In your opinion, should oni women wear a tiger skin leotard or a fundoshi?
>>55282080
Tiger fundoshi.
>>55282108
I don't think that's possible
you see, a fundoshi has to be twisted and folded very tightly, I don't think tiger skin is thin enough (and the hair is too coarse) to allow that.
>>55282080
In your opinion, should a captured maiden's garments be tight and supple, accentuating her figure, or should her garments be loose and flowing, leaving everything to her rescuer's imagination?
Previous thread: >>55275097
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>This week's Monday Meeting Notes:
http://theonyxpath.com/the-labor-party-monday-meeting-notes/
>Question:
How would you fix/change Mage?
>5th edition cliffnotes
https://pastebin.com/cp0r59da
First for Arisen funk
https://www.youtube.com/watch?v=3ZPsy5fYL1c
>>55295576
>How would you fix/change Mage?
First page, big capital letters:
"Mages are more powerful than every other Supernatural group. We apologise for the inconvenience."
>>55295621
And like an idiot I link the one with shit tier sound quality
https://www.youtube.com/watch?v=8iUghiwTFIA
So what is the actual explanation for living saints?
>>55295481
The Emperor.
>>55295569
fucking /thread
>>55295481
Emperor infuses an individual with a bit of his power. Basically Demon Princess on a budget as they dont stop being human and while they are immortal its only temporary as their souls will eventually be fed to demons after they have spent their powers.
>Germanic like people conquer a desert region
Would white people become brown in a hot/desert region after thousand years?
>>55295388
Oh boy! There's no way THIS thread is going to end up /pol/jacked!
Yes, I think I read that it takes about 300 years for changes like skin tone to develop in a migrated population.
>>55295388
>after thousand years
Probably. Mostly because it's very likely they would mix with the local population, except maybe if they have a strict policy of keeping their race "pure", but I doubt it would hold for thousand years.
Hear ye, hear ye. I hereby call to order this meeting of the most illustrious Mages Guild! The annual Mageball league starts once again! As the biggest magical institution in the lands, we, as usual, get to ratify the rules. Before you all is a copy of the great rules tome, all 2105 volumes of it. Try and familiarise yourselves with how the game works.
Yes, Yes, I'm well aware we also change the rules halfway through the season, but that doesn't mean we should leave the issues from last year's finals unchecked. Many of the other institutions have complained that there are too many rules, including that a team should no longer have to put the ball through college, or that the ball should not count as its own team. For some reason they also don't like that the goal is one of the home region's epic monsters either. Pansies.
Get to it, lets try to not end up with another five figure score draw like last year.Welcome to the Mages' Guild. Pick a name and join in! Conflicts are resolved with d20s when needed, or with playing it out. When the thread dies on /tg/, we keep it going on archived.moe. For additional resources, please visit http://1d4chan.org/wiki/Mage%27s_guild or http://collabedit.com/6fvae
>>55293045
I like the rules as they are, except we could put some more chaotic stuff in there?
We have to checkmate all the other team's captains to win, right?
>>55293100
Could it get any more chaotic? I guess we could make is so Wild Magic is cast every-time someone makes a pass.
>>55293133
That's a possible win state. Most teams hide their captains at the back and force you to win by points however. We're currently in a stale meta.
Your party must now fight Sharpe and his Chosen Men
Can they win?
>>55292844
Depends, are we the featured threat of an episode? Because than their plot armor is ironclad.
Always make sure you're not the supporting role in someone's story.
>>55292844
lol bitch please, it's Sean Bean - he ALWAYS dies
>>55292844
No one can defeat Sharpe. He is powered by the souls of all the Sean Bean characters who have died.
>It's what my character would do
>My character has no reason to come with your party
Why did you make a lone wolf for a party-based game, you abominable nigger
>>55292708
I've been in this situation, but it had more to do with every member of the party being some sort of monster/weird template because that's the kind of shit people make when they play 3.5
>>55292653
Make a new character.
Confusing fan theories edition.
>Are tyrants some sort of analogy for corporations?
Faction Stat Card Almanac:
https://mega.nz/#F!a8QBgCaD!mMN8jvLMuNKHA5G3nJ0FSg
>Books
Malifaux: https://mega.nz/#F!cg00BCoD!mDHocpgWP_hkkM3CpCBwrQ
Through the Breach: https://mega.nz/#F!Z9sVSYTS!U2J243KhVsUuOqAnsqTj4A
Book 1 - Basic Rules and first wave of updated (from 1st edition of malifaux) models
Book 2 - Second wave of updated models
Book 3 - Campaign system and new M2E models
Book 4 - New models
Book 5 - New models & Master upgrades
Through the Breach 2E - Core Rulebook
Discord voice chat for malifaux chat and memery: https://discord.gg/xWkuFRz
>What is Malifaux?
