>trophies for jumping X amount of times
>trophies at the end of each chapter
>Game with multiple endings
>40% finished all endings and unlocked the true ending
>Only 10% actually finished the true ending
>Achievement for taking the first step
>Achievement for buying the first dlc
>Achievement after the first 10 minutes of playing
>Achievement for pausing the game for the first time
>Achievement for killing the first of every type of enemy
>Achievement the first time wearing new armor
>Achievement for turning the console off
>Achievement for getting all the other achievements
>Trophies for doing the multiplayer and you don't like multiplayer
>achievement for crouching X number of times, going by the name of 'buns of steel'
>Online related achievements
>Game can't be played online anymore
>giving a fuck that achievements are too easy
>not just turning off achievements if you don't like them
i love achievements and these are actually pretty annoying
>Achievement every time you take a step
>Achievement every time you buy dlc
>Achievement every minute of playing
>Achievement every time you pause
>Achievement every time you kill an enemy
>Achievement every time you change armor
>Achievement every time booting the console
>No story related achievements, such as complete chapter one
>They all require time, skill, and luck
Now youve done it nigga, why you didnt listen, they said stop but you didnt listen for shit. Why you had to remind poor anon of darksiders 2 mailing item achievement? Why? I'll never have 100% there! NEVER!
RIP in peace WKC
>you will never ever defeat Madoras with your buddies
>achivement for dying
>no achievement for completing the entire game without dying
Fromdrones will defend this.
THE REASON THEY HAVE ACHIEVEMENTS FOR THINGS LIKE STARTING THE GAME, FINISHING IT, AND 100% IT IS TO SEE HOW MANY PEOPLE ARE SERIOUS CORE FANS
I know it's aggravating to see things like "Kill your first baddy" because it's a very passive agressive "oh you did it good for you ;) want to try to get the next 10 baddies? the process is identical mr. thick-as-asphalt" but it's for the devs to see if people give a shit.
>Game only has one achievement.
>It's only awarded for perfecting the game.
the achievement for completing the whole game without dying is the ring that makes your weapon invisible.
at least in Das2.
and to be honest, i'd rather have a piece of equipment that serves some function that a random shiny string of characters that does fucking nothing other than stroke my e-peen
>The achievement is only un lockable if you play with or kill the person with this achievement
>Achievement unlocked for playing it on the day its released or during a event
>cant be unlocked if you didn't participate
>Achievements you can only get during certain periods of time
>achievement for dying to the plot device they call a final boss
>achievement for walking away from him
>Achievement that makes a meme reference
The best/worst achievement:
>Have to play online
>Have to *beat* the one person who holds the champion belt
>This person is never online
>This person could extort paypal money for fights if he wanted
>Achievement for looking up the playable characters skirt
>Achievement for zooming in on an NPC's tits
What's wrong with an achievement for starting the game? It's good for seeing if your friends have actually played the game or not, regardless of their status at getting real ones.
>That feel when have 3 levels left to get S++
>They're all near impossible
It used to be 4, but i beat the industrial slime-world one. My punching bag never got worked over that hard like then.
>Giving a shit about achievements
I only 100% games that have ingame objectives, different endings etc. but I don't give a single shit about the achievements.
>try to get new achievements
>use Steam Achievement Manager to get achievements as soon as I'm bored
>The Last of Us Remastered has the EXACT same trophies as the PS3 version but they're treated like separate games on your trophy list
NOW I'M STUCK WITH SOME SHITTY 2% ON THE PS3 VERSION FOREVER
There was an outrage about Rome 2 I think. Only reviewers had a copy, most of them had the play the game for 1 hour achievement but only 20% had the play the game for 10 hours. It was hilarious.
Hyperdimension Neptunia Victory also has one of those with a description making fun of reviewers.
>achievement for beating the final boss
>achievement for completing the game
>the ending comes immediately after the final boss
>more people have the final boss achievement than the complete the game achievement
Even with an achievement unlocker you can't get it, she was thorough.
Also worth pointing out that the fact nobody has it is a spoiler.
This game also has an achievement for baking a cake IRL and sending a picture of you with it to the dev.
