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I don't get what the big deal is.

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Thread replies: 426
Thread images: 49

I don't get what the big deal is.
>>
It's a pretty good game. A lot of people were looking forward to it, and it was as good as they thought it was gonna be.
>>
>>253289687
/thread
>>
It's a decent game to come out. There's just so much shit it gets more praise because it isn't shit.
>>
>>253289516
I don't either, it's a mediocre side-scroller that belongs in the mid 90's. I mean shit, I'm older then most of you fags and I still don't give a shit about retro crap. It was fun when I was a kid but move the fuck on
>>
>>253289516
Its based on a perfected formula, it gave everyone what they wanted, it has a lot of charme and it doesn't have any bullshit
Its quick and fun

just play it, downloading this game literally takes less than a minute
>>
>>253290105
I'm not a retro devotee, but why would a particular style of game need to die out just because of a change of decade?
>>
>>253289516
Oh look, this thread again.

It's basically the perfect amalgamation of 8-bit platformers. It takes all of the best and none of the worst. Music is top-tier, gameplay is simple yet engaging, story is minimal, but intriguing. Lots of replayability and free DLC on the horizon.

It's fucking solid on every front. Only "flaw" is that some say it's too short, but that's what old platformers were.
>>
>>253290558
I personally can't wait for first-person shooters to die out.
>>
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This game is pretty damn fun.

Thanks for suggesting it /v/
>>
Got it for my WIi-U and I'm having a pretty good time.

Is there anything I should know for the future? I'm about to go up against Treasure Knight, I have one chalice, and I've found a couple of those hidden rooms where the guy sells relics.
>>
>>253290734
Moviebob pls go.
>>
>>253290734
b-but what about hat simulator 2012?
>>
>>253290734
I, personally, will welcome our new walking-simulator overlords.
>>
>>253291681
It is always useful to know that you can cancel the downward thrust by pressing the attack button. ESPECIALLY in Mole Knight's stage.
>>
>>253289516
There is no big deal. Most of /v/ hates the game and the devs keeps shilling the game here. Make sure you are supporting pc gaming by pirating this title.
>>
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Should I pirate that game?
And if so should I leave my torrent seeding it?
>>
>>253292297
Yes and yes
>>
Just beat it. Good length, great difficulty, and solid music. Simple but fun story. Homages to Megaman, Mario, and other retro games. I didn't pay for it but I'd consider it the next time it goes on sale. 4/5 would shovel again
>>
>>253290734
They dead.
>>
>>253292297
Sure go for it.

I just bought it yesterday myself though.
>>
>>253292297
Feel free to pirate it, Japanese-kun. It's only four hours long, so I wouldn't recommend paying. The gog torrent is well seeded.
>>
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>spectre knight's level
>>
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>>253292379
>>253292437
>>253292451
Well alright then.
>>
>>253292653
That fucker messed me up way more than some later bosses.
>>
>>253289516
it's better than the game you are making, OP
>>
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>>253290105
that's because you were probably some mundane faggot or jock back then who used to laugh at the vidya, and you're only now getting into it because it's more socially acceptable

The irony is you probably still wear shit from Old Navy thinking you're cool
>>
Every time when somebody mentions this game I get this sudden urge to listen to the OST
>>
>>253290734
They already are dead.

>>253289516
And I don't see why /v/ has such a hateboner for this game
It's pretty good and one of the best platformer we had in years
>>
It's a game that is reminiscent of great platformers from the nes era, and stays pretty damn true to that, save the extra channels the famicom got for sound, 4 extra colors, removing the sprite flickering and a few other miniscule things.

People bitch for the sake of bitching, it's a damn fine game.
>>
Guys, i just randomly received Shovel Knight as i gift.
I usually buy a fuckton of bundle(like humble bundle and indie gala) so i'm used to get games like this.
But Shovel Knight wasn't in a bundle. I don't have it in Desura and i received it in my e-mail, pic related.
I don't usually share my e-mail and/or steam account on /v/ or other boards/chans.
So, THE FUCK?

Btw, should i create a thread for this?
>>
>>253292838
It was the hardest boss in my opinion
>>
every FUCKING thread
>>
First decent kickstarter game
>>
> 8-bit retro throwback
> Has 20 colours on screen at the same time

Every time
>>
>>253295896
Nah, that new Gianna Sisters was way better.
>>
>>253295776
>>
>>253296008
Also:
>Tons of huge sprites on the screen
>No slowdown
>No flicker

That stuff can be annoying, but it at least should have been an option. My mind can't take seeing all that ugly 8-bit shit without it flickering.
>>
It was pretty good, but still, there are a lot of better 2D sidescrollers out there.

Cave Story is better in every way, for example. But still, it's nice to have something not shit for once, and I'd gladly play a sequel.
>>
>>253295760
>bounce on his head unless death
>hard
Are you fucking serious? Once you learn how each attack starts you can beat him easily.
>>
>>253296008
that's fine, each sprite had a max of 4 colors, or 3 with a transparency
>>
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>$15
>for an indie "retro" platformer

I thought you guys knew better than this
>>
>>253289687
The end.
>>
>>253289516
you should instantly praise games that admire nes era aka best video games era ever
that make you accepted by other special little snowflakes who post here
also remember to hate any aaa tittle especially if it gets too popular, you don't want to be a normalfag neofag redditior right buddy?
we are true gamers, enjoy your stay
>>
>>253296647
more fun than most games that came out this year at a higher price
>>
>>253292653
>>253292838
>>253295760
I still don't get this. I found him to be the easiest by far.
>>
>>253295618
prepare you're anus

he is coming
>>
>>253296647
>$15
>for a 1.5 hour movie ticket

I thought you guys knew better than this
>>
>>253294930
>all that projecting
>>
>>253290558
Because it's an obsolete genre. This game is just nerdcore hipster trash for the same college aged losers who watch Adventure Time and Adult Swim and go on about how retro they are, since colorful 8-bit shit is now hip and cool in that circle.
>>
>>253296478
He's tough early on, but by the time I hit Propeller Knight and Mole Knight I didn't have much trouble with bosses
>>
>>253296961
Whaaat? You're telling me people have different strengths and weaknesses? Don't bullshit me.
>>
>>253296886
>that projection

Whoa buddy, calm down.
>>
>>253296886
>projecting this hard
>>
>>253296962
Whadya mean?
Also, no idea why i received this game out of nowhere?
WAIT A SECOND. BE RIGHT BACK.
>>
>>253297218
Oh fuck off. 8-bit and retro games are considered to be an art from by many, including myself, and they don't have to go away just because people like you don't understand the appeal.

I suppose now that we can render everything digitally, artists shouldn't waste their time painting on canvas because that medium is "obsolete", right?
>>
>>253290558
i enjoy the game, maybe because i grew up during the late nes era and was able to enjoy snes and after

most times now a days devs focus on the graphics to hide a game that has boring fucking gameplay/story (fps: war) etc

it's fun. really all it comes down to. people seem so cynical and feel the need to nitpick because it wouldn't fit on an nes cart, also because a lot of indie games masquerade around this style and end up being generic shit.

games 15 bucks, well worth it. i can understand people who didn't grow up during that era not "getting" it or hating it because it seems dated in comparison to what's available today, but the gameplay is what shines.
>>
>>253297218
>obsolete
>people play NES platformers everyday through emulation and even make their own romhacks

Maybe obsolete to the shill-filled market but not people who enjoy games. Also did some guy who liked Adventure Time and Adult Swim rape you? Sounds like you're holding a grudge about it.
>>
Because it caters to Nostalgiafags, while adding new and refreshing stuff to the table for modern platformerfags.
>>
>>253289516
Great soundtrack, decent gameplay, okay story and characters, somewhat nice graphics aside from horrible cleany walls
>>
It's decent.
The shovel attack could have been bigger and the whole game could stand to be about double the size.
Not worth the $20 or whatever they wanted retail, but worth a pirate.
>>
>>253297791
it should be noted that Shovel Knight is not an indie game that relies on retro graphics compared to some of the shit being pushed out. the graphics are a bonus because the gameplay is solid.
>>
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looks interesting, just looked at some videos, reminds me of ducktales

anyone here have a spare key and would be willing to share?
>>
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>>253297064
>>253296905
>>253297734
>>253297850
>>253297949
>>253297891
>>253298029
>>253298060
>IT'S OKAY WHEN NINTENDO DOES IT
>>
>>253297697
GUYS I JUST WON A GIVEAWAY
I'M THE CHOSEN ONE IN 3688 MOTHERFUCKERS
OH MAN, I'M SO HAPPY
>>
>>253297064
Wow, I never thought of this before. I thought going to some country music concert would be a waste of money, but then I realized the dollar per time spent was lower than cocaine and it was actually a great bargain. Thanks a lot, friend!

