one's even supporting you, you're just kinda swearing at people telling you you're wrong.
You will never. In fallout Games, there are several different outcomes for every place you visited - either flourished into paradise Arcadia garden or destroyed into a smoked hellhole filled with corpses. To revisit a place and find out that outcome X in the later game was irrelevant is to kill the game premise of player decisions in the outcome of world-importance events. The next Fallout might not even be in america, if they´ve run out of places for the player to be.
FALLOUT TACTICS isn´t CANON, btw