Would you let a PC play as an animal?
>>54287541
No. While they'd be more than fit to RP their INT and CHA, the animals superior WIS is much too great for my players to fathom.
>>54287541
No.
the animals which are plausibly intellgent enough to allow engaged decisionmaking aren't really plausible full party members. i wouldn't say never, but i'd limit it to warboars/pet corvids/pet monkeys as a tagalong girlfriend/boyfriend/little sibling's engagement option.
magically intelligent is, of course, HERESY
>the proud warrior race guys say *you're* a proud warrior guy, and they're honored to fight at your side
>>54287508
Tell them to fuck off.
>>54287560
>>54287591
I always enjoyed how far 'crazy eyes' Gowron was able to get in Klingon society just by looking like he was ready to stab a motherfucker at all times.
ITT: we post novelty magical items.
Novelty magical items can be easily defined as incredibly niche or not inherently useful items of magical origin. A clever player may infer some use of these items, though they are generally not designed to make life easier.
Pretty much "because I can" magical items.
Wand of Create staff of Create wand: A wand that creates a staff of create wand, which creates a wand of create staff. Neither object is durable enough to be used as a weapon.
The ring of buff: a magically enhanced ring that glows whenever one or all of the following conditions are met
>the wearer of the ring is near someone who is physically fit or are themselves physically fit
>the wearer is near someone who is in the nude or is in the nude
>is near a recently polished surface
The headband of obsession: This headband from the far east causes anyone who wears it to develope a shit taste in media.
The beating stick.
a large, greatsword sized stick that can be used in 1 hand.
Does 2d6 of non lethal damage regardless of if the target is typically effected by non lethal damage
You also add in damage like a typical 1 handed weapon.
if used lethally, it is a 1d6
Gauntlets of vibration
they vibrate
nuff said
I had an idea for a dagger of Vorpal Cure Critical Wounds, where everytime you wanted to heal with that item, you had to make an attack roll, and if you roll a nat 20, well.. you know.
This is how I Guardsman
>>54286572
No idea who she is.
>>54286613
http://shingeki-no-bahamut-genesis.wikia.com/wiki/Rita
IA14 fucking WHEN edition
Previous: >>54282411
>FAQ:
https://www.warhammer-community.com/2017/07/02/warhammer-40000-faq-now-available-july2gw-homepage-post-1/
>FW FAQ
https://www.warhammer-community.com/2017/07/09/forge-world-faq-july9gw-homepage-post-4/
>Designer's Commentary (FAQ 0.1)
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf
>Latest news :
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>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
>other MEGAs
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
>WIP Math-hammer doc (chart anon doing god's work)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>Popular myth states that the Orkish printing press was developed by a mad Mek trying to produce a mega-gatler that ran on paper and used ink as a coolant. Indeed, many are primarily employed in this manner, but occasionally enterprising grots are known to borrow them to try and make a few teef on the side.
The better question is why did all the FAQs basically amount of typo corrections when there was apparently so much "playtesting" done by the tourney crowd?
I want a plane to give my Admech some glorious medium fire support.
I had the idea of using greenstuff, the Sector Mechanicus parts and a whole bunch of misc. spares to make a Marauder Destroyer counts-as based on the Guns of Icarus Mobula, with all the turrets and such and probably a couple weapon servitors.
Thoughts and/or ideas? I'm new to kitbashing on this scale, honestly.
Paizo Games General /pgg/ (also /pfg/)
Tell us about your flying characters. Do they fly so good? Do they make the GM pissy by ignoring ground-based obstacles and laughing at melee-only non-flyers?
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Old Thread: >>54278580
So fucking tell me. ARE UNDEAD EVIL OR NOT?
>>54283750
>I dunno lore well enough, but you could probably get clothes of +5 [cha skill] from somewhere that isn't Numeria.
I decided to just go with a Cloak of Elvenkind for 2500 gp even though I'm an Alchemist, because I couldn't really find anything else that felt fitting outside of generic stuff.
>>54285123
Generally.
How do you decide what actions your monsters take during combat in 5e? I'm going to have the party fight some Ghouls in an upcoming adventure, and they have two different attacks they can use.
Also, how do you guys decide which enemy the monsters attack? Normally I go with closest target, and if it has more than one choice of closest target I just roll for it.
Monster strategies in general would also be helpful.
>>54284314
Ghouls are kind of dicks. I have them try to paralyse with claw attacks then drag off victims to use bite on i.e eat.