Also what third world country charges $15 for a movie ticket? Are those Zimbabwe dollars?
>>
>>253296008
It's not a pure retro throwback though, it's just a modern platformer with retro aesthetics and a retro appeal.
>>
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>>253298168
Nintendo didn't have anything to do with this game, Yui.
>>
Anyone want to trade a US wiiu code for a copy on steam?
I'm fed up of waiting for this shit to be released on the eu eshop, and those fuckers sent me a US code.
>>
>>253298168
>projecting
Quit being such a faggot, it has nothing to do with Nintendo
>>
>>253290141
>200 mb
>less than a minute
What? It's 30 minute for 200 mb here.
>>
>>253298342
sure
>>
>>253298427
>It's 30 minute for 200 mb here

Australia? Romania? Kenya?
>>
>>253298427
I have shit internet and it only took 2 minutes to download it here.
>>
>>253298168
Are you dumb? It's on PC as well and it has nothing to do with Nintendo.
>>
>>253298557
>>253298353
>>253298318
TROLLED HARD
>>
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>>253298168
>Nintendo
>Related to this

How retarded can you be?
>>
Easily one of the best 2D platformers I've played post-2000 so far.

Not as good as Super Meat Boy or Cave Story but it has that fucking charm, man.
>>
The game is a lazy cash grab designed on nostalgia. The devs are lazy and have absolutely no talent

>>253298557
What did you expect from man children? They can't grasp the concept of an actual good game.
>>
>>253298750
And you're basing this statement on what?
>>
>>253298750
>lazy
>cash grab

What makes you say that? Seems more like a love letter to Mega Man to me.
>>
This.
Check out Freedom Planet, here is ou the latest trailer:

http://www.youtube.com/watch?v=1zlMtd4zeI0

It looks really fun.
>>
>>253297850
>because people are taking interest in a genre over a stupid nerdcore fad, it must be good
>goes on to call people who play other games shills and sheep

Fuck off. And Adventure Time is for kids. Don't pretend it isn't just because "muh post apocalypse backstory".

>>253297734
>the classic art argument

I'm beginning to think they should just burn art and shut down art shows, just because of obnoxious tools like you. Just burn it all. Get a job hippie.
>>
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I don't see the big fuss.

I'm having a blast playing.
>>
>>253289516

I'm sorry you were born after 2000. You shouldn't be here, you know.
>>
I just got full gold armor and a fully upgraded shovel, and just beat the Polar Knight. I'm in love with this game so far.
>>
>>253298938
>nerdcore
>fad
>shill
>sheep

You're misusing those words. And who cares about Adventure Time? You seem to have some sort of complex about it.
>>
>>253299012
Just in 4 years, people born after 2000 will be able to post there.
>>
>>253289516
It's 2D retro indie shit THAT IS ACTUALLY GOOD. It's really similar to the NES Megaman games.
>>
>>253289516
Shovel Knight in Diddy Kong Racing 2 when?
>>
>>253298887
On actually playing this shit game. I'm glad I pirated it instead of wasting $15

>>253298901
The game looks nothing like and feels nothing like the NES. They could have easily made a true NES throwback but that would actually take work and talent from the devs
>>
>>253299193
This is the best way to describe it that /v/ will understand
>>
>>253299012
You sound like a faggot hipster.
>>
>>253299012
People who actually grew up with these games like myself are done with them. I owned an NES and a Super Nintendo. I'm done with them. I might get a tinge of nostalgia from them, but I'm not going to pretend that they're superior to modern video games in any way. I honestly would have loved to have grown up playing Modern Warfare and all the other "mainstream" games coming out right now.
>>
>>253292653
I beat that stage on my first try without any check points, but fuck, those fucking dark areas made me panic so hard. I literary started screaming when the boss started doing that shit too.
>>
>>253299273
It wasn't supposed to be a true or pure SNES throwback, it's a modern platformer just with a SNES aesthetic.
>>
great soundtrack
fun gameplay
mega man-esque quality

http://www.gamasutra.com/blogs/DavidDAngelo/20140625/219383/Breaking_the_NES_for_Shovel_Knight.php

for people bitching about it not being nes exact, read that
>>
>>253299273
What would you require of a "true throwback"? Going back and using old dated code?

This game plays almost EXACTLY like NES Megaman games, I really don't know how you could miss that.
>>
>>253298427
In what shit third world country do you live in?
I live in south america and that shit gets downloaded in 5 minutes
>>
>>253298938
I'm not a fan of Adventure Time, but holy fuck. Why are you so buttmad?
>>
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>>253299012
You sound like a nostalgiafag.

Miss your childhood that much eh?
>>
>>253299498
stop replying to the 'epic troll'. can't you see he just wants all the attention he can get? he obviously didn't play the game. Just ignore him till he gets cancer, then laugh at him
>>
>>253289516
Pandering.
It panders to nostalgia fags about "when games were good!" and "it's just like those games you played when you were a kid! isn't this great?!"

Also Kickstarter so it gets a lot of attention from cool kids and contrarian people that are sticking it "to the big bad corporations, dude!"


By the way it's a good game. Nice music, nice gameplay even if it's a little derivative and enough replayability thanks to the many cheats.
>>
>>253299139
I'm not misusing anything. Take your trilby and ironically colored suspenders somewhere else.
>>
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>>253289516
>pirated this game
>beat Specter Knight
>loved it so much
>felt bad
>deleted it
>bought an actual copy

This game is so great
I honestly cant find a single thing wrong with it.
Its the one of the few games that I can say is perfect. A true 10/10.
>>
>>253299408
Stop generalizing. I grew up with Megaman but that doesn't mean I'll never play them again just because... time passed?

>I honestly woul dhave loved to have grown up playing Modern Warfare

Holy shit, never thought I'd see that on /v/
>>
Spectre Knight's level wasn't that hard though if you play it slowly, and none of the bosses in this game were really that fucking hard to begin with. I had more trouble with the ocean and ice level.
>>
>>253299692
>All this character attacking

Go back to talking about the game faggot.
>>
>>253299692
Dawww, someone can't express their thoughts very well
>>
>>253296647
Id rather pay $15 for 4 hours of fun than $50 for 15 hours of shit
>>
>>253289516
>heard a lot of things about this game
>play it for a short while
>get a feat
>halfway there
or whatever it's called, if that's true, the game is short as fuck, I thankfully didn't pay anything for this
>>
>>253299715
>Its the one of the few games that I can say is perfect. A true 10/10.

you haven't played many games then, youngling.
>>
>>253299717
You can play them, but don't pretend they're better than modern games. Only a braindead idiot who is into the fad and equally retarded contrarians say things like that.
>>
>>253299959
Meant to say few games in recent years
>>
>Download game
>It's 2D

NOPE NOPE NOPE.

Is it really that hard to make a 3D game?
>>
>>253296647
>buying pc games
you're dumb
>>
>>253299813
I don't think anyone is saying the game is insanely difficult or Spectre Knight in general, I think Spectre Knight is just the first skill wall you hit. Or it was for me at least, then I realized "Oh, this is going to be unforgiving" and changed my playstyle.
>>
>>253299482
>game just blatantly copies other games with little to no work put into it
>IT'S THE BEST GAME WE HAD IN YEARS

La Mulana and Cave Story are great examples of good games. You should play those instead and learn to appreciate hard work and talent
>>
>>253300051
sure, champ...
>>
>>253299691
Name a videogame that doesn't pander in some way.
Okay, go!
>>
>>253300069
>muh grafix
I bet you think 2D = Bad graphics
>>
>>253300048
They are better than many modern AAA games though. I'd rather play this than Watch Dogs or Bioshock Infinite any day.
>>
>>253300069
Here it comes
>>
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>>253299847
>>253299839
>STOP ATTACKING MUH CHARACTER UR TRIGGERING ME ;_;
>>
>>253300069
Is it really that hard to not shitpost on /v/?
>>
>>253292653
>>253292838
>>253295760
what is so hard about him?
>upgrade magic
>get the magic armor
>spam the invincibility spell
>kill the fuck outta him
>drink the chalice to be invincible for 10 seconds
>drink second chalice to refill mana and health
wow that was hard
>inb4 not using those things
yup, I always limit myself and don't use the tools that a game gives me, just to feel more hardcore
>>
>>253300151
Tetris
>>
>>253289516
It was ok.

