Do you allow called shots or any special critical hit rules in your games? How do they play out?
>>43440052
Yes, I play GURPS, there's rules for that.
Don't do it unless the system calls for it.
If the system wanted critical hits, it would be built into it.
>>43440052
>Do you allow called shots or any special critical hit rules in your games? How do they play out?
With any new group, within the first two sessions (especially if there are new players to the hobby in general), this conversation with me will inevitably happen
>Hey, can I like, chop his arm off, make him drop his sword?
>Me: I'll make you the same offer that I make every other group. I will allow you to target body parts and chop them off for various penalties and disfigurements. However, I will extend the same courtesy to your enemies
>. . .uh, I changed my mind. I just attack like normal
I'm waiting patiently for the day I find a group that will take me up on that.
What's the fantasy equivalent of A.I?
A Golem?
>>43439883
Deep Rot.
>>43439883
Rune programing, or binding a spirit/soul or an elemental to a golem.
As the spirit/soul Will allow the construct thoughts and prevision, as well as some social runes ; while the rune programing seems to be more like simple program embded in a construct.
______ did nothing wrong and ________ was an asshole edition.
Questions:
>>What troops do you use
>>What Rites of Wars do you enjoy using
>>What is your secret tech for your lists?
>>43439135
>>>What troops do you use
World Eaters so chain axe tacticals
>>>What Rites of Wars do you enjoy using
Berserker Assault, it gives me all the value and the choppy
>>>What is your secret tech for your lists?
Nothing really, there was one time I took the trident and fucked over a squadron of predators and a contemptor with its 12 inch fuck off radius but besides that generic run of the mill stuff.
This week's issue of WD comes with an UM badge.
Next issue of Warhammer Visions is supposed to contain a WB badge.
>GM: "You can circumvent many fights with your social skills in this game!"
>whole party loads up on social skills
>every enemy so far is either an insane, fanatical, divinely brainwashed cultist or a mindless undead
O-Okay...
>GM makes it clear that this what the storyline is about
>GM makes vague and wishy-washy assurance that there will be more times in the future
>we still have a whole map full of insane, fanatical, divinely brainwashed cultists and mindless undead to deal with
Do GMs just not like social skills even when such skills are properly roleplayed out?
>>43438965
>GM: "You can circumvent many fights with your social skills in this game!"
I promise this but it doesn't always work out cause I'm a shit GM.
>GM makes vague and wishy-washy assurance that there will be more times in the future
This is how I act when I want to compromise but I'm too shitty to be able to.
>Do GMs just not like social skills even when such skills are properly roleplayed out?
Conclusion.
Your GM just doesn't really know how to go about even when he wants to. Just let him keep trying and tip him. He'll get it right one day but he'll keep messing up a few more times until he gets it right. The only way to practice is through actual play after all.
>>43438965
Shit GM desu. As a GM normally I look for players as the source of the problem (it usually is) but as a GM its easy to promise some sort of game style and fail to deliver.
Hire a bodyguard and ask if you can play Beefy McHugetits during combat and Talky Talkerson the rest of the time.
Let's play a game!
First 3 picks of each choice or whatever will get the win
____'s are /tg/'s choice
>Class
Brute, WiZord, Saiyan, Necromancer
or ______
>Gender
Male, Female, Both, None
>Race + Your color
Human, Jew, Orc, Elf, Skeleton (requires None)
or _____
>>43438590
>Necromancer
>Male
>Jew
>>43438590
>Saiyan
>Male
>Skeleton
Posting cool wallpaper for Bumpage
>no game finder thread
Format:
>GM or player
>System or games interested in
>Availability and timezones
>contact information
>>43437549
>GM or player
Forever GM, wants to be a player
>System or games interested in
Stars Without Number, Eclipse Phase, Apocalypse World, CoC. Usually prefer sci fi but wouldn't mind a fantasy game, it's been a while.
>Availability and timezones
In EST, usually available on afternoons/evenings, but not reliably on weekends.
