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Does /v/ play roguelikes?

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Thread replies: 96
Thread images: 9

Does /v/ play roguelikes?
>>
THANK YOU FOR PLAYING WELL OF SOULS
>>
>inb4 discussion of what's a true rogue game
>inb4 dorf fort derail
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yeah i love roguelikes like rogue legacy and ftl and spelunky
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I like brogue.
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CL(IVAN) is best roguelike
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tome is so boring

all dungeons feels the same playthrough to playthrough. doesn't help the overworld is consistant
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The only roguelike i've played is Desktop Dungeons and I found it enjoyable
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YOU GUYS DONT KNOW WHAT A TRUE ROGUE GAME IS

LET'S TALK ABOUT DORF FORT INSTEAD
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>>255482910
I play on and off, most of the time I get a big urge to play one, then a month after I get burnt out and wait until I get the itch again or I start a different one.

Pic related, what I'm doing right now
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>>255486787
It's not a rouglike, silly. It's a puzzle game.
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This is the closest thing to something with Rogue-like elements I'll ever play.
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Still playing Dungeon Crawl, even after all these years.
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I'm designing one
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>>255482910
>>>/vg/
At least you'll have a chance of getting a thread off the ground. Roguelike threads in /v/ are shitpost central. You have exactly one post that isn't meta shit out of nine replies. That's low, even by /v/ standards.
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>>255486979
roguelikes ARE puzzle games retard
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>>255487000
some dude really made a roguelike using the wc3 map maker?
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still waiting for someone to make a roguelike that plays like maplestory

magicite a shit
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>>255487095
:^)
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>>255487095
no they arent you halfwit

procedural generated dungeon crawling turn based RPG with permadeath


not a puzzlegame
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>>255487351
oh fuck i mean roguelite, ROGUELITE

don't kill me, /rlg/
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>>255487284
It's the same shitty game, only you get to pick from all doter hero abilities. I dont see what that has to do with roguelikes.
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>>255487432
no retard roguelikes are resource management puzzle games
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>>255486824
Always that one obligatory autist when. "Roguelike" is mentioned.
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>>255487494
oh

so its just some dumb mobatard thinking his shit is a roguelike
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>>255487465
its too late

the neckbeards are preparing their katanas as we speak
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>>255487562
No they arent

procedurally generated dungeon crawl turn based RPG with permadeath
>>
I'm trying to get an oozemancer running on insane difficulty in ToME, but I am shit out of luck. Keep finding rares wherever I go, which proceed to
*unsheathe katana*
*shadowstrike behind me*
*slice muh spine in 1 hit*

This is getting annoying
>>
>>255487797
Are there any roguelikes with active battle systems like ff7? that'd be really neat
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A ROGUELIKE HAS FOUR ELEMENTS

RANDOM LEVEL GENERATION TO ENCOURAGE MULTIPLE PLAYTHROUGHS WITH DIFFERENT CHARACTER TYPES

PERMADEATH, WITH THE ABILITY TO SAVE GAMES IN PROGRESS

TURN BASED COMBAT WITH EACH ENTITY OCCUPYING ONE GRID SQUARE

ITEMS HAVE HIDDEN STATS AND EFFECTS THAT MUST BE DISCOVERED, THEY ARE NEVER MADE OBVIOUS

DOES IT HAVE ALL OF THESE THINGS? CONGRATS! IT'S A ROGUELIKE!
>>
>>255488862
>ITEMS HAVE HIDDEN STATS AND EFFECTS THAT MUST BE DISCOVERED, THEY ARE NEVER MADE OBVIOUS
I disagree with this. Item stats only need to be random.
>>
>>255482910
The thing about actual roguelikes is that they aren't really games and as a result should be discussed on /g/ or some other board, not /v/.

Same goes for Dwarf Fortress, which isn't a game either.
>>
>>255488862
Four elements:

There's DJing,
There's breaking,
There's graffiti,
And then there's the MC
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>>255489102
I mean, like, scrolls and potions and wands and shit. You have no idea what they are until you use them, you see an enemy use them, or you use a different item to magically identify them. Game knowledge is used to defeat this - you know that your stack of eleven scrolls are probably friendly, since the only scrolls that appear in high numbers are something beneficial like identify or remove curse or something similar.
>>
>>255489287

Top of the food chain, devourin' the competition
What mission 'cause it's the bomb like nuclear fission
>>
>>255489194
I agree. PC 'gaming' as a whole should have its own board to talk about their spreadsheets. The few games it does have(aka sloppy seconds from consoles) can be discussed here like normal.
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>>255484647
>>255486824
>>
>>255487000
How is that even remotely similar?
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>>255489932
Are you doing that meme where you pretend to be retarded?
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I really really like Brogue!
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>>255490086
Are you?
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>>255490359
Are you?
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>>255482910
yes
last time I played ToME, I got greedy in a vault and died to level 52 Wyverns.
I was a level 23 Wyrmic, I should have known better, but I thought I could snatch something nice before they got me.
>>
>>255486748
i got bored after i got to far east and i agree, tome needs more bizarre abilities and occurances. Paradox is a good example but still doesn't compare to randomness of stonesoup
imagine if stonesoup was on T4 engine
>>
>>255484108
jesus I thought I was the only one on /v/ who ever played that

that was fun when I was young. dart master race
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>>255490564
Clearly you are.
>>
Who /Cataclysm: Dark Days Ahead/ here?
>>
>>255490804
That's exactly how I felt when I saw your ignorant post.
>>
>>255491408
>>255490804
hurry up and get married you faggots
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>>255491510
Samefaggotry, the last resort of a poster who knows his ruse has come to an end.

