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Civ Thread Part 8 Dark Elves

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Thread replies: 115
Thread images: 14

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http://archive.4plebs.org/tg/thread/35920881/ (part 1)
http://archive.4plebs.org/tg/thread/35944046 (part 2)
http://4archive.org/tg/thread/35981287 (part3)
http://4archive.org/tg/thread/36147694 (part4)
http://4archive.org/tg/thread/36168509 (part 5)
http://4archive.org/tg/thread/36211016 (part 6)
http://4archive.org/tg/thread/36231697 (part 7)
>>
>>36294175
Round 2.
>>
>>36294175
Reporting in commander
>>
Sounds fun
>>
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>>36294175
Stats

5x knight
0/35 1
25/35 2
35/35 3
35/35 4
35/35 5
Chest Plate Armor
+15 hp

5x Archer
0/25 1
11/25 2
11/25 3
16/25 4
15/25 5
Leather Armor
+5 hp
Cross bows (1d8)
Dagger (1d6)

5x shaman
DEAD
Fire blast (1d8) 5mp (AOE spell)
Staff (1d5)

5x Sentries
DEAD
Leather armor
+5 hp
Longsword (1d8)

7x commoner
DEAD
claws (1d4)

2x Elite gaurd
33/40 1
23/40 2
Full Plate armor
+20 hp
Enchanted great axe (2d10)

Cheif
45/45
Enchanted Full plate
+25 hp
2x longsword (2d8)
>>
>>36294196
>>36294207
Welcome back you two.

>>36294233
Hello, have you seen any of the previous threads?
>>
>>36294175
Let's do this.
>>
>>36294196
>>36294207
>>36294388
If either of the blues or Miekix arrives we will begin.
>>
>>36294290
Have not, looking through the archives now
>>
HI

SORRY
>>
>>36294544
>>36294544
You can take the character Slime after you are done If you like.
He hasn't been back so we has been rotating control.
>>36294557
Welcome, now it is time to finish the battle.

Nero has gone already, it it Allies turn.
>>
>>36294658
That's a typo.
*We have
>>
>>36294544
>>36294658
Maybe he should be a Lizardfolk that decides to join us?

That'd be kool.

I attempt to attack the Chief. Using my Shade to distract him, I attempt a sneak attack.
>>
>>36294719
Roll d20 get 13+.
>>
Rolled 14 + 1 (1d20 + 1)

They see me 'rollin
>>
Rolled 4 (1d8)

>>36294658
Flame combo (Turn 2 on aura I believe.) -2 mp.
Go for a knight.
>>
Rolled 3, 4 = 7 (2d4)

>>36294829
Imbued
>>
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Rolled 3 (1d3)

>>36294858
Aura.
>>
>>36294782
The Shade pops out in front of the Cheif and he swings at the Shade.
Miekix sees an opportunity for a deadly strike and attacks the chiefs exposed rear.

Roll 2d8 for damage.
Only the first dice is 3x as the rest is magic damage.

>>36294829
>>36294858
>>36294881
You Badly wound a knight, and lightly burn the others.
(Note: You are commanding the Blues in battle)
>>
Rolled 2, 7 = 9 (2d8)

>>36294921
And then the world ended.
>>
>>36294959
(Don't forget +1 do damage rolls)
>>
>>36294921
My vote for them is
Blue mage rest for 1 more mp to cast spells.

Bluey should slap people in the face with acid touch to blind.
>>
>>36294978
You do 16 damage to the Chief, he roars in pain as you slash him with your weapon.
>>
Rolled 5 (1d5)

>>36294921
I'd like to have our commoners attack their archers.
Then Our archers attack their archers if they're alive then Elites take precedence.
Also have imp and Chief attack (I'll roll for imp)
and scouts do their thing on elites
I'll focus on recovering MANA
Archers>elites>Chief liz
>>
>>36295053
* if the archers are dead then kill elites.
>>
Rolled 1, 1 = 2 (2d6)

>>36295051
I'll have my Shade attack in tandem with me. I keep on 'truckin
>>
>>36295095
God damnit. 2 critical failures. Let's just say my turn was over, shall we?