I have it
>achievements without a description, no idea how to get it
>achievement you can only get by killing somebody with that same achievement
>it fits the mood
I love it when a game does this. "The part where he kills you" is an obvious one but Asura's Wrath did it a couple of times too.
>B: Shut him up
>Achievement unlocked: Shut him up
I spent so long trying to figure out how to get it, I thought it was just some convoluted, near impossible thing. I was crushed when I found out you couldn't get it at all
I also have the cake achievement
Illusory rings a shit
I've fought hundreds of them and their shit is worthless. You'd have to be autistic not to be able notice someone is using a greatsword just because it's invisible. Spell tools are ineffective too because the audio cue is more than enough warning to dodge.
>achievement with requirements so absurd no one will ever get it on purpose
Civ 5's "Have an american archeologist send an artifact from a site in Egyptian lands with a german archeologist within 3 spaces of it"
>Achievement granted at the wrong time
>Achievement granted through a bug/glitch
>Dead rising real time achievements
>2 friends killed their 360s trying it
>mine got so hot I never tried it again after the first time.
at launch that was a serious achievement because failure meant death.
MFW I played one multiplayer match and got it
>here's a trophy
>achievement unlocked: Victory!
>for all the things that you did to me
>100% Achievement for Achieving 100% all the Achievements in-game.
The majority of my achievements for gears of war 2 come from me signing in as player 2 and his game data unlocking them for me. I never suffered any consequences but his account got reset like 3 times
>Achievement for doing something stupid, counterproductive, or outright suicidal.
>the "All Achievements" achievement isn't the rarest
>having to rely on AI for trophies
I will never fucking get the 400 auto item uses trophy. Or Leia's elongating staff one, what the fuck.
>Achievement for doing something stupid, counterproductive, or outright suicidal.
Let me guess, the levels you got left are
Backup Shift, Hideout and Giga
>Achievement for losing 20 times in a row online
>You have to be purposely terrible to 100% the game
Just go to a achievement boosting forum and make a post for this achievement. Add people as friends that respond and send them the mail.
I did this achhievement in a couple of hours
> SS'd all regular, silver, and gold levels
> can't even complete a single difficult level
Those last levels are brutal...
>mfw going for the seven day survivor.
>printed up guides, rationing the food
>have a book to read while I wait between feedings
>on day fucking five there is a glitch where, moving from the food court to the part of the mall with the rollarcoaster, freezing the game
>encounter it twice
When I finally got that seven day achievement I never played DR1 again
>entire trophy list is hidden
>game is notorious for being incredibly grindy
some people don't want to do it that way. its called an achievement for a reason, i suppose. though, dead multiplayer achievements are my exception.
im looking at you vampire rain.
>achievement for doing an exact number of damage
>game has RNG elements
>game has over 950 achievements
>Giving a shit about achievements
>xbox achievements whose point values don't end in 5 or 0
MY ASPERGERS IS FLARING UP
team fortress 2 is almost at that mark.
i think it has like 600 achievements or some stupid shit. most of which /v/ can't get because they require 7 friends and no one on /v/ has any.
A lot of companies use achievements as an easy way to identify how far people get in the game. An achievement for starting the game is basically just the developer collecting "how many people who bought the game actually started" or "how many people pirated the game"
>achievements for eating curry (pausing the game) in variety of places
you can pause it, but that'll just make it take longer to get cause time is frozen. Also you starve slowly, so you gotta move around the mall to find food (that doesn't replenish) and ration it to make it to seven days.
actually, I think you can pause the game since I remember hearing that one guy left his xbox on for 3 days to get it
the fact that you cant save in survivor mode is what made the achievement extremely bullshit
entering the ruins happens like 5 mins into the game
oh. cant you like find some kind of sweet spot where zombies cant get to, and like just feed yourself every now and then?
14 hours doesnt sound too bad. considering i used to play online all day on weekends
Almost got it, I'm not autistic enough to finish the last two.
