To connect: Open BYOND, click the gear in the upper right. Click "Open Location" and paste in the IP above. Click "Ok". Welcome to d20Station, a rule light, low moderation server filled with custom content.
>ADMINS WHERE IS D20 WIKI I DON'T KNOW HOW TO DO ANYTHING!
wiki located at >http://robustvinyl.com/ss13/wiki/ Currently sorely in need of content.
>What the fuck is Space Station 13
A top down atmospherics simulator with a "whodunit" on top. Survive in the station and do your department's job, while fixing the problems that the antagonists cause.
>How the fuck do I play this game? I keep hitting myself with things.
Use OOC and ask someone for help on how to play. People will almost always help you get a grip of the game if you're polite about it, just don't reveal too much in-round information in OOC.
>Hey /tg/ station I...
are a separate entity from /tg/ station, we just host our threads on /tg/ as the server was made by fa/tg/uys for elegan/tg/entlemen. We occasionally run Dorfstation mode, a roundtype where the crew must build up from a bare-bones station. Dorf will be run less often then usual, probably on the first and/or last of every month now. Dorf is ran on a separate server, found at byond://184.108.40.206:28020
>How is this station different from [station]?
Our changelog is recorded at http://d20station.ddns.net/changelo g.html, and we try to keep it up to date as much as posible. The changelog has been cleaned up to show changes starting from the base code of the /nt/ branch. Code branch from NT (also named d20Station) is updated a few times every week with fixes and new content. If you have a bug, contact an admin in-game or on the thread to report it. Note: This is NOT SS13 general.
>>44937784 being a captain is about doing things reliably that the normal crew can't generally speaking if you try to elevate yourself above the crew because you're a head/sec role they'll not like you for it. This is why I usually don't wear the red security uniform and shed the HoS coat so I can level with the commoners.
>>44937887 I think the last time I had a good round as captain was the time I assigned engineering to built me a private bathroom on the bridge (pre-captain office existing) it basically resulted in most of cargo maint being turned into a poop jettisoning disposal machine and the bridge being blocked off with vending machines so I couldnt get out while the crew partied and neglected their duties.
that was a good round.
I really wish more people would play captain and security so people wouldn't feel like its the norm to have stolen full access and believe it's an ok thing to rush the bridge 2 minutes into the round
>>44937887 I always find it funny when people try to pull rank as an excuse or a reason for something, because they're almost always new. >Doesn't matter, I am the CMO, I rank higher above all of you, so you do what I say >Yes I only just joined but you are in my department I am the CE I don't give a shit if you were setting up the engine I am going to murder you >What do you mean admin I am captain this is my station and my crew no one will care if I murder a handful or two of them
>>44938023 I tend to smack people upside the head when they tell me, but a number of people have told me that at this point they just have an automatic distrust of heads, because they often join up and try to take control without caring what the situation was before, or just join in to grief. Doesn't help that this keeps happening, as well as players joining up as heads just to easily explore the station because they're new. >HOS joins up, asks what LEERP is >Learning that this is in fact not an actual HRP server, they bid their farewell and disconnect
>>44938023 >I really wish more people would play captain and security I get the feeling most people avoid sec because there's a big of a unspoken thing that officers are fun sponges when they do their job right and get lynched for the slightest mistake.
>>44939929 It looks like shit because this is several years of different ammateur artists all doing different things from different perspectives. >>44939987 Well if you'll make something to show us your skill I'll var-edit it into the round and see how it looks and then we'll go from there.
>>44938023 So far I've played sec once and it was...something all right, although that was mostly stemming from Emiko wanting sec to have living prisoners for once escalating into something I still feel kinda bad about.
>>44940080 pAIs are great for large servers with no respawn since it lets people have a chance at interacting with the game again. On a server with respawns you can just come back in the game as a person with hands instead of needing to be carried around by someone.
there's very rarely a ss13 related thread on /tg/, sometimes /v/ has them but luckily a lot of the people on /v/ only talk about /tg/ and /vg/'s servers >>44939987 countless spriters doing countless different things which is why a lot of perspectives on objects are skewed like chairs and walls if you think you can make good sprites you can talk to someone (read: probably emiko/chowder mcauthror) in the game and they can either hit you up on steam or you can just talk it out ooc
>>44940148 I rarely use pAI as a mid-round semi-respawn. I actually just love playing as one. I love playing Cyborgs and the such, but I never end up doing much interaction because I'm generally fucking off, using the logic that we aren't forced to follow our laws like an AI is (since we aren't restricted to following those laws at risk of ban, the risk for not following coded laws is roboticists blowing us), and end up just doing my own thing, but as a pAI I am generally forced around somebody, which means I don't have to actually approach people and hope they aren't psychos who will toolbox me to death for suspicion I'm a traitor trying to lure them out for murderous alone time.