(Cries)
>>
>>36295043
You should work on a rallying battlecry.
Give our units more damage.
>>
>>36295043
Messed up, Bluey hit some knight with the hammer. Is my vote.
>>
Rolled 3, 2, 2, 5, 4, 4 = 20 (6d8)

>>36295053
>>36295095
The commoners rush the archers.
>>
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>>36295136
My hope was to mix it with my fire and do a rallying imbue. Mainly for the look on the enemy's face from every unit near me lighting up.
>>
Rolled 7, 3, 5, 1, 6 = 22 (5d8)

>>36295150
One archer is near death.
The Allied archers fire upon the enemy ones.
>>
Rolled 8 (1d8)

>>36295139
Bluey strikes with his hammer
>>
>>36295150
If it's alright with everyone have the 10 hp commoner fall back, they are to hurt to keep going.
>>
>>36295217
I'll agree to that
>>
>>36295189
>>36295211
The archers kill an enemy archer and leave the others severely wounded.

Bluey tired of being a bit useless in this fight smashes a Knight on the head with his hammerpick.
The knights head crushes like a soda can and he falls to the ground dead.
>>
>>36295217
sounds good. He can throw rocks at the chief for now or something lol.
>>
Gonna go soon, so I'm not participating now, but a couple things.
1. Find something to do with those fire elemental remains, could be useful

2. DM I'm pretty sure I found your waifu
http://etrian.wikia.com/wiki/Raquna_Sheldon
The Canadian jokes will never stop
NEVER
STOP
>>
Rolled 1 (1d10)

>>36295273
imp did 5 damage
GUess i'll roll for chief.
>>
>>36295293
Cool, glad to see you here comrade.

hehe, nice.
>>
Rolled 4, 5 = 9 (2d8)

>>36295217
The weakest commoner falls back fearing death.

>>36295095
Sorry bud that's a critical fail.
The chief slashes at both of you with one sword each
>>36295293
Hello Bluey, Nice to see you.

>>36295300
Indeed the Imp did, It is counted I simply forgot to write it sorry.

>>36295300
You try to attack the chief but your attack bounces off harmlessly.
The chief is too busy with Miekix currently to counter
>>
>>36295293
Also IDGI.
>>
>>36295444
Damnit. Least it wasn't too bad. I wan't to keep attacking. What should I do? Roll again?
>>
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>>36295444
Miekix and shade are damaged and fall back.

>>36295516
One move per turn sans counters.
Current stats
5x knight
0/35 1
0/35 2
33/35 3
33/35 4
33/35 5
Chest Plate Armor
+15 hp

5x Archer
0/25 1
0/25 2
1/25 3
6/25 4
5/25 5
Leather Armor
+5 hp
Cross bows (1d8)
Dagger (1d6)

5x shaman
DEAD
Fire blast (1d8) 5mp (AOE spell)
Staff (1d5)

5x Sentries
DEAD
Leather armor
+5 hp
Longsword (1d8)

7x commoner
DEAD
claws (1d4)

2x Elite gaurd
33/40 1
23/40 2
Full Plate armor
+20 hp
Enchanted great axe (2d10)

Cheif
39/45
Enchanted Full plate
+25 hp
2x longsword (2d8)

Enemy turn.
>>
>>36295444
>You try to attack the chief but your attack bounces off harmlessly.
>The chief is too busy with Miekix currently to counter
lol I had my chief skaven attack. And I rolled for his war hammer.
should be able to kill 1 archer. even with that 1.
>>
>>36295541
Going to form a Testudo with the remaining frontline commoner's if that's okay with you guys
>>
>>36295444
also this turn for myself, I took it to recover mana.
Whats my replenish rate per combat?
>>
>>36295465
She's an alcoholic
She's from a place that has maple ice cream
She's from a place called Ontario
She's Canadian you goober
>>
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Bluetwo has been holding back in reserve. He has very little max hp, but he's going to jump into the melee next turn.
>>
>>36295541
I knew I was missing something.
I should have only 2 mp atm.
I have the 5 scouts clean up the archers and attack the elites.
( should make for a big difference)
>>
>>36295616
Lol Sargeras you're The Lich King.

NO. YOU'RE MALE SYLVANAS. THINK ABOUT IT.