At first it was boring and felt clunky (but not as clunky as Hyrda Castle Labyrinth), but then it got a little fun, and then it got boring again.

Halfway through I only kept playing so I could beat it. None of the rooms or puzzles were challenging in any way, most of them I just ran though and instinctively picked up on them as I blew through them.

Game turned to shit once I got propeller blade and realized I could just spam that in enemies' faces and kill bosses in 10 seconds.

Music is good though.
Definitely one of the better retro platformers since "retro" became "retro".
But the genre as a whole has stagnated long ago. If I wanted to play one I'd play hydra castleabyrinth for free, and not pay $15 for the same experience.

And just because a game has 2-D jumping or a world map does not mean it has "elements that are an homeage to Mario and mega man".
>>
>>253300113
Who the fuck said it was the best game we had in years? I never said that and you're randomly assuming bullshit.

I've played both La Mulana and Cave Story, which are both better games than Shovel Knight but Shovel Knight isn't a bad game.
>>
>>253299715
>I honestly cant find a single thing wrong with it.

Aside from every "obstacle" in any level past the second just being "Don't fall in this pit or don't walk into these spikes"

What's even the point of having a health bar if any time you die outside of a boss fight is due to falling into a one hit K.O. death trap?
>>
>>253300069

> play game
> 2D goodness
> look up sequel
> 3D shit

Is it really that hard to stick to the old style that worked and was successful as fuck?
>>
The game doesn't even follow NES specs properly. They could've bothered to at least give it better graphics seeing how huge the company is in the credits
>>
>>253300187
I wouldn't. I've never played either of those, but they look a lot better than how playing old Megaman and Ducktales feels.
>>
>>253300337
>getting impaled kills you
Yeah, makes no sense!
>>
>>253300113
>What is an homage?

Blatantly copies other games? It had an original story, music, and characters and was always developed as a throwback to Megaman games. You say it as if it stole something from Megaman when it's paying tribute to them.
>>
>>253300514
>it's about realism
or what is your argument exactly?
>getting a fireball shot at you doesn't kill you
>>
>>253300337
A lot of old retro platformers were like that too, on average the enemies didn't kill you, the knockback into pits did.
>>
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Modern games are fine.
3D is fine.
2D is fine.

Outside of personal preferences I don't see what the problem here is.

Stop taking video games so seriously.
>>
>>253300269

Really feels like they dropped the ball on balancing relics really, you can run through half the game just spamming the invincibility thing
>>
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A friendly reminder that a no relic and no upgrade run is the best way to play this game
>>
>>253300492
Huge relative to other amateur game devs, I mean
I've see fucking AGDG games that are better looking, that's sad.
>>
>>253300256
You're a little cutie. I bet you're just a ball at parties
>>
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>>253300624
>the best way to play this game
>the best way to play any game

Amazing post.
>>
>>253289516
Casuals can enjoy a DuckTales throwback that is criminally easy. There's a lot of casuals.
>>
>>253300398
Super Mario bros was a masterpiece.
Mario 64 was a masterpiece.
Zelda a link to the past was a masterpiece.
OoT is literally the best game of all time.

Also, people tend to think that 2D = outdated/lazy/not worth 60$ (see rayman)
>>
>>253300582
The point is your argument is barely valid.

Each level is designed in a unique way.

Even the spike traps are different, but you always see it coming. Its not the devs fault you have shit reflexes
>>
>>253289516
It's fun, charming and a return to form of a beloved genre of game that doesn't really exist any more.
>>
>>253300608
That's probably my biggest complaint. That and the health Ichor were pretty easy to abuse. Should have given you the Flying Dagger move instead of the invincibility move so early.
>>
>>253298637
fuck off retard
>>
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>>253300590
>Knockback into pits
Fucking Castlevania
>>
>>253301087
hahahah lel le epic videa game nerd rite!?!!!!!
>>
Why did they need so much money for this game when there are people on /vg/ making games like this with no budget?
>>
>>253300660
And I bet you're just a riot at your shitty "alternative" parties filled with bull dykes, Pabst, and old shitty 90s underground rap playing constantly
>>
>>253289516
The soundtrack is amazing

The bosses are solid

The difficulty is adequate

The feels are intense

It's a solid 7/10 to 8/10

Has anybody managed to do a no-buying stuff run and no relic run? Last achievements I need
>>
>>253300514
>Making sense
>Video game

It's an argument about good design, and this game lacks it.

>>253300590
No, what a lot of old retro platformers did was give you very limited hp, 2 or 3 hits, so it could actually be likely that you'd die from enemies in the level not just falling into a pit at full hp. Even Megaman did it better since they didn't just litter every level with pits and spikes, you'd actually take damage from enemies and it might full justified if you screw up a jumping puzzle, not just get knockback from your own attack and die.
>>
>>253300287
>Shovel Knight isn't a bad game

What a terrible opinion you have. It is a shame that you fall for cash grabs so easily

>>253300540
The thing is that it's not paying tribute to them but instead blatantly ripping off gameplay mechanics because the devs can't think of an original ideal up for themselves. Then they went and marketed the game on nostalgia in order to cover up their shit product
>>
>>253300840
>OoT
>best game of all time
Not everyone shares your opinion, anon.
>>
>>253292653
Have you never played a castlevania game

Hel, at least in SK you can jump high enough
>>
>>253300840

Did you even bother looking up the game I was talking about? It looks like shit in 3D.
>>
>>253300624
>jumping
what a casual
you probably didn't broke your hands beforehand
>not sitting on a chair with nails sticking out of it
>not putting your feet on living coal
>not poking one eye out
>not putting pepper spray in the other
>implying you are not a casual
>>
>>253300337
>Platformer
>Platform
>Jumping from platform to platform
>>
>>253301152
>16 year olds on /v/
>"ironic" shitposting
>>
>>253290141
>it gave everyone what they wanted
Except challenge.
>>
>>253298938
You seem to have some deep seated issues that need to be dealt with on a professional level.
>>
>>253301217
>My tastes are superior while everyone elses tastes are beneath me
>>
>>253301217
Speaking of terrible opinions..
>>
>>253301276
>Did you even bother looking up the game I was talking about? It looks like shit in 3D.
you were speaking in general terms, you fucking retard, learn how to properly get your point across before you start talking shit
>>
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Why is everyone mad at each other?
>>
Game is way too easy.

Every "puzzle" or "gotcha" I just plow through, turn around, and say "oh, I can see how that could have gotten me".

I'm 80% through the game now and have found every secret room and music sheet up to this point.

It's not a challenge. I'm bored. I'm only playing still to say that I beat it.

But then again, I guess this is why retro platformers stagnated so much as a genre. They're either a no-brainer or La-Mulana.
>>
>>253301491
Because the nerdcore retro faggots are at it again.
>>
>>253300849
yours isn't better
>getting impaled kills you
Yeah, makes no sense!
>getting an axe to the head doesn't kill
Yeah, makes total sense
>>
>>253301491
People shouldn't hate retro games. It's like they want to be lynched for wrong opinions.
>>
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>>253301491

welcome to /v/

leave your enjoyment at the door
>>
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>>253301491
I really don't know.

It's like people don't like when others disagree with them; go figure.
>>
>>253301491
It's just one or two sperglords working together. Most of these threads have been pretty decent that I've been in. But of course as soon as something gains any popularity /v/ has to pick it apart. This game is getting the 2d vs 3d troll treatment now
>>
>>253301217
don't worry, video game websites and video game reviewers are loving it, see how /v/ will start to hate it whenever the awards and reviews get around
>>
>>253301545
>Wanting platformers to be puzzle-heavy

No, you're doing it wrong. The challenge of platformers stems from different aspects. After you beat the game, take a look at some of the feats or try some of the cheat code challenge runs. That should make it a little harder on you.
>>
>>253301581
This nigga still going
>>
The game is good but pales in comparison to actual retro games.

When a type of game isn't available, people will always go crazy when someone tries to release a game to fill that gap.

Kinda like how people bought Playstation Allstars because Sony doesn't have Smash. Or how so many people bought Minecraft clones on XBLIG because at the time it was a PC only game.
>>
>>253301848
>>Wanting platformers to be puzzle-heavy
not even the same guy, but you have no reading comprehension
>>
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Huh, beat spectre on my 2nd try.