That's what it boils down to, you load up your inventory with food and find somewhere that the zeds can't reach you, watching your health tic down slowly and eating before you die. Then when you run out of food you gotta scamper around the mall loading up on food to do it again. I had a book to get me through it
you have to play in a certain game mode to get the achievement, one where
>food is limited
>only human enemies drop more food
>the human enemies come at certain hours of the day
>your health is continuously ticking down
>you cant save and reload later
>the fact that you cant save in survivor mode is what made the achievement extremely bullshit
that, friend, is why it is a challenge! i do admit it is a bit long, maybe should have been 8-10 hours.
>Multiplayer achievements for a game with shit multiplayer
>multiplayer achievements when the game is old
>literally 0 people playing the multiplayer
>Play the game for the entirety of a Tuesday
>Don't play the game for five years
>>Multiplayer/online achievements in any form
>ITT: People who know nothing about game development
Those achievements aren't made for you. They're put in there so to track how many people actually play the games they buy, how many people kill the first boss, and how many people actually pursue romance options, etc.
It's all just info that instantly tells the devs what they need to work on more, what people like more, and what they're wasting their time on.
If you can't motivate yourself to play some games you might as well kill yourself.
When you pause the screen freezes and the main character starts eating curry, plus some other things after which he falls asleep.
You need to do some of that in specific situations in order to solve some puzzles, achievement unrelated.
>Achievement: Play with 5 friends
I missed Xelpud's email and had to restart my 100% run. Almost shit my pants when one of the fairy points didn't register and I might've missed it also on my second run, but re-doing one of the available ones finally made the fucking fairy appear.
I'm actually non-sarcastically afraid what Naramura and his team are going to pull with the Hell Temple in the sequel. Hard rooms in the remake could actually be bypassed entirely if you knew the tricks, wish I knew them sooner.
>Reach the end
>Final boss is a bitch
>Never pick it up again
>Everytime you look at the cover you feel shame for being so close but can't get enough motivation to play it again
>Game get put on PS+
>Rarity of trophies go through the roof
that visibility is entirely optional. They just figure if they're data mining players they may as well be open and honest about it instead of running the risk of violating 'muh privacy'
>Human Revolution is exactly the same except you can save before the end
>have 100% of achievements
>DLC comes out that I don't want
>achievements for the DLC are added to the base game anyway
>Achievement for beating the first level
>60% of the people who own the game have it
>It's a single-player game
>Ragequit at last boss as a child
>Don't play the game for a decade
>On a whim try the game out again
>Flawless the boss with your improved gaming skills
>Achievement: Play with someone that has this achievement
VVVVVV is on the exact opposite end of the achievement scale.
There's 19 achievements and the EASIEST one to get is the one for beating the main game.
Only 2.3% of players have managed to get even that one.
184 hours in.
Been trying for this one particularly for over a month now.
>games that have achievements that are now impossible due to "balance" changes by the shitty kike dev
>Have to clear all three endings to unlock the "true ending"
>Gameplay wise each ending only has one very short, different second last level, the very last level is always the same with only small changes
>One ending can bug out and not give out the ending reward which is a requirement for the true ending
>The game only uses autosaves, making you run through the exact same game (save for the second last levels) three times before unlocking the true ending
>Can't use different character builds for this and have to keep playing the same exact character
Guess the game.
>Marvel Ultimate Alliance 2
>DLC has long been taken down because of Disney's acquisition of Marvel
On one hand I did enjoy the game, and would prefer to show my love towards it by getting 100% achievements, but on the other hand this saves me from giving Activision more money. Sort of conflicted
>The Three Mountains achievment
Man, they made an achievment that is only possible with extreme meta gaming and abusing mechanics, then they nerf ALL the things we could do to achiev that.
Who started this achievement shit? What was the first game? It's completely devolved to doing menial tasks in the game to earn points everywhere. Was it like this from the start or did the first games make meaningful achievements?
>Hardest achievement is based on chance
>Have to use an item on a piece of gear
>the item is uncommon/slightly rare
>chance of the item giving you the right outcome is about 1/5000
>Should I share this medal on Facebook that I received for sharing a medal on Facebook? Is that too meta?
>Achievement for using facebook
They've gone too far.
>Achievement that can only be obtained by cheating
>Achievements for doing mandatory things
>Achievements for getting 100 kills with specific weapon
>mfw you accidentally click "share on Facebook" in a game
They must never know my power level.