I sadly don't fit into a WoW character. Ima figure out who each person here is
>>
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Sargeras = Sylvanas Windrunner

Nero = Bolvar Fordragon

Delim =Vol'Jin

Slime = Thrall (cause he dissapears)

Bluey = Leeroy Jenkins

Bluetwo = The guy who got pissed at Leeroy ;)

Miekix = ILLIDAN STORMRAGE BITCHES (Pic related)
>>
>>36295656
We've lost to many men.
I wanted to focus on the elites and the chief. And damand a surrender for their lives.
but didn't see the damage there.
So killing off the weaklings this round.
Put next round, should be an issue.
with only Knights/elites and chief alive.
We can easily kill elites and chief. and force a surrender, from the knights. have them working on farm.

increase my thrall limit
come back for commoners and other bodies.
Have them work full time in mine/gathering wood.
While I work with the unseen.
And our village gets the resources to become a city.
( With a shit ton of gear)
Also want to look into what is already built in the lizard town. we may just move here if it's alot more developed with farms and defenses/what not.
>>
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Rolled 2, 3, 2, 1, 3 = 11 (5d4)

>>36295560
Critical fails do no damage.
Also I believe my stats are a little off, I apologize I was quite tired by the end of the last one.
>>36295589
1 mp per turn
>>36295616
You are correct let me punch in those numbers I totally forgot, My bad.
Common Liz zoms attack archers
Fixed stats.
>>
>>36295749
I am perfectly okay with this
>>
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>>36295749
From here on, assume that is what I look like. The wings are my Shade when I wear him. Pic is my Shade by himself
>>36295787
WAIT. I GET A +1 TO DAMAGE ROLL. BITCH I AINT NO FAILURE. I GOT A 2
>>
>>36295776
I'm okay with all the parts except for moving.The Tundra protects us from quite a few of the races and all in all it's a good area
>>
>>36295819
Sheeeit Fixing.
Do not say I did not warn you of the spaghetti.
>>
Rolled 3, 7, 2, 7, 5 = 24 (5d8)

>>36295787
Also these should be d8's
>>
>>36295833
Just saying we should look into it.
Living in the cold isn't the best for people. when we may have a warmer climate.
But w.e We should take the wood back, and start building defenses, to make sure we don't get raided any time soon.
With the wood we have, building for a town of 100 shouldn't be to crazy.
Also i'll have undead mine stone. repairing buildings and what not should be our priority. Making these ruins into the city it once was.
>>
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>>36295885
The remaining archers die.
The Chief is nicked.
Properly fixed stats.

5x knight
0/35 1
0/35 2
33/35 3
33/35 4
33/35 5
Chest Plate Armor
+15 hp

5x Archer
Dead
Leather Armor
+5 hp
Cross bows (1d8)
Dagger (1d6)

5x shaman
DEAD
Fire blast (1d8) 5mp (AOE spell)
Staff (1d5)

5x Sentries
DEAD
Leather armor
+5 hp
Longsword (1d8)

7x commoner
DEAD
claws (1d4)

2x Elite gaurd
33/40 1
23/40 2
Full Plate armor
+20 hp
Enchanted great axe (2d10)

Cheif
37/45
Enchanted Full plate
+25 hp
2x longsword (2d8)

Enemy turn
>>
>>36295944
Looks good guys?
>>
Rolled 6 + 2 (1d6 + 2)

Bluetwo lunges at the injured Elite Guard. Bluetwo attacks with ice spike.
>>
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>>36295970
Yep
>>
>>36295974
you do 14 damage to the Chief, he has -5 to hr/Dor for 2 turns.
>>
Rolled 1, 8, 7 = 16 (3d8)

>>36295944
The Knights feeling threatened by your archers rushes them.
>>
Rolled 8, 3, 5, 6 = 22 (4d10)

>>36296095
The elites rush the archers hoping to kill some.
>>
Rolled 8, 4 = 12 (2d8)

>>36296125
two archers are at deaths door.
The chief attacks them must get at least 5's
>>
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>>36296154
one archer dies.
Allies turn.

Stats
5x knight
0/35 1
0/35 2
33/35 3
33/35 4
33/35 5
Chest Plate Armor
+15 hp
Sword 1d8

5x Archer
Dead
Leather Armor
+5 hp
Cross bows (1d8)
Dagger (1d6)

5x shaman
DEAD
Fire blast (1d8) 5mp (AOE spell)
Staff (1d5)

5x Sentries
DEAD
Leather armor
+5 hp
Longsword (1d8)

7x commoner
DEAD
claws (1d4)

2x Elite gaurd
33/40 1
23/40 2
Full Plate armor
+20 hp
Enchanted great axe (2d10)

Cheif
19/45
Enchanted Full plate
+25 hp
2x longsword (2d8)
>>
Rolled 3 (1d8)

>>36296194
Me and the commoners will advance upon the Elite Guard in Testudo formation
>>
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>>36296194
I attack Cheify.

