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Warhammer 40k General

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>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

FAQ’s
http://www.blacklibrary.com/faqs-and-errata.html

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index


Remove the /pol/ cock edition
>>
should i put fusion blasters in my stealth suit teams?
>>
>>43463964
beat me to it
>>
>>43463990
Depends.

How much melta do you otherwise have? How much armour do you generally face? What do you want your stealth teams to be doing?

I generally take them, because I face a lot of 2+ saves and vehicles. But if you face a lot of hordes, that burst cannon is worth more, for less points.

Hell, I would almost prefer burst cannon to fusion gun against even MEQ spam.
>>
>>43464074
http://www.ebay.com/itm/WARHAMMER-40K-SPACE-MARINE-IRON-HAND-FATHER-OOP-VERY-RARE-/191727474177?hash=item2ca3d91601:g:v6wAAOSwAYtWM7hf

$26 Iron Father. I have one but would you?
>>
>>43464126
did not mean to link the previous post.
>>
>>43464126
Model doesn't look that great desu.

I wouldn't. Unless you are a collector.
>>
Still need some help with my friend's KDK 1000 pt army. He sent back he warband bundle for two gorepacks which I guess was one gorepack too many.

Thanks to the anon who made the list but the only critique I got on it was that it was shit, no suggestions.

Slaughtercult

Chaos Lord - Bike/Powerfist - 120

8 Chaos Space Marines - 130 + Chaos Rhino - 35

8 Chaos Space Marines - 130 + Chaos Rhino - 35

5 Possessed - 150

Gorepack:

3 Chaos Bikers - 76

3 Chaos Bikers - 76

3 Chaos Bikers - 76

5 Flesh Hounds - 80

5 Flesh Hounds - 80

Total: 988

Someone said he could drop another unit of bikes and change the loadout for the other choices but never gave anything specific.

Again I will ask how this will compare to my 1000pt Dark Angel bike list? What does KDK bring that DA don't?

With the list as is he could get to almost 1250 by adding all his Bikes and Hounds in. (1224).

Will he be able to deal with fliers or bring his own?

Our endgame is to get to 1500, at which time I will be bringing 3 flyers and our tyranid friend will have two Tyrants.

The Necrons have two of those cresent fliers and a Necropolis. (Monolith?)

I know my Ultramarine Friend has one flier at 1500.

He is already pissy about having to send back the first box. I may actually buy his Rhinos or something just to keep him together.
>>
>>43464182
I've got no list advice, I just have to say that the idea of red hot lesbian bike on bike action is glorious.
>>
okay so I just sold something on ebay and got an email from paypal saying I had to upgrade to a business account to receive the money.

It then links me to a page where I have to sign up as a business on ebay.

Do I actually have to do all this shit to receive my money even though I'm not a business?

Seem's stupid that ebay lets me sell something as a normal user when I can only receive the money if I register as a business.
>>
Considering getting two Stormtalons for my White Scars to bring them to 1500p.

Currently own a chapter master, librarian, 5-man cc command squad, 3 5-man bike squads with additional attack bike, two land speeders typhoon.
>>
>>43464244
Go for it. Nothing slower than 12".
>>
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>>43464211

I actually came here and got great advice on my list, have only ordered about half the models though.

Since him and I are the newest (I played back in 5e but never that many games and with tyranid) we will be playing each other the most while our more experienced friends coach.

If he loses too much he may get discouraged but just from what I have read in the codex my list is pretty damn good.

HQ: Interrogator-Chaplain - Warbike/Mace of Redemption - 160

3 Bike - 2 Melta/Combi-Melta/Melta Bomb - 110

3 Bike - 2 Grav/Combi-Grav/Melta Bomb - 120

Landspeeder w/ Heavy Bolter and Assault Cannon - 70

6 Ravenwing Command Squad - Apothecary/Champion/Ravenwing Banner/Grenade Launcher - 295
___________________________
Ravenwing Support Squadron:

3 Ravenwing Land Speeders - Double bolters - 165

Ravenwing Darkshroud - 80
___________________________
Total: 1000

For 1500 I am bringing the formation in the picture.
>>
>>43464244
And don't forget the Stormraven, so you can build the Adeptus Astartes bullshit wing. That shit is cash.
>>
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>>43464258

You are going to anallykekrapefuck that KDK list.
>>
>>43464244
Consider bundling the land speeders and storm talons into the Raptor Wing formation. Rerolling armour pen is pretty good.
>>
What was the first reaction when GW unleashed to the world the latest Eldar Codex?
>>
>>43464182
If all those units have no upgrades it's gonna suck massively.

KDK wargear is, for the most part, the same shit all marines get, so you should know he needs some melta in there to deal with vehichles.

Might be worth adding 2 more marines to each squad just to get an extra special weapon in each.

Melta's pretty good on bikes too because they are pretty fast.

Slaughtercult is also hard at 1k points where a 150 point tax is like 15% of your army and all you get in return is 5 MEQ wounds that will die before they can do literally anything.

I wouldn't bother with the slaughtercult as the smaller it is, the shitter it gets as the extra bonus you get from the blood tithe table only applies to the formation itself, not the detatchment (I'm pretty sure, but check the rules for this).
>>
>>43464182
To bring a hell drake you need a Khorne's Bloodstorm formation. Without any update this is the cheapest you can get.

5 raptors - 105

5 raptors - 105

5 Warp Talons - 180

Heldrake - 170

Total: 560

By removing one units of bikes he can fit it in if you guys all have hardons for fliers.

Tell your friend to read his codex and determine what gear is best to bring for what he is facing.

If he is too dumb to do that just fill in points with fleshhounds so he can table more models.
>>
>>43464182
get some wargear on everything, lots of bodies is nice but a single dreadnought will run through you

meltagun and combi melta for marines, double melta for bikes, something nice for the chaos lord. get the possessed a rhino as well.

try this list
>slaughtercult
>chaos lord, fist, sigil of corruption, bike 145
>5 possessed 180
>8 marines, rhino, 1 melta, champ with melta bombs and combi melta 190
>8 marines, rhino, 1 melta, champ with melta bombs and combi melta 190

>gorepack
>3 bikers, 2 meltas 106
>3 bikers, 2 meltas 106
>5 hounds 80
>>
>>43464050
Why the chicken?
>>
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>>43464400
>Waah WG OP now
It was only later they learned.
>>
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>>43464421

Thank you for the advice.

Should he just make a normal CAD?

As I said he now has two of the gorepack bundles on the way.
>>
>>43464455
Its some epik /pol/ meme that some russian fag used against one of our resident autists. It's dumb.
>>
>>43464447

Thanks

So meltas all the way, got it.

I know with all my vehicles he will probably need them.

What would I run if not a Slaughtercult as suggested >>43464421

Do you agree I should put both squads of CSM to 10?
>>
>>43464421
>>43464435
>>43464182
I'd suggest just going CAD instead of the decurion but still bringing a Gorepack or 2.

He'll need a helldrake if he wants to beat your fliers (which with a hades autocannon will do quite well) but spending like 300 points on possessed and warptalons to get the formation bonuses is pretty pointless.

Maybe even go vanilla CSM CAD so you can get Kharn or a proper Juggerlord as well as better HS stuff.

If he wants to keep within the KDK decurion though just tell him to get a soulgrinder or 2.
>>
Is it worth it to deal with Ebay if I'm only interested in the Terminators and the random SM bits in the DV box? My local shop is lousy with the things, and I could have one home in about 20 minutes if I wanted.
>>
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wtf is this thing? the instructions say to put it on 25mm base but nowhere does it say what the fuck is actually is
>>
Is it ok to present yourself in your local store with minatures bought from somewhere else?
>>
>>43464736

Homing Beacon. It doesn't really have a purpose beyond and it is not reflected in the rules.
>>
>>43464251
Exactly my thought when building this army. Gotta go fast.

>>43464276
Stormraven would be great to boost it to 2000p, but I was also considering the FW Xiphon.

>>43464293
That one is fantastic. I can add the speeders and storm talon to that and keep a fast attack slot open for a Xiphon.
>>
>>43464742

Of course.

However if you are going to be playing at the store the polite thing to do is help support them.

You don't have to buy every model but every once in a while.

I personally buy most of my models offline but 80% of my paints I get at the local GW.

We both know Citadel paints are a ripoff.

Also I do not bring up how I got my models if he is trying to make a sale.
>>
Where I can the bit with Shadowsun humiliating and killing the Chapter Master of the Raven Guard?
>>
>>43464742
>>43464855

What this guy said. My LGS owner is real laid back about 40k because he gets all of his income from the MTG fags who buy all of his magic shipments the day they come in, so he doesn't mind me playing on his table with my ebay Orks. That said I still try and buy at least half of my stuff and all of my paint/ modelling supplies from him.

Once my army was started and playable I pretty much decided I would just buy overpriced stuff at GW prices and expand slowly. Ebay was necessary for getting my core Army though. Anybody should understand that.
>>
>>43464855
They're a ripoff but they don't suck, just overpriced.

GW primer is amazing though, yeah it's 20 bucks but I've applied that thing while it was snowing and when it was insanely humid and dries insanely quickly.
>>
>>43464182
Just take two gore packs. Outfit them with 2 meltas in each bike squad
>>
>>43464855
the prices for citadel paints is high but the quality is good. i use them more then vallejo but don't tell /wip/ or they might throw a fit
>>
>>43464934
Don't mention that here. All the Imperial faggots are butt hurt as FUCK and they spend their time circle jerking over the Tau's demise.

They're to ass hurt to realize the Imperium would never send enough resources to crush the Tau.
>>
>>43465034
Or, more specifically, GW would never kill off the Tau.
>>
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As someone who knows jackshit about either, are Warhammer and 40k in the same universe?
>>
>>43465034
I love Raven Guard and I don't have an issue with it.

I'm just happy that Shrikey is finally chapter master. Instead of Michael Mc Barelyexists.
>>
>>43465085
no
>>
>>43465085
Nope. Used to be but GW put a stop to it.
>>
>>43464764
oh in that case i'm going to use it as base decoration for one of my bigger suits.

thanks
>>
>>43464855
>You don't have to buy every model but every once in a while.
One thing to keep in mind is to actually BUY the models. My FLGS owner was complaining to me about this one guy who gets everything online and only ever gets things from the store using prize store credit he won in tournaments.
>>
>>43465034
I don't really have a problem with that...what I have a problem with is all the artwork of her with guns akimbo....and not shooting anyone with them.

