So I've been seeing news articles about BC numbers, and it was originally claimed that 1.5% of an Xbox One user's time was spent on BC. MS could have left it alone and let console war faggotry run its course, but no... They decided they needed to refute the study as having shitty data and trying to defend their BC numbers. Well, now they made the mistake of having Mike Nichols report the numbers. Of course they report big numbers to make it sound impressive, but lets break it down.
They say that a bit over 508m hours of BC games have been played. So lets assume there are 30m Xbox One users. That means each user has averaged 16.93 hours total. In the 19 months BC has been out, that would average 53.47 minutes a month, or about 12.34 minutes a week. If that is 1.5%, then that means each person averages 13.71 hours a week on their Xbox One between shit like playing games and watching shit on Netflix. Is it so hard to believe that people spend an average of at least 14 hours using their Xbox One each week? Hell, 2 hours of Netflix/Games a day covers that... If anything the 1.5% seems like it is highballing the shit out of BC usage.
Now that I've had my fun pointing out how idiotic MS is, it is time to cut down to business. Who here thinks BC is pointless? It is a feature that certain people want, even if it is mostly ignored by the masses. Do you have any features you use on your console/PC other than playing games? Do you browse the internet, send messages to friends, or so on? If those features you use were ignored by the masses, would you want them removed from your console/PC?
TLDR
Shut the fuck up Sony faggot, article is wrong, Microsoft is right.
>>379470309
>Who here thinks BC is pointless?
Only neofaggots would think that. "Based Sony with rentals and $15 ps2 games!"
SL round 2.
post your avatars, the more degenerate the better
>>379470231
Hasn't been the same since vg died.
Any other okay hangouts?
>>379470475
One of the things I want is sub-link sets. So you don't have to control each part of a mesh with a script to rotate it, for instance. I imagine its like you say though and falls on deaf ears - they won't care until their cash flow starts to dwindle.
does /v/ listen to any gaming podcasts?
pic related is pretty god tier
i know more about videogames that these 4 nufaggots put together. why would I ?
>>379469431
Don't be mean to my elder god tier fweends :(
I used to listen to Beyond and Rebel Fm, but I haven't for about two years.
>>379469431
Mr.coolguy over here.
Is he right?
>>379468290
no, not every child has a switch, more children are likely to have a 3ds than a switch.
It'll happen eventually, probably next year.
>>379468508
plus if a 3ds is busted it's cheaper for a new one than buying a new switch, which also has an issue of being sold out all the time.
In a 2013 interview with IGN, when asked about the future of F-Zero, Miyamoto had this to say:
>I certainly understand that people want a new F-Zero game. I think where I struggle is that I don't really have a good idea for what's new that we could bring to F-Zero that would really turn it into a great game again. Certainly I can see how people looking at Mario Kart 8 could see, through the anti-gravity, a connection to F-Zero. But I don't know, at this point, what direction we could go in with a new F-Zero.
Does this make sense? Is Nintendo right for not wanting to bring back F-Zero until they figure out how to evolve it, instead of just releasing a new game that plays exactly like the old ones?
>>379467947
> Comparing F-Zero with Mario Kart because "lol antigravity"
Miyamoto truly understands videogames.
But I just want new GX. I don't need a new gameplay element and god knows what soft of fucking idiocy Nintendo would try to shove into F-Zero at this point. New tracks and pretty graphics, that's all I want.
>>379467947
My understanding of Miyamoto's thinking is that anything not-Mario has to something different to justify its existence, but unique elements in Mario itself are to be bludgeoned until dead. Nothing he says makes sense these days.
First time readers welcome. Come and experience one of /v/'s best pastimes
here we go
>>378899502
dis gun be gud
that time already?
GOTTA GET BACK
BACK TO THE PASTDoodly doodilu doodly doop
https://www.youtube.com/watch?v=ecffZBdhAUU
https://www.youtube.com/watch?v=s5RFlox1Jao
https://www.youtube.com/watch?v=Sr57Je1fVvM
PEGGLE TWO!
https://www.youtube.com/watch?v=f6OCnvvkSLM
You can't post this I have
What went wrong?
F2P
>>379466347
Game advertised itself like a weird Suda game with style with Uncle Death, turned out to be an extremely grindy F2P with bland levels and enemies (except the Carnival level best soundtrack).
>>379466347
Did anyone ever make it to the top?
Benjamin Plich was the lead designer on Assassin's Creed: Unity and For Honor, and is currently employed as lead game designer at Montreal's Reflector Entertainment.
>Breath of the Wild showed something most designers already know, but which is hard to achieve... [these games are] evolving from classic open worlds to an open-game model - open progression following each player's intrinsic motivations, adaptive challenge curve and economy, open narrative structures, and so on.
Damien Monnier served as senior designer on The Witcher 3 at CD Projekt RED
>Breath of the Wild has managed to bring classic open world mechanics together while not relying on them to guide the player through its world. You go and explore it because you wonder what's out there, not because a loot icon tells you to.
>My expectations, and I mean for me as a Zelda fan, have changed for sure - they've raised the bar when it comes to world crafting and this sense of total immersion I get when I play it. While its world includes classic open-world activities, collectibles and loot-filled mobs, it definitely doesn't feel overloaded and allows the focus be on the exploration. You want to explore this land whether or not you are on a quest, or being tasked to collect/gather something. You know, If you were to remove all NPCs, quests and mobs, I would still take pleasure in exploring that beautiful world.
