>game 1 is 10/10
>game 2 is twice as good
>>385102601
>game 2 is 20/10
nani?
How did she survive in Novigrad?
magic
>>385111072
You know how.
>>385111072
>ywn fuck triss
>A month after release...
>Switch owners sweep it under the rug, pretend it doesn't exist, and move on to Spla2n.
What happens, /v/? Isn't it supposed to revolutionize FG genre, emerge as the latest hottest e-sport, and become the next Splatoon?
>>385102595
Pathetic
It IS the next splatoon. Dont you remember how splatoon started with less then average content as well?
Theres not much to talk about. Its a fun game but no reason to have veekends with it.
>>385102595
>New game came out for the system so they HAVE to stop playing the old ones
(You)
>creates a new character
>bosmer archer
>altmer mage
>orc warrior
>not playing a bosmer barbarian with a Napoleon complex
>>385102431
>plays Bethesda games
>not playing as a breton
Gamers of /v/.
Are you even trying?
Is there a bigger jobber in fighting games?
Yeah, my cock jobbing to her feet
>>385102539
any pics saved?
>>385102607
Nah not on me, sorry!
ITT: Things that would not fly in modern games
>>385110051
video games
>>385110051
STALKER world (no women or niggers)
>>385110080
Video games don't have to be games, just because a compound phrase has a word in it doesn't mean that word applies. That's a pretty basic concept of language, and a readily apparent one at that.
Recommend me some to edit OR post your own
I got tons of these
Just played REmake after only playing the shooter RE games and my GOD what a game. First it took a long while to get used to the controls because I had never played anything like that before but once I did it was amazing the atmosphere was so good, just the sound of your footsteps, the camera angle changes really did make it feel cinematic in a sense. I haven't been impressed with a game this much in a long time.
Also Resident Evil thread.
Definitely the best RE of the serious, OP.
>>385101947
Definitely the best RE of the serious, OP.
>RE2
>RE2
pick one
mfw retarded Capcom fanboys think RE2 or RE3 remakes will be as good as REMakehttp://archiveofourown.org/works/7794544http://archiveofourown.org/works/7794475
Halt, citizen. Tell me what you thought about Dreamfall Chapters. Answer the question or you will be detained.
YOU AIN'T GETTIN' NOTHIN' OUTTA ME
FUCKIN' PIGS
ARGUMENT ARMY HERE
NOT AN ARGUMENT
>>385102030
Your noncompliance has been logged and you have been put into the EYE Watchlist.
Stay off /v/, it's for your own protection.
Did you cry again /v/?Don't enter this thread if you haven't played P3
>>385110045
Aigis ruined P3.
>>385110045
Never played whatever faggot shit you posted, entering your faggot shit thread anyways. Fuck you.
>>385110286
yeah i agree fuuka blows her out of the water
What are some of the greatest game journalism/critic breakdowns of all time?
Hard mode:no gamergate
How/Where do I get shit without steam's workshop
>>385101619
What is this even? Is this capable of making actually good wallpapers or is this just a meme?
>>385101619
Google second result for me.
>>385101619
its 4 bucks, jesus christ anon
This game is fucking great
Recommend me similar
>>385101579
the sequel
>>385102525
This
>>385102525
>>385102631
These.
Can someone explain to me what they found so good about the gameplay of nuDoom? I've replayed it thrice, twice on Nightmare, in an effort to understand the game, that maybe there's some hidden genius underneath which I've not yet fully understood, but whenever I play the game my mind goes on auto-pilot and enters a vegetative state where the things happening on screen are rarely challenging enough to warrant actually shifting my tactics, but lethal enough to exercise some degree of carefulness.
I've looked all over the internet for in depth analyses for the game design brilliance everyone must've been experiencing, yet most articles and videos I could find were brief synopses of the game itself with an additional 'I liked it' tacked on top, or deeper insights on aspects such as the soundtrack or the state of reboots which aren't subjects I particularly cared about.
Was everyone really that fucking starved for a first-person shooter about bloody carnage not hampered by realism, role-playing game elements, and procedural generation that they were willing to gobble up anything?
I don't think it's a bad game and it's certainly a step in the right direction, but at the same time I also find it to be a good example of what not to do in a FPS and how to learn from it, yet most people seem to gloss over the latter. Please tell me, what makes this game so good?
>>385109767
The original DOOM games were extremely simple run and gun games which don't take any skill or thought.
New DOOM gives a modern version of this. That's literally all it is. There's nothing overly special about it, you like it or you don't. Personally, I enjoyed it. But not enough to play through it more than twice. I prefer games with more depth to them.
>>385109767
>Can someone explain to me what they found so good about the gameplay of nuDoom?
Everything
If you didn't like it, that's fine, you don't have to like everything
>>385109767
There is nothing good about nuDuum. It's all just fake hype, created by aggressive guerrilla and open marketing of the Zenimax, which went to the degree of sending real deal C&D threats to Hiro last year, forcing him to block posting of certain D4 related pictures and Webms that worked as negative criticism towards the gaem.
It's not a "Doom game". It's not a "throwback to 90s shooters". It's a goddamn modern, console-oriented AAA shooter, merely (poorly) masquerading as Doom.
There's so much pure bullshit, that I find it shocking that people even dare to claim that this shit is somehow "good" :
>Full of cinematic shit, including cinematics.
>guns suck, unless you upgrade
>barely can hold any ammo, unless you level-up
>armor is literally a 2nd HP bar
>Checkpoints.
>maps are linear pipes connecting obligatory combat arenas you get locked into.
>glory kills are borderline mandatory, as you gain very little ammo and HP otherwise
>Chainsaw is a literal 1-hit kill tool, that also refills your ammo
>platforming sections.
>you get around half-a dozen enemies on screen at once, at best. No Pinkie packs.
>rune challenges are just annoying filler.
>everything glows.
>some fucking robo guy literally handholds you through the game, via radio.
>no mods, and the Snapmap is literally just all about connecting handful of pre-made rooms together, with strict enemy limit.
>only 4 players max in Snapmaps.
>MP is Gaylo-tier shit.
>Spider is the last boss, and is not hitscan anymore either.
>bosses have HP bars
>ending was literally a slap to face + "lol, look forward to teh sequel, goy!"
>>385109985
>The original DOOM games were extremely simple run and gun games which don't take any skill or thought.
Spoken like a pure GenZ faggot who has never played original Doom games, or its clones.
The amount of depth, fast paced tactics, and attention to balance in gameplay totally tower over every other shooter released in past few years.