There's that one where she's stomping a Space Marine into the ground, and all I could think was, "That's a cool pose and all, but why isn't she melting a hole in that dude's chest large enough to drive a rhino through?" Tau are shooty....use yer damn shootas.
>>
>>43465085
yes and no. old fluff said they were separate universes that crossed over a lot, hench daemons or bolters showing up in whfb. whfb was a planet trapped in the warp of 40k and 40k was in a wizard's ball on a shelf in whfb. there was a keeper of secrets that couldn't remember if she was from whfb stuck in 40k or from 40k stuck in whfb

current fluff says no and idk about age of sigmar but probably no as well

>>43465148
gotta get those action shots and tau are known to do live reports on the battlefield.
>>
So I just tried some of the new Tau formations.

The retaliation cadre (ALL THE SUITS DEEP STRIKING) is fun, and adds a bit of oomph to your alpha strike as Tau, and grants some much needed mobility to broadsides. Deep striking broadsides, however, is fucking retarded from a fluff standpoint, but that's a point for another discussion.

The optimised stealth cadre was... Dumb. We tried another battle of me taking three formations of them, against twice the points in various types, a lot of it marines with their free transports. We wanted to see how this would work.

This shit, is the most dumb, overpowered, piece of shit formation in the game. No, being tough to kill isn't broken. Getting +1 bs or WSand guaranteed 6" run? Bitch please, I can make jet pack jumps with IGNORES COVER and +1 bs.

And Your wave serpents won't live through even a single shooting phase of these guys aiming their guns at them.

This right here, is the only thing wrong with the new Tau book. Everything else is cool, grants some decent buffs, mostly circumstantial in benefit, but this thing is retarded. What the fucking hell. I cant ever justify actually using this formation unless I intend to stomp on some WAAC faggot, but I'd probably still feel bad about using it. Shit man, this feels worse than actually straight up cheating.

Can someone give me some more reasonable rules to this formation? Like, rewrite the rules given, not add or remove anything. I want to come with something else to show my group that I can use instead. I love stealth suits, always have, and I want to use the hunter cadre meta formation, but that means I practically have to take the stealth cadre if I want to feel the amount of stealth suits I want. Please help /tg/. Give me some reasonable rules for this formation.
>>
>>43465081
Well with Tyranids, random Daemon incursion, Ork whaaags, and Abbadon's crusade it's not really outrageous at all.

The entire story with the Empire is they're incompetent and they're too many enemies to deal with them appropriately.

Sending forces large enough to crush the Tau would be better served stopping 4 other enemies. If a world is taken over by Chaos it becomes tainted, if the Orks take the planet they will rip apart and loot the world, and Nids drain it to the core. Tau operate most like the Imperium and any world taken back from them won't be crippled and ruined.

If the Imperium did send a large force it would be an insanely incompetent move considering the entire situation.
>>
>>43465293
No stop being a pussy.

Keep it and only whip it out against the resident cheese monger when you have to.
>>
>>43465148
Here's a secret: most Tau fans don't like Shadowsun. Shadowsun hated Farsight and the vast majority of Tau fans like Farsight.

Most people here are attacking a ghost: fans of Shadowsun.
>>
>>43465293
Since Wall of Mirrors is a declared ability it honestly reads like they forgot to put a limitation on how many times it could be used. Once per Ghostkeel model or even one per game period would be a lot more balanced.

That said, do remember that it cannot be used for interceptor or overwatch fire, as it has to be declared during your the shooting phase on your turn and only lasts until the end of the turn. Hardly matters, but I have a feeling a lot of people are going to overlook this and treat it as a passive ability that's on all the time when that's not actually true.
>>
>>43465400
It is once per game. Read harder, it's in there somewhere
>>
>>43465293
Just don't use the rules for the formation if you don't want to. If you really want to pick and choose then get rid of the "always attacks on rear armour" first.
>>
Could someone post a pdf or whatever of the Kauyon book?

I would really appreciate it, I wasn't here for the last while and only heard that people had access to it recently. Was about to buy it actually.

Want to see if it's worth it.
>>
>>43465458
^ check the OP
>>
>>43465298
>If the Imperium did send a large force it would be an insanely incompetent move considering the entire situation.
At this point it's a matter of honor. They killed the Chapter Master of a First Founding chapter, and would have killed King Tybalt if not for the selfless sacrifice of the Obsidian Knight. Sure, it might not be the smartest move they could make, but sense when as humanity been good at not holding a grudge?

>>43465426
I think it was definitely supposed to be, but the writer brain farted and left it out. RAW you can use it every shooting phase (and why wouldn't you) and since taking three Ghostkeels with Target Locks isn't really that expensive that makes them BS5 Ignore Cover auto-ing rear armor. You almost don't even need the main gun against vehicles half the time since that TL Fusion Gun is going to pop them in the ass anyway.
>>
>>43465426
Huh?
If it said once per game people wouldn't have a problem with it
Honestly it should be like a 2d6 move before shooting and something to improve cover if they're close to each other
>>
>>43465426
No, that's the innate ghostkeel ability that forces snapfire. Which is actually fine. The problem is the ignores cover, bonus ballistic skill (which gives a full unit BS5) and the always hit rear armour regardless of facing. That is stupid beyond all reason, and FAR too many rules for one formation
>>
>>43465426
No, it's not. You can use it each shooting phase.

The Ghostkeel's forced snap shooting ability is once per game however.
>>
>>43465468
Ah right I didn't see it had been added cheers!
>>
>>43465490
>>43465491
Also, bear in mind that's once per game per model, not per unit. A unit of three can use it three times, provided a model that does not die before getting a chance to use it.
>>
>>43465087
Yeah another Raven fag here. Based Shrike deserved a promotion.
>>
>>43465537
Maybe now he will actually get artificer armour.
>>
>>43465490
Ah yes this is what I thought that was: >>43465426
>>
>>43465293
>Deep striking broadsides, however, is fucking retarded from a fluff standpoint, but that's a point for another discussion.
The flavor text has something about disposable jet thingies that the XV88s shed after landing, kind of like a cross between a grav-chute and a drop pod. It would be cool to see someone model something like that. That said, they're also relentless, and a one time jetpack doesn't account for that.

If you're not using the OSC what other formations would you build a list for using the Retaliation Cadre with? Seems like you need homing beacons somewhere, but maybe not? Firebase Cadre also might be helpful since you usually want more than one unit of Broadsides in any list (the new Firebase Cadre in the book is MUCH worse than the old formation, though).
>>
>>43465474
Abaddon has committed far greater crimes and ball blows
>>
>>43465293
>Deep striking broadsides, however, is fucking retarded from a fluff standpoint
The formation fluff does explain it as them being dispatched from a low-flying Orca and equipped with grav-chites to cushion the impact. It's liek how the BA getting deepstriking Landraiders was supposed to represent them getting airlifted onto the battlefield with Thunderhawk transports, rather than a Landraider being dropped from low orbit.

As for the Stealth Cadre, I think since fluff-wise they're suppsoed to network their stealth fields to create illusionary copies to throw off their foe, it would make more sense if the special ruled allowed to you do a Warp Spider flickerjump style movement when shot or assualted (ie. move 2d6 before the weapon- or charge range is measured) if all the units were within 6'' of another unit in the formation, representing the suits not actually being quite where the enemy thought they would be and using the confusion to redeploys. Although considering how annoying Warp Spiders are that might still be considered OP.

>>43465298
Yeah. If the Imperium could easily wipe the Tau out, they would've done it a long time ago. In the current endpoint of the fluff they do have a second Damocles Gulf Crusade of not inconsiderable size (with thousands of regiments, one entire Titan Legion, two first founding Chapters and smaller strike forces from multiple other chapters), but since they still have to deal with Nids, Chaos, Orks and a thousand other threats at the same time, they only have so muchh resources to send to fight the Tau and thus can't just steamroll them with endless forces.
>>
>>43464742
Yeah if it's GW. There not a local business so you don't have to give much of a toss about supporting the store.
>>
>>43465592
>(the new Firebase Cadre in the book is MUCH worse than the old formation, though).
The ironic part is that the new firebase cadre is fluffy and GOOD. That is how formations should be, along with the retaliation cadre. Not those "hurr, here have 10 special rules that makes your models worth twice their points at least."
>>
>>43465034

What morons like you fail to realize is that every reason you hate the Imperium applies even more so to the Tau, since they do exactly what the Imperium does, with even less reason to be doing so.

Oh, too much Imperial love from GW? Tau has gotten even more love.

Oh, Imperials too OP? LOOK AT THIS CURRENT CONVERSATION AND WHAT SHADOWSUN DOES.
>>
>>43465592
The new Firebase Cadre doesn't require two max squads of XV88s
>>
>>43465368
Dislike might be a bit too strong word. Shadowsun doesn't really have that much characterization, so there isn't really much about her to dislike. She's the Tau Commander special character who isn't Farsight, and has a cool prototype stealth suit. That's about it.

Farsight is definitely cooler, and a much more interesting character.
>>
>>43465685
>A random inquisition member appears

Why hello Mr. Inquisition. How's the whole exploding entire systems because "muh Chaos" thing going? Have you finished executing every member that fought along side the GK in their last battle yet or is that on the docket for next week?
>>
>>43465592
i fiddled around with battlesribe and i would use the hunter cadre with two stealthsuit teams with beacons, XV88s, 3 10-man strike teams, 2 5-man patfinder squads. fit the crisis suits as you want
>>
>>43465795

It's like you really don't know anything about Imperial lore.
>>
>>43464764
It's beyond belief that while FW get portable turrets, stealth suits can't have like portable homing beacons they can deploy on the board, or something similar. Maybe just reduce the scatter by D6 or have it work just once (unit arriving from reserves via deep strike can opt to use the beacon and is just placed withing 6" of it). Or give it stats so it can be destroyed. Having a permanent homing beacon you can't get rid of might be a bit too powerful.
>>
>>43465808
Everything I pointed out is actual Imperial Lore.
>>
>>43465817
you know that a stealth suit shas'ui can get a homing beacon yes? that bit is just that, like how you can model combat familiars but have to remove the model if they get in the way
>>
>>43463964
Go home, Carnac
>>
>>43465869
We don't have to explain why you're autistic if you're a Taufaggot, anon.
>>
>>43466035
Christ come up with a better insult than that you fucking dip.
>>
>>43466046
>your apathy towards my sheer undiluted autism triggers me
Of course it does, anon.
>>
>>43465685
>it's okay to hate xenos
>BUT NOT MUH IMPERIUM! Stahp it or I'll cry and tell mommy and daddy!
>>
>>43466080
You'll notice that nobody hates Crons or Orks.
I wonder why that could be.
>>
Does a model get a cover save if it's hit with a weapon that doesn't need line of sight?
>>
>>43465878
Yes, but it's not a separate model, it's just wargear. I doubt you're meant to have it as just a reminder that the dude has a homing beacon.

