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Merfolk Civ Thread Part 2

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Thread replies: 225
Thread images: 8

Continuing from last thread. >>37317810

Story thus far:
1:we hatched and took in our surroundings
2:we made tools and went crab hunting
3:we scouted the area and one of our guys gets attacked and we had two guys researching new tech.
4:we created nets and a spear, Spear was named and created seaweed and crab based medicine.
5:we scouted.
6:we gathered food and one of the brothers gets lost.
7:the group splits up, one looks for our boy, the other stays behind.
8:our rescue group gets ambushed by fucking sea bugs and home base is attacked by a fucking Kraken
9: one brave man goes out to defend the home base, our praying doesnt do shit, one guy gets crippled and the nets don't do shit.
10: the battle is over, the beast is dead. The brother who went out to fight it is gone, named Courage
>>
>>37324967
OP checking in, update almost ready folks
>>
A new thread. Perhaps a thread with some good RNG waiting to be had.
We're only a couple bad rolls away from a horrifying death.
>>
Ouh! New thread! New update! Ypikayeah!
>>
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Sneak peek
>>
>>37325022
We can only hope, friend.

>>37325026
Aw shit, son.
>>
>>37325026
Is an hex 5' like in D&D?
>>
did anyone archive the other thread?
>>
>>37325055
depends, something far back like OP's it could be anywhere from a mile to a hundred yards
>>
>>37325131
I don't think so, I just saved what Anon was kind enough to contribute for the recap at the top of this thread.
>>
It took a while for the surviving brethren to take it all in.
They were few now. They had lost most of those they called brother or sister, those who they had hatched with.
And now, the once beautiful reef, home of the bounty of nature that sustained them was slowly dying.
To the north layed the great unknown deep blue. Who know what other monstrosities awaited them there?
West? Spear and the search party that had gone searching for their missing brother had never returned!
For all they know, this thing coome from any of those places, even from the unexplored east.
But what they knew for certain, is that it did not come from the south, where the roof of the water clashed with the floor.
They had not seen much of the place last time they were there, and knew not what awaited them there, but one was for sure:
no giant creature of the depths would await them there.
So they took what little they possesed and set on their journey to the unknown south.
With two injured, so few able bodied and quite frankly, really paranoid of the perils of the journey, it took several days to finaly glimpse from afar the meeting point of the roof of the water and the sand.
They finally arrived. Both the guard that had been knocked unconcious and the brother strangled by the net had recovered, but the latter suffered from a difficulty when moving too fast or for a lot of time, as well as cronic pain.
They had used almost all their food on the journey, and all of their crab poultice on their injured in the trip, but they were finally there.
Being so close to what could very well be the gate to another world gave the group pause, as they gazed at this strange phenomenon of roof and floor joining at the horizon.
Finally, one of the brothers took courage. He grabbed the speartip Courage had used to slay the great evil and remembering his sacrifice, made a small odd shaped notch on the base of the speartip and bowed his head, holding it high.
>>
He gave it to another brother, and emerged from the waters.
The air was rough, dry, uncomfortable and hostile. But it could be breathed. Not with the gills they were so used to, but by taking it in with the mouth, like food, and expelling it. It was exhausting, at least untill he got used to it, but it worked. He then walked, feeling his full weight for the first time in his life and looked at the horizon.

To the north layed the big blue ocean, fromwhere they emerged.
Far Faaaar to the west north west, he spotted a plot of land emerging from the blue.
To the south, and as far as the eye could see, there was a great yellow glow. When his eyes adjusted to the sun, he could tell it was sand. Sand and rough, dry rock as far as the eye could see. Some kind of weird green coral made its home in the sand. He took a piece.
To the east, The sand gave way to the tallest, hughest group of rocks he had ever seen, that stretched for as far as he could see. He thought he saw white rock at the top of the very tallest, but he wasn't sure.

Having seen all of those wonders, he returned to tell the tale to his brethren.


How did they react? what did they decide to do?


Status: 3 Males (1 injured-unconcious, 1 injured-willcripple), 3 females. No specializations. ]
Characters: Spear, inventor of bone spears.
Resources: Food for 1 turn, 2 wooden poles, 5 meters of woodrope, 2 speartips, small bone pieces, Courage's speartip.
Equipment: basic tools (stone & bone), 2 smallgame nets, 1 midgame net, 1 bone spear
Tech: strong weedrope, improved nets, bone spears, painkiller crab poultice, crab based desinfection


Also, i have the other thread saved on my pc, i could upload it to my onedrive and share the link.
I intend to announce on twittard the continuation, could leave the link there.
>>
>>37325260
Wait, we found houses?
>>
>>37325290
we turn this area around us into a fucking fortress.