...and now I have the idea of a character who decided to rid themselves completely of that squishy body for the far superior metal one... but is pretty much a glorified assistant otherwise.
No clue why other people don't play them as they are: people with robot bodies. They always play them as soulless machines.
Then again, on this logic, you could also ignore the AI when it is Malf, but that would be badwrongfun and get you banned, likely.
> but I never end up doing much interaction because I'm generally fucking off, using the logic that we aren't forced to follow our laws like an AI is (since we aren't restricted to following those laws at risk of ban, the risk for not following coded laws is roboticists blowing us)
Not sure where you got that impression friend, but if you're playing a silicon you'd better be following your laws regardless of whether you're an AI or a borg. By all means have a personality, but saying "I have a human brain therefore my laws don't apply" won't go down well.
tuypos guide to captain on d20 and also some of it may help with other stations
>pretend not to see the autolathe in science the first time you go in there but tell science you they better hope you dont see it on your next walkthrough >if theres a bartender have at least 1 drink at the bar it makes you seem more human even if the bartender is the only one to know >ask for a drink with a certain ingredient rather then a specific drink it shows the bartender that you think he knows what he is doing >pizza is a great motivator (on goon a pay rise is an even better motivator) >if you latejoin nobody is going to return your fancy recharging gun to you but you do have a good chance of getting your spare back >still ask for the gun though >dont push the spare issue to much and the gun issue even less people will think your power hungry otherwise >if lee is being shitcurity stand up to him no matter what it takes >never let lee near sec barricades >dont even try to round up all the guns after you distribute them for a carp attack or something i learnt this one after a lot of time in both sec and the captains chair all you will do is make people hate you
basicly people dont want to respect you and your authority you have to balance making them like you with making them act like decent spacemen the pizza one works on any server though.
>>44946064 >if lee is being shitcurity stand up to him no matter what it takes >never let lee near sec barricades local hero overthrows tyranical bully for setting up barricades in sec maint station saved just kidding i'd ask you to kill yourself but i did that for you when you where captain because you are shit
>>44946271 nah i was half way through putting a barricade in secs maint door and cargo flap when in walks captain shithead who yelled "t-that could be a f-fire hazard!" he proceeded to be a total dipshit the entire round ending up in a manhunt which started because i hurt his feelings for backtalking him after enduring a round of him doing nothing but bitching and he got his shit kicked in surely you saw the thred or two in which we argued? he is only bringing it up again because he knows i cant handle the bantz
>>44946064 Who hands out guns for carp? Spiders, sure, but carp? Also I don't see how going out to get your spare and gun back are shitty. They're both high value items that explicitly belong to the captain and are dangerous for anyone of nefarious allegiance to have. Especially since theres like a 90% chance the person with those things is Rusty.
So.. If you shoot a syringe filled with aluminum into a beaker filled with plasma and sulphuric acid will the syringe inject into the mixture and create a napalm explosion? Or will it just tink off and fall on the ground.
>>44946421 sorry im currently learning how to bantz i cannot adequately reply to this post at this time thank you for your cooperation besides im sure he will give you a totally accurate not biased point of view after all im sure he had a perfectly good explanation for being a giant fucking retard i also never start shit people just whine when they shittalk and it doesn't go their way
>>44945023 science is overpowered as shit though leave science alone for 30 minutes and if they have the mindset they'll have a very high advantage over you in terms of brute strength as well as logistical if they decide to make machines >>44946481 syringes are for real human beans you can potentially force your target to ingest a plasma/sulfuric acid pill and then shoot them with an aluminium filled syringe from a distance to cause the reaction through >>44946064 here's a better guide >don't stick your face in another department's buisiness unless they have no staff and need you to do their job or they're being dangerous to the station/its crew (retard engineers setting up a sing and clearly having no clue on how to do it right, cargo ordering tons of weapons for their own use, science getting dangerous with xeno/combat mechs, service personnel murdering people) >don't be overbearing when you interact with crew >if you notice your spare or equipment is missing don't make a scene about it, use the scanner to see if you can pin down who did it without saying anything, and if not you'll probably find it on someone later when you search them. You didn't need your spare, hardsuit, or recharging shitter cannon anyways. You already have all access to guns and space suits. >help crew where-ever possible, making an ally in a crew member may be as easy as bringing the botanist some tools to move his trays around or helping the bartender redecorate
>>44947178 Why don't you just remove the unfixable parts of science then? I only hear terrible things about xenobio, and all the fucking weapons R&D can make. Also reverting the robotics fab back to it's old one tile icon when? The current one looks like ass and has no reason being two tiles long and it just makes things look terrible.