First time I had it down to one hit left.
>>
>>253301951
I think that's a fair statement. The old ones are still better but Shovel Knight did a good job replicating that feeling imo.
>>
>>253301980
Yes, I did horribly misread that, my mistake.
>>
>>253297104
Not in the slightest, as I love Shovel Knight and have at the most a love and at the least a acknowledging reverence for the classics.


If you're going to use a le epik maymay buzzterm, at least use it correctly
>>
>>253301918
>LOL I said nigga on the internet like I'm an underprivileged black youth, yet I'm a white person posting on a video game board filled with other white people! I'm so ironic! Sometimes I even post a picture of a small Japanese schoolgirl from one of my Chinese cartoons along with it for double the irony!
>>
>>253301951
This. The oldies are the best. Shovel Knight is just a love letter to the oldies. Still a fucking fun and charming game though.
>>
I dont either, but I shouldve ressearched what it was before playing it

I was waiting for the gimmick, something unique to popup. Usually games that hook me up have something new and unique

I guess its a fine snes game, but nothing more than that
>>
>>253302248

dis nigga
>>
>>253302248
>a bunch of shit in greentext I didn't read

Have fun sperging out
>>
>>253297734
>are considered to be an art from by many, including myself
I wish i could rape your ass right now.
>>
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That town music though.
>>
>>253302248
Tumblrnigger pls
>>
>>253302352
This is normal on /v/ so if you were going for shock factor, well, you didn't hit your mark.
>>
>>253302375
That also reminds me, this album is Virt's weakest set. Completely forgettable
>>
>>253302516
Well shit if you think that's the case then it must be true.
>>
>>253302248
>that insanity
>that projection

pic just for u qt3.14
>>
>>253302516

I'm pretty sure that title goes to Boot Hill Heroes.
>>
>>253302352
Okay?

The point still stands.
>>
>>253302292
It's a fun game, but going back and looking at my brother's retro game collection (which he's "too old" to play now), I noticed there were a lot of games that pushed the NES to the limit (especially Sunsoft games, games like Gimmick!) and they were forgotten because so many other great games were being released at the time.

I feel like if this were actually released during the NES lifespan, it would be one of those.

I'm not saying it's bad. But people are calling it the next Castlevania or Mega Man, etc.
>>
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GOD DAMN IT WHY IS IT SO CATCHY?

https://www.youtube.com/watch?v=UDJMKv2Old8
>>
You make Shovel Knight dance to the music, right?
>>
>>253302675
It's not the next Castlevania or Mega Man, it's just a love letter to those games.
>>
>>253302419
>>253302336
>now I'm going to reply with my signature counter of doing exactly what the other person called me out on, which I assume made them upset, so I'm going to say it again to show them how epic of a troll I am.
>I will reply to his next post with a variation of the term "butthurt", swapping out butt and hurt with synonyms for ones posterior region and the sensation of pain or discomfort.
>>
>>253302689
I don't know, but the Tinker Knight level music is my favorite followed by Frost Knight
>>
>>253302741

you can make him jiggle like a spaz by rapidly pressing down
>>
>>253302689
>not this
https://www.youtube.com/watch?v=WdVfnKCYdJ8
>>
>>253302835
>all this penisjiggling
>>
>>253302675
Your brother is right, he's too old for those games if he actually grew up with them. I'm guessing you didn't though, so eat up I guess.
>>
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>>253302835
this nigga is serious

calm down son, you might have stroke
>>
>>253302985
he doesn't play vidya at all anymore anon
>>
>>253302985
>the "tired gamer"

Almost as bad as feelsfags
>>
>one of the few good indie games to come out
>nice conversation ruined by angry shitposters
Thanks /v/.
>>
One of the rare occasions where a modern indie retro nostalgiafag game is actually good. Most nostalgiafag indie games are just poor attempts to fish money out of Megaman/Castlevania fan's wallets with little to no effort, but this game seems like they actually tried to make respectable at least.
>>
>>253303004
>>253302946
>He discovered my trick! Drat! I'll reply with an intentionally inverted variation of the thing he said I was going to do, just to show him that I'm not as predictable as I seem!
>>
>>253290558
if the particular style of game is completely based around the idea of "retro" yes,I think it does.
>>
>>253303225
Go back to Tumblr.
>>
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>is the best knight
>has the best stage
>has the best stage music
>has arguably the best fight music
>isn't going to be one of the playable bosses
My dreams were crushed, absolutely crushed
;-;
>>
>>253301951
>Kinda like how people bought Playstation Allstars because Sony doesn't have Smash.
wait, I thought it was a huge financial failure? are you telling me otherwise? that shit would be great. you know why? I didn't even buy the game(I have played it though). Because now they maybe will make a sequel which is actually a good game.
the developer who made it is not there anymore, just give it to iron galaxy or bluepoint
>>
>>253303225
I can do this all day just to read your hilarious responses. You know you can say all that without greentext right?
>>
I just hate how most fans of this game shit on older games and then eat this shit up.

They don't want retro games, they just want to pretend
>>
>>253289516
Neither do I...it still isn't out for 3ds in the uk ;_;
>>
>>253302985
I grew up on the NES and I loved Shovel Knight. It wasn't nostalgia goggles, it was a case of a game where it's obvious the developers made it out of passion and not a desire to be jews like EA. In today's age, that's a welcome change and since I am old enough to vote with my wallet, I did.

Not everyone from my generation are "burnt out" with games like this, sorry. I still regularly play megaman, metroid, the first Final Fantasy and other NES games and owning over 200 NES titles it isn't my first either.
>>
>>253303398
He was pretty awesome. He just wanted some treasure, ya know?
>>
>>253303305
>now I'll tell him to go back to Reddit or Tumblr, insinuating that he is new to this site and swears alliance to those other websites that it's cool to hate on 4chan. That ought to show him!
>>
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>>253303183
>people stating their legit opinions on a game are now considered shitposters for having a different opinion
>>
>>253303484
Torrent the GOG version, brah.
>>
>>253289516
This game is funny in how it's designed.

>let's imitate a console from 30 years ago but remove any limitation that might hinder us

That'd be like someone trying to pretend they were a prisoner, except they use the handcuffs that you can open with your thumbs. If they had normal handcuffs, they'd have to be creative (or flexible), but with the removable handcuffs, they take them off whenever something gets uncomfortable.
>>
>>253303474
Who is doing this? Where is an example of this?
>>
>>253303398
>Treasure Knight

Holy shit, my nigga. Thought I was the only one who liked this guy.
>>
>>253289516
It's one of the few games that tried to capture the essence of older sidescrolling platform combat games from the NES/SNES era and did so successfully.

It's charming to boot.
You wouldn't think this'd need to be brought up, but it also happens to be one of the few games that have come out in years with built in cheat codes, including ones that deliberately make the game harder.
>>
>>253303474

>shit that didn't happen
>>
>>253303690
I'm supposed to log every instance of someone on the internet being a shithead?
>>
>>253303530
That's disgusting.

Please tell me about how retro video games are so much better than modern video games.
>>
>>253303561
You're just a big ball of frustration, eh? You seem upset about just about everything. 4chan, adventure time, retro games..
>>
It's free
>>
>>253301363
iunno, I felt pretty challenged at times when I failed some fucking aerial platforming feat 50 times, but I guess that was mainly due to wanting to jew out and not leave any money behind, while not realizing that I was only losing even more by trying in the first place.
>>
>>253303626
I like this comparison.
>>
>>253303595
Legit opinions or shitting on a newly popular game? Seems more like the latter
>>
>>253303878
>>253303561
both of you, get a room and go fuck each other
>>
>>253303824
Way to assume you know how I think, buddy. I play a good mix of both so nice try. What's wrong with trying to enjoy the best games throughout and even before my lifespan? Why limit yourself to 2000s or before/after? You really are a huge faggot.
>>
>>253303595
>not liking circlejerk/nintendo central aka /v/
get out sonygger
>>
>>253303803
No but if you're going to say that then I'd expect at least one instance you could cite. I've never seen anyone saying old Megaman games suck and Shovel Knight is superior.
>>
>>253303398
>tfw no treasure knight campaign
i feel your pain bro
>>
>>253304007
Maybe you should try reddit friend. They like to censor unpopular opinions
>>
>>253304156
Try to get anyone here to actually play an NES, especially the underaged faggots
>>
>>253303878
>now I'll return to the "umad?" response. After all, he would only reply to me if he were emotionally disturbed by my posts, right? I'm show him who the real epic troll is, yes I will!
>>
>>253304003
Really? I thought it was stupid. Regardless, that's what this game feels like, it tries to self-impose limitations that it doesn't even follow because it will hinder them. "Restriction breeds creativity" apparently was a lie.
>>
>>253304241
>Try to get anyone here to actually play an NES, especially the underaged faggots
plenty of people do that, ever heard of emulators, dickwad?
>>
>>253304007
Shitting is the new way of saying "haterz"
Stop it. You don't like their opinions, that's all there is to it
>>
Worth 5€, not 15€.
>>
>>253304212
I'm really wondering. Most of the negative posts in this thread around about the quality of the game but that it's a "cheap ripoff" without really giving any details. I'd love a more intellectual post about the downsides of Shovel Knight. I just beat it so I'm all ears and I'm willing to be objective regardless of my feelings.
>>
>>253302921
>>253302689
>not this
https://www.youtube.com/watch?v=34SoVyQogPA
>>
>>253303626
>>let's imitate a console from 30 years ago but remove any limitation that might hinder us
enemies only poppin up after the screen is fully visible is dumb
I know it's a throwback, but it's a stupid one imo
>>
>>253304026
Name five games made before 1995 that are still relevant.
>>
>>253296131
Was this...
Was he a cameo from another game or something?
>>
>>253304356
>Emulators