Heh, better luck next time, kid.
>>
>>255491408
If you're not going to explain what you think is wrong with it, you're exactly as retarded as he is.
>>
>>255488862
Hmm... Toejam and Earl falls down on the turn based combat.
>>
So who here likes Pokemon Mystery Dungeon?
>>
How is DoomRL these days?
>>
PBE STORE UP WHEN???
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>>255493849
Still cool

I wonder how his Jupiter Hell game will end up.
>>
>>255490950
Unarmed master race
Centipede-style a best
>>
>>255494036
>Jupiter Hell
>Decide to google it
Only good things can come from it if he manages to improve and expand upon what made DoomRL so great
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>>255493434
It was my first roguelike. It's pretty fun.
>>
whats a good roguelike to start with
always wanted to play but dont know where to start
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>>255494524
Do you want to dive straight into the breach or start with the easier ones? A mix of the two varieties is also available.
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>>255494524
just play df adventure mode. It's the best one by far
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>>255494524
DoomRL is a good intro to the genre. Google it and have fun.

I also recommend you check out Brogue.

Both are simple but contain all the best things about the genre.

If you're more of a buildfag you might want to check out ToME or Stone Soup, though.
But, start with what I gave you.
>>
>>255494710
don't lie to the man
>>
>>255494672
i like trial by fire so a challenge would be good
>>
>>255495018
Most Roguelikes are challenging, it's at their base.

Go for Brogue
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>>255494524

Brogue and Dungeon Crawl Stone Soup.
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My favorite roguelike is Dungeons of Dredmor.
I know it's a bit casualized but random rolls with bros can get very fun, also there is something very charming and nostalgic with this game.
>>
Is there anything like TOME but with more randomisation? I tend to fuck and die a fair bit and the beginning of the game is just such an awful grind by now.
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>>255495018
If you want to really dive straight into the depths of complexity you could try Nethack. I'd recommend something with a less-huge less-confusing interface like Caves of Qud or Brogue though
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>>255495694
Check out Dungeonmans. Also has an interesting combat system like Tome. But it's more 'immediate'.
It's in early access right now, but the dev is doing constant updates and it's already fun.
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>>255495808
Nethack is not complex, it just relies on obscure secrets to win.
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>>255496019
Thanks for the recommendation m8
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>>255496153
Hundreds and hundreds of obscure secrets, combined with using pretty much the whole keyboard.
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I've played a fair amount of DCSS. Ascended 7 times, one of which was a 15-runer.

I honestly feel spoiled by that game because of the sheer number of species/backgrounds to choose from, the amount of randomization, and how nicely streamlined it is.

I have yet to try any of the other "major" roguelikes for this reason. I just have this bad, irrational feeling that I'll end up disappointed.
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>>255497830
Eh, the randomization in DCSS isn't any more important or drastic than most other roguelikes. Have you played any of the Big Three?
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>>255498865
Crawl is one of the Big Three.
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>>255499020
What are the other two? nethack? ADOM?
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>>255498865
what are the "big three"?
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>>255499206
NetHack ADOM and Angband
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I put 490 hours into binding of isaac and now I can't find another game like it get completely addicted too.
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>>255499375
a. you're a retard
b. rebirth
c. zelda 1
d. alttp

you're a casual scrub so i guarantee you haven't finished all the topdown zeldas
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>>255498865
I haven't. But, again, randomization is just one aspect about roguelikes I enjoy. DCSS has a degree of clarity and fairness that other roguelikes lack (from what I've read about the others). I rarely felt cheated when I died in DCSS, and that's pretty important to me.

Everyone has their priorities, though. What I prefer may not even be considered at all by others.
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>>255499960
If only there was a release date for rebirth, it's all I'm excited for this year. As for the zelda games, I've never played them but that's because they don't appeal to me.
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>>255499203
Yep.

http://www.roguebasin.com/index.php?title=Berlin_Interpretation

>"Roguelike" refers to a genre, not merely "like-Rogue". The genre is represented by its canon. The canon for Roguelikes is ADOM, Angband, Crawl, Nethack, and Rogue.

...well I guess it's Big Five then?
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How is Cataclysm:DDA?
>>
>>255502084

ruined
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>>255499020
Nah, it's one of the Major Moderns. It's Nethack, ADOM, and Angband that are the big three, the major principles of the genre. Then you've got the Old Ones like Moria and whatnot, and finally there's Rogue.
>>
what do you think of dungeons of dredmor?
Got it few days ago, played a little but seems to be fun.
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is rogue a roguelike
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>>255503050
It's baby's first roguelike, but that doesn't mean it isn't good.

I really like the soundtrack.
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is there a roguelike where i can go around and rape people, monsters?
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>>255503391
Noxico It's shit
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>>255503667
damn, well thanks anyway anon
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>>255488694
XCom: Apocalypse
>>
>>255503391
edgy
Thread posts: 96
Thread images: 9


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