>>44947178 What i want to know is there a way for me to shoot like a drop of some chemical to a beaker a few blocks away? Also did not think huemenz could be used for remote chemical creation. But Im thiking along the lines of how do I make napalm from far away without consuming my office in flames.
>>44947775 A) we're not going to remove science in its entirety B) science isn't 'unfixable', but it would definitely be an undertaking to fix it (which is why nobody's done much about it yet) C) xeno isn't that bad, and to be honest just needs less RNG to slimes, like a proper genetics system, a way to capture mobs (i was working on something waaaaaay back) and a reason to capture mobs
>>44948018 But why though, except for a few elitists, everyone complains about how OP and easy it is, and if no one's willing to fix it then why bother keeping it in if it's so utterly broken? People keep saying it's shit but no one has touched it in ages.
>>44948792 >elitists hue >and if no one's willing to fix it nigger, if you're saying that, you're clearly talking out of your ass and don't actually know why nobody will overhaul it. The code is a horrifying, damn near incomprehensible clusterfuck of ancient code, made by hundreds of different people, most of which had no fucking clue of what they were doing
if you want to fix science, go right the fuck ahead, and when you run screaming from it, you will understand why all the admins are deciding not to practice masochism
>>44948950 I can't fix it, I don't know how to code. But I'm tired of people like >>44947178, who do know how to code, refusing to do a single thing about it, except bring up the fact that it's OP and shit whenever it gets mentioned.
>>44949501 >People keep saying it's shit but no one has touched it in ages. because I code in my free time and I have no desire to undertake a huge fucking project to fix a half baked system that I have no good ideas on how to fix, thus turning it into a new, probably even worse half baked system than it was to begin with. research doesn't interest me that much save telescience and i'd rather be working on other shit
it's not an easy fix and it would take hours and hours of coding and I am not at all interested in even trying to unfuck it, the best i'm going to do is stop it from getting worse imagine that you knew how to code and someone asked you to put in twenty hours of actively coding and shit to put in a new research system and all you get for it is a pat on the back and a bunch of people complaining that they like the old system better
>>44949501 but hes objectively wrong, the spread in strength is quite likely the best it's been in a long time.
medical has chemistry genetics or augments, engineering can destroy the entire station with a few swings of a wrench, and cargo can do anything any other department can do given enough time, and then some. science relies on having materials to make any of the very strong things, which relies on cargo working with them, or otherwise stealing suits and mining tools, as science is the only department that does not have suits by default. even the civilian departments are very strong now, since botany can grow extremely strong nettles along side all those chemical filled super plants, and the bartender can drop someone pretty damn hard with his double barrel and beanbags that he starts with, then finish off with a liquor bottle and a lighter.
really aside from the clown mime and chaplain, all of which are by no means weak in the first place, security is likely the lowest powered overall if not for departmental sec being able to use features of their departments. Even though security has the armory, even security has to break into it if they don't have a head with access to it.
Honestly though no department can compete with science if science looted all the ion guns from the armory (a common occurrence), built themselves a few combat mechs and loaded up on guns. The fact that all these things happen reliably every time someone who isn't Emiko is playing science just proves that people like to play the role because it is so ez pz to score robust weapons and armor via RnD.
Normally the lack of minerals is what's supposed to balance Research out with the other departments, but science just breaks into cargo/gets all access legitimately or illegitimately to go mine anyways. That is, assuming there isn't a cargo tech who is far too nice for his own good and willing to mine for them even though it always ends up with science arming up and not sharing a damn thing for it. Not that the things cargo usually would get, like diamond drills or whatever, are even worth it by the point science can produce those things, since the entire purpose of mining is to supply science with minerals but if science can make diamond drills they won't need any more minerals.
The problem isn't that science players tend to be powergamers and yes, circlejerky and cliquey to be quite honest, the problem is that the role works so well for them and enables them to behave in such a manner.