not that guy but
top kek

the people in this thread are basically this:
https://www.youtube.com/watch?v=0pCp8g-VjOs&feature=kp
>>
>>253304241
Projection. I play NES games regularly. We have /vr/ just for oldschool gaming.
>>
>>253304393
I haven't complained so far in this thread, but it's way too short for that price. Game play is fine, but it's a lil' bit too easy
>>
>>253304335
You emotionally disturbed?
>>
>>253304508
so you have made up your mind already and are chasing after boogeymen which might not even exist, right? good for you
>>
>>253297064
>1.5 hour
Am...
Am I the only one who took more than five hours to beat the game?
>>
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>>253303398
Him and the King Knight were the only two where I did not take a single bit of damage.
NOW THIS MOTHERFUCKER
RIGHT HERE
FUCK THIS GUY
>>
>>253304489
Tetris
Mario
Zelda
Castlevania
Metroid
>>
>>253304715
I've played like half an hour and I've got the feat for completing half the game
>>
>>253301189
Yeah, they weren't that bad. No relic is fun, and no buying stuff, is a nice challenge. Easy as shit to get if you do a new game +, where you already have all of the equipment...

You already beat the game under an hour and a half? I have that one to do now, and I never make it very far. I'm not sure how strict I have to be with my time, so when I end up dying on a level and getting sent back to the start, I tend to quit and restart. (I break all the checkpoints for money so I can get as many upgrades as early as I can.)
>>
>>253304715

it's an analogy you ding dong
>>
>>253304846
use the invincibility relic and the refill health and mana chalice
done and done
>>
>>253304489
Not him but

>most Mario platformers
>Dragonquest/Dragonwarrior series
>Zelda: LTTP
>Castlevania
>Final Fantasy
>>
>>253305063
You can do that to every boss in the game.
>>
>>253304508
lol that kid in the orange has good taste
>>
>>253303426
so was that sony smash game a success or not?
>>
>>253304670
>He discovered my trick! Drat! I'll reply with an intentionally inverted variation of the thing he said I was going to do, just to show him that I'm not as predictable as I seem!
>>
>>253304473
That's how most 2D games worked, then and now. Their spawn location has to be onscreen, otherwise it won't trigger. If they already spawned and are off screen, they will still move around until they go too far.

I'm pretty sure that's exactly what SK does.
>>
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>>253305240
;)
>>
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>Checkpointless
>>
>>253304489
You got it.

Doom / Doom 2
FF4
FF6
FF1
Super Metroid
Warcraft 1
Super Mario World
Super Mario Bros 3
Mario Kart
Legend of Zelda
Legend of Zelda A Link to the Past

Now before you say these aren't relevant, Nintendo is still using these franchises today where applicable. Doom is heralded as the father of FPS (Wolfenstein need not apply), the RTS games spawned that genre, etc. Final Fantasy helped make JRPGs relevant outside of Japan.

For a quick 2 games that came out IN '95 that are "relevant" in terms of still influencing games today:
Command and Conquer 1
Chrono Trigger
>>
>>253289516
Pros:
>It's a side-scrolling 2D platformer that takes a perfected formula and replicates it well

Cons:
>It innovated nothing for the genre

The game is fun, but I hate it because it just panders to the NES nostalgia crowd. It's pretty much Megaman and Adventure of Link meshed in with some Castlevania (would you look at that, you just got 3 good games to play now instead of one derivative rehash). It lifts from these games all of it's good elements and as a result, you only have to wonder how uninspired the Devs were. I understand though, They probably wanted to make a game inspired by their childhood favorites but ended up just ripping off from them. It does nothing innovative, nothing to help the 2D sidescrollers, and contributes to the stagnant doldrums the genre is in now.

Should you play it? Sure, it's good for the few hours of gameplay it offers.

Should you buy it? I don't think so, these guys are probably pressed enough to make another game now, and it'll just be another retro rehash - but this time it'll just be a cash-grab.
>>
>>253305223
Probably covered it's overhead from sales but the gaming community didn't like it much from what I saw.
>>
>>253294930
>alive at the time, he claims...
>>
>>253304929
>Tetris

Fair enough.

>Mario

Debatably been made obsolete by later Mario games

>Zelda

Definitely made obsolete by later games in its series

>Castlevania

Unquestionably obsolete.

>Metroid

Made obsolete by later Metroidvania games, including the later Castlevania games and 3D approaches to the genre like Dark Souls.
>>
>>253305551
Does every game have to have some innovation? Especially for a retro platformer?
>>
I want it. Will get it on the first sale it drops to 60% or lower.

Or if it goes on humble bundle.
>>
>>253305150
All of those have been outdone by later games in their genre, except debatably Mario, for reasons stated before.

Please tell me what those games have that later games didn't.
>>
>>253305645
When I said Mario, Zelda, Castlevania, and Metroid, I meant you could pick whichever one you liked pre-1995. So Mario 3, Zelda LttP and/or LA, Castlevania 2, and Super Metroid for me.
>>
>>253297064
i'd say 8 dollars for a 2 hour experience is a more accurate analogy, so it's more like 16 dollars for a 4 hour experience

on that same note that means that means it's okay to charge 60 dollars for a 15 hour experience because the dollar to hour ratio is essentially the same
>>
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>>253305673
>games shouldn't try to innovate or be creative

I get why you guys like this game now
>>
>>253305645
you're trying way to hard faggot, the first castlevania is still very relevant on a level design standpoint and Mario is still a good model of intuitive gameplay
>>
>>253305645
Not really m8, Super Mario World and Super Mario Bros 3 still have very strong influences on 2D Mario games today. Most of the stuff in New Super Mario Bros is borrowed from those two games alone.

>Zelda
LTTP pretty much laid the road for all future Zelda games to come though. It's obsolete but still relevant because it's the game that took Zelda in the direction it is now.

>Castlevania/Metroid
Obsolete but still relevant, most platformers today that don't follow the Mario formula usually follow the Castlevania/Metroid formula, thus making them still relevant.
>>
>>253305410
how do you play the first level without checkpoints?
>implying you can break the checkpoints there
>>
>>253305441
>Doom

LOL! You're officially the biggest faggot in this thread if you think Doom is still even remotely relevant.

Pretty much all those other games were covered in other posts. Mario Kart was easily made obsolete by later Mario Kart games.
>>
>>253305876
>>253305645
>moving the goal post
We named relevant titles. They are relevant in how they inspired modern games and in most cases are still around today like Mario/Zelda/Metroid. Doom still has an active modding community, people still play RTS and JRPGs, etc.

Your post is like saying Zeppelin is irrelevant today because their music is old while disregarding all the influence they or other older bands had on today's music.

You can't move the goal post and deny that these games are not influential even today. Just for fun, what games do you play, faggot?
>>
>>253305993
Kind of a stark reaction to a simple question. I didn't say "don't innovate", I asked if a retro platformer needed innovation when it's based off of Megaman.
>>
>>253305876
You asked for games that are still relevant. You mentioned nothing about having "not been outperformed by later games." You're backpedaling.