We go full hunter gatherer and replenish as much as we can before night comes. The coastal water will be our home for now.
>>
>>37325290
South and East are suicide. We should settle NW.

>>37325293
Disregard, I'm dumb.
>>
>>37325293
No, the roof of the water is just the surface, but since you never bottered to surface, it's like the roof of the world to you right now.

It's just shitty prose gone horrible, horribly wrong.
>>
>>37325336
Hm, fortifying here is a good idea too, but it may be hard to expand into anything sustainable.
>>
>>37325290
Full fortification yes, but first w need to convince the folks to go dry land. The explorer go back in the water with the plant he just gatherd and ask the others to join him. They search for crabs and stuff in the shallows and for berries and stuff in the NEAR areas.
>>
Discuss, discuss, little fishies.
So many options, so mant options...
>>
>>37325370
Agreed. Let's settle here for now, and gather as much food as possible, while the men build borders on land.
>>
>>37325370
Agreed. Also we could name this on explorer Dry'ak
>>
As i said with >>37325336
we stay where we are and gather as much shit as we can. the food is plentiful and the terrain allows it , we turn this area into our new home and fortress.

When we have enough shit we think about what we can do then.
>>
>>37325402
Haha, yes.
>>
>>37325370
So yeah, pretty much agreed
>>
>>37325413
>>37325400
>>37325402
Let's do it. Praise be to the sea gods.
>>
>>37325450
I agree with all this.
>>
>>37325402
Yup, seems legit
>>
All right, you will hunt/gather from the area.

Beachside scavenging, open water fishing, venture inland or mountainside?
The options vary greatly, and so do the results of your rolls.
>>
>>37325450
for Courage and Spear.
>>
>>37325476
Beachside scavenging.

The mountains will freeze us, and further inland has threats we are not armed for.
>>
>>37325450
Agreed
>>37325476
Shallow waters and inland just a tiny bit, so we can always see the sea when we are inland
>>
>>37325478
;_;7

Also, how have the runes come out?
>>
>>37325476
Beach scavenging, we can move inland when we have enough numbers and supplies on hand.
>>
Hope the runes will give us the will to stay out of the water, the last thing we want is a panic attack caused by the dry air
>>
Rolled 49 (1d100)

>>37325524
haven't forgotten about that, it's a thing in progress.
>>37325527
>>37325511
>>37325501
Alrighty, beachside scavenging.
Rolling for results/thingies.
>>
>>37325527
We need to be juuust far enough inland to avoid having waves wreck our shit.
>>
>>37325559
Well, not tragic...
>>
>>37325511
>>37325501
>>37325527
Beachside scavenging, thats what i meant with 'stay in view of the sea'

But also, the scavengers should never go alone and, if attacked, go where the attacker isnt from i.e. If a tiger attack go for a swim, if a shark attack (or an isopode) go for a run
>>
Test
>>
>>37325587
We are amphibious, lets use that as our main advantage
>>
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>>37325478
>>
>>37325648
Keep em up. Good job.
>>
>>37325648
;_;
>>
>>37325692
Actually, I've been in a few threads talking about mer PCs lately, and I have a sketch of my current concept. Anybody wanna see it while we wait on GM?
>>
>>37325712
sure, lay it on us. Why don't you use these few threads for inspiration?
>>
>>37325712
Im in
>>
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>>37325736
Nah, he's already completed, I just need backstory (which this thread is providing).

His name is Irian Mullow, Rogue Smuggler for some coastal cities. He collects fees to transport illicit goods covertly through waterways, and sends everything he doesn't use to live back home to his village.
>>
Finding themselves low on food, the survivors scavenged in the shallows and the beach. The yield was a lot lower than at the old reef, of course, but the nets with rocks in particular proved effective in catching coastal fishes, and the nearby shallows did have a decent amount of crabs.
However try as they might, they were unable to find, the kind of crab they had previously used for healing injuries, and the poultice they had brought with them had ran out.
All in all, the hunt was not bad, but could have gone better.
(+2 turns of food)(+2 bone speartips, +3 wooden poles)

The sand itself was filled with assorted trash: bleached bones of small feathered animals, pieces of driftwood, rocks...
And a fist sized, silver shiny item. None had seen anything like it. It had ingraved symbols (pic related).
Along you journey, one of the females had slowly developed some skill in carving assorted items, and came upong the idea of somehow recording what had happened with Courage in some bone objects she carried. After commenting the idea, she started carving a peculiar drawing signifying that event. The rest had adopted the idea, and now had a symbol to look upon, to always remember Courage's sacrifice.
This had some resemblance, but the symbols in it were not known to any of them.
(+1 runed metal disk)