>beat the game on hard
>achievements for beating the game on easy and normal are still locked
>first achievement is called "Out of the Frying Pan..."
>second is called "...And Into the Fire"
>Achievement for spending 50+ hours in the game
>Game only has 20 hours worth of content
>the game has 6 different difficulties and an achievement for completing every one
>achievement for spending a year in the game
>literally a year
>Achivements for a game were broken and unobtainable for a while
>Devs fix them
>The achivements are extremelly easy to get but no one tried to get them after they were fixed making them 'rare'
>Popular game is released with no achivements
>Years latter it has achievements when it has lost it's relevancy
>Only a handful of people bothered to come back and unlock them
yeah but the problem is everyone has been babied into getting achievements for stupid shit, the plebes would go apeshit if there was an actual achievement they had to work for i guess? rambling devfag here sorry
She gives you a recipe you can do in the microwave, man. She's not picky.
Anyway, the dev has a good sense of humour so you could try using that. One guy sent her a picture of Chocolate Cake flavour Vodka and she accepted it.
>Obtain 20 million worth of game currency
>Achievement just says "Amass a lot of money"
I don't know how people have trouble with this one. Just go to a random Valve server and start adding all the people on your team, chances are if they are new they will add you. When you get the achievement just delete them or block them if you are that paranoid or anti-social.
>Or be the guy who bought a muffin and recorded himself throwing muffin crumbs for 2 minutes straight.
Grocery store cakes are cheap as fuck, he could buy one of those too
You're given the exact ingredients needed, in exact amounts, in the order you use them, with instructions to tell you what to do every step of the way in every recipe in existence. How can you possibly fuck up cooking anything
>The god-awful long time with installation
>No more MGO, which was broken but fun as fuck
>Wanting to feel that feel again
What happened to you, Kojima.
One guy just recorded himself grunting like a pig and throwing muffin crumbs at the screen for 2 minutes and sent that to Love and posted it into the Steam Community forums.
With my luck, I'll fuck it up somehow.
>>253507926 this fag here, this is actually store-bought mix because I don't like cooking desserts and I don't like chocolate cake.
She admits she can't eat it anyway, she just wants you to make an effort for her
Oh my god that sounds amazing. But seriously just buy cake mix. You can't fuck that up and if you do you could congratulate yourself because you can't do what retards and obese trailer trash can't do
I was talking about VVVVVV. I checked my games library on steam and noticed it got achievements, but basically no one has bothered to get even the easiest one.
I didn't like the game myself either so I don't feel like trying either. I have better games to 100%.
>achievement: garry visits the same server you are on
>achievement: defeat a player infected by one of the developers
>receive platinum trophy
>achievements crash steam when trying to look at them
>She admits she can't eat it anyway, she just wants you to make an effort for her
I do that waifu thing for /a/ every year and I feel like a fool for doing it, but this just reinvigorated my spirit to do it
Is Hate Plus worth it? I enjoyed Hate Story and already bought it, but haven't gotten around to reading it
Sounds A LOT like Drakengard 2. I 100%'d it, but damn it was annoying to just basically "Hard Mode" and "Hard Mode+" it with a few new weapons through the entire game to get the to the end and just have the ending fight and the ending cutscene change a little.
Yeah, the story is less compelling but the character development is great, especially if you load in a
harem routesave from Analogue
You should also try Digital: A Love Story, it's her best game in my opinion. Sorry Babe it just ain't your story is ok too. Probably her weakest but still alright.
Oh and be aware that if you refuse to bake her a cake she will guilt trip the fuck out of you. Better stock up on ingredients.
you can get addicted if you are not careful
>Achievements for peeing on yourself
Oh there's save importing? I should probably replay Hate Story then...
>Achievements for not getting hurt through the entire game
>Game is 8+ hours long
>LP of a series
>LPer is actually not obnoxious, even entertaining at times and usually informative
>Completely drops the series and moves to something else, never to complete the series
Yeah, mainly it just imports your gender and choice of girl
/sthough so it's not required. You can just fill out the details at the start of Hate Plus.
Also, pic is from Sorry Babe. Any game with a 4chan simulator is good in my book.