Relevance isn't determined solely by whether or not they've been improved upon. Link to the Past is a very memorable Zelda game and can still be enjoyed by new players to this game, as it has aged very well and it provides important perspective with which to view the rest of the 2D Zelda games.
>>
>>253305993
>laughing in such a fake manner that it looks like you're pushing out a painful shit
>>
>>253305993
A game can still be a solid, fun, great game without innovating though.
>>
>>253306119
Go to /vr/ right now and find any doom thread. Look at how many people STILL mod Doom/Quake and still play online DAILY. It is alive.

It even inspired games I suspect you like like CAWADOODY HURFDURF 500 TERRORIST EDITION so go sit and spin, assclown.
>>
>>253305985
Eh, except the vast majority of 15-hour games offer little in the way of replayability.
>>
>>253305673
You bring up a good point.

To answer: No, not at all. Many games operate in a genre that is pretty fluid, and innovation comes naturally. Think of how RE4 took what was a survial horror genre - and made it into a 3rd person shooter while still retaining some horror elements.

The 2D sidescrolling genre is over 30 years old now. People who love these games may be satiated by shovel knight for the time being, but the genre needs something new to be revitalized. Take Limbo for example - it wasn't innovative in terms of gameplay or puzzles, but it added a dark theme that had been absent in sidescrolling platformers before. Something new, something fresh.
>>
>>253306163
>based on megaman
aren't there a shitton of different influences?
>overworld
>pogo-ing like ducktales
>armor and weapon upgrades
etc.
>>
>>253306083
They have influence without a doubt, but influence doesn't equate to relevancy in the present day. Ragtime was influential to several genres today, but nobody is going to pretend it's still relevant.
>>
>>253306119
Once again, relevance isn't determined solely by whether or not the formula has been improved upon. Additionally, your reaction is proving you to be a much bigger faggot than anyone else.
>>
>>253306297
a lot of movies don't offer much in the way of rewatchability either
>>
>>253306297
well if your game is 5 minutes long and you can replay it for a thousand times that doesn't make it a good game.
>>
>>253306158
I'm not moving anything. Relevance =/= influence.
>>
>>253306330
Yeah of course there were other influences, but Megaman is the clearest from the gameplay and boss setup.
>>
>>253305645
>relevancy is not there if later games are better
how fucking stupid are you?
>>
>>253305441
Doom and WC are not relevant today.
Neither of those is even the flagship for popularizing the genre. Even in terms of significance of the franchise, WC2 was more notable than WC. Wolf3d and Dune 2 actually popularized the genres in question, which you probably don't know, because you weren't alive.
>>
>>253306443
But it is the same thing. You can't just say it isn't. Google the definitions of those words. They're quite similar.
>>
>>253306295
It has a community on /v/ and /vr/ because it's a shitty fad, just like this whole 8 bit platformer thing. It has nothing to do with the game actually being relevant, just kiddies picking it up to brag about how "games were so much better back in the day xD"

Unless, of course, you want to explain to me how Doom hasn't been made utterly obsolete by later games. I could always use a laugh.
>>
>>253306491
>pogo-ing
>megaman-like
okay
>having different weapons like castlevania
>having mana like castlevania
>this is somehow like megaman
okay
also
>no infinite projectiles
only thing is
>boss setup
>>
>>253306429
I'm just sayin', it's even if it's a 4 hour/15 dorra experience first run, it has a better value than most 15 hour/60 dorra experiences because it actively encourages replaying, secret-hunting, collectionism, and general fucking around for achievements. Your average person is more likely to get 6-8 hours out of Shovel Knight than they are strictly 4 alone.
>>
How did we get to what retro games are still relevant or not? Christ.

I just wanted to talk about Treasure Knight.
>>
>>253306585
Nice try asshole, but I had all the games you talked about. Yes, WC2 was better, but WC set it up. I even mentioned Wolf3d in my post (did you miss that?) and said I felt Doom was more popular. I knew a hell of a lot more people who played Doom than Wolf3d or Dune growing up.
>>
>>253305645
Obsolete = irrelevant, shitlord.
I keep telling you this and you keep ignoring me. Presumably out of some nagging in the back of your head telling you that you're going to be proven wrong if you try going against it.
>>
>>253306325
But the point of 2D platformers is mostly just for fun and difficulty though. Fun is subjective but for the past 30 years the most successful platformers are just straight to the point with maybe one gimmick or two, no fancy plottwists.

Limbo isn't a bad game, don't get me wrong, but 'atmosphere' isn't really the direction platforms should take.
>>
>>253306735
Damn bro, I just made a simple statement about the gameplay. I didn't think someone would break it down into a powerpoint. If you ask most people they'll say it feels like a Megaman game, it did to me. But other games clearly influenced it. I don't know what to tell you other than that.
>>
>>253306671
>>253306561
Okay then. We're talking about why anyone would still play these games in 2014 if not for nostalgia and shitty nerdcore trends. Given that context, I'm asking why anyone would play these games in 2014 aside from those two reasons or for a history lesson. Not moving goalposts, just clarifying what I thought was obvious before.
>>
>>253306747
>actively encourages replaying, secret-hunting, collectionism, and general fucking around for achievements.
other games do that as well and I got a lot of secrets on my first playthrouhg anyway.
>also achievements making it more replayable
you realize how many games have different achievements to encourage multiple and different playthroughs, right?
>>
So essentially from what I'm reading, this game is a mashup of Ducktales, Megaman, Metroid, Mario 3, Zelda 2 and Castlevania?

Is it worth picking up?
>>
>>253307050
For fun. Super Metroid is a one of a kind game. Going back and playing it is something I do often because it's enjoyable to play both personally and from a gameplay perspective.
>>
>>253306778
go cry about it on tumblr
>>
When is this coming out on Euro 3DS?
>>
>>253307050
Because they're still fun? The same reason anyone plays any games at all, for enjoyment. They can still easily be picked up by little kids of today and enjoyed. My nephew has played some of my older games and loved them despite being a "LOLGRAFIX" KID
>>
>>253307050
why not is the better question, go ahead, answer me that.
>>
>>253307196
Tell me what it has that later Metroidvanias don't, other than nostalgia and "nerd cred".
>>
>>253307161
It's not worth a purchase but it is worth a pirate
>>
>>253307161
Pretty much. And I'd say so, if not just torrent and maybe buy it on sale if you like it. That's what I'm going to do.
>>
>>253307050
Because for fun. Also different levels is a thing as well. The thing that defines most platformers isn't how relevant or new it is, or how many innovations or gimmicks are thrown in, what defines a platformer is usually just the level design.

Good level design exists in almost every gaming era so that's why a lot of old platformers can still be played again without nostalgia goggles.
>>
>>253307326
Atmosphere in spades
Memorable bosses
Great OST

Not that I need to list why Super Metroid is a great game, but to humor you since you're trying so hard
>>
>>253307324
Because there's newer games that have surpassed them in every way that are much better to play.
>>
>>253307396
>implying modern games haven't surpassed older games in level design
>>
>>253307532
So new games make old games obsolete?

It's funny, /v/ pines for oldschool, difficulty based games and shits on this.
>>
>you realize how many games have different achievements to encourage multiple and different playthroughs, right?

Not the anon you're talking to, but I tend to think it's bad design, or a crutch at best: if your game isn't design that people will want to do it by themselves, then it's interesting to do it.

Basically, it's just predation on some people's pathological need for completeness and a lazy way for designers to avoid having to make some way to play the game necessary and/or interesting in themselves.
>>
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>>253295776
>>
>>253307662
Yeah, Bioshock Infinite and Cowadooty 35's straight line maps were a blast!
>>
>>253306941
>the point of 2D platformers is mostly just for fun and difficulty though
Agree mostly
>but 'atmosphere' isn't really the direction platforms should take.
I completely agree.
>with maybe one gimmick or two
My point exactly

I wasn't saying the genre needs to be remade from the ground up - but the unique atmosphere of Limbo, for example, gave an air of freshness to the the game.

SK has nothing, from the overworld, to the gameplay, to the story, that makes it unique or innovative in any way. It's like Abobo's Big Adventure - but that was free - and in my opinion: much cooler.
>>
>>253307069
The vast majority of 15-hour experience games I've played do not offer as much replayability and collectionism as Shovel Knight has.

Yes, there are a lot of games that do that, but they are far outnumbered by games that do not.

>>253307050
The content in the games are different, maybe?
Someone who's a fan of a series or franchise may feel the need to go back and play older games to see where the series came from, or just because they need that [series] fix.

I'd understand if you were talking about Zero Mission and Metroid 1, but Super Metroid is very different compared to other 2D Metroid games and is one of the most well-known to boot. Also, hey, fuck, maybe they find it fun.

