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Archived threads in /tg/ - Traditional Games - 926. page

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The mist appears on some agri-world in the imperium, what happens?
45 posts and 7 images submitted.
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Half a subsector starves, that's what.
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The Imperial Guard shows up, destroys the creatures and a couple of days later everything is back to normal. I mean, that's what happened in the movie.
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https://1d4chan.org/images/9/97/Brundlepenis.jpg

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What is the worst boardgame you've ever played?
115 posts and 16 images submitted.
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>>53712790
Monopoly
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Catan
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>>53712825
Not into getting spanked I see.

I'm looking for art of non-white characters. I've found some but I'd like more.
210 posts and 151 images submitted.
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>>53712630
Check out the 5e general, they should be able to help
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Would a setting based off of actual folklore like the Kalevala work? I've had this idea in mind for a long time, seeing as even though a massive game like Skyrim took place in a province that was heavily inspired by Scandinavia, Nordic settings don't seem oversaturated at all. Are they unpopular for a reason?
18 posts and 5 images submitted.
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>>53711809
Nordic settings are and will remain popular.

Kalevala would make a good game especially if all the damned singing and poetry were the basis for some cool bardic magic.

Celtic stuff too.
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>>53711809
Been thinking about a similar kind of setting/campaign. Know any good source to read up on finnish and Celtic mythology?
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>>53713148
So we could combine bards and mages into one class?

>Dragons in your campaign setting begin converting to <this real world religion> en masse after the arrival of a mysterious prophet
57 posts and 12 images submitted.
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Find some mystical artifact to restart the world, then make sure this doesn't happen the second time around.
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>>53711677
I'm just gonna start murdering stuff until this whole thing works itself out.
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>>53711677
>It's Rastafari

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Didn't see a thread for this on here, and I'll be joining my first game in the near future. I've got some questions that need answering, but I guess this can also be a catch-all thread for MnM/Superhero roleplaying.

So the game I'm joining is PL8, based on a 'hero school' like the X-Men or My Hero Academia. I've decided to play a gravity-controlling heroine, but don't know enough about the system to say for certain if I'm doing things right.

Specifically for this girl, she has an array of gravity powers that allow her to manipulate the force in an area around herself. She can create an area of supergravity, effectively grabbing people by causing them to collapse under their own weight, or create an area of null-gravity, causing them to float helplessly (both from Power Profiles, so these are pretty cut and dry). She can also focus her field on one target, crushing it (supergravity, minus the area effecct, plus range and damage). I'm considering giving her the ability to fling some jackass into the sky by reversing their personal gravity, but I'm not sure how to do it, or how it would be resisted. I was initially thinking using an attack-modified leap power, but leap specifies that they take no damage when they land, so I dunno.

Also, this being my first time with the system, I'm not sure what I should be shooting for as far as numbers. Optimization is less a thing than it is in DnD, but it's still there, and I've got the 'tism just enough to enjoy doing it. I've maxed out the resistance checks on my gravity field (no attack rolls, so they're maxed at 8), but I'm not sure what I should go for as far as defenses. Should I push for the max (in one or two at least, as maxing all defenses is unfeasible with the amount I spent on attack powers) or go for an all-around decent setup?
32 posts and 2 images submitted.
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For throwing people around making grab or trip actions through Move Object is the usual way.

Most people assume you'll take things that are important to you to their Power Level limits. Defenses are important! Be sure you're aware of the implications of whatever tradeoffs you choose. Maybe your Toughness is way up there with kinetic defense fields or something, but you'll be easier to hit (and non-Damage effects will be easier to use on you). There's nothing wrong with keeping Will and Fort equal, but I usually let comics guide me. If I'm a physically normal person with gravity powers, I'd probably make my Will higher. Leaving a purposefully chosen weakness for yourself to play around is appropriate, and might get you some sweet hero points.
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>>53711739
My toughness was going to be higher than human average since exposure to gravity has made the character super-dense (5'6 girl looks physically average but weighs 500 lb), but her main defense was, again, her gravity field bending attacks away and causing projectiles to drop out of the air (Enhanced Dodge and Parry). Will was actually her weak point.

For completeness sake, her other powers include:
-the aforementioned gravity 'shield'
-ranged damage by causing objects to 'fall' sideways at her target (currently simply a ranged damage ability but I might rework it as move object)
-the above as an area by causing debris and such to fall sideways into an unfortunate shlub (ranged cloud area damage, as per power profiles)
-walking on walls by changing her personal gravity
-low-gravity jumping and slow-falling
-effective super strength for lifting by lowering gravity on whatever she's lifting
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>>53712056
It seems like you've got things in order and have a relatively believeable character.

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/fit/ cross over.
How "natty" strong is astartes? How much do they bench, deadlift and squat? With and without out power armour. Is any chapter/legion more buff than others?
90 posts and 15 images submitted.
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>>53711102
they're so far from natty as you can get and still be human m8
assuming you even accept them as human anymore
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>>53711132
I consider natty strong when they lift without power armour.

Bonus question: Can warp juice make you lift more?
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>>53711102
>Natty
They just juice them up. Infact Blood Angels just put kids in coffins and get Super Chads out of them. And do not tell me the aspirants are big cause they mainly do cardio on an starving diet. They are not getting 90 cm guns with that.

