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Archived threads in /tg/ - Traditional Games - 842. page

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>After a long and arduous journey, your party has finally managed to gather all the magical artifacts that they need in order to awaken the ancient power and have their deepest wishes granted.
>However just as you have placed all the artifacts together, the earth begins to shake and the clouds go dark
>Soon bolts of lightning descend from the heavens, and the ground explodes, a shining mass of darkness erupting out and soaring into the skies above.
> The shining ball of darkness then grows, and grows, and grows, gaining something akin to a form as it does so. Soon enough, what looks like a giant black mass with wide eyes and a maniacal grin has manifested.
>It is also very,very big

How does your party handle this /tg/?
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Bump.
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>>53933585
I start listing my deepest wishes, obviously.
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Stealth Bump Desu

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Hello gents, I am planning on GMing a Word of Darkness game set in the wild west. 1880s period. I've been a fan of spaghetti westerns for a long time, but I am not familiar with the history, rumors, myths about the redskins and such to make a place believable, especially that I have a historian in the party and I don't want to embarrass myself, nor get schooled while GMing.

I need some help in preparation.

Any amusing videos, books or even comic books to get myself acquainted with the feel of the mystery of the great unknown vast lands.

Thank you kindly.
13 posts and 5 images submitted.
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>>53933415
Werewolf:The Apocalypse has a supplement all about that period.
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>>53933415
>especially that I have a historian in the party
BBE.. I mean, ugh.

I feel for you, OP. Having an expert (or worse, an "expert") in your group is always a hurdle.

Your best bet is to make it clear to everyone in your group that you are telling a FICTIONAL STORY about a MYTHICAL PERIOD that DIDN'T REALLY EXIST. You might want to talk to your historyfag directly and ask him to shut off his knowledge for the duration of the session.
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>>53933514
Better idea: ask his advice on things, but still tell him you are NOT running a true-to-life historical game. This works best if he can be trusted not to metagame too hard.

How do you protect yourself from medusa's gaze?

Is it enough that she can't make eye contact? Could you wear dark shades or goggles to stop yourself from turning to stone?

Or must you yourself avoid from looking her in the eyes? Could you squint or something so that you only see a blur and can't distinct her eyes from her face?

Or must you go thoroughly blind? In that case, what's the range of her gaze? Could she look up at a bird high in the sky and turn it to stone by accident?
>Plot hook: stone birds falling down from the sky into a nearby village, one hits the paladin in the head
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>>53933383
Only intelligent creatures can be affected.

A bird probably wouldn't turn to stone because it has no idea what it's looking at.
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>>53933383
If we go by mythology - shades or anything else the gaze passes THROUGH are no protection. But reflection of the gaze is safe. So I would imagine some sort of periscope goggles.
Also the creatures lives in in known location, so maybe just douse the whole place in flammable fluid and burn it down?
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So if you turn to stone by looking at here and the first part that turns to stone are your eyes shouldnt only your eyes turn to stone then?

This card should have been either mono-B or BG.

Fucking fight me.
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>>53932122
>pay 4 mana to fucking loot
>GOD
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>>53932122
>BG, hasty flying tokens
> B paying mana but not life to loot
get rekt
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>>53932122
But Black Green gets all the best legendary creatures

Is your character a "hero inside, monster outside" or a "monster inside, hero outside" kind of deal?
True monsters and true heroes need not apply.
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>>53931515
I more often play the "monster inside, hero outside" type.

A well-respected knight who was completely indifferent to right or wrong, following whatever orders his lord gave.

An antipaladin with the reputation of the paladin he looked exactly like.

A ranger famed for protecting his region from monsters, who only did so because it gave him the chance to legally murder.

That kind of thing.
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kinda
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>>53931762
>Neutral, Lawful, Chaotic.jpg

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Underrated tech-choices edition

Previous Thread >>53913039

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>/tg/ EDH General Discord
https://discord.gg/4F4Gz

CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://magiccards.info/

Thread Question(s):
You have been selected by Sheldon to make THREE(3) changes to the banlist. Each change meaning you can ban or unban something. 1 card per change. What do you change?
342 posts and 51 images submitted.
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>>53931479
Unban Karakas
Unban Balance
Ban Island
>>
>>53931479
Ban Mana Vault
Ban Mana Crypt
Unban Prophet of Kruphix
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>>53931479
Ban Laboratory Maniac
Ban Doomsday
Ban Ad Nauseam

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Previous thread: >>53919394
>Pastebin:
https://pastebin.com/7HiVphFm
>News
http://theonyxpath.com/release-roundup-may-2017-plus-new-nook-store/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/
This week's Monday Meeting Notes:
http://theonyxpath.com/all-kindsa-drakulas-monday-meeting-notes/
>Question:
Would you ever play a game set in Asia?
>5th editons cliffnotes
https://pastebin.com/cp0r59da
356 posts and 10 images submitted.
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>>53929772
>Would you ever play a game set in Asia?
Sure, as long as it uses the normal rules and not Kuei-Jin and such.
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>>53929772
>Would you ever play a game set in Asia?
Asia sounds pretty boring. American games only plz.
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>>53929772
Read a W:tF actual play set in Hong Kong once, seemed pretty cool.