SM terminators come with a beacon terrain piece that serves no purpose (the sergeant can't buy any beacon or homer).
>>
>>43466111
Unless the weapon has Ignores Cover, yes.
>>
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>>43466076
Not same guy. You just type like an autist.
>>
>>43466111

Depends. Some stuff hits from the center of a blast template outwards so that may affect cover.
>>
>>43465668
Don't get me wrong, I like the change. It's still a formation of units that you want more of in almost any Tau army with some nice bonuses without any tax. Not having to focus fire to gain the benefits has real utility though, so it's unquestionably a nerf.
>>43465708
So? When on earth are you even not going to want to run three in a unit? Broadsides really aren't that hard to kill, and a single model isn't going to have the firepower saturation to do what you're taking it for.

Also, if anyone thinks the current Hunter Contingent is OP I suggest you check out the game Frontline Gaming played on Twitch last night. Reece's Raven Guard (yes, Raven Guard) completely shit stomped it. It turns out taking a ton of units that can deep strike charge on the first turn is really hard for Tau to deal with, even with interceptors and supporting fire (the Skyhammer Devastators that basically automatically deny overwatch certainly helped).
>>43466111
Might be weird for a vehicle, but if it's anything else and it would normally have a cover save then yeah, I think so. I don't know if intervening models would grant cover saves against barrage, but being inside terrain would no matter what.
>>
>>43466144
>Insulting multiple pathetic people
>must be autistic

Your logic is impeccable.
>>
>>43465869

Inquisitors don't just randomly blow up entire sectors. They do one planet at a time. And hesitantly, at that. One Inquisitor called an exterminatus, then cancelled the order to try to save the planet instead. When the planet was blown up anyway because his astropath had a vengeance wish and wanted the planet blown up anyway so she sent the command through space anyway, the Inquisitor was branded a radical and is chased down to this day.

They also don't execute every single person they encounter. GK operations often end in just memory wipes. And sometimes not even that, if the participant has enough power and refuses it.

You don't know anything about Imperial lore other than what you hear on /tg/. Meanwhile, Tau has just as shitty lore, on par with the hyperbole you attempt to pin on Imperials. This isn't even Imperialfag vs. Taufag, this is you being a stupid faggot and bringing up Imperials while defending just as, if not more blatant Taufaggotry.
>>
>>43466131
a combat familiar is also wargear
>>
>>43466204
>N- no you!

Uh huh...
>>
>>43466204
No, you're just a troll.
>>
>>43466111
>>43466169
Actually, yes, this anon has it correct. Barrage/blast weapons count as coming from the center of where the template lands, so you'd need cover between there and the model making the save if you're not inside terrain. Vehicles would need to be partially obscured, which is always a pain in the ass to make a judgement on.
>>
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>>43466244
I notice you failed to put up any sort of denial.

Are we feeling like anon hit a little too close to the mark?

>>43466258
>pic related
>>
>>43466289
only barrage, not blast
>>
>>43466295
>N- no you!!!

>Oh shit oh shit damage control DAMAGE CONTROL
>>
>>43466312
Right, I meant blast weapons that are also barrage, bad wording on my part.

Are there any barrage weapons that aren't blast? I would think not since the rules wouldn't make any sense.
>>
>>43466324
>I-I have to imply he's autistic harder! Shit, what do I do?
>I'll say he's desperate! Yeah, that'll work!

No, anon. Only you feel desperation.
>>
>>43466324
Don't even know who is who anymore, but you are all equally stupid
>>
>>43466357
N- NO YOU!!! WHY WONT HE LISTEN???

Seriously all of your replies have been "no u" in one shape or another.

>>43466369
You are right. I'm done.
>>
>>43466240
And doesn't have a separate mode, base or stats. You just make two extra hits at S4 AP-.
>>
>>43466385
>Why won't he listen?
I dunno, anon. Seems like you were listening pretty well to get that triggered.
>>
>>43466393
and a homing beacon lets friendly deepstrikers within 6" of the model equipped with it not scatter. i know these things but your point is non existent.
>>
Threadly reminder that sisterfags are lying scum. Don't believe anything they say.
>>
>>43466231
>The inquisition are caring individuals who don't want to blam everything.

What the fuck are you on about? Does warp dust actually exist, because that's the only way anyone would truly believe this horse shit.

The fact that entire systems are destroyed in the first place with only one section of the Empire making the decision is horrible in the first place. Checks and balances are a thing.

>b-but they're careful!

Well I'm glad, God forbid the inquisition was a bunch of sadistic individuals who only cared about wiping Heretics and Xenos off the face of the Galaxy, there would be a real problem then.

Even in the fucking wikia is states

>They feel it is better for the countless servants of the Emperor to be sacrificed than to let a a SINGLE heretic escape their Wraith to endanger more lives

And this is just one sector of the rotten apple called the Imperium.
>>
>>43466466
Fuck off Carnac.
>>
>>43466393
also it can be represented with a model on its own base, it just counts as being on the owners base. exactly like the beacon. cant believe you are complaining about a flavour bit
>>
>>43466490
Nope.

Truth must be known.
>>
>>43466456
...But you haven't made a point that contradicts his.

>>43466468
>You're pathetic, Imperial Sheep!
>It's not as if Daemonic incursions can't be contained by their very nature!
>The inquisition are soopar rassist against (Tau/Eldar) master race! So mean!
>Look, I cited 1d4chan! I'm cool and hip, right?
>Therefore, Space Marine players are worse than scum.
>>
>>43466519
Fuck off Carnac.
>>
>>43466468
>they feel it is better for the countless servants of the Emperor to be sacrificed than let a single heretic escape their wrath

Your daily reminder that all discussions of the morality of the Imperium's or Inquisition's actions must consider the fact that the above statement is objectively true in universe.
>>
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>>43466519
Truths?
>>
I thought Warhammer 40k was a setting where everybody (as a group) are assholes, some more openly and others more subtly, why do we have this guys arguing that their guys are the good ones?
>>
>>43466660
Dude leave it alone. It will only derail the thread.
>>
>>43466699
Because that's what assholes do.
>>
>>43466711
Carnac has his duty. We have ours.
>>
>>43466748
Or you could not fucking derail the thread into "proofs" shitposting.

Just leave it alone. Believe it or not most of people's problems with Carnac can be solved if you just bloody ignored him.
>>
>>43466774
The issue with this is that it causes me, and people like me, great pleasure when Carnac suffers.

But you're right. It would be the mature, respectful thing to do.
>>
>>43466523
I quoted the official wikia, otherwise I would have said 1d4chan

Fuck the goddamn Eldar.

I actually like Space Marines, they're not full of retarded unreasonable dumbasses. but I hate the Imperium because it used to be something magnificent and now it's just a festering wound. I actually like the Imperial Guard too, they're just dudes in a world full of super mutant bad asses and they get shit done. The Adeptus Astartes and the Imperial Guard are the only organization worth saving at this point.
>>
>Farsight cracks the Codex Astartes and writes his own codex on how to defeat the strategies and tactics of the marines.
>Thanks to this codex, Shadowsun and Farsight are always ten steps ahead of the marines
>Combined with the teachings of Puretide, Shadowsun and Farsight are more than a match for Marine commanders (at least the codex adherent ones)

So much for the genius of Girlyman. He must be rolling in his grave.
>>
>>43466845
Remember he's on public display.
>Massed pilgrims flock to Macragge to watch The Incredible Spinning Primarch.
>>
>>43466845
That's less a problem with Roboute and more a problem with the marines in fairness.
>>
>>43466699
40k morality arguments theoretically consist of taking a sane moral axis, zooming way in on the most evil part of the spectrum so that the factions that can be distinguished, and arguing about the relative position. Insane though the setting is, some factions are still more evil than others. In practice, everyone involved forgets about steps one and two because a stranger on the Internet questioned the honour of your wai- I mean faction. Which is where the "(Imperium/Tau/Eldar/Necrons) did nothing wrong" kicks in.
>>
>>43466845

Cultural marxism and being a fishy, easily breakable blue shit is one thing the Emperor does not forgive. "His own codex" kiss my ass, check in when tau will start doing manly kind of fight, not pussying out in the distance while cannibals do job for them.
>>
Would the Imperium notice it, if suddenly all the High Lord of Terra die at the same time?
>>
>>43463964
>>43464484

This user is Carnac and is confirmed for being a faggot.
>>
Hey guys why would anybody ever take Ku'gath over a regular great unclean one?
>>
>>43466919
The head of the Assassinorum asks that question every few generations. The answer has been shown to be "yes, but not before you can dig in and place Eversors around your perimeter."

Or was your question less sinister than I read it?
>>
>>43466466
>>43466490
>>43466519
What are you two going on about? The one sister who willingly fell to Chaos?
>>
>>43466882
Even then it's just the Hammers of Dorn for being such blockheads
>>
>>43466999
Just as planned.
>>
>>43466833
>Nuh-uh, I quoted a REAL wiki!
All three 40K wikis (Lexicanum, the Wikia one, and 1d4chan) are never to be trusted.

>Space Marines are not full of retarded dumbasses
No, but they're not very nice guys either.

> I hate the Imperium because it used to be something magnificent and now it's just a festering wound.
This is why everyone else likes it.

>>43466907
>some factions are still more evil than others.
The problem is that from the sane axis you mentioned, they're completely indistinguishable.

There's no way you can objectively say anyone in-setting is better than anyone else, because most of the references come from codices, which are naturally biased toward making their faction look good.

>>43466845
>Always ten steps ahead of the Marines.
Maybe, but they certainly weren't fond of all those Knights on Agrellan.
>>
>>43466919
Yes, but there are enough redundancies in place that it won't kill it entirely.
>>
>>43467014
Huh. So may I please get a reason why Carnac hates the Sisters now?
>>
>>43466999
What's the difference between willingly and unwillingly falling to chaos? Did that sister wake up one morning and go "right, this week, I'm going to fall to chaos" or something?
>>
>>43467039
For the glory of Tzeentch ofc. Three nines and one nine now?
>>
>>43466910
Actually, they did something cool in the Kauyon book. Through superior tactics and application of firepower, they routed a marine force made up of companies from 8 chapters. Hundreds of marines dies in the route and the Astra Militarum had to step in to cover the marines retreat but it was to no avail. The Tau side stepped the Astra Militarum battle lines and continued to chase after the defeated marine force.
>>
>>43467042
Willingly means you want to be a slave to darkness so you can attempt to become a daemon, unwillingly means you've gotten to much corruption and it wasn't your fault.
>>
>>43466080

>Stop hating on my forced army, the Tau fit in fine with the universe.

