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Archived threads in /tg/ - Traditional Games - 860. page

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BRRRRRRRRRRRRRRRRRRRRRRRTTTTT
14 posts and 4 images submitted.
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>>53891086
More like THUMP THUMP THUMP THUMP
>>
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SWOOOSH
THUMP
BANG
>>
>>53891086
a thread died for this.

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Paizo Games General /pgg/ (Pathfinder and Starfinder)

Pure Evil Edition:
What's the worst, most underhanded trap a DM has ever laid out in front of you? Did you fall for it? Did you survive?

PoW errata: http://dreamscarred.com/path-war-errata/

Link repository; point out problems if found: https://ghostbin.com/paste/tx5h8
Current Playtests: https://pastebin.com/quSzkadj

Old Thread: >>53884270
369 posts and 43 images submitted.
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>>53891083
A bear trap laid by a dumbduck goblin that had a DC of 32 because "the goblin rolled well". At level 1 mind you because I do love going on a stroll through Rusty Shank Town.
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Since the topic was brought up, I might as well ask: what specific outsider species? would be nice to base a tiefling PC off of once you pick their bloodline?
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Tell me about the last time you played a character from the frigid expanse of the Avistani North, piggies! Raid any settlements? Have to pay weregild? Smooch a Huldra?

homebrew space marine chapter! I want it to be a chapter wich was nearly wiped out from a plague unleashed by nurgle. so the main theme is tons of dreadnoughts since the plague ate the marines muscles to a point as anyone who survived was a crippled mess. thus a mostly dread chapter. having trouble with colors I like so any schemes is what i'm looking for thanks lads. any ideas on their lore are appreciated.
36 posts and 18 images submitted.
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>>53890808
>Even on death, I still fuck your mother
>>
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>>53890827
>>
>Mostly dread

Let's not get carried away now.

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Just read goblin slayer.
By god stat him.
62 posts and 15 images submitted.
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>>53890633
Brutal and actually autistic/10
It got better when it became less ecchi-centric, I'm looking forward to more.
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>>53890633
No.
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>>53890665
I like the group.
I don't really see anything ecchi except for the rape scenes and such.
I may be dumb but I'm not so dumb that I can't see when a gal wants the dick.

What is exactly value of originality in naming stuff?
Like, countries at example?
How bad it would be to name half you fantasy countries by the names from real history (not specifically connected to being direct counterpart)?

I'm kind of working on a Setting based on germanic heroic/iron age. Note that it is explicitly set in another world, with the continent only vaguely resembling Europe. But those historical names like Thuringians, Burgundians, Teutons are just too damn rad to replace with something fake.
19 posts and 5 images submitted.
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>>53889797
R.E. Howard more or less did that. Most of his names were real world names with one or two sylable changed, and some of them weren't changed at all.
Go ahead, if someone compalin tell them that.
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>>53889797
That's sort of what I do. I try to use mythical or psuedohistorical names for my setting, like Hyperborea, Avalon, Arcadia, Thule, Nod, etc. I think it makes the setting more accessible for players and it adds a touch of class.
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>>53889797
With original naming you work against bleedover from the real thing overwriting you fiction.
You also signal greater care taken in the production of your setting, as copying is associated with laziness. Demonstrating laziness in a comparatively simple task furthers a perception of general lower quality.
Unique names further help anchoring your product in the mind of others. "Thuringians" is associated with the real people. Nobody will think of your setting first when hearing those names (and online search difficulty looms down the line, if relevant). Unique names make telling new people about setting details easier. For example they wont think it is alternate history.

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>When Hostage Taker enters the battlefield, exile target artifact or creature until Hostage Taker leaves the battlefield.
First the cat, now this? Does Wizard's R&D even know the ruoles of their game? How can they be so incompetent?
18 posts and 3 images submitted.
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>>53889758
Fool. It doesn't work how you think. There's a clause stating that if one action begins before another ends, such as Hostage Taker trying to earn itself it does nothing at all.
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>>53889758
This one is at rare, mad dosh is to be made from booster box openings.
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>>53889837
>8/25/2015: In some very rare situations, Aligned Hedron Network may enter the battlefield as a creature with power 5 or greater. If this happens, Aligned Hedron Network will exile itself along with other creatures with power 5 or greater. Those cards will immediately return to the battlefield. If this causes a loop with Aligned Hedron Network continually exiling and returning itself, the game will be a draw unless a player breaks the loop somehow.

If you're going to call someone a fool, you had better be very certain you actually know how the rules work.

