Let's take a trip back in time to when chainmail bikinis and Conan rip-offs were socially acceptable.
A time before "realism" and Wayne Reynolds fucked things up.
Both are from one of the AD&D Forgotten Realms Monstrous Compendiums
>when chainmail bikinis and Conan rip-offs were socially acceptable
The 80s are always socially acceptable.
Old times were better. Nowadays all fantasy art looks like it was taken from a video game or a comic book.
I got b& for posting off-topic the last time I posted this pic
It's an original Cledwyll. Overly endowed and scantily clad. Yes, definitely a Cledwyll.
>Song of the Saurials
I'm holding this book in my hands right now. I saw the thumbnail and grabbed it off of my shelf. Also:
For me, a lot of older art just sparks the imagination more. It's like there's more of a story hidden in the picture that draws itself out the more you look at it. Sometimes it's as if pieces are drawn intentionally "weird," like they aren't supposed to make total sense, just to get your mind wandering.
That image is most likely the basis for the thief
No, it's two neckbeards playing Broadsword 4000 while a fake geek girl tries to impress them with her self-bondage skills.
I love old 80s and 90s art, especially on books. Those books I'm always going to end up picking up.
>All those childhood boners
>Why must you remind me
And no, I don't know why Planescape was full of antisemitic caricatures.
i think i prefer the other cover
Mela, like all merpeople, is able to turn into a full human so that she can walk on land. To follow "landbound custom", she finds clothing and shoes (conveniently growing on trees, as is common on Xanth). Of particular concern is which panties to choose - after all, there is significant interest in the color of her panties. After trying on dozens of pairs, Mela finally decides on plaid (the color she would choose was the subject of an Impossible Question that the Demon X(A/N)th asked the Good Magician Humfrey in Question Quest).
My first waifu. Damn you Bargle for taking her from me.
>that flimsy looking hammer
>that dark skin instead of black skin
>those ridiculous tiny horns on their helmets
>that hilarious wolf head on that guy's chest
>that lack of tracks leading back behind them
>WRAP THAT CLOTH AS CLOSE AS YOU CAN TO MY LEEEGS EVERYONE MUST SEE THE MUSCLES
>that amazingly tall dwarf
still 8/10 and much better than Skyrim
This was definitely fantasy art for me at the start of high school
This thread might be what I want.
I've been looking for pictures that sort of fit a 'crystal ball, astral stairs into space, wizard' sort of theme. I don't know if any of you guys knows what I mean but does anybody have any pics of that sort of style?
I wish I could remember which run it was (it must have have been something from the 80s judging from the art and coloring) but one of the Red Sonja comics by Marvel had her in a regular chainmail shirt but still no pants, just fur panties and boots, I always thought that was look was way hotter than the chainmail bikini. Sort of a mix between the barbarian princess and girl-next-door on a lazy afternoon.
Nope. When they first did drow, they literally just inverted the standard elven colouring like a photo negative. Pale skin, dark hair, green eyes became black skin, white hair, red eyes. Because they were the inverse of standard elves.
capcha: estedfj negative
Hey guys I heard this was the thread for popular 1980s fantasy artists
Those cheating bastards.
In that case I present my new homebrew fantasy races, the Bluebeings from the Lands of Sepia.
80s furries were awesome. 90s and 00s ruined them.
We're Knights of the Round Table
We dance whene'er we're able
>I can't really put my finger from it, but I always get a sense of mystery and emotion from this art I don't get from modern fantasy for some reason
New art tends to be technically better but it's so fucking BLAND. It's easier to see adventure in something if there's something incongruous about it.
Look at this: >>35459519
And tell me you don't wanna know what the fuck is happening there.
Do we even have a mod?
It's also pretty weird seeing how this style of art is way better than the WoW art in 4e DnD. I guess the 80's made up for the lack of common internet by having awesome art...
What the hell is that thing on the left?
Basically new art almost always has a lot more art direction and micromanaging involved, and some times that can lead to bland designs or art that doesn't feel as inspired and spontaneous. A lot of the retro art we love really is kind of dumb, but it just has that certain spark to it. It's not the different medium, it's the lack of direction.
Today Wizards doesn't just ask some guy to paint "an awesome monster" there's already a whole bible with guidelines.
As someone who is heavily involved in art for the entertainment industry, I have to disagree that vintage art was better, it's just that nobody remembers all the shitty stuff from back then, it's all just people reposting stuff by the same 10 artists and comparing it to the worst from a bajillion contemporary ones, without remembering all the absolute shit that also got produced back then.
There's a lot of contemporary stuff that looks really great too.
It's even simpler then that; while modern fantasy art often has better skill, it's always just....people standing there looking pretty, with barely any landscapes to speak of, or with a landscape filled with no people (or tiny dots where people are supposed to be), because the artists can either draw landscapes or people but not both.
In classic fantasy art shit is GOING DOWN; there's a landscape, it's go people in it, the people are doing things, stuff's about to happen or IS happening, that sort of thing.
It gives it a sense of dynamism, of action and life that gets you pumped for ADVENTURE!
Modern art is painted on computers, and artists take tons of shortcuts like >>35477783
>or with a landscape filled with no people (or tiny dots where people are supposed to be)
Modern artists churn out speed paintings that contain visually pleasing focus characters but lack depth otherwise.
Pay more money get more art. Now the hot artists can't charge what they used to so they charge less money for simpler art.
Modern artists are often paid less due to competition. If I wanted art, I could spend one afternoon seeking out commission rates and then pick the one that was the best mix of price vs quality.
Back then, if you wanted good art for your project, you only had what was local, or what was known nationally. Rates were higher simply because the competition was harder to access.
That's the one thing I've always hated about this kind of art, actually. It always reminds me of the plastic toy guns/robots/spaceships I used to play with, which kind of ruins it for me.