>Game has pictures it displays during loading screens
>There's like 200 pics or something
>The picture that appears is completely random
>There is a trophy for seeing them all
>It's the very last trophy you get
>Hope you never have to go through that again
>It's back in the sequel
I hope whoever decided this was a good idea get shot in the balls.
>achievement for using social networking spy pleb shit
>achievement for getting all the other achievements
The major gripe I have with the game is that it literally told you what its twist was going to be before it happened. I don't really understand why she did that.
By the way, did you play Digital before don't take it personally?[/spoiler]
>see this thread
>decide to check out my rarest achievements for the hell of it
>they're all from valdis story because nobody fucking plays it
Beating it on the highest difficulty setting has a 0.1% completion rating.
>achievement for dying 500 times
>when it's incredibly rare you die under any circumstances
>all hardcore completion achievements separate
>'down the hatch' quest completion achievement that requires you do about 10 full playthroughts because you can only do a handful of hatch quests with each character and you need to be near the end to have access to them all for that run
>achievement for fishing 1000 times
>achievement for using 5000 potions when you almost never even bother with them after mid game
>achievement for selling millions of gold worth of equipment but it doesn't count what your pet sells.
Good thing the sequel is all around better and more fun and doesn't have so many bullshit achievements
except the 50 friend one.
What the fuck? I have like 4 people I play this with.
>achievements for killing enemies that have a very low chance of randomly spawning
>Steam achievements have no gamescore and no trophy worth(bronze, silver, gold, platinum) so they feel like they're worth nothing
>Some games like all Ubisoft games have achievements on consoles but they don't on Steam
>mfw I am such an achievement whore I pick up Ubisoft games on consoles to have the trophies
>Have Steam levels which are even gayer
Enemies get assigned ranks as they spawn. It affects their stats, f.ex. a mob with "Colonel" is much harder to kill than a same mob with no specific rank. I'd imagine the rarer joke ranks also get their set of stats.
HOW ABOUT THINKING ABOUT HER FEELINGS INSTEAD OF JUST YOURS, JERK
>that one game you started out playing like you were gonna 100% it but you stopped right before the end because you hated it and don't want it to be counted amongst your 'perfect games'
What's her name /v/?
Dust: an elysian tail
>Kinda want to play the game because I heard it was a fun hack and slash
>Don't want my steam friends to know I've been playing furry shit
It's entertaining for about 15 minutes once you get a hold of the combat, then after that you realize the game is essentially all the same, the bosses scarcely even fight back, and it's just just into the air and hold m2 and spazz around to win.
The artstyle, story, and characters are all horrible.
It's not a hack and slash. At all.
It's ok. If you don't already own it I can't say I'd advise paying money for it, just wait for it to turn up on a humble bundle or something.
>burger king bike racing game
My sides left orbit.
>giving a fuck about what other people might think of your taste in games
>especially when it's comparatively tame
The game was decidedly average, for the record. Wasn't awful, but not something worth writing home about either
>Achievements for dying many than a certain number of times
>Achievements for completing a mission without killing a single enemy
>Achievements for interacting with you allies for the 1st time
But it's pretty well known already that the majority of people don't finish the games they start. It's been that way for a long time and I doubt the devs are so clueless about games in general that they know most of the people who buy their game won't finish it.
I guess it would be sort of neat to see the actual percentage of people who finished the game, but of what use is it to the devs? So what if 30% of people finished your game, or 80% for that matter? How can they use that data to help the game? I admit I'd be interested, but that sort of seems like something that would be a side effect of putting those achievements in there, with the main effect being that players would hypothetically feel good about themselves and want to keep playing.
>achievement requires a friend
>achievement completely relies on RNG to be able to even start a long sequence of events where you can easily fail at any of them and be forced to go back to the start and do the RNG part again
Did you get the broom closet ending? That one's my favorite
Why the FUCK can I turn off Achievements on my PS3, on my 360, on fucking everything EXCEPT FOR FUCKING STEAM WHICH IS WHERE YOU WOULD EXPECT TO BE ONE OF THE PLACES TO HAVE THAT AS AN OPTION.
WHAT THE FUCK.