When they all got together at the designed meeting spot to dump their finds, they found something they certainly weren't expecting: the missing brother.
Status: 3 Males (1 injured-unconcious, 1 injured-willcripple), 3 females. No specializations. ]
Characters: Spear, inventor of bone spears.
Resources: Food for 2 turns, 2 wooden poles, 2 speartips, small bone pieces, Courage's speartip.
Equipment: basic tools (stone & bone), 2 smallgame nets, 1 midgame net, 1 bone spear
Tech: strong weedrope, improved nets, bone spears, painkiller crab poultice, crab based desinfection
Misc items: runed disk
>>
>>37325772
His battlecry better be "For Courage and Spear"
If he didn't have a battlecry, he now has.
>>
>>37325780
Immediately craft 2 spears.

>>37325795
It will be, but the others will think it's some weird catchphrase haha.
>>
>>37325780
Start to pray upon the carved disc because the brother has returned (its the one Spear was after rigt?
>>
>>37325780
ok first

MOTHERFUCKINGSONOFABITCH
now

interrogate the missing brother to see if he knows anything about the area that would be useful. and craft what we can. Also there wasn't any pic in your post OP.
>>
>>37325780
>pic related
But there's no pic, friend.
>>
>>37325780
figure out what happened to the missing one
>>
>>37325852
Agreed.
>>
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>>37325854
fuck me, here goes the pic
>>
>>37325852
>>37325875
Agreef
>>
>>37325888
Interesting. Did it have all of those symbols on it?
>>
>>37325852
>>37325862
This, and also, should we elect a new chieftain?
>>
>>37325912
Where's our Historian Anon that was keeping a log of our journey?

>>37325917
Yes, I vote for Dry'ak.
>>
>>37325912
A seemingly random assortment of them, not necesarilly all of them and not in that order.
You cannot make heads of tails of it for the itme being.
>>
>>37325933
Can we attempt to decipher any kind of meaning from them?
>>
>>37325932
Agree on Dry'ak, it has a nice Jaffa ring to it, any Stargate fans?
>>
Elect Dry'ak as chieftain, continue gathering, pray upon the disc, interrogate the brother (Isobro)
>>
>>37326009
Perfect. Let's do it.
>>
>>37326009
works for me.
>>
>>37326009
Lets do this
>>
Ok, so you ask the missing brother what happened to him.
mmmm.
>>37325950
oh you could try, sure

>>37325957
Right, the explorer that first emerged from the waters is Dry'ak.


Much rejoice was had the very second the missing brother returned, very soonly followed by instatiable curiosity.
"What happened to you?" Was the obvious question on everyone's lips.
"I saw the blue, the blue saw me. We sang, brothers, we sang. It lulled me into sweet sleep. I awoke, I spoke to it, and it awnsered. It doesn't always awnsers. But it led me here, to you."
"I heard the cries of its son, it cried in joy, then in pain. Then it didn't cry more. But the Blue forgave, because we're it's children, and It loves us, brothers"
After saying this, he crouches, submerges his hands, ands pulls from the water a large crab, the kind that can be used in poultices and wounds.
Given that everyone searched the beach very thorougly for even one of those, this amazes the present brethren.


What more do they ask to The Missing Brother?


Status: 4 Males (1 damaged gills), 3 females. No specializations.
Characters: Spear, inventor of bone spears. Courage, slayer of the beast. Dry'ak, discoverer of air. The missing brother.
Resources: Food for 2 turns, 2 wooden poles, 5 meters of woodrope, 2 speartips, small bone pieces, Courage's speartip.
Equipment: basic tools (stone & bone), 2 smallgame nets, 1 midgame net, 1 bone spear
Tech: strong weedrope, improved nets, bone spears, painkiller crab poultice, crab based desinfection
Misc items: runed disk
>>
11: Leave for shallow waters and dry land away from the fucking death trap ocean.

12: Arrive at mysterious stone marker in a beach, fortify around it, elect Dry'ak as new chieftain.

13: Return to camp with supplies, happen upon missing mer, Isobro.
>>
>>37326109
>After saying this, he crouches, submerges his hands, ands pulls from the water a large crab, the kind that can be used in poultices and wounds.
Given that everyone searched the beach very thorougly for even one of those, this amazes the present brethren.

Woah what the hell?