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Is it better to be high Int/low Wis or low Int/high Wis?
No, you can't say high Cha
54 posts and 16 images submitted.
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High wis/low int
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>>53710706
I'd rather play a system that doesn't have Int and Wis as mental stats, which leads to separation of IC and OOC problem solving and shit like "YOUR CHARACTER ISN'T SMART ENOUGH TO SOLVE THIS".
Seriously, meaningless IC/OOC separation is dumb.
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>>53710706
High Int/low wiz is better IRL and such should be better in an RPG, unless you play a shitty RPG.

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Since the foo- I mean humans have so many of these types of thread, it makes sense we should have one. Roll 1d100 for our progenitor.
68 posts and 4 images submitted.
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>>53710064
Fuck
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Rolled 66 (1d100)

>>53709981
Rolling
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>>53710229
It seems we are a splinter fleet of Hive a Fleet Dagon! Roll 1d10 for how big we are.

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How do you accurately portray a high CHA score?
20 posts and 5 images submitted.
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Confident, outgoing personality, with a commanding presence that can easily get the attention of a crowd if he tries. Capable of speaking loudly and clearly. Attractiveness optional but doesn't hurt.
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>not just abusing game mechanics to turn a high charisma score into pseudo-mind control
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>>53709720
>reading rpg reviews on suptg while bored
>every social system writer complains about it being just mind control
>one RPG says that people are unlikely to be persuaded from stuff they already want to do/don't want to do
>complains that social stuff is worthless

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>mfw everyone complains about edgelords but I get 'MURDER is FUN!' idiots instead
24 posts and 5 images submitted.
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What's the difference?
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>>53709521
"MURDER IS FUN!" people do it ironicaly and theyr charaters are mentaly disturbed
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>>53709521
edgelords can at least be done in a self-aware way, and be a nice foil to the heroes of the team

the other type is always absolutely retarded and annoying

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Emperor's Finest Janitor edition

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Figure painter magazine issues 1-36
https://mega.nz/#F!0AIGDAxL!xOT6MK3oiGpBB1pQaNy5lg

>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart

>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw [Embed]

>DIY Spraybooth
http://www.starshipmodeler.com/tech/pa_booth.htm

>DIY Wet Palette
https://www.youtube.com/watch?v=96mjmqWTPfM [Embed]

>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU [Embed]

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo [Embed]
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/

>List of mini manufacturers for converting and proxy
http://pastebin.com/p6bVhGsg

>Stripping Paint (yes, the ellipses are part of the URL!)
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...

>Priming With Acrylic Gesso
https://www.dakkadakka.com/wiki/en/Priming_With_Acrylic_Gesso

>Green Stuff Casting
http://fromthewarp.blogspot.com/2011/11/molding-and-casting-shoulderpads.html
http://masteroftheforge.com/2012/05/21/rubber-molds-green-stuff/
http://masteroftheforge.com/2012/07/17/green-stuff-cast-shoulder-pad/

>On the consequences of insufficient ventilation
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf

>Panther, I need Charlie Zone status. Report!
https://www.youtube.com/watch?v=YzWP-C8oDPw [Embed]

>Previous Threads:
>>53682315
>>53652424
>>53611056
>>53581844
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>inb4 [Embed] [Embed]
At least I made the fucking thread. I go to sleep and you fuckers let it die.

Have a small how-to/instructional jpeg dump to get things started.
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>>53707815
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>>53707825

Been hearing that they have both been nerfed, but also buffed.
got any recommendations on what would be the best lineup for imperial guard ?
338 posts and 46 images submitted.
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>>53707648
It's relevant to my interests.
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>>53707648
Somebody will no doubt tell you it will be 200+ conscripts backed up by a Commissar and a Priest. Don't fall for that meme: one or two units of that stuff is fine but don't go make your entire Army consist of that.

People will tell you Leman Russes are trash. While they have dropped in effectiveness, they're still worth taking. Just don't depend solely on them to do all your killing for you. Instead, rely on:

Everything from earlier editions is just as effective and cheap (points wise) as it always has been in previous editions.
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The Punisher became non-viable, versus what it was (Pasknisher).

I'm excited about conscripts but mostly in a modeling sense so I can make beastmen cannon fodder and they can atone for their birth-sin against the Emperor without having to pay the PCS & Squad tax.

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Are there any games with actual mechanics for fighting titanic monsters?
21 posts and 4 images submitted.
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>>53706355
Last Stand and Colossal Hunter.
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Lost Planet games.
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>>53706355
Strike! got mechanics for Shadow of the Colossus-style titanic monsters, where the monster is both enemy and terrain.

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What would the offspring of a wood elf and a high elf look like? Statswise?
76 posts and 13 images submitted.
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>>53703108

Sauce damn you mother fucker.

as for the question take the two's he would get from either of the options and then reduce them to ones. S/HE GET ALL DA ONES.
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>>53703128
It's in the title, f-

>An OP for ants.

Nevermind.

Found it! It's called A Crazy Elf And A Serious Orc.

Wait... Non-H? Why the hell is her ass censored?
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>>53703180
>>53703128
It's the comic about the horny elf that wants the green d, but the orc just wants to be left alone. She tries to get into classic orc rape scenarios and he just thinks she's a clueless idiot that he needs to baby sit.

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