(Sorry. Illidan is my favorite character in like, ever. :P)
>>
Rolled 8 (1d8)

>>36296194
Archers fall back and regroup.

I go all out on the chief. -5 hp Combo imbue and aura.
>>
Rolled 8, 2, 6, 8 = 24 (4d8)

>>36296232
In testudo do 1/2 damage but take 1/2.
Commoners attack
>>
Rolled 2, 4 = 6 (2d6)

>>36296313
imbue.
>>
Rolled 3, 5 = 8 (2d6)

>>36296299
Forgot to roll
>>
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Rolled 5 (1d5)

>>36296328
Aura.
>>
Rolled 4 (1d6)

>>36296331
Oh and my Shade attacks too
>>
Fuck yeah, with Miekix and me that chief has to be dead.

Soon the battle will be done brothers!
>>
>>36296232
>>36296315
One knight is badly wounded.

>>36296313
>>36296328
>>36296346
The Chief is slewn by your weapon.
But the fire you used is intense, he is burned to char. His armor and sword remain.

>>36296331
>>36296356
Chiefy is dead pick new target.
>>
>>36296315
Imp, skaven, archers then scouts.
elites> chief
recover mp again
>>
Rolled 5, 7, 4, 1, 6 = 23 (5d8)

>>36296408
Please roll for imp.
Scouts attack elites.
>>
Rolled 6, 5, 2 = 13 (3d6)

>>36296406
Fack.
I ravage the Elite (Numero Uno)
>>
>>36296446
+1 of course :)
>>
Rolled 6, 7, 4 = 17 (3d8)

>>36296432
An Elite dies and the other is wounded.

>>36296446
The second elite is now at deaths door.
>>36296477
Only to the first dice as the second is mag dam.

The archers fire upon the last elite.
>>
Rolled 1, 2, 10 = 13 (3d20)

>>36296525
Elite dies.
Enemy turn.

The knights try to flee sensing loss.
They roll to flee
(3 people Roll d20's get Higher than knights.)
>>
>>36296563
Should be easy :)
Also, they can be taken alive.
>>
Rolled 15 (1d20)

>>36296563
Okay here i go
>>
>>36296563
"Stop. You need not flee. Come peacefully, and join us."

WE CAN STILL HAVE LIZARDBROS
>>
Rolled 5 (1d5)

>>36296525
out now.
Guses towards chief

Also raising two elites soon as 2nd one falls.
>>
Rolled 18 (1d20)

>>36296593
Ewps
>>
>>36296593
That is a bad idea...>We kinda just slaughtered their clan.....
>>
>>36296610
>>36296593
Eh true. And the Unseen might not like it. IGNORE ME.
>>
>>36296587
One knight trips over his own feet instantly being caught.
The other two are tackled to the ground and pacified.
>>
THE DAY IS WON.
Let's have the commoners loot the bodies and the undead take them back to the camp. We should search the Lizardbro camp
>>
>>36296637
Well we can kill them or see if we can get their knowledge behind the unseen's back.
>>
>>36296676
What do you mean?

Let's just torture them for their info. :P
>>
>>36296668
>>36296676
Just A moment updating inventory.
>>
>>36296709
The unseen may not want us to know holy powers. To bad for it, I pry to all gods and burn with a passionate fire.
>>
>>36296737
Lol I was just gonna ask for some info on the region and shite :P

I honestly don't care what they have to say to be honest. I wanna go see the Unseen :P
>>
>>36296717
Current Inventory/People (won't fit in a screenshot anymore)

People
1x Skaven Prisoner

3x Lizard Knight Prisoner
25/25 plate Armor

6x com Plate +15hp
35/35 hp
(Scutum) B-axe (1d8) 35 hp

4x Com Chain +10 hp
20/20 hp
Crossbow (1d8)

Misc
1x Skaven Prisoner
3x Lizard Knight Prisoner
25/25 plate Armor.
4x Skaven corpse (can be eaten)
29x Lizard corpse
6x Elve Corpse
11 Food (32 turns)
5x Pitfalled homes (fit 6 units each)
1x Fire elemental remains
1x Iron mine

Armor
10x Clay targes +1 hp (EQ)
11x plate +15
10x chain +10
13x light armor +5 hp
23x scutum +10 hp
2x Full Plate armor +20
1x Enchanted Full plate +25