Yes, let's investigate the mystery stone after asking Isobro about his journey and newfound ability.
>>
>>37326109
What happened Spear and the others? Are they safe? Can he commune with the Blue again?
>>
Gentlemen I think we have ourselves a shaman of some sort. He will be gathering medicinal crabs and cure the wounded
>>
>>37326180
Agreed. Dry'ak as chief and Isobro as shaman.
>>
To think that if you had taken a different approach to his disappearence or gotten decent rolls, this meeting would have happened a lot sooner.
Like, A LOT sooner.
>>
>>37326109
Despite being the one to initially suggest worshipping the tentacle god, I am of the opinion that "the Blue" can go fuck itself if Tentacle God was its son. It "forgave" us? We didn't start that shit.
Fuck the Tentacle God and its daddy.
>>
>>37326205
Maybe the Kraken was like a toddler, happy to find a new "toy" but didn't know what was going on.

Were childkillers. Fuck.
>>
>>37326205
I see it as we are the Blue's children, and the Blue delivered us from our isolation and eventual grave.
>>
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>>37326221
Also, new spear design idea?
>>
>"I heard the cries of its son, it cried in joy, then in pain. Then it didn't cry more. But the Blue forgave, because we're it's children, and It loves us, brothers"

Ok this is definitely the kraken shit. But fuck hell, the Blue forgives us so lets continue our prazing.
>>
Also, here's the first thread, with image files of the maps. In case anyone's interested in such a thing.

http://1drv.ms/1xTnQ2m
>>
>>37326233
Ive seen the recent thread to. So impractical. Its a one use spear. Good for fishing and hunting only.[so yeah, new design until we encouter warlike situation]
>>
>>37326255
I am, thank you.
>>
>>37326219
Irresponsible parenting to let your kid go slaughtering entire tribes.
>>37326221
So far what we know about the Blue is:
>Its son devastated us, nearly ending our civilization, and only a heroic sacrifice was able to luckily kill it.
>This motherfucker has the gall to say HE forgives US for that.
>Some dude got kidnapped by the blue, we sent a party after him and have still not seen any sign that they survived, and the dude comes back later talking like he's been mindfucked by some supernatural Cthulhu type of shit.

These are not things I want to worship.
>>
Ok, so for the time being your questions are:

-asking Isobro about his journey and newfound ability.

anything else?
you can be as specific as you like.
>>
>>37326288
if the greeks have taught me anything its that gods don't care about what mortals think
>>
>>37326288
You know what, you're right.

I vote we leave the stone alone, as if it weren't there.

>>37326293
Fortification of this site, where some of it is concealed by the water.

Do we see anything noteworthy within range?

I also think procreating is a must right now.
>>
OP, I was never in Merfolk adventres, I always tougt they were silly, now I really enjoy this civ thread so I think that as a DM my next adventure will be under sea. Its a whole new world!

And I like your prose btw, even if sometimes confusing (ceiling incident)
>>
>>37326233
I like that one. Maybe as a smaller thrown spear with a rope attached to the handle? I think we should focus our efforts on re-population maybe pray to the blue for fertility?
>>
>>37326308
I was kinda refering to more questions for the missing brother, but yeah, i'll take the vote on next actions.
>>
>>37326308
Agreed, lets do an amphibious fort to slowly settle inland
>>
>>37326340
Ask about Spear's fate and his scouts.
>>
>>37326343
but lets not forget that the sea was ours, we will return to claim it.
>>
>>37326340
Just if hes seen Spear and if he can talk to the Blue, and more precision: is the kraken, as we describe it, seems to fit his vision of Blue's son?
>>
> and more precision: is the kraken, as we describe it, seems to fit his vision of Blue's son?

>Ask about Spear's fate and his scouts.

>begin creation of an amphibious fortification


Allright, i'll roll for general success on the last item.
>>
>>37326421
Oh boy, here we go...
>>
Rolled 45 (1d100)

>>37326421
fuck me
>>
>>37326442
ok not bad.
>>
>>37326442
...
>>
>>37326442
inb4 crushed by landslide
Nah
>>
>>37326470
With the way our rolls were going, we could get crushed by a landslide if we were on top of a mountain.
>>
Just to be clear, we still prayz th Blue or not?
>>
>>37326535
Not at the moment. We're more aware of it, and unsure.
>>
>>37326535
The Blue is at best dangerously idiotic but with good intentions, and is at worst an insane asshole. I vote we do not worship the Blue.
>>
>>37326576
Not until we learn more about it. Never ignore a god. It never works out.
>>
>>37326582
Better ignore than hate. Besides, were out of the water now
>>
>>37326606
But building shelter within it. We should just not irk it as much as possible for now. Temporarily.
>>
>>37326606
Water has a funny way of catching up with you, and remember the sea is ours, we will take it back.
>>
>What has become of Spear and his group? Are they alive?