>Ofc they are supposed to be better then every faction, they are the good guy protagonists.

>I can't believe bow much hate the Imperium players has for tau, lol dey just mad because xenos are better

>Stop hatting xenos you butt hurt faggot!
>>
>>43467039
Because he's a piece of shit who likes to kick puppies.

>>43467042
The difference is between going "Yes, my Master!" and saying "Go fuck yourse--GARLBALRBLAR I AM EXPLODING INTO DAEMONS"
>>
>>43467042
>Knights on Agrellan.

The house got thrashed hard of Prefectia and the Obsidian Knight received a Disney death. Revenge for Voltaris!
>>
>>43466845
>the codex is an enigma machine that can be 'solved'
I'm not sure why the writers keep doing this. Similarly I'm not exactly sure why knowing the (labyrinthine and contradictory) contents will help, when space marines are masters of the telephone punch.

Then again I guess it's a given every named hero has to have some kind of one-up on a space marine faction, otherwise the fanboys just can't take them seriously.
>>
>>43467059

And those chapters were? And how many times tau got their asses kicked because sm had powerfists, shock troops and basically meele weapons? Tau are thinking they are "greater goodies" meanwhile they are ruled by oligarchy. Wow, soooo good.
>>
>>43466774
This user is carnac and his opinion can be disregarded.
>>
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>>43467084
>Because he's a piece of shit who likes to kick puppies.
>MFW I just got a new puppy yesterday
>>
>>43467039
I don't hate the sisters. I hate sisterfags.

They are confirmed liars. Did you know that they edited the lexicanum and warhammer wiki with false information to push the lie that only one sister fell willingly to chaos?

Assholes.
>>
>>43467110
>Assholes.
Compared to you? Saints I say. And they just want a bone, Carnac. GW hasn't been nice to the Sisters. Let their fans have one nice thing.
>>
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>>43467107

Gee Carnac-kun, you sure are a faggot-kunt
>>
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>>43467148
I'm not Carnac.
>>
>>43467134
I won't let them. For years they held that lie over our heads as proof that the Sisters were so "pure".

In the Khornate Knights flamewars that lie was repeated again and again, and as a veteran of those wars, I get PTSD whenever it gets mentioned.
>>
>>43467107
See, here's the thing. I don't believe that. You can make me, though. You know what I need?
>>
>>43467176
>I won't let them. For years they held that lie over our heads as proof that the Sisters were so "pure".
They need something. At least one nice thing. It's either that or GW gives them a dating simulator where they can date and bang Sisters from different orders. Which is most likely to happen.
>>
>>43467190
What do I need to provide proof?
>>
>>43467176
So, if I say KHORNATE KNIGHTS, you'll suffer crippling emotional trauma, due to the fact that KHORNATE KNIGHTS has scarred you and makes you go ape whenever someone says KHORNATE KNIGHTS?
>>
>>43467233
A khornate knight wouldnt last long as a knight from a definition worshipping Kharneth.
>>
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Reminder that the Tau are setting themselves for extinction. So laugh it up, Taufags. Fap to the Stormsurge, Ghostkeel, Riptide, and Supremacy Suit. Laugh and wait for the AI to turn against you. Will your anus be prepared? I don't think the Riptide brings lube.
>>
>>43467090
>tfw liked Corvin Severax and Obsidian Knight
>was going to model both in an army one day
>mfw this Tau release

GGGGGGWWWWW
>>
>>43467293
Avenge them, Anon.
>>
>>43467104
No I'm not, I'm just a user who is tired of faggots like you making this the Carnac general.

Nearly every thread now is just people posting about Carnac or some fucking retard (seriously, if you don't know who Carnac is at this point, fuck you) asking who Carnac is, which turns the thread into a fucking toxic mire of bullshit.

And if anybody DARES to point out how you have literally become just as bad as him by furiously and relentlessly shitposting until you get a reaction out of him you accuse them of being Carnac too.

And for the record, because I know people are going to go "hurr ure Carnac durr," Carnac is a fucking autist. But you have all become just as bad as him.

Man, I just want to talk about 40k. Not come back from the toilet and see that in the five minutes I have been gone there has been fifty shitposts, all of them about Carnac.
>>
>>43467020
>Yhere's no way you can objectively say anyone is better than anyone else

Of course not. But subjectively it makes for a neat thought experiment. That's why I get in those arguments, anyway. I divide the morality into three tiers. Least to most evil:

>Instinctively Evil
Orks and Tyranids. Behaviour is effectively hardcoded. Terrible, but alternatives are precluded by their biology

>Necessarily Evil
Imperium, Tau, Eldar, and some Necrons. Do unconscionable things to survive and succeed in an unconscionable galaxy. Their reasons seem good on the ground, but are clearly terrible when viewed fr9m above.

>Happily Evil
Chaos, Dark Eldar, and the rest of the Crons (Maynarkh, Destroyers, etc). "The means justify the end." Commit atrocities as bad or worse as anyone else, even though alternatives exist.
>>
>>43467290
I don't know about that.

An Alaitoc has traced the future threads of the Tau and its relation to the Eldar.

He saw bright hope unseen since before the Fall.
>>
>>43467092
>Similarly I'm not exactly sure why knowing the (labyrinthine and contradictory) contents will help, when space marines are masters of the telephone punch.
Generally, knowing how your enemy fights is very useful in devicing ways to counter them. If you know that Marines typically employ such and such tactics, you can better prepare to fight them by devicing counters for their commonly used tactics, or recognising what they are planning to do next.
Of course, it would not be foolproof because not every chapter is slavishy devoted to the codex, and even if you know the most common tactics they use, you can't prepare for every eventuality.
>>
>>43466845
>Implying he isn't healing
>Implying he wouldn't rise and unite all marines back to legions
>implying he wouldn't use superior tactical genius to teleport himself to T'au and kill all ethereals.
>>
>>43467331
who is Carnac?
>>
>>43467290
Ah, that must be Shas'O Bah'ma's suit.

>>43467331
This user is confirmed for Carnac
>>
>>43467342
I wouldn't call Maynarkh happy. But yeah.
>>
>>43467351
Thing is, even if you know Iron Mike is going to punch you in the face, there's not really anything you can do to stop it.
>>
>>43464182
You dont want to rely on ONE powerfist to kill armor.

Max the melters for your bikes and give the csm some aswell
>>
>>43467345
Alaitoc are fuckwits though, they can't prescience their way out of a paper bag.
>>
>>43467293
Obsidian Knight probably isn't dead. He fell off a cliff and they didn't recover the wreck, so narrative causality says he's still alive.
>>
>>43467345
Things change. That one Earthcaste engineer who keeps building zog off mechs builds the biggest, cheesiest battlesuit. The kicker? One of its main weapons runs on Soulstones. The stones will be broken when they're no longer fueling the battlesuit. Eldar rage in the next couple of nanoseconds.
>>
>>43467020
>There's no way you can objectively say anyone is better than anyone else

Of course not. But subjectively it makes for a fun thought experiment. That's why I get in those arguments, anyway. I divide the morality into three tiers. Least to most evil:

>Instinctively Evil
Orks and Tyranids. Evil is effectively hardcoded. Terrible, but alternatives are precluded by their biology

>Necessarily Evil
Imperium, Tau, Eldar, and some Necrons. Do unconscionable things to survive and succeed in an unconscionable galaxy. Their reasons seem good on the ground, but are clearly terrible when viewed fr9m above.

>Happily Evil
Chaos, Dark Eldar, and the rest of the Crons (Maynarkh, Destroyers, etc). "The means justify the end." Commit atrocities as bad or worse as anyone else, even though alternatives exist. Orks would belong here if they weren't Old One bioweapons. Arguably, they do anyway.
>>
>>43467413
He'll be back, piloting the next Knight model they release.
>>
>>43467345
Daily reminder that most of farseer prophecies are shit and hurt more than help.
>>
>>43467413
>He fell off a cliff

Okay, this is actually kind of hilarious.
>>
>>43467376
"Happily" was the wrong word, but I needed a single line summary to maintain the pattern, and "Willingly" implied that my second tier was unwilling in their actions.
>>
>>43467331

Just filter out Carnac.

I'm seriously contemplating filtering out "Tau" or "muhreen" or whatever buzzwords the typical shitstains on /tg/ use. This month the flavor is Taufags, but we've always had way too many CSMfags, SoBfags, and even BTfags and IGfags when it was their turn to be flavor around shitting up generals.
>>
>>43467425
>>43467342
Dammit, why did this post twice?
>>
>>43467519
Tau are the most cancerous along with their tau shitty pics.
>>
>>43467519
>just filter every word on tg except the army you like

Glad to see you're enjoying the community.
>>
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How should Tyrant Guards be kitted?
With Crushing claws, Scything talons, or Bonesword&Whip.
>>
>>43467519
That's a lot of filtering anon.

And I'm pretty sure Tau is more than just a buzzword.

But I get your point. I tried filtering before but fuck me it doesn't seem to work on this phone.
>>
>>43467570
Browsing 4chan on a phone? Get a life.
>>
>>43467559
Crushing claws because they look really cool on those models. A walkrant's a subpar choice anyway, you might as well make it look good.
>>
>>43467591
Are you from /b/ or something? Fuck off.
>>
>>43467559
Scything talons look the nicest. But only if you first stick the talons on the properly meaty crab claw arms.
>>
>>43467543
>implying Tau, CSM, and SoB posts and posts talking shit or whining about to many marines are worth reading

It's like you've never been to a 30k thread and seen all the shit-eating 40k xenosfags shitting up the thread and whining about marines. IN A WHOLE DIFFERENT SYSTEM MADE TO CONTAIN THE MARINES

It's like those dipshits who whine about 40k being on /tg/.
>>
>>43467599
Walkrants are way cooler than flyrants though.
>>
>>43467413

Kind of seems like he fell through a hole.
>>
>>43467674

Just add wings to it. You don't have to use the flying body. Go get some folded up daemon ro balrog wings or something.
>>
Want to make my own mini-dex for Oath Broken, what do you guys think of these special rules:

Barring HQ choices, universal LD of 7.