>>379465484
Delete this!
It's an amazing open world, probably the greatest ever made.
Fuck shrines though, give me dungeons back.
>>379466873
Why do we have stupid fucking posts like this
>he doesn't main Don Patch
Explain yourselves
>>378898714
Because I main Yusuke and Kenshin.
>>378899332
Good taste
But I like HxH more
>>378898714
Why did this never get another sequel?
Super Mario 64
>>379465007
>no ugly filtered textures, just clean pixel goodness
This is sexy to me.
SUCK THIS COOOOOOOCK CLEAAAAAAAN
>>379465007
IM A SCATMAN
I can't think of a single game with kisses.
The sims
>>378897767
Super Mario 64
>>378897767
if your life was a game we'd still not have a game with kisses.
https://twitter.com/abigbat/status/870679419710447616
Did this guy just leak Soul Reaver/Blood Omen?
>>379464781
I thought Dyack was a lying prick?
please god no, squenix has ruined enough games do not fucking ruin LOK and leave it the fuck alone
So I've been to LACC recently to do some setup work on E3 (not gonna say what) so there are some things I can tell y'all about Nintendo's showfloor. Sorry no pics cause 1. I was busy 2. Didn't want to get into trouble on the day itself but now that I'm done and I can take advantage of the internet mask of anonymity thought I might as well have some fun. Many people won't believe me (partly because I have a feeling that Ninty fanboys are going to be pretty disappointed about this... denial and all that) but fuck it
First things first not everything was set up so maybe there will be more stuff but I really doubt there's anything major left. And again this is the showfloor so this may not be all they talk about during their direct but it's a safe bet
First things first, no Metroid, Animal Crossing, Pikmin 4 (although Hey Pikmin is there), Smash Bros, F-Zero (to any fool who still belived nintendo is making more of these), Pokemon Stars. All of these do not exist on the showfloor. Ninty fans hoping for these (and from what I know there are a lot) will be disappointed so don't say you weren't warned
Mario Odyssey is the main highlight as expected. There's statues of Mario holding his sentient cap, the Hat flying machine, Bowser in his pimp costume. Nothing we haven't seen before. The booth is decorated to look like New Donk City and there are like 20+ monitors set up there for the public to play. I didn't get to of course, the switches were not set up there yet. There is a video feed, though, and there is new stuff shown:
1. Mushroom Kingdom appears to be a playable level. Probably the intro level. Other new levels shown are a Haunted Mansion of sorts as well as a sky level with towers
2. Old powerups -- fire flower, starman, propeller hat, cloud hat return, though the powerups themselves are not seen. I suspect they are tied to the Crazy Cap store and the sentient hat this time instead of pickups.
Will continue posting below since I'm hitting the word limit
So basically, you've seen Mario decorations and nothing else, and you want us to believe that rules out every other game.
Good try, but you got nothing on that tomoko-chan showfloor leaker from last year.
3. New powerup that seems to give Mario electricity powers exists
4. More footage of existing levels are also shown, but I don't remember anything too interesting.
Moving on to other booths
ARMS gets a booth as expected. Nothing exciting
Splatoon 2 gets a booth. There is a video feed there too. I haven't played the first one so I can;t really tell if there's anything new. A level with lots of slopes resembling an indoor skate park is shown and there's also a level with floating platforms in like a swimming pool or something.
Mario and Rabbids Kingdom Battle gets a booth as well. Pretty much what you have seen. Not sure if this has been leaked yet but the player character appears to be a UFO rabbit of sorts commanding the characters around.
Fire Emblem Warriors gets a booth. The mage (Tharja?) from Awakening is playable, as are Marth and Camilla (these are the ones recognised. There are more but I don't think I've ever seen them before)
Pokken Tournament gets a booth
Xenoblade 2 gets a booth. Nothing very interesting, desu, looks like the first one with an anime skin. No idea what the story is,, but the rolling grassy fantasy areas are there alright
Okay now some new switch stuff
Tokyo Mirage Sessions #FE is getting a port. This surprised me since it's supposed to have sold like ass in Japan. Maybe they're trying to escape the wii u's low userbase. No more wii u ports iirc
Pilotwings + Waverace is a new game... set on wuhu island from what I can see and resembles the 3ds pilotwings and wii sports resort jetskiing. Nothing too big, nothing anyone asked for, but it looks pretty fun for casual play
Square Enix's octopath traveller is there, and I've nothing to say about it because it was only half set up.
Sonic Mania and Forces have booths. There is a new level in Mania that is shown off, reminds me of sky sanctuary but I don't think it is. Forces is, well, forces and I didn't see anything new there. The public will prob get to try the C.C. (tbc below)
>>379465018
wait. I need time to type this out and posts have a word limit
social link start
>y shud i study whats the point
social link end
>im gonna study more
and you fags gave yukiko shit for the same thing
>>379464339
Her SLink is widely considered to be one of the worst in the game, but she has so much presence in the main story that it doesn't matter to Makotofags.
There's a different between studying for others and studying for yourself
>>379464339
yeah well yukiko doesnt have the birthing hips and ass she has