>>44957335 what do spacemen dream of when they take a little spaceman snooze do they dream of mauling wizards or cargotechs wearing a captains suit. Don't you worry your grey shirted butt we're gonna get us back a Tyrone and get fat every mutt. Then we're make fun of our scapegoat Lee and we'll bully so hard that he'll start to ree. Lee, Lee oh Lee, Lee-ie Lee Lee. But if people quit cause you can't drink from beakers, then we're sh*t outta luck
>>44952812 >>44952914 no but the top reason anyone plays science is because with some time they have access to some of the widest variety of toys and usually lethal objects. science's most powerful stuff also only has very few hard counters that are somewhat difficult to get (mechs, bags of holding, augments, all need EMPs in order to can them effectively and quickly, which only three or so ion guns exist and if science is inclined to grab them you'll have to find uranium and metal to rub together and hope it's enough) even if you can their mecha destroyed they'll usually pop out with a bag full of guns ready to go.
nernums is right that there's a decent spread of power between departments, but science I think has the highest limit barring cargo if cargo wants to get research crates
>Head and Department talk I used to play captain regularly, back when I had it set to Low priority after getting formally promoted by CentComm. It was awful. It was also a learning experience, but it was awful. If anything goes wrong, you get blamed. If things go right, you are forgotten. Having authority breeds resentment, but not using it makes you a joke. It's a role plagued by constant B&E and assassination attempts. A captain needs to walk a lot of fine lines. It's his station, but the crew are ultimately his peers, not subordinates, and should be treated as such. I only became properly robust after enduring, then being able to turn around, the constant assassination attempts. No better training sometimes than SINK OR SWIM
Though, some of my best rounds were back when Warden was still a job on d20. I enjoyed playing it because I kept the brig and the prisoners both secure against the shittery of the beat cops, without having dangerous authority of the HoS. Between making the brig comfy and keeping up with the sec team's mistakes, it kept me busy. The best moments were when I got the criminals that were willing to talk (and didn't just scream RAPE). Some damn fine RP in those moments. I had one man in perma for murder and known syndicate affiliations. I brought him food, and played some cards with him. Brought in his murder victim (now cloned) and the chaplain (praise space Jesus) for counseling. They had been friends before! Got him out on parole after ten or fifteen minutes, with a chloral implant in his head, and strict conditions: no weapons, and he had to call out on the radio when he was moving between areas to alert people- and he followed his terms sure enough. Dude ended up being a second-class assistant, but that whole encounter really made the round for me.
>>44960433 >capture traitor >find emag/stechkin/syndicate soap on them >since they didn't have hardly any chance to put up a fight I tell them i'll let them on parole with a chloral implant >implant them, confiscate gear, let them go >three minutes later they've broken into the armory and are trying to kill me >walk over to console and spam the implant button >falls over dead such is life
>>44965014 Ok so first off, an autolathe, that's actually standard for starting machines in the R&D lab on many servers. Actually you really need the autolathe, since it can make console screens, the only machine in the game that can. Unlike consoles that just need two glass sheets, many machines require one or more console screens. Second off, the ability to make ammunition was moved to the ammolathe, solely because of mezzo's change to make lockboxes openable by EMPs. Even then, you need to do research and sync the ammolathe to the R&D server to download the ability to make EMP shells. Third off, flare guns come in lock boxes, and EMP shells need to be made in an ammolahte, you can't make ammo from the protolathe anymore. And if you really think science is hiding an ammolathe somewhere, the server control console shows the name and location of all individual machines on the station at that time that can be synced (ammolathe is on that). Don't just go in and erase everything on the console and the server though if you're near science and are in the mood to be a shit because after a few times that'd fall under Rule 3, Don't be a fag.
>>44968533 >New It's been like this for months. And yes, it's like engineers with stun gloves. It's the best thing you can make, and you can make it while doing research, so you don't have to go out and make a bunch of ghetto weapons like a greytider wearing a labcoat. >>44969229 >Tell people it's the connection, not the things they're doing in-game that's making it bad >They start a vote to restart anyways >Go and kill dream deamon and start it back up >It's worse than before
>>44969658 >>44940829 The best times you can have as a silicon tend to come from people changing or fucking with your laws, and having to deal with interpretations of it.