Feel no Pain (6+)

Cowards of Chaos: A unit containing at least 1 model with this rule cannot be effected by the "Fearless" or the "Zealot" special rules. In addition, they will automatically regroup when fleeing if any models in the unit gain a cover save (e.g by entering difficult terrain). If a unit composed entirely of models with this rule that is in 5+/4+ cover (before any modifications) opts to go to ground, any attacking unit firing from more than 30" loses line of sight.

Other general stuff about the army:

>No dedicated transports (Hence the coward rule)
>a bit cheaper than normal marines but only gain their 3+ save against S6 or lower after which it is reduced to a 4+. (counts as 3+ for the purpose of AP though) and lower LD.
>unique HQ will be 'Artificer' who will be a support HQ who can steal wargear of characters killed by his unit in melee.
>generally their wargear will be more potent than vanilla marines but have a chance of fucking up, a bit like orks.

What do you guys think? I feel like there's less room for it to be a big gay fandex if I'm only making like 4 profiles myself.
>>
>>43465087

Finally, a fellow RG fan not being an immense faggot over this. The amount of babby tears on this board the last week has been hilarious though. No one gave a fuck about Severax until he was dead.
>>
>>43467654
Yeah, it sucks. I get it. But if you do that, they win. I mean, there's no real win condition. /tg/ does not self-moderate anymore. But what else can you do but try to beat back the ravening hordes of faggots to return to the glory days where there was just as much shitposting?
>>
>>43467654
Oh no, 30k being about just muh-reens?
I'm sorry the Tau weren't able to steal the spot light in this setting and kill a primarch... Golly, just got to settle for a first founding chapter master instead
>>
>>43467674
only if you go the doubly cool route of bone sword+whip and scything talons

I wish footsloggers were good. Tyrant guard having less wounds than warriors do when they're like twice the size is another hard thing to swallow.
>>
>>43467734

That's because you weren't a real RG fan. You probably didn't even know who your chapter master was until you decided to google it.

I'm sure sucking GW's Tau flavored dick will get RG even better stuff. Just like how their chapter tactics were the worst in 6E, then got NERFED in 7E, then their unique formations get spread to all chapters, AND came out alongside White Scars, who got BETTER stuff from Kauyon.

Tolerating immense faggotry doesn't make you "mature" or better than anyone. It just makes you an apathetic faglord.
>>
>>43467716
I don't want the wings.
The Tyrant being a monster that WALKS over it's enemies, like an alien conqueror, is what appeals in it to me. Not some flying jackass who bounces all over the map. There are lesser tyranids that can do that shit.

>>43467781
I prefer the look of a Bonesword+Whip and a Biocannon.
>>
We should just have Hiro make a /Tau/ containment board. Would literally be the bluest board.
>>
>>43467775

See, if I had filtered Tau, dipshits like this wouldn't have managed to kill a few of my brain cells. Sarcasm is the lowest form of wit, and you're too stupid to even use proper spacing and punctuation.
>>
>>43467826
Tyrant classic, then? Fair enough.
>>
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Jesus Christ what happened to battleforces? It's 4 units, only 355 points without mods, and you're not saving any money.
>>
>>43467811
Wow this was the most pathetic, spergy comment I have read on this board in a long time.

Severax was literally "who the fuck" tier, even to RG players. I would have been more careful had I known We were dealing with RG's truest and most ultimate fan. Forgot how badass you can be.
>>
>>43467893
Plus BA are shit. Icing on the cake.
>>
>>43467882
Hey, I disagree with him, but I hold a shit-ton more respect for him than I do you.
>>
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>this thread
>MFW
Y'all need the Emperor.
>>
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>>43466833

>actually like Space Marines, they're not full of retarded unreasonable dumbasses
>Zealous monks brainwashed since childhood and kept in slavish adherence to imperial doctrine
>Reasonable

There are entire chapters who do nothing but in-fight and would rather die than receive help from xenos. The Dark Angels and Space Wolves are currently caught up in a bitter power struggle because Cunt-Face McWolf cheated and killed one of their champions in a duel. Marines are some of the most pride driven and unreasonable characters in the setting. Marines Malevolent, Black Templars, Space Wolves, Gray Knight and Iron Hands are unbelievable cunts.

Not that this makes them bad characters. If you think ANYONE in 40k is reasonable then you don't even understand a simple setting.
>>
So, you guys planned your xmas list yet? I need some bloodcrusher heads, maybe a knight titan for a chaos conversion, but i kinda wanna hold off on that since i got enough things to paint
>>
>>43467893
Remember the old IG battleforce?

Neither does GW.
>>
>>43467944
Yeah, this one's pretty bad. Trick is to wait until about 11 pm, when all the kiddies' parents tuck them into bed and we can actually talk.
>>
>>43467893
Remember how they had one decently priced tyranid battleforce then removed the Carnifex without changing the price
>>
>>43467944
>>43467976
Next one should hopefully be ok. People will get it out of their systems.
>>
>>43467953
>Tmw you will never be able to purchase The "Emperors Fist Tank Company" box
>>
>>43467811

Gee anon-kun, you sure showed him you weren't a whiney child.
>>
>>43467976
>>43468002
So just wait for the next update for people to whine about, wait isn't the next update plastic HH? Or Chaos Space Marines?
>>
>>43468032
Horus Heresy hopefully. People in that general are actually really cool most days.
>>
>>43468004
>MFW
>>
Did purity seals exist before/during the Horus Heresy?
>>
>>43468048
Can't wait for the HH General picture artist to update the picture.
>>
>>43467696
He was standing next to an open-pit mine and when the Tau failed to damage his knight directly they blasted at the ground untill the section he was standing on broke and he fell down into the pit.
>>
>>43468083
Yeah, killed Sanguinus has one on him.
>>
>>43468109
Not in the form as post-heresy but you know, they had that type of thing. Luna Wolves had those for 100% sure
>>
>>43468032
Plastic HH will be a thing this December, and by and large people seem to be happy about it. I'm ambivalent, myself, and I won't be buying it because I don't like Contemptors, but it seems reasonable.

CSM is supposedly the next codex release, as stated multiple times on Faeit. But then again, it is Faeit.
>>
>>43468083
Emprah himself had one.
>>
>>43468179
Not in the form as post-heresy, probably this was something about primarchs or oath or smth
>>
>>43467893
They're going to be doing some new boxes for formations (there's also pics of AdMech Elimination Maniple and Battle Maniple boxes). No indication on prices yet though.
>>
File: CxqMiy9.jpg (90KB, 717x960px) Image search: [iqdb] [SauceNao] [Google]
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>yfw
>>
>>43468293
What a shitty bonus for such a fuckhuge investment.
>>
>>43468269
Cool, I've been meaning to buy the components for an Elimination Maniple. I want to try out Imperial Markerlights.

How do phosphor weapons work, anyway? Is it like a flare stuck inside the poor fucker you shoot?

>>43468293
howtorollcitadeldice.jpg
>>
>>43468293
?
>>
>>43468269
Is it safe to assume it'll be more than anyone wants?
>>
>>43468293
tzeentch daemonkin confirmed? Kind of shit compare to the old skullz program though.
>>
>>43468293
At first I thought this was some sort of promotion from 20+ years ago.
Is that from this week's WD? Tzeentch Demonkin inbound?
>>
>>43468293
Wait, do you have to spend 25 euro for each of those squares?
>>
>>43468338
>>43468378
Oh god I fucking hope not.

Just give us a new fucking codex already GW you fucking pricks.
>>
>>43468392
It's GW. What do you think?
>EUR 300 for a fucking iron-on patch
>>
>>43468269
That's gonna cost $500, isn't it?
>>
>>43468401
I dunno. A new lord of change would be pretty neato.
>>
>>43468501
This is very true.
>>
>>43467542
Stay
Mad
>>
>>43468293
>tfw GW starts selling Tzeentch themed weighted dice.
>>
>>43468508
Maybe even a plastic sorcerer, if they want to really blow people's socks off.
>>
>>43468431
>€300 for €300 worth of models and a fucking iron-on patch

FTFY
>>
>>43468779
...Fair point
>>
>>43468779
>>43468799
>paying GW prices
>>
>>43468866
Sure. I don't buy recasts unless it's some massively overpriced FW thing.

It's fine if you do, though.
>>
Why is there still not a single rumor as to what's coming out the week after Betrayal at Calth? The rumor mill has been at least a couple of weeks early with (accurate) predictions up until now.
>>
>>43468923
Good question. We have no good answer.
>>
>>43468923
Generally nothing comes in late Nov or Dec, its all dataslates and reboxing, new army releases start in Jan after the holidays.
>>
help
HQ (130pts)

Renegade Command Squad (130pts) [4x Disciple w/ Autogun, Flak Armour]
Arch Demagogue [Autogun, Flak Armour, Heretek Magus, No Chaos Covenant, Refractor Field, Warlord]
Disciple w/ Command Net Vox [Lasgun]
Mortar Team [Lasgun]

+ Elites (280pts) +

Renegade Marauder Squad (140pts) [Hereteks, 6x Marauder w/ Autogun]
Marauder Chief [Autogun, Melta Bombs]
Renegade Arvus Lighter [2x Twin-linked Heavy Stubber]

Renegade Marauder Squad (140pts) [Hereteks, 6x Marauder w/ Autogun]
Marauder Chief [Autogun, Melta Bombs]
Renegade Arvus Lighter [2x Twin-linked Heavy Stubber]

+ Troops (315pts) +

Renegade Infantry Platoon (252pts)
Platoon Command Squad [Feel No Pain (6+), Krak Grenades for Squad, Militia Training, 10x Renegade w/ Autogun, Sub-flak Armour]
Heavy Stubber Team [Laspistol]
Renegade Champion [Laspistol]
Renegade Infantry Squad [Feel No Pain (6+), Krak Grenades for Squad, Militia Training, 10x Renegade w/ Autogun, Sub-flak Armour]
Heavy Stubber Team [Laspistol]
Renegade Champion [Laspistol]
Renegade Infantry Squad [Feel No Pain (6+), Krak Grenades for Squad, Militia Training, 10x Renegade w/ Autogun, Sub-flak Armour]
Heavy Stubber Team [Laspistol]
Renegade Champion [Laspistol]

Renegade Mutant Rabble (63pts) [15x Mutant w/ Autogun, Sub-flak Armour]
Mutant Champion [Autogun]

