>Christmas 2001 is coming
>"ALL RIGHT SON! YOU CAN CHOOSE ONE OF THESE AND TWO GAMES, WHAT DO YOU WANT?"
>>387212616
Xbox please, i'll just emulate the other consoles 10 years from now :^)
>>387212616
Dreamcast for its long life cycle! I'll take Sonic and Crazy Taxi!
>>387212616
PS2. MGS2 and Silent Hill 2.
Gotta love those 2's
......I actually liked it.
Am I still allowed here?
>>387265525
it suffers horribly from being rushed but it has it's moments. Would have loved if the whole ''set in one city over the course of years'' theme was fully expanded upon but unlike origins which had 6 years or so development this had like 18 months.
>>387265525
It's better than Inquisition, especially with DLCs, so yeah.
>>387265525
I think it's miles better than Inquisition. For all the flaws it had I still remember some of the quests and liked some of the characters.
UNATCO?
>>387265387
A bomb?!
Oh yes
F
E
M
A P P O I N T M E N T S
The console industry should be between MS, Apple and Google.
there was a second xbox slim?
>>387265448
360 slim*
in 20-30 years this will be our new big 3
TAKE YOUR DAMN CLOTHES OFF
No.
Oh shit!
What a pervert!
ITT; we write a letter to Gaben one word at a time.
I'll start, Dear
Satan
Release
Hows that game coming along anons? I now have a proof of concept.
>premise
You play as an initiate into whats essentially the Legion of Doom, with your own customizable character, of which you pick your own origin story, race, background, and class. Your main goal is to take on jobs (sidequests) and try to defeat the hero league opposing you. Your character, based on dialogue options, be various shades of campy or serious, with the world changing in correspondance.
>Gameplay
The gameplay is reminiscent of old CRPGS like Fallout and Pillars of Eternity. The main goal will try to make this interesting, but the writing should be the main draw.
How does it sound? What should I add or change?
>Everything
So its a game with dialog trees, but the dialog trees that change based on character generation?
It sounds like a game that would take literally decades to make. You would need to write more lines of text than the equivalent of 3 novels
>>387265382
let me make a correction. Some scenes and certain character motivations and such will change based on such. For example, if you are a big enough bastard, the world will become grittier, more in line with comics of the more modern era. However, if you are campier, sort of like the 1950s Joker, the world becomes a bit cheerier and the heroes more silly, seeing that you arent going on mass murder sprees and just robbing banks or trying to do other stuff like that.
>>387265814
So how are you going to do this without making 3-4 different versions of FUCKING EVERYTHING.
This is Zero, he's going to sleep for 102 Years starting today. Say something nice to him.
I really liked MMZ
>>387264914
He has green orb boobies
>>387264914
I didn't need your help against Vava you ginger bitch.
>Surely my DEX character will be able to block this weapon and riposte for the kill!
>>387264881
that's the most retarded weapon design i've ever seen. the hammer side is too big and heavy compared to the spike side making the weapon ridiculously unbalanced.
>>387264881
can't believe the mods deleted the last thread. /v/ really needs new mods that aren't against fun
>>387265079
/tv/ belongs in /tv/, no exceptions
Why can't From recreate the atmosphere and feel of Dark Souls 1? You still remember the first time you play Dark Souls, right?
>>387264637
Yeah I do
I want to go backLook skyward
Sequels are stifling their creativity. DeS, DaS, and Bloodborne were each far more interesting than DaS2 and DaS3. A new setting would be for the best. It also doesn't help that DaS has arguably the least interesting world and lore of the three.
>>387264637
This,
I'm playing Bloodborne for the first time right now and it has a much more interesting lore than Dark Souls and you are interested to find out everything about this world and all the strange things happening in there. Dark Souls was amazing and had an amazing world design too, but i think most of the players just wanted to finish the game for this feeling of success after beating the game and all the bosses. But in Bloodborne you're not only running from boss to boss, you're trying to find out as much as possible and the characters and those window-dialogues but also the enemys and the items are creating a far more interesting and amazing lore than in DaS.
Are you excited about the upcoming first person horror game Scorn?
I've never heard about this until now. Gimme some info
>upcoming
So in a few years?
It's been a sponsor on hte EZA podcast for more than year now
is it ever coming out? It's been like what, year or two since reveal?
>>387264971
there's very little info avaiable, but plenty of fancy teasers. Clearly inspired by H.R. Gieger.
I hate to say it, but i agree with Polygon/Arthur Gies. i been playing Mania all day since 12 o clock. and it feels like The Force Awakens of Sonic Games at best.
hi arin
Fuck off, Gies.
>>387264408
>no mention of said problems, rather than a simple "it's bad because it's bad, lol"
>"I agree with him"
if you are simple-minded/retarded/a millenial
Sonic
>>387210842
Boom
was never good.
can't wait
Is this accurate?
>>387264028
Kinda.
https://archive.is/gvPDo
>>387264028
Pretty true desu
>>387264876
he's not wrong, modders should be paid for their work, some are talented as fuck, but the people who should be paying them are the games authors. Bethesda should be hiring the UESP team and people who made SKYSE and paying them for fixing their broken ass games.
Modders deserve to be paid for their art but on their own terms, like a nexus page patreon.
what the fuck went wrong?
No marketing, ugly artstyle
>>387263983
>no multiplayer
not suprised