>contact information
Skype: Arcosion_
e-mail: [email protected]
>>43438066
Saturday me and my buddies captured Tiamat in a Forcecage. We have half an hour until it wears off and one more opportunity to cast Forcecage. Wat do.
Roll to seduce.
>>43436576
My fighter only has a persuasion of +1
On the other hand the rogue has like a +12 or something
This is how I paladin
Yeah, see, that's real nice and all, but how about you post actual fucking content instead of being an insufferable weeb faggot.
I hope you don't think this was going to be a good topic.
This is how I paladin.
>Hundreds of small portals to the Orc homeworld appear in Canada and the Northeastern United States after a particle collider accident.
Realistically, what would happen to North America?
Gun beats spear, life continues on as normal.
>>43430764
Orcs get integrated into society and supported by various activist groups despite the fact they're the second most voilent race on the continent.
>>43430764
Free territory to expand into and the start of an inter-dimensional exploration and exploitation, oh, and more niggers I guess.
Meanwhile, on orc /tg/...
"-tellin ya tha 'ole time, swapping da mettle skulls for tha ones on dat spiky boy's chair'll fix it."
"DEM UMIES, PUT GOOD SKULZ ON A- Foinally! OY! YOU GITS! WEZ TRAPPED ON DIS ERE ROK! GET YER MEKS OVA 'ERE CUZ I GOTZ SHINY GUBBINS FOR 'EM!
"Oi boss we still gots dez files from them weedy gits Gordun Runaway & Pull Jeh wateva."
"Good idear, stories ov da best foights! FOLLA' DIS SIGNAL YA GITS!"
>>43432249
>>43432262
Would /tg/ play a game about Native American warriors and medicine-men struggling to protect their tribes from mythical and spiritual threats even as white men encroach on their territories and complicate everything?
>>43429749
I've played Werewolf, yes.
What year is this game set in?
>>43429749
I'd rather play it as inspired by real life native Americans then as a historical with supernatural elements. Maybe that's splitting hairs but I think it is an important distinction.
Didn't see one up.
Anyway
>What are you Playing?
>What are you Building?
>Which deck do you hate the most?
>Should anything be banned?
TRON NUMBA ONE
GAS ALL UNTERDECKS
>>43429271
>Playing
Fish Tempo
>Building
Nothing at the moment
>Hate the most
Can never manage to deal with Amulet Bloom. Mainboard is light on disruption, but I've got Spellskite, Torpor Orb, and extra counters in the sideboard, and I never seem to draw into *any* of them whenever I board them in.
A resolved titan is pretty much gg for me right now
>>43430084
Whoa, this looks interesting
Share sites that make 3rd party bits for converting. I have a bunch but I know I've seen more elsewhere.
http://www.kromlech.eu/
www.anvilindustry.co.uk
http://zinge.co.uk/index.php?route=common/home
http://chapterhousestudios.com/index.php?route=common/home
http://www.secretweaponminiatures.com/index.php?main_page=index
http://maxmini.eu/
http://puppetswar.com/
http://www.pig-iron-productions.com/#
http://sciborminiatures.com/
http://shop.microartstudio.com/
http://www.spellcrow.com/
http://dragonforge.com/Painting%20service/for%20sale/gaming_bases.htm
Does chapterhouse actually still exist? I heard they don't ship anymore and paypal refund orders.
>>43428210
I bought some stuff from them earlier this year with no issues. July is when I did it. Haven't ordered anything from them since though.
How Heresy didn't make the list I don't know! But it's still a great list OP.
How long do you think it takes to build on Crisis suit? What is it made of? Are they cheaper than space marines? etc.......I do not know much about 40k lore so please enlighten me on this /tg/
>>43426541
What are you trying to build on it?
>>43426610
I've just been interested about 40k for such a long time, and when I checked the GW website it was alot of stuff about Tau and I thought they looked cool + I really liked the battlesuits, and that got me curious
>>43426650
But what are you building on the Crisis suit? Plasma rifle, mobile home?
Obligatory resource link
http://pastebin.com/V9c2a6wU
>what are you looking forward to playing next? what's your wishlist look like?