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Robot/cyborg transhumanism or gene modding transhumanism?
71 posts and 11 images submitted.
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>>53929481
Both. First improve ourselves genetically, then later change to machines what we can, then maybe improve what fleshy bits are left even more.
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>>53929481

Kinda >>53929523 but even more so.

At a certain degree of complexity, biology and technology start looking very similar. They both have distinct advantages and disadvantages, so blend the two together and make the best use of both.
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>Gene modding
What methods? Designer babies? Eugenics/master race breeding? "Epigenetics" (see pic)? There's a lot of ways to do it master race breeding is best, but none of them occur quickly or easilyu. You can't just "splice" Uri Geller's DNA with cat DNA and come up with Mewtwo, at least not in semi-realistic science fiction.

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What does /tg/ think of the Squats? What would /tg/ have done better?
33 posts and 7 images submitted.
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>>53929081
They have the attractive theme necessary to develop a fanbase and player base, but any combat role schtick that is associated with them naturally is already taken. Heavy artillery gunline? Guard. Hard-as-nails troops? Space Marines. Vikings in space? Space Wolves.
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>>53929560
>tfw you will never see the Squats & the Space Wolves try to out-Viking each other the same way the Necrons & Thousand Sons try to out-Egyptian each other
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>>53929560
>Hard-as-nails troops? Space Marines. Vikings in space? Space Wolves.
Thing about the Space Marines is that they've got enough different sort of Chapters to fill just about any combat role stereotype.

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>>A magic ring that lets you see veins with greater ease
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>>53928981
Goddamn I wish every fucking phlebotomist had one of those!
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>>53928981
Last time I donated blood they must have given the job to the work experience girl. 5 stabs it took.

This ring would have improved everyone's day.
>>
They call it the ring of thrombosis

Why are guns so unpopular in fantasy?

Is there a logical reason why existence of gunpowder weapons would make a fantasy setting worse?
320 posts and 35 images submitted.
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Guns evoke the feelings of contemporary individualism that weren't present in medieval Europe.

At the very least medieval world's feel timeless and sustainable, and improvements to technology seem minimal at best With improvements to existing technology like swords and steel. Guns are a new technology that becomes more commonplace in the 16th and 17th century that turns the universe into a world that isn't so timeless. Instead of feeling like it could be anywhere, it feels colonial at best or already industrialized at worst.

Despite the fact that it's wrong, we have this conception that guns don't require skill to function, which takes away the feelings of heroism.

Also, Tolkien.
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>>53928375
An answer you commonly get in threads like this is "because guns are too deadly and break the systems". People saying this tend to forget that an axe in our skull also tends to be no less lethal
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>>53928375
Ib4 "FurFag" but Iron claw manages to balance guns and fantasy together quite well.

That being said I dislike them most of the time because it makes combat boring more times than not. Just two people in cover shooting at each other instead of radical melee fights.

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So, having a game end on turn 4 is 'unpalatable.'

In that case, what is the earliest turn that an aggro deck should be allowed to win by, without being considered 'unpalatable?'
22 posts and 5 images submitted.
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Rolled 10 (1d10)

>>53926254
I dunno.

Dice of randomness roll roll roll
Tell us the number that we should know
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>>53926304
Right, there you have it. Turn 10.
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>>53926254
I would say 5 sets of turns should be the lower bound.

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ITT: Complaints about your group

>all my players can't separate IC and OOC, usually the only time they do is when they have some meme gimmick that's really easy to slip into, pic unrelated
>can't have any good story or meaningful conversations

>can't even have combat encounters beyond "1d6 gobbos, roll initiative" because they're too stupid for their own good
>for example "there's at least 10 wolfmen coming to attack this small village"
>"okay we go out into the fields and wait for them"
>tpk from them sneaking up and surrounding them
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Not everyone is comfortable with improv acting, OP. Have you tried talking to them about this? Why is it a problem for you?
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>>53925027
I plan on it
It's a problem because the kind of game I want is story based
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>>53925008
Play a game like MonsterHearts which is more socially focused, it might get them out of the mindset they currently have.

Space thread? Space thread.

Transport ships edition.
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>>53924421

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so WHY did they make Gorgutz the canonical winner of the Karauva conflict?
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>>53923254
Who should have won? The all the imperial commanders were jokes.
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>>53923299
Stubbs of course. The only good one
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>>53923254
BECAUSE GREEN IS BEST YA GIT

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