Silicon has become a lot more fun since asiimov isnt the default, and now will randomly be capitalist or paladin(or others?). Capitalist has a lot of wiggle room because while it lists in what order things are expensive, it doesn't give them a numerical value. If there's a confirmed killer around, is it better to lock them inside a place where they might damage equipment(expensive) or let them roam free but potentially kill more lives(also expensive). Since there is no numerical value, it's all about how you interpret the values.
People changing your laws as a silicon is usually pretty interesting, since it gives you interpretation room.
>>44970171 >people still pretend to be me when im not here thats how my fnm thing went too i died to flyers aswell maybe you are me >>44970293 people still reply im sprooting a cardboard mech sproot >>44970337 anyone who says cuck then resists arrest and acts like a little nerd gets bullied no exceptions >you didint even know there was tools in perma
>>44970387 >>44970440 mezzo said something in deadchat about perma, basically yes while it's more harmful to let them on parole or throw them into space with a suit and oxygen, you make the round story more interesting that way.
>>44970440 >he lacks situation awareness >he somehow made the same mistake twice >he thinks getting thrown in perma twice is alot listen i only perma who meme at me IC and actual legitimate shitters and the goodmins can confirm the tools are under stuff in the brig just right click until you collect them or you could always slip someone on the soap OR get a monkey dna injector and escape through the vents
>>44970533 I'm glad the tools are in there, because mezzo is right it does make a lot better stories.
>>44970545 I know that being permad twice is not a lot, I'm saying that is why I didnt know about the tools, because I've only been inside of it rarely on the criminal side. I popped into observe mode and say where the tools are, and will be more useful in future rounds.
Do you lock down the brig so that those permad can escape unseen, or just to make it more difficult to escape through the doors. I can see it going either way.
>>44970545 >admins tell you every time to stop being a meming faglord and putting people in perma for verbal slights >you want them to back you up for doing so i only kill [name] when he's doing something i don't like which is every round i got perma'd for this once but the GOODMINZ are totally on my side here
>>44971947 >>44971947 i dont play as sec every round for a reason brutal efficiency is fun for neither them or me and if departments start doing the whole nations thing thats fine ill just dub myself the U.N and anyone who breaks international law is a nigger and gets treated as such
>>44972072 But without sec people abuse the shit outta stuff. It's rare to find a non-sec round in which someone isn't busting into a random department to steal some weapon or object or just to fuck around.
>>44973211 all it takes for evil men to prevail is for good men to do nothing the only person who can save you is you and when you stop a bad man from doing a bad thing there is no victim only two criminals
>>44976958 I haven't seen an RD on all day so this is probably on another server. I'd recommend complaining to the higher ups (not the admins, like the captain or HOP) but in my experience they tend not to give a shit until the RD does something stupid like releases slimes.
>>44969481 >And yes, it's like engineers with stun gloves. It's the best thing you can make, and you can make it while doing research, so you don't have to go out and make a bunch of ghetto weapons like a greytider wearing a labcoat. But can't you find one in any Emergency Tool box?
>>44977858 the point was that you'd be hard pressed to find an engineer who didn't have the easy-to-make stun gloves on him. And no, it's not "Any emergency tool box". First off, they have a chance to contain them, it's not set in stone. Second off, O2 lockers themselves are randomized. So you can't rely on getting one unless the map has an ass ton of lockers.
>>44981964 mostly related to how bad things have to get before secs allowed to kill something it makes sense that you should take people alive if possible but the administrations idea of when its no longer safe to do so is a bit off.
>>44982021 Chaplain isn't all access. I'm pretty much the only one I've seen play Chaplain and I can't get into anywhere. Lily plays it, too.. sort of. There does need to be more active sec players, though.
>>44982120 honestly it doesent even come up that often mostly because like i said its really only people in chemistry you cant safely engage. So unless you have traitor chemist you can probably play sec fine.
So, this lag thing might just be something that'll come and go, but it got me thinking. What would you guys do if d20 just up and died? I don't think I'd be able to adjust very well. What would the admins do? Would you just go apply somewhere else to continue to code and shit, or would you just become a normal player again?
>>44981964 our 'shitty sec policy' is 'you have exclusive access to the best stun weapons and equipment available to the station, fucking use them you dopes' there's pretty much no excuse for straight-up killing most criminals and this is why secshitters get assblasted about us
>>44982329 I'd like you to note that the 8 times i was playing chaplain in your viewpoint i only got all access 2-3 times. And 2 of it was Randy Salvage for sure. Or you want to bitch about me getting tools and getting the spare on lowpop as an assistant now?