>how do you determine what games to buy? reviews? word of mouth? art? components?
>what have you been playing recently and how did you like it?
>favorite games?
>your best board game related stories?
>ever came up with your own board game idea/design? how far did it go? what was it about?
>your worst case of buyer's remorse?
>>43423614
>>what are you looking forward to playing next?
Specter Ops, Roll for the Galaxy with new expansion, etc.
>>what's your wishlist look like?
Way to long - that's what!
>>how do you determine what games to buy? reviews? word of mouth? art? components?
May start with word of mouth recommendations but I tend to do my homework via various video reviews.
>>what have you been playing recently and how did you like it?
Nothing recently - to damn busy irl.
>>favorite games?
War games / Space 4x, but I own and play lots of other stuff.
>>your best board game related stories?
Nothing that would make an interesting read.
>>ever came up with your own board game idea/design? how far did it go? what was it about?
Nothing worth mentioning so far, but didn't we all invent games as kids?
>>your worst case of buyer's remorse?
ApocalypZe - a Zombie Apoc deck builder. The one time I buy a game based on the artwork and the rules were terrible (as in missing parts of sentences or entire paragraphs) making the game damn near unplayable. It wasn't until several months later that they hosted an updated PDF of the rules on their web site. I was NOT a happy camper.
>what are you looking forward to playing next? what's your wishlist look like?
Kemet! It should be coming in the mail soon, also I'm looking forward for a session of Dominant Species.
Wishlist (in no particular order - just stuff I'm sure I'll get one day and rather sooner then later):
* Ghost Stories
* Last night on Earth
* Scythe
* Some deckbuilder - I wanted to get Thunderstone but it seems dead
* Some "economic" game with high "out-jewing" factor
* A good 1v1 game
* Bloodrage maybe? I don't like kickstarter exclusives.
>how do you determine what games to buy? reviews? word of mouth? art? components?
Answered in previous thread.
>what have you been playing recently and how did you like it?
1. Neuroshima: Hex! I love it to death and we play it with the gf very often. I'm still not sure how to beat Borgo with Hegemony.
2. Cosmic Encounter - we played the first game and I didn't like it that much. I got two planets killed off in the first 5 rounds of the game (2 cards of my color in a row, and then another one after that) lost half of the units. We didn't know all the rules so we didn't know I could get them back from the warp by helping defends. At first play it seems a tad complicated, it tended to drag on at the end (the Munchkin effect where suddenly the game becomes 1v4). I'm willing to give it another go but my current impressions aren't great.
>favorite games?
M:tG was a favorite for years but I stopped playing long ago. Right now it's Neuroshima: Hex, Dominion and Dominant Species.
>your best board game related stories?
First time playing Munchkin to 3 o'clock with my room mate and the gf. My gf was skeptical about playing but I could see the exact moment she became *hooked* - she got very enthusiastic, red cheeks, vivid like hell. Didn't thought I'd manage to play with her much but now we play often and now she nags me all the time to play with her.
>>43424276
cont.
>ever came up with your own board game idea/design? how far did it go? what was it about?
I have two in my mind:
1. "Quest town simulator" - cooperative game where you have to build magical items, provide food to heroes, secure the perimeter of the town, design quests etc. Most of the combat is done by heroes that come to the town because it's closes to some nest of evil, if the heroes won't be supported by the town they fall and that means that the hordes will attack the town - you can repel the attacks on the town but it's costly.
I started designing the characters and thinking about mechanics but it's nothing concrete. I also think it would work better as a video game then a board game.
2. An fantasy empire building game (4x) I wanted something based on master of magic, didn't come far in thinking about. I wanted some mechanics that would allow for giving commands during fighting, formations, orders being lost or mispaced etc - I think fighting would be mostly cards based, each card representing a troop but I have nothing concrete thus far.
>your worst case of buyer's remorse?
Spending £100+ on board games in one go. I don't regret it now but the day after I wasn't feeling particularly proud of myself.
Apart from that: Munchkin. It's fun to play 2-3 times and gets old quickly. Still we had fun time playing it so the remorse is not complete.