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How would you go about making a red wall/defender deck?
18 posts and 6 images submitted.
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>>53887454
badgers, mice, otters, moles, etc.
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>>53887454
You wouldn't.
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>>53887471
/thread

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My GM will lead a Eclipse Phase campaign and i'm not a fan of transhumanism. Is it possible to play a "normal" human?
34 posts and 4 images submitted.
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Yes.
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>>53886753
Only if you play the best factions.
>>
It is, as much as the devs don't want you to and shit all over any faction that even has a hint of bioconservativism. Probably want to talk about to your GM to see which version of things he's going with, because the canon biocons are screaming retarded space north Koreans by way of Otherverse America

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I made a setting where I took early animal life down an entirely different evolutionary path than earth's. This ended with a variety of life, the one that produced 2 of the three intelligence species, had the following characteristics:

>had a structure similar to a notocord, but which radiated from a central point in either four or six pointed bisection, this variety were all four pointed
>do not have the same sexes and instead have 'donor' and 'carrier', a carrier needed two sets of DNA equivalent from two different donors to have a child
>donors not produce separate sperm/eggs and instead their gonads are hollow tubes like a mosquito that they inject blood with, on a prehensile appendage, carriers when they get foreign blood from their own species will naturally deconstruct it and store it in their body for a time isolated
>communicate not through sound, but mainly through light due to the wave lengths of light their sun gives out
>do not have a discernible head, instead their sensory organs are on a prehensile appendage like their gonads and mouth
>physically amphibioid-like and requiring a constant supply of water to wallow in for some amount of the day to keep their prehensile limbs moist and supple

I had a fantasy setting featuring two species of koguroids (the class of animal these creatures were), one where the only the carriers were intelligent and basically had non-sapient animalistic donors are a slave race (and their prehensile limbs were such that they could be away from water for a longer period of time) and the other where they lived in a variety of societies but all water dependent due to their needs to stay constantly moist.
11 posts and 3 images submitted.
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>>53883357
>How alien is too alien
Can I have sex with it?
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>>53883357
no such thing as too alien op. the problem most people have is not making it alien anough
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Sounds cool op

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Hello everyone, looking for some help here.

I'll be joining an event of D&D 3.5 soon, where we're limited to core only content, and will be starting at low level with potention to level up a few times, and when we die we may start with a level 1 character.

What I'm looking for, is optimization guides for D&D 3.5 core only that's good(functionnal, at least) from 1 to 20.

Any links to guides or actual builds would be greatly appreciated.
30 posts and 3 images submitted.
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>>53881806

Play a human wizard and focus on the conjuration school. You can ditch evocation, it's shit.

Play a human druid and get the Natural Spell feat at 6th level.

Play a human cleric and take the Travel and Trickery domains.

Prioritize Constitution and your casting stat (Int/Wis/Wis, respectively), put points into Concentration and Spellcraft.

If you need more help, google "3.5e [class] optimization" and click the first link that shows up.

Realize that D&D is only fun when playing full casters, especially with core only, because spells are the only way to have meaningful options outside of boosting damage per round. Enjoy yourself, but realize there's nothing holding the game up outside of magical power fantasies.
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>>53881806
Take Leadership as soon as possible if it's not banned.
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>>53881806
As this "event", are we talking about a multisession game with people you don't know? Because Core-only is a restriction often put by newbie GMs that don't know the core game is the most unbalanced of book selections. That said, as you all have said restriction in place, make the most out of it:

If you're new to the game, pick a simple class with little to no casting and make a fu soldier. You'll probably play like shit, but it's the best to learn the game.

If you're more well-versed in TTRPGs and can do some prep, pick Druid. It's the easiest, most able class to survive from level one to whenever the game ends. It has healing, it has decent armor and buffs, it has a pocket fighter as an animal companion(you'll choose Wolf) and is the easiest to build. You literally cannot fuck this up as long as you pick Natural Spell on level 6, and even if you didn't you'd still kick ass.

Clerics are a close second, with heals, great armor and some great spells. Sadly, he's the one class that has NO class features past level 1, so it can be kinda jarring. Most of your career is set in stone, so your options are more *when* you'll pick that little trick rather than *if*.

Wizards are squishy, and do barely anything until level 5 when they start breaking the game like a twig with aids. Too much paperwork for someone that asks for optimized, core-only 3.5 advice on /tg/.

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I am here to inform you, the Magic community, that the leaks are going to continue for the next few weeks. And it won't just be Ixalan-Iconic Masters, Rivals of Ixalan, and Masters 25 will be leaked as well.

A bit of info on what's to come:

-Clear pics of the Ixalan leaks

-Rivals of Ixalan will include a Naya-colored Ajani Planeswalker, as well as a Legendary Sultai-colored Snake Creature.

-Iconic Masters includes reprints of Jace the Mind Sculptor, Stoneforge Mystic, and Arcbound Ravager.

-Masters 25 marks the end of the Reserved List, with reprints of all 10 Dual Lands at rare, as well as reprints of The Tabernacle at Pendrell Vale and Bazaar of Baghdad at Mythic.