>>44984945 Both your points are invalid. I'm not salty,just tired of your passive-aggressive behavior which you take a bit too open around. And no,most of the time when i play chaplain i usually take one of the more interesting religions from Star Control which wouldn't fit well with a scrapbook. If i'd really want it for the scrapbook i'd rather just go to the game room and print bibles till RNGsus will grant me his mercy.
>>44983952 I sure hope so. It was making a otherwise fun round at times completely unplayable. I just wanted to be the helpful little silicon.
I'm unrobust as shit, but it's kind of amusing how much difference there is between being an assistant and a borg. If you're an assistant, people will usually not ask for much help, or just let you do whatever. But when you're a borg, people are much more likely to actually ask you to do stuff. Plus it's fun to have laws.
>>44982291 sure as fuck wouldn't go anywhere else no other server is smooth enough for me and the only reason I probably don't have to deal with retarded and overly-specific coding policies is because we're closed source and only have a few trusted individuals who are good at not fucking everything over able to make changes to code. when nox went down I just abandoned ss13 for a few months until I came back to try liberty again for a bit, then I was talking to nernums about it and he's like "yeah d20 is a thing" then I was a greytiding nox shitter for a good amount of time before I mellowed out. >>44982112 so don't?? nobody's saying you have to go and stun everyone at the exact moment you see them, just wait for him to come out
>>44985976 assistants are commonly generalised as shitters and people looking to grab power without the responsibilities around it (muh golden ticket) by extension, this means that that an assistant isn't going to be approached when somebody needs help because they're just as likely to fuck your shit up even if this isn't actually the case for most of them
on the other hand, borgs are pretty much forced by their laws to entertain whatever dumb shit you want them to do and have some mystic hammer of justice floating over their heads at all times, ready to strike them down the moment they miss an order or whatever.
tl;dr people hate assistants and trust borgs because borgs have laws
>>44986135 I seriously don't doubt it thinking about it now everything was tumbling down in the last month that server was up with people bitching about wanting more admins and then the admins promoting new and terrible admins, takara still on rampant shittery, and the line between "okay" and "not okay" on the rules getting fuzzier every minute because regulars on nox were pretty much allowed to do whatever they wanted.
>be assistant >not a lot to do, try to learn botany >captain requires my help in the engine >help him out, captain seems like a nice guy >only the two of us at the station >have to go do something else, don't think I'll play any more of the round >make sure i die a strange death >go into ghost mode, leave the game on >get back sooner than expected >decide to check out how the friendly captain is doing >arrive just in time to see the bartender weld a naked, braindead captain into a locker Such is unlife in space.
lighting system overhead and fixes to non-processed areas fixes to unanchoring various atmos parts not updating their turf admin messages for logouts edited to say unconcious or dying instead of assuming anyone sleeping is dying edited the vending machine for chefs tools so people dont need to hack it to make pizza seriously fuck turf pixel z support for later on though crawling messes with it still looking for fix to that hungry sounds that i dont remember if i tested oh god changed drunkenness to dizziness from confusion performance enhancing drugs such as hyperzine will allow you to click on things faster while under the influence of them fixed health deficiency not working properly for movement speed brain damage quotes wasd now has view support and alt gr will work with alt arrow
>>44986908 Oh my god never. New Eden, an old server that died like two years ago, had that, and it threw so many fucking people off. Like every round there was at least one person bitching in OOC about how they can't play because "the fuck is with this speech". There were also more people who spammed comms because "YYYYYYYYYYYYYYYY" had much more of an impact when you were actually forced to hear it.