+Fast Attack (290pts) +

Renegade Valkyrie Squadron (290pts)
Valkyrie [2x Multiple Rocket Pods, Militia Training, Multi-laser]
Valkyrie [2x Multiple Rocket Pods, 2x Sponson-mounted Heavy Bolters, Militia Training, Multi-laser]

+ Heavy Support (375pts) +

Renegade Strike Battery (375pts) [Militia Training]
Renegade Wyvern [Heavy Bolter, Heavy Stubber]
Renegade Wyvern [Heavy Bolter, Heavy Stubber]
Renegade Wyvern [Heavy Bolter, Heavy Stubber]
Renegade Wyvern [Heavy Bolter, Heavy Stubber]
Renegade Wyvern [Heavy Bolter, Heavy Stubber]

+ Lord of War (610pts) +

Renegade Baneblade Super-heavy Tank (610pts) [4x Lascannon & 4x Twin-linked Heavy Bolter, Militia Training, Storm Bolter]
>>
>>43469064
sorry guys, tried to fit more. help with R&H list.
>>
>>43464050
>forced memes
I thought we knew better.
>>
>>43469119
>forced
Do we just call any meme we don't like "forced" now? Is that a thing?
>>
>>43469064
>Renegade Strike Battery (375pts) [Militia Training]
>Renegade Wyvern [Heavy Bolter, Heavy Stubber]
>Renegade Wyvern [Heavy Bolter, Heavy Stubber]
>Renegade Wyvern [Heavy Bolter, Heavy Stubber]
>Renegade Wyvern [Heavy Bolter, Heavy Stubber]
>Renegade Wyvern [Heavy Bolter, Heavy Stubber]

Longest and most boring shooting phase incoming!.
>>
>>43469064
>5 wyverns, 4 fliers, and a superheavy.
Don't do that.
>>
>>43469064
Honestly, this seems like a list that doesn't know what it wants to do. Do you want to sit back and lob artillery? Do you want to charge with blob of cultists? Do you want to deepstrike from flyers? Do you want your Baneblade to actually do something?
>>
>>43469203
sorry, i was reading the 1d4chan tactica and it played these things up.
>>43469209
reasons? ive got plenty of shekels...
>>
>>43469233
sorry forgot to put that im fairly new at the whole thing
>>
>>43469234
It's pretty powerlist-y. Depends on your local group but a lot of people may not be impressed when you put that shit down opposite them.
>>
>>43469270
so roll it back on the vehicles and concentrate on a specialization?
>>
>>43468031
>"sarcasm is the lowest form of wit"
>continues to make sarcastic suit posts

Retards gonna retard
>>
>>43468889
Third party bro. It's easy to find GW's shit at around 20% off if you look around.
>>
>>43469304
Sorry, we didn't realise we were talking to the worlds most badass Raven Guard fan.
>>
>>43469292
Always. Concentrate on a specialization, that is. Don't just pick "good units," pick the ones that fit your plan for the list.
>>
>>43469258
Hey, fair enough.
My advice would be to lose the Baneblade, and send the points toward more flyers dropping squads. Artillery on the backline with troops on the frontline jumping out of Valkyries is always good.

>>43469309
Yeah, and I can at my FLGS. Difference is that GW's still making money off of that, so I don't feel bad about damaging the hobby.
>>
>>43467559
If you're walking them with a Tyrant, only give them Adrenal Glands for 5 pts/models if your Tyrant has them.

If you're running them alone, give them the glands and buy one of the 3 guards Crushing Claws and keep him at the back of the brood

>>43467599
Take a Flyrant and run the Guards alone, people tend to use all their strong guns at the Flyrant and ignore the Guards most of the time, giving them a nice chance to get into CC

>>43467674
Very true...

>>43467781
>Tyrant guard having less wounds than warriors do when they're like twice the size is another hard thing to swallow.
>T6 and a 3+
>>
>>43469338
yeah, i think >>43469340 has it.
ill drop the behnbleyde and get some more flyers to shit out militiamen.
>>
>>43469340
>I can at my FLGS
Well, that was my point. A worrying amount of people actually don't know how easy it is to get discounts on GW stuff. Recasts are an entirely different ballgame, I'll agree.
>>
>>43469328

Says the faggot who brought up being a RG fan to begin with, as if being a RG player makes you automatically unable to hate this new retarded Tau tripe.

Way to keep on shitposting AND being sarcastic for a third time. You're whining about the whiners, and with pathetic one liner shitposts. You're literally one step below whatever you accuse people of being by default, but you're too stupid to see it. Dumbasses like you are why life is so shitty.
>>
>>43469394
If your life is shitty because some jackass on 4chan was wisecracking about your Space Marine chapter, I don't know what you can do, anon.

Maybe pull your head out of your ass. That usually helps.
>>
>>43469394

>why life is so shitty

Sure you aren't making contributions to that?
>>
>>43469064
More than 2 Wyverns isnt that great of a decision unless you're playing a horde list.
>>
>>43469427
Oh look another retard falling for the exact same pitfalls despite them being pointed out for you

Putting up with idiots is shitty no matter how you slice it. You just don't "realise" it because you're the shitter, not the shittee. What, do you think your posts are making this board better or something? At least I know exactly what I'm doing.
>>
>>43468923
The HH box is probably the last big release of 2015.
>>
>>43469457

Even if I were, it doesn't change anything, but good job shitter keep up the shitposting
>>
>>43469486
so what do you think i shot toss out the extra wyverns for? im thinking flyers?
>>
>>43469384
Oh, I get it. I'm sorry anon, I was misunderstanding.
I'm not saying you have to buy GW shit from their site. That's kinda dumb, because you're right, you absolutely can get it 20% off from ebay resellers, LGS's, that sort of thing. And GW is still making money there. You can and should do that.

I was just saying that recasting, while sometimes outweighing the sheer amount of money things like FW require, does damage the hobby. Like them or not, GW does need to stay in business for us to keep playing, and I'm willing to spend a few bucks extra to ensure that.

>>43469495
Look, man. You're arguing about a fake faction of fake soldiers in a fake setting. You are letting this game of toy soldiers make your life shitty. That is really, really stupid.
>>
>>43469523

>good job shitter keep up the shitposting

I see were both going about the same activity then.
>>
>>43469526
Valks, probably. Maybe grab a couple Basilisks.

The thing about wyverns is that they function best in conjunction with long-range transport-busting, because then they can wipe out whatever squad was inside. They are pure anti-infantry, and your list needs some anti-tank, like dudes with meltas jumping out of Vendettas or something similar.
>>
>you're not allowed to dislike Tau garbage
>only I'm allowed to complain about things
>only the things I dislike can be complained about

TIDF pls go. Bet you people complain about even less stupid shit all the time like how GW is too expensive or Tyranids are "bad".
>>
Can you ever have too many Power Klaws or Kill Saws in one unit?
>>
>>43469598
No. It is not possible.

Make sure you make "BWAAAWWW" noises when you kill something with a Saw.
>>
>>43469582
oh thats right. the original list was sort of a jack of all trades, and so i wasn't worried about giving my renegades meltas and stuff.
I ought to fix that too.
>>
>>43469153
Hey if your inside joke gets you off, good on you, but don't push it off on the rest of the community.
I liked that halloween edition one, but this is inscrutable.
>>
>>43469064
>Mortar teams are a waste especially when you already have Wyverns
>Don't waste you're time with sub-flak. Its near useless
>Heavy Stubber teams aren't worth the points you're better off with just saving points and keeping the pair of auto guns
>There is no point in making everything a single squadron. All it does is limit your shooting options and make it easier for you're opponent to kill them. Break up squadrons as much as possible
>You don't need 5 wyverns. 2-3 is enough.
>You need some actual anti-tank weapons.
>>
>>43469639
>inside joke
>happened over the course of three Generals

Clearly, this is the most inscrutable thing /tg/ has come up with.
>>
>>43469585
U
M
A
D
>>
>>43469670
Its not really an inside joke. Its what they do in russia... maybe we are in russia...
>>
>>43469585
>trolling this hard

GW is charging 50 dollars for mere troop choices.

Tyranids are bad. No 2+ saves for our MCs and I need to have 3 Flying Hive Tyrant's to be competitive.
>>
>>43468269

Prices are already up on bols.
>>
>>43469670
I'm pretty sure this has been floating around for longer than that. At any rate, this is already old (surprise surprise).
>>
File: stormsurgeshitfluff.jpg (287KB, 1091x573px) Image search: [iqdb] [SauceNao] [Google]
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>Developed to kill Titans
>All its anti-titan weapons can be easily placed onto hammerheads or sky rays
>Developed to kill Titans
>Has to be deployed by the titan-killing Manta
>>
>>43469753
Oh, the whole "proofs" thing started when Russians shot down that Ukrainian plane (I know, I know, no proofs). So it's been a long time. It's relatively new to /tg/ though, about a week.

You're right, though, it needs to stop shitting up the general. It was amusing to watch Carnac flounder, but it's time to let it pass.

>>43469775
Goddammit, I thought it was an actually-good-looking Tau model. Why couldn't the new Codex have anything but the shittest of fluff?

Also,
>still needs markerlights to hit that giant Warlord Titan with those D missiles
>>
>>43467952
>Thunderhawk
>Couple of boxes of BaC
>Moar bikes

>>43468164
>and I won't be buying it because I don't like Contemptors
Why not buy it and sell the Contemptor. That's what I'm doing. Probably gonna sell the termies a well.
>>
>>43469775
Here's the problem with this fluff. It's all "saving lives," "a rally point for beleaguered Fire Warriors," "protecting the Greater Good."

That's not how you describe a war machine covered in ion cannons and rockets.
That's how a propaganda leaflet describes a war machine.

Is GW biting into their own "Tau are the Good Guys!" intended-as-propaganda fluff?
>>
>>43469394
Christ, why are you SO mad?

Walk away from the computer for a bit, fuck.
>>
>>43469745
>No 2+ saves for our MCs
That doesn't matter for shit since Plasma/Melta is what will be fired at them. IG don't get 2+ saves for *any* of their models.
>need to have 3 Flying Hive Tyrant's to be competitive
What are
>Mucloid spore clusters
>Zoanthropes
>Venomthropes
>Mawlocs
>Biovores
>Dakkafexes
>>
Can I sell custom conversions with good greenstuff work for a profit on ebay?

Would they be better sold painted or unpainted?
>>
>>43469959
>comparing an army of weak infantry and strong armour to one of Monstrous Creatures
That's disingenuous.

