*WINS EVO*
first lol
r/kappa must die.
Still don't get why Nin is going to drop Steve. Top 5 in the game is easily:
>Ling
>Hworang
>Steve
>Dragunov
>DJ
Finals incoming
STEVE
>>384168865
ISgood
>>384168773
God dammn this game is boring to watch.
Hopefully it's better to play
Part 2
CDPR confirmed these classes
http://cyberpunk.wikia.com/wiki/Category:Roles
Well, which one /v/?
https://gamerant.com/cyberpunk-2077-classes-020/
WHICH ONE ?
last thread was cancerous and full of shitposts
also everybody knows that Fixer is god tier class
Very curious as to how Medias will play.
I like the world, it has some fun ideas, and it looks incredibly prettyon my 4K OLED in HDR, but it just can't hold my attention.
Also the combat isn't very fun.
it's still better than garbage liek zelda made for toddlers
>>384168190
Combat was fun but the spear was in desperate need of more than just two moves.
>>384168331
What if both of them are good?
When will VR become something more substantial than rail shooters and tangled wires on the floor?
When the hardware necessary for total immersion becomes cheap enough for the masses. The biggest hurdle is movement, which could be overcome with omnidirectional treadmills, but those are ridiculously expensive and there's not much software that takes advantage of it yet. And that's not even taking into account that you need a pretty beefy PC to properly run an OR/Vive, which means the pricetag on the experience is still prohibitively high.
tl;dr It's going to remain the domain of early adopting enthusiasts for the foreseeable future.
Are there any existing or upcoming games (beyond Elder Scrolls 6, in which I'm told "colony" building will be a big part, as you play an Imperial sent to a new continent to establish an imperial stronghold) that do Settlement building better than Fallout 4? I tried Dragon Quest Builders and while I like the game and some nostalgia kicks in, it is limited in scope and feels too Minecraft-y.
Any help would be much appreciated! Meanwhile, lets talk about FO4 a settlements and what colonies you'll build in ES6.
>>384168127
>(beyond Elder Scrolls 6, in which I'm told "colony" building will be a big part, as you play an Imperial sent to a new continent to establish an imperial stronghold)
I know you're bullshitting, but if this actually happened I would literally hire an assassin to kill Todd. Don't even care if it was traced back to me, the time in prison having my ass split would be worth it.
>>384168482
Why not just kill him yourself?
>>384168482
Don't blame Todd. Stinky Pete is the madman behind the downfall of Bethesda
How the hell can they be stopped now?
you now remember irate gamer NEO
https://www.youtube.com/watch?v=P6xdTGyrU_c&list=PL466C7C320EB85BDD&index=8
Did he find any ghosts yet
I prefer IG over AVGN
anyone want to play drawful with me?
go to jackbox.tv
room is XCJW
>>384167825
how are we supposed to play without a stream baka
>>384167825
If there is a stream to go along with it, then hell yeah.
I justgot out of boot camp
has star citizen made any progress or is it still a tech demo?
>boot camp
so you're a marine?
>>384167650
It's still a scam.
>>384168250
yep, checking into MCT on the 25th
If you invade here, you're a faggot. Hands down. I cannot tell you the number of Invaders I've killed here. Whether hand to hand, or simply using a seed to turn the archers on you. I've come to this area on various different characters, and been invaded before I can even light that area's bonfire because people are queued up with their red eye orb.
Why the hell is this area so popular to invade in. Is it because most people panic and don't take the low road to reach the giant? Thus assuring and easy win? All it does is add time to me being in the area as most invaders absolutely rely on those archers.
Because everywhere else, invaders get 4v1ed. Have you ever played this game?
>>384167736
Of course. I have 100% achievements for steam version. So I'm used to invading as a moundmaker/red phantom. Honestly the gang bang invasions are the most fun anyway. 1v1 gets boring unless the environment you're in is diverse, or you're actually fighting someone who knows how to play.
A high strength with ultra weapon will fuck up gank squads.
Okay, listen, I need some suggestions.
Everyone knows this game is just boring, whether you play it with friends or not. What i wanna do is, change the game around so you can play it alone, Dark Souls style. The problem is, I don't see a way to change the raid and dungeon NPC's around so that every class has the relatively same difficulty facing them.
Tweak the instance for mages, a paladin would just go inside and faceroll with bubble and healing.
Please, I need some ideas.
>>384167140
lower paladins damage output (by alot) along with most of melee, give ranged more options for crowd control/slowing/kiting.
>>384167745
Adding to that though, it would make the game very boring. Look at dark souls, a pure archery character doesn't work. Even a sorcerer most of the time can't just go around using their nuke spell constantly and have to enchant a weapon.
>>384167895
eh, i thought of editing all the items (give cloth items more armor and such)
but that would take a huge amount of work
What went so right?
>>384166945
How, that would require a new megaman game.
Bass.EXE always had the coolest design. No wait, that's a lie. Elecman.EXE had the best design.
GTA San Andreas, 2004 (13 years ago), still has the best car handling than 99% of open world games released until this day... What is going f on?
>>384166919
>fact
>opinion
>faggot op