>>44987290 we did it on d2 before that as well, but we applied it only to space helmets, it used external plugins and caused runtimes out the ass though for one of the voices. https://youtu.be/R8LA5z7QXUU?t=2m1s 2 minutes in >help me >help the clown is fucking killing me >help
I've considered doing a better version of vox for the ai and announcement systems that would work similar to the violin, but with only letters, and it would be so bad its good
>Unknown has grabbed the Colossal Defiler, Lur'k passively! the Colossal Defiler, Lur'k slashes Unknown! >Unknown has grabbed the Colossal Defiler, Lur'k aggressively (now hands)! >the Colossal Defiler, Lur'k slashes Unknown! >the Colossal Defiler, Lur'k slashes Unknown! >Unknown has reinforced his grip on the Colossal Defiler, Lur'k (now neck)! at this point, the rat is moved onto the same tile as him. it's worth pointing out now that the chances of the rat stomping are greatly increased when it's on the same tile as you stomping does insane damage to anyone caught directly under it, and knocks away/stuns everyone else around it >the Colossal Defiler, Lur'k slashes Unknown! >The Colossal Defiler, Lur'k smashes into the reinforced window! >The Colossal Defiler, Lur'k smashes into the reinforced window! >The Colossal Defiler, Lur'k smashes into the reinforced window! >the Colossal Defiler, Lur'k lifts its foot up, preparing to stomp! >the Colossal Defiler, Lur'k smashes its foot down, shaking the ground! >the Colossal Defiler, Lur'k stomps down on Unknown with a horrible 'crack'! >Gideon Hezekiah is knocked down by the shock! it then proceeded to stomp on him until he died ripip
>Attack a scientist as a rev by slipping & nading them >They manage to beat newbie unrobust me into crit >Rather than taking me to be implanted or detained she just chooses not to notify security about the ordeal and gibs me
The sad bit was that I was only trying to incapacitate her so headrev could flash her
>>44989165 that's how anyone should play security rushing headlong into a room when someone knows that they're about to be attacked is a good way to get rolled if you're not fast enough suspect someone of a crime? all you have to do is hide somewhere in the main halls and wait for them to come by, then stun and search. Granted in the case of science or sometimes medbay your suspect won't regularly roam the halls so you might have to carefully reach your way in or force them out somehow, teargas is a good option.
>>44997619 >Saved screenshot to C:\Users\Cap'n Quack Sparrow\Documents\BYOND\screenshots \d20station HEAVY ROLEPLAY SERVER ONLY LEERP ALLOWED Transport Academy XIX 2016-01-24 181833.png Oh my god it actually saves that on the screenshot titles.
What is happening with the food code right now? its a fucking trainwreck of the /tg/ station and and baystation maybe? you can make half of everything, but 100% of almost nothing. What the literal fuck is going on with this shit? Is there an actual guide because the robustvinil wiki has no chef/cooking page and i am so lost...
>>44997036 the only thing worse than vorestation is vorestation's shitty abysmal code and their shitty furry admins/coders and I have no interest in hosting/controlling my own server because that would just be a chore to maintain
>>45002673 >distribute the hard work of science evenly throughout the station so everyone benefits from the re-search >simultaneously prevent some majorly annoying power gaming >give people a reason to care about helping science because everyone benefits this is 10/10
>>45002673 to add into this for players who don't know, we already have the functionality for autolathes, ammolathes, and other machines to update their lists based on research as long as they have access to the server.
>>45002673 Skeptical. The protolathe would still have to print damn near everything, because science needs that shit to do science, and ain't no one going to bring bits to them. That, and it'd only make sense if those lathes printed non-prototype items, which would mean doing any of a small number of things more with the code, no? At least with the current set-up the crew are sometimes encouraged to interact with the R&D crew.
Since this is a multiplayer game, one shouldn't cut back on when the players interact, eh?
>be mime >hate life >pet cute borg >borg beeps and buzzes i enjoyment >The mime will remember this.jpg >mime writes message in main hallway confessing his love to the borg known as servitor >servitor says it is so soon and mime begins to light cigarettes around it and inhales the fumes while making a candle lit heart. >mime realizes that if he wants to truly display his love he will need to be more like servitor >he asks to be but in as a borg so that he can be with his love. >Tfw they are the only ones to live at the literal end of the round after everything happens (along with the barkeep). >Turns out AI's objective was to murder and the borg was looking for an oppurtunity to space the mime >Mime stops the borg from murdering him through the power of killing himself for the AI love by becoming a robot. >and they lived happily ever after. The end. Put a banging donk on it.
>>45009202 >>45009210 >emiko testing rigged cells >sets a cell's charge and maxcharge to some absurd number and rigs it >put it in a stunbaton >turn it off and on a bit >this isn't working >wait hold on it triggers on stun >hit myself >explosion.ogg >nothing more on the bright side; updoots coming up
>>45009317 >[11:43:55]ADMIN: Chowder McArthor/(Emiko Azuma) modified Nanotrasen brand rechargable AA battery's rigged to 1 >[11:43:56]GAME: Explosion with size (-1, 5.27046e+012, 1.05409e+013, 0) in area Firing Range (106,116,2) neat
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