Your other points are solid, though.
>>
>>43469775

Well a Manta isn't as effective as it used to be so.
>>
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>>43469931
GW can't write for shit is the answer you're looking for.
Unless you're supposed to be reading from the perspective of a Tau citizen?
>>
>>43470023
But then you're flying these less-than-effective mantas into spitting distance of enemy titans, because the stormsurge is slower than a sack of shit.
>>
>>43470068

As a Drop ship it works fine.

For actually dealing with Titans it's apparently not as effective as initially claimed.
>>
>>43469974
>Can I sell custom conversions with good greenstuff work for a profit on ebay?
Depends how good you are and what you're charging
>Would they be better sold painted or unpainted?
Probably unpainted, unless you're converting and painting for a well known chapter.
>>
>>43470059
Thats what ive always garnered from the codex entries.
>>
>>43470103
But that's a lie to to justify the model.
E.g. the AX-10 Tiger shark wouldn't get out-gunned by a titan because Titans don't fucking carry anti-aircraft guns.
>>
>>43470068
It moves 12" a turn and can run D6.

That's not slow.
>>
>>43470195
Slow in fluff. Mantas are damn near invulnerable to Titans in game as well.
>>
>>43470195
And the only time its weapon is more effective than the hammerhead's main gun is when it's in stomping distance of the titan.
Is it gonna run over and shoot its ankles out?
>>
>>43469745
>No 2+ saves for our MCs
Tyrannofex, but yeah you're right.

>>43469959
>That doesn't matter for shit since Plasma/Melta is what will be fired at them
And? A 2+ won't protect against plasma, but it can make all the difference against lasguns, bolters, autocannons, etc...
>>
>>43470299
>Fly me closer, I want to shoot them with my gun
>>
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>>43470159

> Titans don't fucking carry anti-aircraft guns.

Actually they can simply aim up according to the rules and DON'T need to make snap shots if the Manta is zooming at hit at their regular Ballistic Skill.

Apparently this is due to the Manta's size.
>>
>>43470351

>at hit

Meant "and".
>>
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>>43470351
Well shit.
I guess that's what the 30 hull points are for.
>>
>>43470316
I've never encountered a person who'd be more likely to pass a 2+ when compared to a 3+.
Myself included.
>>
>>43470351
Yes, but Vulcans and Ardex emplacements are the only non-blast/template Titan weapon, so as long as it's Zooming, most of the choices can't touch it.
>>
>>43470159

>Titans don't fucking carry anti-aircraft guns.

I believe the Warlord does.
>>
>>43469775
desu Manta has never really been intented as a Titan-killer. It carriers a heavy railgun that cna kill Titans, but it's primary role is to transport an entire Hunter Cadre to battle. They usually don't want to risk them in battle because they're big, expensive and needed to move large amounts of troops around. A Tiger Shark is a dedicated ground attack plane, a Manta is a big transport that happnes to mount a big gun.
>>
>>43470406
>Tfw my opponent makes 4+ saves more often than I make 3+ saves
Where did I go wrong?
>>
>>43470421
I think the Warmonger or imperator does, the warlord does not take specifically AA guns
>>
>Months ago I got a bunch of WS upgrade packs for super cheap off ebay, but never used them
>Now WS have some bitching formations that I want to try I can't find the bitz
Anyone else have so much stuff they keep losing shit?
>>
>>43469669
Thanks for the critique, anon.
>>
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>>43469775

Well the Manta does have its limitations in the lore.

Apparently they can be defeated by an Imperial Titan (doesn't say what kind oddly enough) and even if they triumph over the Titan there are fears the craft wouldn't be in extremely good shape afterward.

The Stormsurge may also be cheaper to produce than a Manta.

It's certainly cheaper in points on the table.
>>
>>43470351
You still can't hit the Manta with blasts, though, as flyer rules state that you can never shoot a zooming flyer with weapons that can't be fired as snap shots, even if you shoot at full bs.
>>
Anyone wanna sell me on WS? I've never really heard much about them besides "mongols lol" but their formations in the Tau book look like one of the few examples where fluff and rules combine really well.
>>
>>43470605
Presumably, in the fluff, the Titan can just skewer the thing with a Volcano Cannon or a Blastgun and wreck it that way. It is a pretty big target in the lore as well
>>
>>43470406
>I've never encountered a person who'd be more likely to pass a 2+ when compared to a 3+
And this matters how? 3+ is 66.68% chance of success, 2+ is 83.35% chance of success
>>
>>43470674
If you REALLY want to get invested into White Scars, I recommend the Horus Heresy books "Brotherhood of the Storm" and "Scars" as they are both brilliant reads and made White Scars one of my favourite legions.

They are the fast marines in theme, and specialise in high speed, hit and run warfare. They love mounted combat too and thus have more bikes than any other chapter.
>>
>>43470605
There's still the AX-10 which is carrying a fucking lot more powerful weapons than the stormsurge.
>>
>>43470605
Yeah, as the text (from the Taros Campaign book, I believe) mentions, Mantas are primarily intented to transport troops, not get into fights with Titans. They're very expensive and not that heavily armed compared to Titans ( a Mata has two heavy 1 sD weapons, while even the lightest Titan can fire 4 sD large blasts).
A Tiger Shark AX-10 is a dedicated Titan-killer, mounting the same primary weapon as the Manta on a considerably smaller and cheaper chassis. However, the Tiger Shark, while easily able to beat most Titans one vs one (most Titans lack AA guns), is not very durable and dies pretty quickly to any dedicated anti-air (it's got 6 hullpoints and 12/12/10 av, and being a superheavy it can't even jink). Which is where the Stormsurge comes in. It's relatively cheap, durable and carries enough firepower to threathen even superheavies. Also, it can actually stay on the battlefield for long periods of time and provide supporting fire, which flyers can't do.
>>
>>43470059
They also wrote that the raven guard chapter master was the commander for all imperial forces, and that it would take the imperium years to recover

So yes we can call it awesome propoganda

Straight up dprk propaganda
>>
>>43470834
Unless that battlefield has inclemate weather
>>
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>>43470721
>Math-hammering
Do you even play 40k, anon?
The dice don't give a shit what your save is.
If your freshly-painted Imperial knight has to make a save from a Meltagun, you're going to roll a one.
If your Johnny No-names have to make five 4+ cover saves, you'll make them all.
The dice know what's happening and they hate you.
>>
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Drive me closer! I want to hit them with my sword!
>>
I want to play a Marine army and I want to punch things. Which is the most assault Marine army?

Now I did some research, and pic related not only look cool as fuck, but are apparently good in melee. But from what I understand most of DA is not really aimed for melee.

Blood Angels are apparently assault heavy, but kind of one note with jetpacks. Still, can a full jetpack army work?

Space Wolves are also pretty good in melee, and their tactical are slightly better at melee than the other two (and I have to take Troops most of the time, yes?). Thunderwovles look silly, but hey, it's melee focused cavalry.

So ah, which of these 3 would be a good choice for melee focused army? I want as many elements of my army as possible capable of punching stuff in melee.
>>
>>43470934
>Not playing with a blowtorch on the table so the dice remember who's boss
It's like you want to fail rolls, anon.
>>
>>43470059
All unit entries in codices are propaganda of a short, albeit aimed out of universe at the reader. They always hype up the unit, presenting it as super awesome and extremely powerful. In case of the Tau, since they're supposed to be more "enlightened" when it comes to warfare (minimizing their own casualities, emphasising synergy between army elements etc. instead of just throwing Guardsmen at the enemy untill they run out of ammo), it makes sense that the description also hypes their war machines up in that way.
>>
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>>43471006
forgot pic
>>
You're tasked with redesigning Dark Eldars' Power from Pain rule, so that it rewards you for killing enemy units, and is not a gradual free buff like the current edition.

How do you go about this?
>>
>>43470934
Don't assume math-hammer is completely useless.

Percentage chances can be useful to know, but you're right in that math-hammer isn't a valid way to dictate an entire fight. It simply shows likelihoods, and with enough of a margin granted to its results can predict outcomes well enough to help you write a list.

However, it's not useful for predicting events on a tabletop at a macro scale, and shouldn't be used for that at all.
>>
>>43471006
Blood Angels are terrible, Raven Guard literally do everything they do but better with the new Kauyon book. And to answer your question, yes you can run a jump pack focused army thanks to the new stuff in the aforementioned Kauyon. It's awesome and fun if you like that sort of thing.

Dark Angels have some incredibly good melee, like the Deathwing Knights you mentioned. Deathwing can be melee or shooty. It's an entirely terminator force though if that bothers you.

The rest of Dark Angels is mainly shooty though.

Space Wolves have excellent melee, and have the pants shittingly terrifying Thunderwolves. They are also really good at shooting too, they have a very good balance. They suffer from having non decurion stuff, no vehicle squadrons and 2 attack dreads. But they have enough unique stuff to remain badass.
>>
>>43471006
There's also Black Templars who have one of the best choppy heroes, and who can run xbox hueg squads of dudes armed for melee. Not the most effective but fun as fuck
>>
>>43471218
Helbrecht is only AP3 though.
>>
>>43471087
If you kill a unit the unit you killed it with gets a buff.
>>
>>43471252
So basically pain tokens is what you are describing.
>>
>>43471268
Yes
>>
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>>43471241
>Implying I was talking about Helbrecht
>>
>>43471173
Thanks. I'm not really bothered by all Terminator army, since Termies tend to be decent at melee. But is this a footslogging army? I'm quite sure a fully terminator army can't afford many LC's for transport.

I'll look more into Space Wolves, balance sounds good.

>>43471218
I thought the are gone though and fused into regular Space Marine codex?

And to anyone, can I ask if melee Dreads are at all viable?
And where can I find ally rules, in case I want to be a dick and combine DA with SW?
>>
>>43471104
Yes, you're definitely correct. In a scenario, you'd act to give your units the best statistical outcome.
I've just been in situations where people were close to tearing their hair out because of how awful their rolls were.
Luck is an ever-present element and you'd be a fool to dismiss it over statistics.
>>
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>>43470934
>Do you even play 40k, anon?
I do and I know that while dice aren't an exact science, the % chance is still something to recognize. I can't believe that I have to have this conversation to you
>>
>>43471310
The EC?

He is ok.

>>43471316
Black Templars are in vanilla now yeah. They can be fun, but aren't amazing.

Terminators are very expansive yeah, Deathwing in particular.

Ironclads can be fucking brutal in melee. And they can be taken in threes. Be careful of anti tank though. They are tough, but an immobilised melee dread might as well be dead.