Malifaux is a 32mm Skirmish Tabletop game, with a focus on completing several different objectives, while denying your opponent their objectives
Gaining Grounds Tournament Rules: http://themostexcellentandawesomeforumever-wyrd.com/topic/123837-gaining-grounds-2017/
Previous thread: >>55211560
Alternative Editions:
What the fuck are these Nightmare sprues Wyrd? Edition
The metals are more characterful you bland newfag Edition.
Introducing new designer Matt "Fetid Strumpet" Carter Edition
>>55281841
>[Holding weird unsupported opinions and being] a very vocal poster who tries to shape and steer the meta.
Ah, the very worst a forum can offer.
>>55281881
The worst bit is when weird listens to this shit, like the Levi nerf immediately after his plastic released because of ratjoy (whilst simultaneously nerfing ratjoy) and literally having a vote on their forums as to what models to buff in wave 3, so models like lelu and iggy got 0 costs they didn't need (and in iggy's case you might not even bother using) whilst Vasilisa got left in the dirt or how they went on to later errata the guardian with a buff despite it being an amazing model.
>>55281960
>Vasilisa
Yeah. That's definitely a prime can date. She's so bad as to be practically non existent. I'm glad they realized guild guys were shit, and tried to do something about it.
How does your shadowrunner stick it to the man other than robbing from corps?
We find The Man and beat him with sticks.
idealist shit gets you killed as much as getting greedy. A good runner pulls just enough jobs to retire in a high-mid tier community and never looks back. world is a fuck and the only thing you can do is get yours
Imagine pigeons that behave like bees except they're also cybernetically enhanced and instead of producing honey they produce hundreds of gallons of shit. The pigeons collect food from all over the city and bring it back to the pigeon queen which processes the food into more pigeons and ultra pigeon shit for special shitjobs(90% fatality rate against non-enhanced direct victims, 10% fatality rate for bystanders).
What tropes/mistakes or common concepts in fantasy art, settings, or stories inflame your autism, and where did you think they started?
I'll start with a few that fuck me up
>Bows being fired like machine guns and doing crazy trick shot shit
>Elemental-themed dragons
>Ancient evil tentacle monster corruption
>Plate armor used in tandem with shields
>>55292636
3rd only gets me because of how fucked up Warcraft's lore got.
4th makes sense if you are a super paranoid warrior.
>>55292636
>>Plate armor used in tandem with shields
I've got a better one:
>Plate armour being super heavy and constricting
followed by
>Chainmail being lightweight
Irks me to no end.
>>55292636
Bow damage scaling off dex when it should be str.
Having a million races and sub-races for the slightest variation of fairy/elf/eskimo.
Repetitive monsters like "FIRE MONKIES! ICE MONKIES! BEHOLDER MONKIES! SKELETAL MONKIES! SEA MONKIES! SPIDER MONKIES!"
Weights on items and equipment bearing no semblance of reality. No one is going to swing a 30lb sword around. No one is going to wear 100+lbs of plate. Those things should be about 7~15lbs and 35~60lbs respectively. Fuck, Cyberpunk 2020 lists the weight of a motorbike as 15kg in the main book so this isn't limited to fantasy games.
And I don't care how far away it's been imported from an apple is not worth 5 gold pieces. Also a gold ingot that can be used to make 50 gold pieces should be worth 50 gold pieces. Not 500. Not 1000. Otherwise I could just melt 50 gold pieces down into a bar and sell it for ten or twenty times its weight in gold. Gold should only be worth ONE times its weight in gold otherwise the economy makes no sense. Why would putting gold into coin form devalue it by a factor if ten or more? Why would anyone do that? Shit this last one is really getting to me.