The missing brother responds: "I do not know, i will ask the Blue"
He closes his eyes, and lowers his head. He kneels and lays his palms on the water surface.
Small riples emerge as if his whole body was shaking.
Then, the surface becomes still. Very still. Too still.
Then, riples form and go towards his body. Then still again.
Finally, the water's surface returns to normal, and he stands up.
His eyes now have a ver faint cyan glow.

"Spear draws air. Gills dry. Body heavy. Scales dry. Then water splashes. Spear moves, not much. Little room." He grabs a wooden pole. "Surrounded by this. Some scales broken. Dull pain. Still have spear. Spear red. Dripping."
He frowns. "The blue says no more".


>You describe to him the beast you fought and Courage slayed. You ask if this was the Blue's son.
"Yes. There are many like him, but smaller. Tasty. He was the greatest. The oldest. And yet, simple. Like a hatchling."
"He grabbed things. Liked to touch things. But he was large, large and strong. he broke things."
"The Blue was sad to see him die."


After speaking to him, you decided this place may very well be the one that holds your future.
Being the most well used to breathing air, and holding his own weight as well as displaying great bravery in exploring the unknown for the first time, Dry'ak was hence forth known as the Discoverer of Air, And the female carver granted him a symbol of his own engraved in a shell wich he wore as a necklace since then.
His symbol was then added to Courage's speartip.

[continues]
>>
Lets hope the fort gets built quikly
>>
>>37326685
While this new place seemed secure enough, the great ocean of sand and rock to the south still was an unknown and possible hostile land. To defend themselves from the perils of this land, the survivors began to plan for the construction of a lair: Part underwater, to accomodate for better breathing and maybe some day a hatchery and part above water, to escape any possible threat from the depths. They planed to begin moving big amounts of rock and sand, and create a partially fenced in body of water, and surround it with walls of rock.
Being very few, and with one of them driven lame, the task was daunting, and would take a lot of time to accomplish.
They asked the missing brother if the Blue had some wisdom to share, but he said it didn't awnser his call.
(mini bay will be ready in 5 turns, wall in 10 turns if no new development changes this)
Status: 5 Males (1 damaged gills, Dry'ak, TMB), 3 females. No specializations.
Characters: Spear, inventor of bone spears. Courage, slayer of the beast. Dry'ak, discoverer of air. The missing brother.
Resources: Food for 1 turn, 2 wooden poles, 5 meters of woodrope, 2 speartips, small bone pieces, Courage's speartip.
Equipment: basic tools (stone & bone), 2 smallgame nets, 1 midgame net, 1 bone spear
Tech: strong weedrope, improved nets, bone spears, painkiller crab poultice, crab based desinfection
Misc items: runed disk
>>
>>37326685
Holy fuck we can rescue Spear if we hurry.
>>
>>37326697
Isobro is the missing one yeah?

I say we send a search party of 2 to locate Spear. If either encounters resistance, the other is to bail into the water asap and return. Yes?
>>
>>37326697
Lets have the females constantly gathering food from both the water and land part of the beach.
Also we should name the brother Blue-Speaker.
>>
Folks i probably have only one or two updates left in me before i have to go. I expect to continue this tomorrow night.
I'll announce the exact time @kobnard.
>>
>>37326700
Wait!
If we get a bad roll and lose our men trying to save Spear, it could mean an end to our people.
I think we should go into full turtle-mode. Defense and repopulation.
>>
Female continue fort building, TMB=Isobro go search for Spear with two men. He is probably in the forest [near some wood] the other males concnetrate on food
>>
Still have spear. Spear red. Dripping.

The last "Spear" refers to Spear's spear. Not himself.
>>
>>37326731
That is a twity blue account?
>>
>>37326727
You can vote on renaming TMB, sure.>>37326758
>>
>>37326727
So that makes

Spear
Courage
Dry'ak
Isobro, called Blue Speaker

Captcha: hellyea
>>
>>37326758
it is
>>
So you all ok on renaming TMB to Blue speaker?
>>
>>37326790
Blue Speaker should be his title. His name should stay as Isobro.
>>
>>37326790
yes.
>>
>>37326797
heh, when did you rename him Isobro? i totally missed that.
>>
>>37326807
Like waaay at the start of his reappearance.
>>
>>37326009
>>37326807
>>
Ok, there's plans to rescue Spear, and plans to turtle it up.
Keep in mind that right now all of you are pretty much working on the fortress, since there are few of you and have limited tools/no magic/work animals, etc etc.
Diverting resources from building the fortress will delay it. Unless you roll a nat 100 or some shit.
>>
>>37326846
Which we won't.