A year ago, my friend kept talking about how he heard about some "Doom game" all the time online, and how it was an FPS or something, so I introduced him to zDoom (doom modded to have vertical aiming instead of vertical auto-aim) and he loved the shit out of it and wondered why more games weren't like that, just run in and shoot monsters to save the world without drama.
>>
>>253295776
why does he stick his stomach/hips out like that
i mean seriously what a faggot
also who even uses boomerangs for weapons what is this austria
>>
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>This thread
Does everyone on /v/ have horrible opinions, or is that just the Europeans?
>>
>>253290105

the point of these "retro" pixel art styles in games like this is that its pretty easy to make and doesn't look like shit. if they tried to make this shit with 3d models it would've taken a lot longer, the game would have been more expensive, and it probably still would have ended up looking like shit. not every game that does this is cashing in on nostalgia

i realize the art style isn't the only thing that makes something "retro", but its usually what people harp on most even though it makes a lot of sense
>>
>>253307525
>Atmosphere in spades
>Memorable bosses
>Great OST

And newer Metroidvanias don't have this? The later Castlevania games utterly destroy Super Metroid in all those areas, same with Dark Souls. If it's about playing spaceman, that setting has been done better too.
>>
>>253307662
>Implying I said that

Great modern platformers are rare and in between, but the good modern platformers generally, yes, have better/more differentiating level designs than platforming games. The point of a platformer is level designs though, and most platformers don't have levels that are exactly alike at all, thus giving an incentive to play older platformers/newer platformers just for the different levels.
>>
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>>253289516
Meh. I wish I didn't spend 15 bucks on it. It started off fun, then became tedious and annoying and it was only about 6 hours long. Its not a terrible game, but definitely overrated. I had more fun paying the AVGN game to be honest.
>>
>>253307854
Not that guy but what did Shovel Knight need to innovate when it was trying to replicate old games? Hamfist multiplayer into it?
>>
>>253307326
It has bosses that the other games don't.
It has mechanics that the other games don't.
It has more sequence breaking than other games, even if they are mostly a product of oversights.

It also provides STORY CONTEXT to other games, SO THERE'S THAT.
>>
>>253308015
I'm just saying that by not innovating a single thing, it's contributing to the sorry stagnancy that 2D sidescrollers are in right now
>>
>>253307987
They don't have it like Super Metroid does. There is a reason it's considered one of the best SNES games ever. But you've already made up your mind so have fun
>>
>>253307854
Shovelknight didn't need to innovate though, it was clear from the beginning it was just going to be a loveletter to older games and just stick to a formula, and for being a loveletter game it did pretty great.
>>
>>253307987
Sure, individual elements have been taken and improved upon by other games, but no game has the same exact package of content.
>>
>>253308195
But Shovel Knight is a pretty good game by my account, and there isn't really a 2d platformer market left to innovate for.
>>
>>253307886
>The vast majority of 15-hour experience games I've played do not offer as much replayability and collectionism as Shovel Knight has.
haven't played that many new games apparently
>>
>>253307854
Honestly, yes it's taken bits and pieces from other games that have come out. But it becomes something unique by the very token that no one game has the same selection of content-parts as it does.
>>
>>253290105

I grew up with sidescrollers on snes and I thought Shovel Knight was pretty mediocre. It's got some nice touches, but the music is kind of dumb. Super Star Wars, MMX, Castlevania IV and several other SNES sidescrollers are better.
>>
>>253301491
because /v/
>>
>>253307902
Everyone's arguing different opinions though. Are you just saying that EVERYONE has bad opinions?
>>
What people need to remember is that sidescrollers/platformers aren't really gimmick games. Gimmicky platformers are cool, and are fun when pulled off correctly. The first platformers innovated, and the best platformers after those first ones just expanded on the old ones rather than innovating further.

The best sidescrollers/platformers are the ones with great level design/difficulty curves, which is why I Wanna be the Guy, Super Meat Boy, and so on get a lot of praise. They didn't innovate, they were just fun and well thought out.
>>
>>253291681
You can buy a second chalice where you bought the first chalice for only another 1500 gold. I didn't realize this until I was almost finished with the game.
>>
>>253306967
megaman is the clearest influence to you for some stupid reason, I back up my shit with things that happen in the game, you're just using vague terms and can't clarify more when I ask you to. I think we both know the clearest influence is NOT megaman
and making shit up to make your argument appear stronger is also weak
>If you ask most people they'll say it feels like a Megaman game, it did to me.
>feels
yup, wishy-washy bullshit is always good
>>
>>253308909
Even though there were literally two chalices on screen when you bought one?
>>
>>253307902
>people aren't circlejerking everywhere in this thread
go cry about it on your tumblr
>>
>>253308759
>EVERYONE has bad opinions

that's true though, everyone has bad opinions except for me
>>
>>253309067
>4chan is le internet hate machine
No John, you are the tumblrs.
>>
>>253308909
man, you're pretty stupid
>>
>>253298680
I'd say it is on par with Cave Story. Cave Story was more of it's own thing, less nostalgia, but it also had some faults that made sections of the game very unenjoyable. Shovel Knight is a game I would have played through in one go if I had the time. Even when a passage is hard and you die 10 or more times, you always feel compelled to try again.
>>
>>253309194
>4chan is not le circlejerk
>what is wrong with you
no, john, go to reddit for that
>>
>>253309335
You know you can actually get censored here too, right?
>>
>>253309194
>people are arguin with each other=hate machine
Okay, you delicate flower, who did hurt your feelings here?
>>
>>253309469
Why not try arguing without using insults?
>>
>>253309454
what? people are having a discussion, some of those people don't agree with each other, what's the problem, bitch?
>>
>>253309598
See:
>>253309590
>>
>>253309590
so it's only about the insults then? can't you just ignore that and talk about the points that the other person made?
>>
>>253309724
I actually haven't been apart of the discussion, I just saw people raging for no reason.
>>
>>253303398
I hated his stage, but the music was kinda awesome and his fight was the most fun. And I really think he would be one of the bosses most fun to play as. I guess his achor-hookshot would have changed gameplay too much.
>>
>>253308804
I think this is why I was letdown. I was expecting another super meat boy, something that was fun and challenging. Not some generic sidescroller with agitating level designs.
>>
>>253309845
> I just saw people raging for no reason.
so you're exclusively talking about yourself here right?
>oh no, how can this be???? people are insulting each other on the internet
>please god, make it stop
>>
>>253307817
>what is streamlining

It cut unnecessary bullshit that detracts from what the game is trying to do. Not everyone wants to play an auto aim bullet sponge maze simulator like Doom.

And hey, if you're into different aspects of the genre, there's several games other than CoD that have come out that blow older games out of the water in every way imaginable.
>>
>>253309889
I thought the level design was quite good though, unlike Super Meat Boy which wanted you to play fast to enjoy the level design, taking Shovel Knight at a moderate pace and just exploring the levels made it so good. I played it twice, one time I explored most of the level, and another I just rushed, and it really felt like a different, unenjoyable game when you rush.
>>
>>253307886
>Someone who's a fan of a series or franchise may feel the need to go back and play older games to see where the series came from, or just because they need that [series] fix.

Fair enough. You can't pretend that said games are better than modern games though.
>>
>>253310052
>It cut unnecessary bullshit that detracts from what the game is trying to do. Not everyone wants to play an auto aim bullet sponge maze simulator like Doom.
you're right about that, I personally don't like the key-hunting and being constantly overrun by enemies, but some people like that
>And hey, if you're into different aspects of the genre, there's several games other than CoD that have come out that blow older games out of the water in every way imaginable.
you're right about this, check out singularity or a more recent example would be the new wolfenstein
>>
>>253308073
>It has bosses that the other games don't.

Not in terms of gameplay, mechanics, or even atmosphere.

>It has mechanics that the other games don't

Pretty rare, unless you're talking about extremely unfavorable "mechanics" that have been bred out over time, and even these are pretty hard to find.

>It has more sequence breaking than other games, even if they are mostly a product of oversights.

That's not a good thing.
>>
>>253310248
They can be. NES era aside, the SNES era holds up fairly well to this day as fun and playable games, many of which can be considered to be better overall compared to more modern counterparts.