Pack monsters I have encircle the party and attack target party members that look weak. I have them run away if theyre low on health as it isn't worth dying for a meal, unless there's a good reason for them staying (like being controlled by something )
Simple creatures like a bear or an ogre I have go headlong at the party. Creatures like bears in a corner will try to fight to the death , if not they'll run when bloodied (half HP) and behind. Ogres might have some.more bravado/anger and stick in.
Cowardly creatures like goblins tend to also gang up in numbers but run away when things look bad (half numbers, sometimes I roll a wisdom check )
Intelligent enemies like say a wizard or well trained knights will hit the weakest party members , avoid hitting the guys with high AC , and play as tactically effectively as possible .
The trickiest thing is when to attack a player who is down and when to focus fire. Realistically I can't think of an example in the world where an NPC enemy wouldn't make sure they've killed one of the player characters. A creature like a wolf for example is going to want to finish off its prey to eat it. An intelligent enemy is going to realise that the unconscious guy can easily get up when the cleric casts a heal or the ranger feeds him a good berry and then he's just as much of a threat. Even some dumb raging berserker would arguably want to smash whatever is front of them into a big pile of blood not leave them bleeding out. But generally for the sake of the metagame it's best not to as it's trivially easy to kill players in combats if you focus fire on them one at a time.
>>54284314
Geek the mage first.
>>54284529
That makes sense. I've also been struggling with how much to focus fire. If I play "optimally" I could probably easily kill a player character per encounter, but that's no fun for anyone.
Perhaps having "dumb" enemies focused on PCs that have become bloodied makes sense, but what about cases where we have two "equally strong looking" characters, say a Paladin and a Fighter, both within 5 feet of an enemy. Whom does it attacks?
Also, how do you deal with rewarding XP for enemies who run away?
I mean, where in the rules does it say I CAN'T stand on my chair and lean forward to try to see my opponent's hand?
>>54284287
its called cheating: you can't do that. its not because its specifically not in the rules that you CAN do it
>>54284368
You seem to have all the answers.
Can I stand on my chair while playing a game if I don't try to see my opponent's hand?
>>54284287
What is this boys. Looks retarded to me. Also, sponson weapons, Las or some type of plague weapons.
Looks like a funky mix between a medusa and a predator.
>>54284260
I was more thinking it looks like a Vindicator and Predator
Might be open topped actually. I'm expecting high front armor values and really weak side and rear armor.
>Wizards = Intelligence
>Clerics = Wisdom
>Sorcerers = Charisma
How would a caster tradition look like which use phyiscal stats, like strength or constitution? What spells would they use? This is more about fluff/lore. Like how Wizards use int because their magic is academic.
>>54283705
>How would a caster tradition look like which use phyiscal stats, like strength or constitution
He would be a monk.
>>54283705
Literally Magic of Incarnum from 3.5
>>54283705
Previous thread: >>54274830
Archives and other resources: https://pastebin.com/vrqYhnpu
Why would any society, no matter how decadent and corrupt tolerate a Thieves Guild operating in the public spotlight? How would this work in a realistic sense?
>>54283043
They're not thieves, they're totally legitimate tax collectors.
>>54283043
Because their sense of decency was stolen
>>54283059
I was about to post this. fpbp
What does /tg/ MtG players think of Rudy?
>>54282926
He is what he is.
Seems like a cool guy but he does appear to be taking advantage of WotC's jewish business strategy. I subscribe to him mostly for card shop life.
I just wish card games didn't have to be an investment. I want people to play the damn game with me and not have to spend more than 300 on a good ass deck (tier 1).
Cards can have value and all but they don't have to be so conservatively reprinted so that they're not economically viable.
>>54283004
This is actually what I like about Rudy. He doesnt have a big "investment" in singles, its almost all sealed. Sure hoarding mirage and innistrad boxes doesnt help the prices of staples but he isnt one of the guys sitting on hundreds of U volcanics or 1000 FoWs. He just hoards graded alpha cards but who the hell is buying those?
>Unearthed Arcana: Greyhawk Initiative
http://media.wizards.com/2017/dnd/downloads/UAGreyhawkInitiative.pdf
>5etools:
https://astranauta.github.io/5etools.html
>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS
>Resources Pastebin:
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>Previous thread:
>>54277668
How do you make Alchemist not shit?
Let them do half damage on a successful save?
Are there any decent, spammable offensive Necromancy spells to make proper use of Grim Harvest apart from Black Tentacles, Blight and Vampiric Touch that I might be missing?
Really hard to actually get any advantage out of that trait.
>>54282838
Toll the Dead, if you can get the UA approval.
You/Your party has found a magical item said to contain the wisdom of the ancients.
What do you ask? What may be the answer?
Do you really contain the wisdom of the ancients?
>>54282164
Yes.
>>54282144
Will I have sex on the next adventur?