And much more. More and more leaks to come throughout the entire month of June!
84 posts and 11 images submitted.
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>>53880655
>55
"Leaks"

This is like market research
>>
>>53880655
Give proof, then.
Show one clear pic of a single card from the Ixalan sheet that has not yet been deciphered.
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>>53880655
>-Masters 25 marks the end of the Reserved List, with reprints of all 10 Dual Lands at rare, as well as reprints of The Tabernacle at Pendrell Vale and Bazaar of Baghdad at Mythic.
Implying they have the balls.

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What is wrong with Pathfinder players?
413 posts and 20 images submitted.
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>>53876574
Imagine you're in a club, and there are other clubs but yours is the biggest. Your club gets so popular that even other clubs adopt some of the same practices of your club.

Then the organizers of your club announce that the club needs to be updated with new bylaws. And you think that's fine, because it'll be the same bylaws but tightened up a bit, right?

But it's not. They adopt a different set of rules and bylaws and tell you they're better than the ones you had. But some members of the club decide to start their own club, and proudly announce they're using the exact same rules and bylaws. You flock to them, with plenty of people from the old club, as new people start joining the "other" club. They're the enemy now. You know they are because when they say they have fun with their club, it makes you angry.

Skip ahead a couple years. It's obvious the people running your club have no idea what they're doing. But you're stuck in this club. You've been complaining so loudly about how awful every other club is that none of them will take you. So you stop questioning the people in charge of your club. You just accept whatever they say.

Lastly, a few more years down the line that club you started out in announces they're redoing their rules and bylaws again, and you feel a brief moment of hope. Then you see that they've put Mike Mearls in charge.
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>>53876574
Is that image supposed to be indicative of a problem you're perceiving? Because it sounds like a rad character concept to me.
>>
>>53876574
I would personally what is wrogn with you that you need to bash PF players os badly you made this thread, and 15 others like it in the past few days. Or is that months now? Oh, sorry., YEARS.

You hate a game SO MUCH you can't stop talking about it.

That's unhealthy, anon. Get help.

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Lazy and copying the last edition, edition.

>This week/last week in standard:
>Aetherworks got btfo out of legal
>Ixalan cards got leaked
85 posts and 17 images submitted.
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Just cracked a Lily, Death's Majesty out of a fat pack, and now kinda want to build around her. Does she see play anywhere right now?
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>>53874737
What happened to the last thread? It only had around 20 posts. Did it get bumped off that quickly?
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>>53874984
Seems to have.

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In a sci fi setting, what advantages do you think humans would have over other intelligent species which came from diffirent evolutionary paths?

To break the "heavily adaptable average xd" trope, here are a few ideas ive had:
1. we are simply stronger because our planet is in the higher end of the inhabitable scale
2. we dont get tired at all by other species standards. Compared to earth biology, we can easily beat every single life form on earth in a marathon without even struggling. We can outpace horses so long as we keep walking.
3. we have insane spatial awareness thanks to our monkey ancestry compared to other earth animals. Perhaps other races need targeting computers, or perhaps we are the only race who can use effective snipers, as balistics could outrange EM weapons which would be common among races who cant compensate with ballistic trajectory.
4. perhaps we are more resiliant. Most animals die of shock once they lose a limb, perhaps aliens are the same, and humans have a freakish survival rate.

throw some ideas in here, maybe put together a human standard, perhaps most effective combat meathod.
94 posts and 11 images submitted.
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>>53865221
How about us being the most irritating. The most willing to defy social norms for selfish motives or ignorance. Comedy? Comedy and humor is, essentially, rooted in some form of misery and in defying social expectations. Imagine galactic federation or republic where social intrigue has become a perpetual communicative stalemate such that any form of social noncomformity is something to be wielded like a weapon.

In other words, compared to aliens, humanity is an entire species of spergs, and an actual Sperg would be the social exchange equivalent of a small nuclear armament.

They send a Sperg in, have him dominate the conversation, every conversation, with whatever agenda they're after, and basically walk out with whatever they want because such a thing is absolutely unheard of elsewhere.
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>>53865221
one difference could be that most aliens have faster growing young, the fact that a human isn't considered adult until 18 years of age is mind boggling to them.
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>>53865221
We'd be heavily disadvantaged due to our sapience. All major spacefaring civilizations are hyperintelligent and non-conscious.

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Forgeworld is maybe getting shit done edition

>FAQ
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g
>CHAOS INDEX: http://s000.tinyupload.com/?file_id=42492327752258854809

>Latest news :
https://www.warhammer-community.com

>8th Edition FAQ:
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!ToIUlLiR!o91HYGSY9WBNpei5P_2bTw
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>7th Ed 40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

>Roster Builder
https://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator

Our last lad: >>53886350
504 posts and 81 images submitted.
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Sisters of Battle require trigger warning in /tg/
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>>53891069
Wew, and here i was thinking we could have a thread without shit slinging. Thanks for starting things off right.
>>
>>53891069
>SoB cucks STILL think they're getting new models after 20 years
would be sad if it weren't so pathetic

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