>incoherent character designs and shitty worldbuilding
Even hose kind of opinionated value judgements are part of the micromanaging that >>35476949 mentioned. You can't be over the top or absurd or silly without somebody criticizing it for being unrealistic. It's not bad and we shouldn't think of it as bad, even ironically.
Damn I forgot how kick-ass old school toy art was
Some would say it's the other way around.
Monsters that look completely impossible dumbs down the settings for some people, since it's obviously not trying very hard to feel believable.
To each his own.
There's so much wrong with this post that I barely know where to begin.
There are tons and heaps of classically trained artists with wide skill-sets that use digital because it's just more convenient, like how acrylics are less time consuming to work with than oils are.
The reason you say that there is more going on in a lot of vintage art is not because modern artists can't do backgrounds or detail, it's because a lot of vintage fantasy art pieces where just created by the artist for fun, rather than for one specific purpose.
You get a very different result if you just have a guy painting a painting during several sittings without anyone telling him what part to focus on or restricting him, than if you ask an artist specifically to "draw a creature like this, doing this specific thing, that's the focus, the rest doesn't matter and shouldn't distract" Which is exactly what happens in 90% of art that's purpose made for a game for instance.
Back in the day people went around finding existing art pieces to use for book covers or to license for use in their games or whatever as well as commission art, today it's purely commissions almost all the time.
Every thread like this brings up how ignorant some people are in what's involved in digital painting. Yes, it's a lot more convenient than mixing paints and setting up your canvas, but there's still a person there drawing the lines and laying down the strokes. There's no photoshop button that just says "finish the art" And a lot of people use both mediums without any important difference in result. Yes, there are tons of shitty digital artists out there since it's so accessible compared to getting into oil painting, but there are tons of amazing ones too.
So... the guy was wrong because he listed what is fucked up with creating fantasy art and you are right because you show us how it's great that those pictures are now full customer desire made by mindless drones doing it for 20 bucks a piece, 10 bucks for additional character? That's your point?
Basically, if a shirtless guy in the same situation would not raise comment, I don't see why there being a problem. Especially as an increasing number of jurisdictions hav laws allowing women to go topless in the same way men can.
But spoilered for delicate sensitivities
I love this old shit. So much of it is cheesy as all hell, but it just evokes a more.. I don't even know, but I love it.
Modern fantasy art is so generic and just so damn
asiaticI'm fucking sick of it.
It's like when everyone is trying so hard to avoid the old cliches that it becomes cliche as all fuck and the 'overdone, generic' stuff is nouveau. Or something, I don't know. But it all looks the same, like everything is so forced, like trying to force it to be 'epic'. Kind of going off on a tangent here, but I felt the same recently watching the new hobbit movie, all the camera angles, and the way shit was set up was clearly to try and force an epic feel to it, but it just made it worse because none of it was fucking epic, it was shit.
Like all these huge 'epic' monsters nowadays that are all the goddamned same. Or everything is always the same 'epic' perspective, or the same retarded scale... I notice it a lot in sci fi art too, when you have giant spaceships or machinery, the 'detail' which is essentially crosshatching just looks like shit. I think that's the problem now... For all the technical perfection there's not actually any content. Same as the goddamned newfangled web 3.0 or whatever, tons of glitz and shit but no fucking content.
Anyway, that's my retarded rambly rant, continue with the oldschool fantasy art please.
Nice link. I like this guy's art.
The fantasy art of the (70s,) 80s (and sometimes 90s) also has the most fantastically lush and sometimes gonzo alieness to it.
Original reference for the Gods of Chaos, y'know, besides Babylon.
Reminds me of pic related, and it even is technically relevant, since Part 2 started in what, 1992?
Just gonna throw a little bit on the pile here...
Bumping with some Boris, the singer isn't bad either. ;-)
Let's get some Royo up in this thread.
I shit you not, we had that painted as a full-size mural on the wall outside my catholic highschool science lab in the late 80s/early 90s, only colourshifted.
Have some Royo Starseige Tribes art. This guy really was the personification of 90s art.
I was just about to say the same thing.
If I remember correctly, he wasn't invited. He just showed up to drag the chosen residents of this world into his own to fight against awakening eldritch horrors.
everyone with decent standards knows that. The problem is that boys are thirsty fuccbois that will accept anything that comes their way, and that girls feel entitled to being shapeless slobs. So, naturally, all of society follows and we end up with a generation that regards Emma Watson as the pinnacle of femininity and attractiveness.
>but what's wrong with Emma Watson?
She's completely and utterly average.
It's not a bad thing to be average, but she's put on a pedestal by neckbeards and that encourages girls to lower their own standards for what's pretty/physically fit.
There's nothing wrong with thinking she's cute, but to say she's beautiful means you've got low standards.
there's still 5 images to reach limit, can i post weeabooness??
I really enjoy the art for Progenitus, it always brought on a small feeling of dread whenever I look at it.
>A time before "realism"
The funny thing about older fantasy art is that if anything it feels more grounded in realism - the better pieces tend to feature solid anatomy and a good sense of proportion to the weapons, just like how Aegisfang is depicted in >>35459681. Nowadays a magical warhammer would be drawn like a sledgehammer bigger than a man's arm.
I think OP was talking about realism in atmospheric style, not in proportion and anatomy. Older 90/80's fantasy art may have been more realistic from a technical perspective, but from an artistic perspective, the emotional atmosphere that it's intended to AFFECT in its viewers is very different, and less grounded in reality (which I consider a good thing in my escapist art.)
I always thought the covers of their albums were great
Things I learned from this thread:
Fantasy art is porn.
High leg is the only cut worth having.
Loincloths go with everything.
"Art" involves tracing photographs and adding paper doll clothes.
Nobody remembers the models.