I say we complete the fort, and as soon as possible mount a search for Spear.
>>
>>37326846
staying with the fort for now. But ask Blue Speaker if the Blue can do anything to help Spear.
>>
>>37326860
I say as soon as two conditions are met we go for Spear:
> 1. Completed fort.
> 2. Pregnant women.
>>
>>37326889
You lay eggs, external fertilization.
>>
>>37326889
>>37326885
Agred. Isobro talk to Blue for Spear. Other builg and fuck. Minimum on food
>>
>>37326905
>>37326889
Agreed, understanding that we lay eggs.
>>
>>37326900
Let's fertilize some eggs before we potentially lose half our males then.
>>
>>37326900
So you cum on eggs in the water... Looks like /b... Only no pics please
>>
>>37326917
Ok cool, that makes sense. Would incest fuck us over if we can't find other merpeople?
>>
>>37326922
I'm pretty sure i can find you some vids bro.

Here you go.

What? expected some fucked up smut?

>>37326933
In the long term, your gene pool has become rather limited right now, you can worry about that a few generations down the road.
>>
>>37326737
I think spear actually got picked up by a boat or something. No room to move might infer he's in a net or a cage of some sort. I'd say send someone back to the old home to leave a message for him if he does return, but other than that just keep building.
>>
>>37326941
Here you go.
https://www.youtube.com/watch?v=5HMp-GXjHtg
>>
So let's fertilize some eggs, and build this fucking fort.
>>
>>37326933
With four men and three women, the next generation can have up to 12 different parent-pairs. Each of those pairs would be able to mate with 6 of the other pairs with 0 inbreeding. So we're good for at least the next two generations.
>>
Rolled 63 (1d100)

Ok, you will spend your time building.
I will roll to see how many turns you advance without interruption.
(5 to complete the bay, 10 to ocmplete the wall)
No sense in writing 10 completely uneventful updates.

btw: eggs hatch in 2 turns, and takes another turn to get a fully grown up merfolk.
May revise the times needed if it suits the game.
>>
>>37326973
well its a start, but damn we need to find more merpeople fast. or find out that were very compatible with land dwelling creatures.
>>
>>37326973
Awesome let's do it
>>
Rolled 1, 4, 2 = 7 (3d5)

rolling to see how many fertilized eggs are layed by your 3 females
>>
>>37326980
cool, better than normal.
>>
>>37326980
Not too bad..! There might be hope for us yet.
>>
>>37326990
Shit we bread fast!!!
>>
>>37327007
but only half of what it could have been. Still better than what we had to deal with in the last thread.
>>
All right, writing it up, will assume food stays constant for the 6 turns it took.
Also, at the end of these turns, your eggs are now adults.
>>
mmm... this may need some adjustment further down the road.
Maybe rolling d3's instead of d5's.
>>
When the hatchlings are mature, they should ALL stay for development and fortification of our base, while the 4 remaining original men go find Spear.
>>
>>37327016
The next one can be your last OP/GM, we are at a new start, lets restart with half a fort and some more people tomorrow
>>
>>37327007
everyone knows that merfolk are incredibly efficient bakers..
>>
>>37327039
I will have to sit tomorrow's out, I'm in the military and I have post all day.
>>
>>37326973
After doing the first couple generations in my head, I decided to see how far we can go with no inbreeding. This might take a while.
>>
>>37326980.

>btw: eggs hatch in 2 turns, and takes another turn to get a fully grown up merfolk.

Ok, if this is the time we wait, Spear is dead, no way we can find him after waiting for some merefolks to born and be fully grown
.
>>
>>37327048
shit, well we will continue on in your name, or we could take a break till Tuesday.
>>
>>37327066
I have post Tuesday as well, but I have Wed and Thur off. Please, feel free to go on without me.
>>
>>37327066
Agreed, lets skip tomorrow and follow our might OPGM on the bluebird twilt
>>
>>37327056
Assuming our current generation has no familial ties to one another:
The next generation will have no inbreeding.
The generation after that, inbreeding can be avoided pretty easily.
The generation after that, slight inbreeding is inevitable. Every child of that generation will AT LEAST share one great-grandparent with each other child from that generation.
>>
>>37327144
Gross.

Well hopefully we find either more of us, or other compatible mates.
>>
>>37327144
This scenario also assumes polygamy is the social norm. Monogamy would speed up the inbreeding.
>>
After many days of labor, moving and piling rocks, digging and relocating sand in addition to hunting to sustain themselves the survivors had finally managed to finish their enclosed bay. With a modest depth of up to 10mts at the middle, it provided comfortable and relatively secure housing for them and their eggs.
In this time, they could also find the opportunity to breed, now that they were finally somewhat secure. The females laid eggs, from wich 7 hatched and in the time it took them to finish the bay and progress the wall, had become young adults.
5 males and 2 females then joined the surviving brothers.
Finishing the bay, promising security to future eggs and hatchlings was an important day for the carver of symbols, who created a new one, to signify this day. It was inscribed on Courage's speartip.