It may be difficult to understand, but the forward march of progress is not only across a wobbly bridge with planks falling out from under you, but you also happen to lose a few supplies on the way, some of which may have been very important. There's a reason Link to the Past and Super Metroid still get referenced to this day, and it's not just because of nostalgia or nerdcore hipsterism. People start the series with later games, go back, and find that they might like one or two of the older games even more than the newer ones. In many Metroid or Zelda threads you will find people exactly like that.
>>
>>253308425
You can find something pretty damn close, usually with something extra added on. This boils down to preference based on nostalgia.
>>
It's funny when people try to say newer metroid games are objectively better than older metroid games.

They're completely different games, jesus fucking christ.

>Old metroid: 2D sidescrolling platformer
>New metroid: 3D shooter/platformer

The jump between 2D and 3D alone should be obvious enough not to compare them because it's pointless, it's like comparing Super Mario Bros 3 to Super Mario Galaxy 2.
>>
>>253310679
You know that fucker you have to back up into lava?
You know Phantoon?
You know that shitface that grabs you and you have to grapple electricity to harm you and it?

Those don't show up in any other Metroid games, except for arguably Phantoon, who gets an homage in other non-Metroid games sometimes.

>pretty rare
I don't think you understand.

The ability to turn off upgrades you've acquired over time is unique to Super Metroid.
The ability to Charge Bomb, with various other unique bomb effects, is unique to Super Metroid.
The Crystal Flash is unique to Super Metroid.

No other Metroid games have those mechanics.

>that's not a good thing
The oversights? I agree.
Sequence breaking in general? Not so much. It can add a level of challenge, exploration, and replayability to the game.
>>
>>253310817
LttP is completely outdone by OoT and MM. If you're that set on the 2D top down style, later games did this better too.

I don't even know why people still play Super Metroid. It's purely nostalgia. It really has nothing that later Metroidvanias dont.
>>
>>253292297
yeah takes a few minutes to download. It's fun.
>>
>>253311540
You keep bringing up metroidvanias with no examples. What metroidvania does anything better than Super Metroid? SotN?
>>
>>253311540
For the levels. Every platformer is different because of the level design, therefore there is incentive to play Super Metroid, or any platformer.
>>
>>253300269
>he didn't get the feat where you don't spend any gold or get any relics the whole playthrough
>>
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>>253289516
SHOVEL KNIGHT?
MORE LIKE SHOVEL WARE!
>>
>>253310979
I don't exactly have nostalgia for games of that era, considering that I only really started getting into games with flash shit on the Fox Kids website, Doom and Quake, and then N64/PS2.

I still enjoy Shovel Knight. Sure, there are close games, but the point is that the whole package is what can make or break a game for certain people, and to not acknowledge that is foolhardy.

>>253311540
See above.
Also see >>253311419

LttP is only rivaled in the 2D aspect by Minish Cap, and more recently A Link Between Worlds, which is technically 2.5D but that aside, all of these games are not the same. After a certain point in LttP you can start sequence breaking. You can find items out in the field and in caves purely by exploring that may make the game easier or more interesting but are not strictly required. The same can't be said of Minish Cap, and A Link Between Worlds, despite the similarity of overworlds, is a whole different beast altogether.

They all provide completely different gaming experiences.
>>
>>253311782
Other guy here.

I can't answer that question, but there are definitely things in those games that could be improved upon.
>>
>>253311419
Those aren't really mechanics per se, as much as they are features. All those things have counterparts that serve the same purpose in other games, assuming it fits the style and gameplay. Some things just get removed because they're made redundant by later gameplay features and changes.

Take SSB for example. They cut characters like Roy and Dr. Mario in Brawl because they didn't really serve any serious purpose in the game, and nobody really used them anyway because their counterparts were superior.
>>
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>>253312002
>>
>>253311782
Aria of Sorrows (and SotN, and other Castlevanias made in that style), the Dark Souls series. I'd even count the Metroid Prime series.
>>
>>253312152
Features span both content and mechanics, you butt. The ability to charge bombs is a mechanic, that is featured in the game. Please don't start nitpicking words with me.

And yeah, sure, something similar may be done in other Metroidvanias.

But not other Metroids, which is the whole fucking point. We're talking about a series, franchise, not the genre as a whole. You talk about games like people just pick up and play any random one that catches their eye, without a thought with regard to the rest of the universe or the franchise or the setting.
>>
>>253298203
Cocaine is a shitty high if you're buying it just for the entertainment. You need something to do while taking it.

Rather buy weed.
>>
>>253311540
>It's purely nostalgia
You keep fucking saying this and people keep fucking refuting your claim by providing examples of cases where it will not be simply nostalgia.

AND YOU CONTINUE TO FAIL TO ADDRESS THIS.

You are clearly not interested in having an actual debate, only arguing why other people's points are wrong and your opinion is correct.

https://www.youtube.com/watch?v=hpdZwuyEmRk
>>
It's just very fun, and seems like it had a lot more work put into it than most other indie games.
>>
It's an 8/10 game that got shilled hard as fuck.
>>
>>253312421
>Dark Souls
What?

>SotN
So the other highly acclaimed yet outdated game I mentioned? I'd put Super Metroid and SotN pretty close as far as content, fun, ect.

I still don't see your point though.
>>
>>253312550
That's it though. You can make a fun game out of just configuring platforms and putting simple obstacles.
>>
>>253312465
If it's literally about the feature to charge bombs, I'm almost certain that at least one of the Prime games lets you do that.

Although, there really isn't much of a point to it. As far as I can remember, the only thing it really did was let you access certain areas after acquiring it.
>>
This thread is an amazing case study on /v/'s backward attitude toward things that are good for video games.

>videogames are all stupid brown n bloom shooters, enjoy ur tacticool FPS faggots
>EH? Retro game with NES platformer level difficulty. FUCK THAT SHIT
>>
>>253312778
What's wrong with Dark Souls? It's a 3D Metroidvania, in case you're implying it isnt.

And yes, the other popular game you mentioned is an example, but only one. The other examples are still valid, as is SotN.
>>
>>253312764
When are people going to stop misusing 'shill'?
>>
>boss rush on NG+
Holy fuck I need to git gud
>>
>>253312806
That's like complaining about snowflakes not being the same as other snowflakes.
>>
>>253292653
What the hell is happening in that gif?
>>
>>253313324
I'm not a fan of Dark Souls, so I wouldn't know.

At this point, it seems like your only point is that you are right about something(?)
>>
It's an indie game that is also on nintendo platforms, so it's hyped as the second coming of jesus christ in nintendogaf.

That wasn't so hard, OP.
>>
>>253313187
>games are all about difficulty and recreating my nostalgia
>>
>>253313404

Be sure to lift up the dish served after every boss. Yes there are bombs in them, but every other boss you get a roast chicken.
>>
>>253304506
He's someone's deviantArt character. He pledged enough on Kickstarter to be director for a day and that's how he got shoehorned into the game.

It's the same case for Mr Hat, The Baz and Phantom Striker, but they're better fits for the game.
>>
>>253289516
It's a bizarre specimen, a video game with gameplay.
>>
>>253313472
Then we agree that I'm right and old games have been completely outdone by newer games. Good.

And if you like Metroidvanias, then Dark Souls is right up your alley. You'll probably enjoy it much more than the tryhards who play it "for the challenge". It's Metroidvanias brought into full fruition.
>>
>>253313553
Retro games should be, yeah. Especially those that specifically claim they want to play like oldschool action platformers.

But end up being as easy as farmville.
>>
>>253301189
Did a no-buying, no-relic run.
Fun as fuck, I'd recommend it.
>>
I'm just going to throw in my 2 cents on this topic
I played it for about a hour on my friends 3ds

went through 2 levels, King Knight and uhh Underwater Knight
wasnt all that impressed.
>>
>>253303398
Which two knights are we going to get?
I was banking on this guy and Polar Knight.
>>
>>253313925
"Retro games" shouldn't be a thing. It's a stupid nerdcore fad that doesn't do anything other than make a fashion statement.
>>
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>>253289516
>I don't get what the big deal is.
It's actually fun.
Then again one would expect /v/ to not get what the big deal is about fun.
>>
>>253313881
So basically no-one should read LOTR:Fellowship of the Ring because it has nothing that wasn't done better in Return of the King. That somehow any new iterations void what came before?

Then why wasn't Superman 64 better than all those NES games? It was made later, on better hardware, and it had all those predecessors to learn from.
>>
>>253291523
yep, same here
>>
>>253289516
me neither OP
>>
>>253314901
>Then again one would expect /v/ to not get what the big deal is about fun.

I never said anything about it being fun or not fun.
Go project somewhere else.
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