If you want to find out about ally's you will need to look in the main rule book.
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>>43471316
>I thought the are gone though and fused into regular Space Marine codex?
They are, but they get their own unique Chapter Tactic, Warlord traits(in a white dwarf) and some unique units like the Emperor's Champion and Crusader Squads
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>>43471372
>He is ok.
>ok
2+/4++ 3A at I5 Str 6AP2 with rerolls to hit and ID on 6 in challenges for 140pts is better than okay. Outside of named characters /a couple of gimmicky builds like smashfucker he's one of the best melee guys, especially for his cost.
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>>43470116
>Probably unpainted, unless you're converting and painting for a well known chapter.
What about undercoated grey? I feel like the colour of plastic, greenstuff and styrene together looks pretty cheap.
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>>43471496
He has two wounds. He is cheap granted, but he isn't "one of the best" stop overblowing him.

He is ok. He will probably win most challenges against regular dudes, but his ID is only on a six and one powerfist will wreck him.
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>>43471087
allow them to function in maelstrom a little better by allowing them to discard cards or gain VP from killing units (*taking slaves)

Alternately make it so the rule is a "maintainer" rather than a buff, where it has a set of rules attached to it and you lose them if you don't kill enough units each turn.

personally I think the first option works well as it emphasizes their nature as raiders and slavers, the other thing that would benefit them would be more ways to utilize reserves and outflanking/deepstriking, probably using WWP
>>
>>43471374
>>43471372
Thanks. This is tough though. I gotta say, looking at Space Wolves, I like their theme and rules the most. But DA marines, and Deathwing Knights, look a shitton cooler with all these cloaks and knightly gear (not that Space Vikings obsessed with wolves are that bad).

How does the average Deathwing army function? Do they footslong (and get shot to death) or just Deep Strike/Pod everything (and get shot to death waiting to assault)?
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>>43471734
They deepstrike, shoot everything they can and then charge the survivors next turn. Same as most termies.

Due to their rules however they all have to start in deepstrike reserve and you can only start rolling for reserves on turn two. This means you have to have something on the field already so you don't get auto tabled. This can be off putting for some.
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>>43471734
>>43471849

they're pretty decent as terminators go, the ability to mix equipment and having split fire by default is the biggest bonus for them.

I play raven guard and been finding assault terminators more useful than before because of the ability to get them on the board sooner.

personally I wish they'd buff regular terminators of all flavors or just reduce the nasty points cost on them.
>>
>>43471496
> Outside of named characters
He is essentially a named character as he counts as being unique, even though he's not actually named.

You can only ever have 1 of them in you're army.

And in terms of beatstick HQ's he's pretty average and should be compared to other named characters.

Compared to Kharn, he's way less versatile and way less deadly, but has far better defences.

The thing with high-defence on beatstick HQ's though, is that if you're whole role is AP2 at high initiative, you don't really need that extra defence because you'll attack before most targets who can hurt you anyway.

The only place where it's really that useful is against generic space elves who don't really kit their HQ's out for beatstickery, but will still get to attack before you kill them.
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>>43471087
A table with cumulative buffs depending on how many units you've killed
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>>43471734
Don't forget, DA have Ravenwing Black Knights as well. They're good. Really, really good.
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>>43471005
Ultras get classy cars all time.
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>>43471734
>How does the average Deathwing army function?
Their pretty decent. Compared to Space Wolves they have more unique termy units.

You can take a command squad with a cool champ, unlike Wolves, as well as Deathwing Knights who have really cool rules.

as with everything in 7th they encourage you to take everything in a formation or special detatchment, but for Deathwing the benifits are pretty mediocre as all they do is let you choose what turn you arrive and let you run and shoot in the turn you arrive.

As most of your squads will be the same, choosing what turn you arrive can be a bit pointless and shooting and running is meh when all your weapons are 24" anyway, although it does stop units kiting you.

This also stops you being able to take any assault transports which is useful for Deathwing knights.
>>
>>43472246
Kek
>>
Any idea on a new chaos daemons codex release? I don't want to buy the codex then have to buy another when it gets announced
>>
So finally read the rules about for the new Tau codex... and it's kind of a mixed back to me with the formations. The best thing is alot of them have nice formation rules such as the Optimized Stealth Cadre and the Retaliation Cadre.

But the way some of them are formed pisses me off. For example you need to have at least 3 units of Crisis in a retaliation cadre, which unless you want to field fuck huge amount of crisis suits, forces you to field a Hunter cadre which is hit or miss to me. Perhaps if I wanted 3 crisis it wouldn't be so bad if they shot individually (at 4 BS on the first turn no less) but it's also pretty shitty that losing just one costs me an entire Victory point. Even remedying this at the minimum would require at least two on each team + an elite slot from the Cadre that would likely be filled up by another Crisis team because I don't see the need to add another Riptide or Ghostkeel from my OSC.

There's a lot of annoying redundancies too. Namely so many units make you take a Commander. Couldn't they have made him a singular necessary HQ choice that attaches to the entire detachment rather than put his ass on every formation? Tried reading the rules more thouroughly and there seems to be some weird wording about if units can be part of multiple formations or not. Can anyone clarify.

Mostly my biggest desire is that I just want to field my R'varna rather than the retarded Stormsurge. Do you think most people would let it slide if they let me count a R'varna as the heavy restriction for the Hunter Cadre?... I know it's the R'varna but at least I'm not bringing a Heavy Retribution Cadre.
>>
>>43472549
Nothing on the horizon. They won't be until at least Q1/ Q2 next year.

Buy the softcover codex. It's cheaper and handy. But I wouldn't wait, it's still going to be a while away.
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>>43472594
Dude formations wouldn't be worth working for if they didn't have some downsides. Of course they are going to make it all expensive and hard to do, it's because that bonuses are too good to just hand out.

Don't ask us about the R'varna ask your opponent. We could think it's cool and he could tell you to eat dick.
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>>43472677
r'varna isn't actually bad to play against, I'd argue riptides are far worse to fight. same with stormsurges.

desu the only thing forgeworld that really sticks out to me as broken compared to units in the vanilla codicies was the sonic lance on the lynx, but that's getting nerfbat to hell with the new corsairs book so eh.

I have more problems playing against multiple wraithknights or stormsurges than against imperial knights or anything forgeworld.
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>>43472783
I thought that the sonic lance was staying the same.

What does it do now?
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>>43472677
Is there any point to deepstriking Broadsides? They're sortv squishy up close iirc, and they're more super long range oriented anyways. I suppose I could just drop them off in the back or optimal positions while my main force deepstrikes up close.

Fuck it I'll just take it and see what they say. I'm also gonna go on another stretch and see if they just let me take a single commander rather than the two. If the rules would just let me do that then I'd be fine.

Or I could just say fuck it and do an unbound/or CAD with FW stuff like a R'varna, two Remoras, maybe some Hazards, and maybe a Y'vahra if I don't take an OCS on the side. Do y'all think an FW heavy detachment can be on par/as competitive as this new Taucurion.
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>>43472834
And if the rules would just let me take extra librarians on every squad it would be fine.

The R'varna is one thing, but now you are pretty much just rearranging the Taucurion to how you want it, which is unfair. Everyone else has to deal with their downsides.

As for the unbound thing... Eh maybe? It won't be on par with the Taucurion as that bonus is bananas and a lot of the FW stuff is kind of mediocre. So no not really. You could make it work definitely, just don't expect incredible things.
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>>43472981
uggh I guess I could make one a buffmander with a coldstar and the other a more kill-y one. Kinda wish the Coldstar could take signature systems if you make it your Warlord.
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>>43473031
Yeah now you are talking.

Make sure you say lots of fundamental quotes when using that thing. Fuck yeah cold star.
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>>43472981
I don't think they're mediocre or overpowered. I just feel like the FW tau stuff is a lot more my speed. I suppose superior tactics will have to come to play rather than formational superiority, as Commander Puretide would want.
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>>43472815
by all accounts slight nerf to what it does, before the rules had it as a hellstorm torrent with a poisoned type effect, supposedly that's remaining the same. currently there are two rumors that it will either lose the 18" torrent effect, or be 1 worse on the roll to wound. I haven't seen any book leaks yet though to back any claims.

I always preferred the pulsar variant anyway for my fast army (few bikes, max shadow spectres and some tank support)
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>>43472981
>>43473053

Ehhhhh... still I'm asking for one less commander that I DON'T want. I obviously couldn't do this at tournies but maybe I could bargain with my opponent to let me do so and I'll let him add the same amount of points the commander cost to his formation.
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>>43473053
Lol fundamental I meant to say Gundam. Fucking autocorrect.
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>>43464182 Again

Told my friend the advice ya'll gave and he agreed using a regular CAD will be easier until he has more points to work with.

Did he take the melta advice too far?

Do Rhino's need all the stoff besides the melta?

HQ:

Chaos Lord - Bike - Powerfist- Melta Bomb - Combi Melta - 135

Troops:

10 Chaos Space Marines - 2 Melta Gun - 180
+ Chaos Rhino - Extra Armor - Dozer Blades - Combi Melta - 60

10 Chaos Space Marines - 2 Melta Gun - 180
+ Chaos Rhino - Extra Armor - Dozer Blades - Combi Melta - 60

Fast Attack:

3 Chaos Bikers - 2 Melta Gun - Combi Melta -Melta Bomb - 101

3 Chaos Bikers - 2 Melta Gun - Combi Melta -Melta Bomb - 101

11 Flesh Hounds - 176

TOTAL: 993
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>>43472834
>>43473077

stick your FW stuff in an Allied Farsight enclaves detachment and use the hunter contingent for the main force. you get your cake and eat it with most of the heavy firepower coming from the hunter contingent and its auxiliary with special-use supporting fire from the allied.

(HQ: farsight, crisis troops, fast y'vahra and heavy r'varna, elites slot is left open)
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>>43471849
>>43471998
>>43472125
>>43472276
Thanks guys, I'll look more into Deathwing, can't really resist how cool Deathwing Knights look nor the Deathwing Command Squad Champ
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>>43473242
Couldn't I just do the same thing by adding an unbound or CAD? I'm might end up doing FSE but I'm kind iffy on some of their rules and signature systems.

Plus I actually put some thought into the fluff behind my arm, and I kinda wanted it to be like the Tau version of the Titans with those familiar with Gundam. And the unit would sort of be an elite/special operations/black operations detachment armed with state of the art but highly experimental Mobile sui-- I mean battle suits.
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For transports for kill team, it says you can have a whole unit in the transport if you pay for it took it. However if every one is its own unit, could 5 kabalite Warriors shoot at 5 different targets while embarked on a venom?
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