But work came to a halt one morning, as one of the males acting as sentry spotted a small group of bipedal figures walking east to west far away to the south.
It was strange, but it seemed like parts of a few of them seemed to reflect some of the sunlight.

What do the merfolk do now?

Status: 10 Males (1 damaged gills, Dry'ak, TMB), 5 females.
Characters: Spear, inventor of bone spears. Courage, slayer of the beast. Dry'ak, discoverer of air. Isobro, the Blue

speaker.
Resources: Food for 1 turn, 2 wooden poles, 5 meters of woodrope, 2 speartips, small bone pieces, Courage's speartip.
Equipment: basic tools (stone & bone), 2 smallgame nets, 1 midgame net, 1 bone spear
Tech: strong weedrope, improved nets, bone spears, painkiller crab poultice, crab based desinfection
Stronghold: Small artificial bay.
Misc items: runed disk
In progress:wall (4t)
>>
>>37327167
Given that the mating process is hardly intimate, I think polygamy is acceptable.
>>
>>37327156
Inter species seems better for the gene pool but sticking with merfolks is better i think. We have to be able to communicate with the Blue, that is some merefolks shit
>>
>>37327167
It's pretty much free for all.
Females lay eggs on soil. Males approach and secrete spem.
No "mating" per se. And everyone is family.
Bloodties are pretty much a mystery.
>>
>>37327171
Let us stand ready, but unassuming. They may be peaceful. Send one male as a diplomat.
>>
>>37327171
Get everyone ready for a fight, have the children and the women find safety while the men get armed but don't fire the first shot, diplomacy might be our savior here.
>>
>>37327196
>>37327195
Ah, good.
>>
>>37327195
>>37327196
Diplomacy
>>
Dear aquatic gods, gods of the sky and air, if ever we needed a good roll it's now... please.
>>
>>37327196
Agreed. But maybe bring some shiny pearls or some of our crab medicine as a gift?
>>
>>37327235
No, they may see us as a farm, then.
>>
>>37327235
Nice move here! Agreed
>>
>>37327244
Nonono bad idea...
>>
File: landfall.png (63KB, 760x651px) Image search: [iqdb] [SauceNao] [Google]
landfall.png
63KB, 760x651px
Also, map updated, for whatever it's worth.
>>
>>37327227
Natural 100 wouldnt hurt
>>
So most of you are for diplomacy.
Do you bear gifts for the strange figures?
>>
>>37327240
>>37327250
Explain yourself sir
>>
If we send gifts, they might fall to greed and attempt to force us to consistently produce goods for them.
>>
>>37327261
Bring some food and the strange metal disk we found when we got here. Have one of our brighter members attempt to talk with them, everyone is armed but isn't aggressive. bring blue speaker just in case.
>>
>>37327280
I say we send Blue Speaker with a guard and nobody else. No gifts. Prepare defense at base.
>>
>>37327240
Perhaps, but it could also help us secure trade for things that we don't have.
>>
>>37327280
Agreed, bette than the possible farming
>>
>>37327300
>>37327280
Then let us only send the metal disk as a gift.
>>
>>37327280
>>37327312
Agreed. Only metal isc. We have only food for 1 turn anons
>>
>>37327323
Let's do it.

Blue Speaker + Guard
Strange Disk
Diplomacy
Guard the base.
>>
>>37327323
Yes, only the metl disc in case theyre looking for it
We are short on food
>>
If things resume to regular construction duties, i assume your food supply is constant, no surplus and no shortage.
Just to about micromanaging too much.
Btw you could also automatize it by permanently assigning merfolk to do it.
Of course you loose them for other tasks.
>>
>>37327331
Sounds good.
>>
>>37327331
Yes indeed
>>
Very good. Last update for the night, i'm kinda tired now.
Typin' it up.
>>
>>37327361
Praying for good rolls...
>>
OPGM, surprise us next time with the meeting of the strangers. It will let you think fabulous things. Lets call it a day boys. (and gals?)
>>
Wont be necessary in this particular update, probably on the next, depending on your actions.
>>
>>37327372
I can't go 2 days not knowing how it turned out...
>>
>>37327361
Prayin for the 100
>>
dice+1d8
>>
>>37327440
The sticky tells you how to do dice.
>>
>>37327440
>>37327446
So it doesnt work... dice+1d6
>>
Rolled 4 (1d6)