Weapons
5x dagger (1d6)
5x Staff (1d4) +1 Mp Recover
5x Longsword (1d8)
2x Enchanted GA (2d10)
5x Farming tools (1d3)
9x steel axes 1d6 1x hit 1x dam (EQ)\
18x Bearded axe 1d8 1.5x .75x
1x Bow (range) 1d5 1x 1x
10x crossbow 1d6
4x sword (peirce) 1d6 1x 1x (EQ)
1x Warhammer 1d10 1.5x 1x (EQ)
5x pick 1d3
Large hammerpick 0.75x(HR) 1.5x

13 gold
2 gems (worth 5 gold)
930x wood
3x food barrel
5x bob sled

Farming 1/4 food cost
5 commoners working.
Mining 1 ore per unit per day
14 ore 17 bar
5 working
>>
>>36296717
Loot the village. Take anything and everything. Take the nails holding things down
>>
>>36296880
Loot everything and remove the armor from the knight slaves
>>
I'll equip the chain armor.
Won't effect my stealth, will it? If not, go for it :P

I want to see if any of the Lizardmen are willing to join us. It's knowledge of crafting should help us, and I want some better armor :)
>>
>>36296880
Also i'll equip the enchanted full plate because i'm pretty sure i'm the only one who can wear it
>>
>>36296926
If I wasn't really clea, I want a blacksmith. We can train him similarly to how we train ourselves. don't care who controls him
>>
>>36296880
I'll head to the unseen.
Commerce the necromancer tier 2
Raise full 10 undead before I leave.
have them collect more wood.
guys use wood create I guess ware house to store our shit increase our limit.
Improve fucking everything with it.
>>
>>36296950
Uh Miekix.......I AM a blacksmith....
>>
>>36296969
Oh right :P

>>36296965
Hey, I'll come with you. Were basically the darkest of our bretheren, we relate to him best :)

"Your task is done my Lord. Now, our reward."
>>
>>36296880
Bury the dead.

Dam I hoped we would get better medium armor or a better sword I could use.
>>
I'll be taking chief and knights first then w.e
>>
>>36296969
This is how Equipment stands at the moment.

You take all of the items from the store including the things that you had sold.
You also find some gold and gems throughout the camp, there is nothing else of interest in the tents. The dead Elves are buried and mourned.
The commoners are exhausted and must now rest. Sargeras raises 4 lizardmen and sends them off to chop wood.

That is it for tonight guys I will pick up tomorrow at the usual time.

People
1x Skaven Prisoner

3x Lizard Knight Prisoner

6x com Plate +15hp
35/35 hp
(Scutum) B-axe (1d8) 35 hp

4x Com Chain +10 hp
20/20 hp
Crossbow (1d8)

Misc
4x Skaven corpse (can be eaten)
29x Lizard corpse
9 Food (28 turns)
5x Pitfalled homes (fit 6 units each)
1x Fire elemental remains
1x Iron mine

Armor
10x Clay targes +1 hp (EQ)
17x plate +15
10x chain +10
13x light armor +5 hp
23x scutum +10 hp
2x Full Plate armor +20
1x Enchanted Full plate +25 (EQ)
1x Magic cloak +5mp

Weapons
10x Great weapons (1d10)
5x dagger (1d6)
5x Staff (1d4) +1 Mp Recover
5x Longsword (1d8)
1x Holy sword (1d8) (3d8 Vs undead)
2x Enchanted Weapon (2d8)
2x Enchanted GA (2d10)
5x Farming tools (1d3)
9x steel axes 1d6 1x hit 1x dam (EQ)\
18x Bearded axe 1d8 1.5x .75x 6(EQ)
1x Bow (range) 1d5 1x 1x
10x crossbow 1d6 4 (EQ)
4x sword (peirce) 1d6 1x 1x (EQ)
1x Warhammer 1d10 1.5x 1x (EQ)
5x pick 1d3
Large hammerpick 0.75x(HR) 1.5x

43 gold
8 gems (worth 5 gold)
1330x wood
3x food barrel
5x bob sled

Farming 1/4 food cost
5 commoners working.
Mining 1 ore per unit per day
14 ore 21 bar
>>
>>36297211
See you around.

Guys can I have the holy sword? Please and a enchanted for none undead.
>>
>>36297211
My bad, that should be 22 Lizard Corpses.
>>
>>36297211
Thanks!
>>
>>36297247
Yeah fine with me
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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