Protect his smile edition
Upcoming Content: Total War: Warhammer 2, WFRP 4e, unnamed hack'n'slash genre Warhammer vidya, Vermintide 2, Doomwheel
> Resources (Crunch, Lore and Warhammer Fantasy Role-play)
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Novels: https://mega.nz/#F!9Lw1WIRZ!eKxkOlAQwuZO3_8pHOK-EQ
> We're looking for these novels for the archive
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> Alternative Warhammer Miniatures and Manufacturers
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http://www.the-ninth-age.com/lexicon/index.php?lexicon/462-the-9th-age-miniature-library/
https://tabletop-miniatures-solutions.com/13-the-9th-age
Tomb Kings Alternative: https://www.indiegogo.com/projects/tms-undying-dynasties-army-release#/
Bretonnia Alternative: https://www.indiegogo.com/projects/tms-kingdom-of-equitaine-army-release
> The 9th Age
http://www.the-ninth-age.com
> Warhammer Wikis
warhammerfb.wikia.com/wiki/Warhammer_Wiki (most complete)
whfb.lexicanum.com/wiki/Main_Page
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki
> Warhammer Video Games
Total War Warhammer: store.steampowered.com/app/364360/
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Mordheim City of the Damned: store.steampowered.com/app/276810/
Bloodbowl 2: store.steampowered.com/app/236690/
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Return of Reckoning: https://www.returnofreckoning.com/
Snotling Fling: https://itunes.apple.com/us/app/warhammer-snotling-fling/id901638145?mt=8
Previous >>55248499
Asking again since the last thread died surprisingly fast: what are some fun ways to spice up a Bretonnian tournament, beyond the usual jousts?
>>55280813
This guy walks in, cucks the flower of chivalry and molests all the ladies
>>55280813
Grand melee? Horse racing?
You're a fish folk. A tool-using octopus. A goddamn sea elf. Glub glub burble bloop, life under water is the best it can be. Only there's a slight problem: What the fuck do you do when your watery neighbors start picking fights or trying to take what's yours?
Just what sort of weapons and armor would you likely see on a predominantly underwater race. Assume they have an at least semi-stable means of reliably acquiring metallic (likely bronze) equipment, and so are not limited to polished stone or flaked obsidian with fantasy driftwood armor.
The main thing I can think of off the top of my head is that - without magic - fighting would generally be done at very close range (most 'ranged' projectiles having maybe a handful of meters as effective range). Bows and whatnot would have no real analogy, some sort of atlatl equivalent more probable (if you could get it to work underwater). Weapons likewise would probably focus on thrusting / piercing instead of crushing or slashing. Armor... plate? Would chain even be feasible underwater without magic fantasy skin or would it just shred you apart over time from chafing (either from it or the padding beneath)?
Armor would need to be very light, so you can still swim in it (aquatic races in my setting use treated sharkskin).
>>55279879
You can still swim in heavier armor, it just would prove tiring (at least unless you had sufficient volume to remain vaguely buoyant even in armor, but let's disregard Baleen Giants for now). Possibly bring pack animals / beasts / servants to carry your armor for you, only don / doff it on the eve of battle?
Of course this also ignores the obvious factor that if you're aquatic / marine being forced to walk upon the body's bottom is more a limitation of mobility than a death sentence. Something in more shallow waters might not even matter too significantly, if the difference between the reach of your weapons (whether thrust or thrown) and the water's surface is negligible.
... Would water depth modify how such races arm themselves for battle? In deeper water aiming to focus on mobility, shallow-er water a mix of light 'infantry' optimizing in hit-and-run whilst the heavier 'infantry' is used to hold or deny 'ground'?
>>55279740
Brass, copper, and aluminum are all viable marine grade metals. The problem is smelting the metallic ore, which I suppose you could attempt in a volcanic vent. But I don't know.
>Starting a game with a new GM soon.
>Go to GM
>So I've been thinking about my characters backstory a little bit
>GM: It doesn't really matter
>mfw
You're going to have to expect some of that on occasion. New DM's aren't really equipped to handle all the new shit they're dealing with yet.
>>55279042
Did he mean it doesn't matter as in it won't have story relevance or it doesn't matter as in you're putting too much importance on it?
he might just want to erase your characters memory.
>Unearthed Arcana: Three-Pillar Experience
http://media.wizards.com/2017/dnd/downloads/UA-ThreePillarXP.pdf
>5etools:
https://astranauta.github.io/5etools.html
>/5eg/ Alternate Trove:
https://dnd.rem.uz/5e%20D%26D%20Books/
>Resources Pastebin:
http://pastebin.com/X1TFNxck
>Previous thread:
>>55285209
How rich is your character?
Not very
If I go Mystic, Order of the Immortal, and then just all the straight up fighty vanilla stuff like Brute Force and Psychic Hammer/Mind Slam, how does it compare to Fighter or Monk?
What's wrong with splat if it offers more options as opposed to just optimal builds, which it seems to in 5e due to the subclass system?
I'm gonna run a game where everyone is a semi-anthropomorphic version of some kind of small animal. I'd say no more than a foot or so tall, at biggest. I've got a fair number of critters so far, but I was interested to see if /tg/ could think of some I missed. The game is going for a semi-cutesy but with an undercurrent of dread, like Hollow Knight or Over the Garden Wall; so nothing that is basically impossible to make somewhat friendly, like a tape worm or lamprey.
I'll post some images.
Images work too.