>>37327456
you have to put it in the options section.
>>
Rolled 9 (1d20)

>>37327456
Yes it does.
>>
>>37327456
What a boot, haha.
>>
>>37327456
>>37327440
What are you trying to roll for? Anything in particular or did you just want to drop into any thread and test out the dice?
>>
File: 365547.jpg (720KB, 1440x1080px) Image search: [iqdb] [SauceNao] [Google]
365547.jpg
720KB, 1440x1080px
After much deliberation, a compromise was reached between those who saw an opportunity, and those who only saw danger.
Isobro the Blue speaker would attempt to dialogue with the beings if such a thing was possible, accompanied with an escort, armed with a bone spear.
Dry'ak volunteered right away, but the rest persuaded him that he could not be risked should things turned violent.
They also agreed that they should present to them the disk with strange markings they had found on the beach. Maybe they knew something about it, who knew?

The blue speaker took water on a shell, joined his guard and headed towards the figures.
The landscape, the dry air and the scorching sun turned out to be brutal on the two brothers, and as time went on, the brother guarding the blue speaekr began suffering an irresistible urge to turn tail and run back to the ocean. The blue speaker stopped him and instructed him to smell the water inside the shell. As the guard did so, Isobro muttered incoherencies and made strange facial expretions. While confusing to the guard, after the blue speaker was done with them, the water in the shell began to smoke. Sniffing this smoke the smell salt and kelp invaded the guard. He found it almost intoxicating and it very quickly calmed his nerves.
It became evident that the figures had spotted them while they where doing this, for when they raised their sight from the shell, the strangers were right in front of them.


"By Khulan's beard! what the blazes are ye and why are ye followin' us?!"
They were seven, they were hairy, they were short, they were covered with metal, and they were pointing their weapons at the Blue speaker.
>>
Rolled 3, 7 = 10 (2d15)

>>37327494
I am one of the guys here. Newfag that is.
>>
>>37327522
Oh fuck.

Are we reacting to this or is there more?

Also, Blue Speaker be shady as fuck.
>>
Dwarfs!! Oh i like where this is going
>>
>>37327522
Dwarves!
have Blue Speaker greet them and call them brother. Ask their business and present them with the tablet.
>>
Well, that's it for today folks
I'll anounce the next thread on twittard: @kobnard

Here's the link to the saved thread:
http://1drv.ms/14NIl51
>>
>>37327545
>>37327543
Jesus Christ, if friendly they may even craft for us!

Let's be as friendly as possible, and show them the disk.
>>
>>37327557
Fuuuuuuuuck.

Well guys, I wish you luck over the next two days if a thread happens.

Hope to see you guys again.
>>
>>37327557
dat cliffhanger
>>
Here's a spoiler:

There's a roll for the effect of presenting the tablet.
>>
>>37327557
arg, ah well. I do enjoy this yes I do.

>>37327558
Wonder the story they will tell when they return home
"There were these strange people, big and tall but looked like fish. no beards or anything on them!"
>>
>>37327574
>>37327573
Sorry mang, i'm really beat.
It was a farily fun night.
>>
>>37327589
No it's fine, I just wanted to have a hand in this meeting playing out. I trust my anons, though.
>>
Someone archive this, this is good shit right here!
captcha:gatta
>>
Here's a rough Timeline.

1: We hatched and took in our surroundings

2: We made tools and went crab hunting

3: We scouted the area and one of our guys gets attacked and we had two guys researching new tech.

4: We created nets and a spear, Spear was named and created seaweed and crab based medicine.

5: We scouted.

6: We gathered food and one of the brothers gets lost.

7: The group splits up, one looks for our boy, the other stays behind.

8: Our rescue group gets ambushed by fucking sea bugs and home base is attacked by a fucking Kraken

9: One brave man goes out to defend the home base, our praying doesnt do shit, one guy gets crippled and the nets don't do shit.

10: The battle is over, the beast is dead. The brother who went out to fight it is gone, named Courage.

11: Leave for shallow waters and dry land away from the fucking death trap ocean.

12: Arrive at mysterious stone marker in a beach, fortify around it, elect Dry'ak as new chieftain.

13: Return to camp with supplies, happen upon missing mer, Isobro.

14: Isobro is a shaman now, speaks of the Blue as a benevolent god.

15: Decide to fortify and populate, learn that Spear is alive somewhere near.

16: Mysterious bearded men appear and we meet them with Blue Speaker and a guard.
>>
>>37327619
yeah fucking yeah, this shit.

how does one archive?
>>
>>37327628
I actually don't know.
>>
>>37327600
aw that sucks dude
>>
Gunna archive this, cool guys?
Thread posts: 225
Thread images: 8


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