After much strife and close encounters, Makoto and his friends have finally surmounted the obsessive curse that had plagued them for their holiday. With little else in their way, they retired to a night of celebration and joy.
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You are Makoto Kiryoka; a teenage boy with a penchant for getting into strange situations. You bear the power of the magical girl Maiden White against the wicked souls that seek to terrorise the innocent.
>>43950928
You awaken with a startled grunt. Your head jerks upwards, blinking drearily, as consciousness slowly retakes your mind. Last night was... a blur. You remember curing your friends, possibly having relations with Yui, singing in front of a crowd, dancing next to a fire, throwing something in the ocean- a large series of largely unrelated events pass by in your mind one after the other. And while those might be something of a mess, there is one thing you're certain of.
Mai is one heavy twink.
You grunt in exertion as you push her off of you, letting her tumble onto the beach beside you. Evidently you did not make it back to your room, as the beach around you implies. You can't tell if the place looks like the aftermath of a party or a war- or perhaps something in between. About a fifth of the people you remember are still here in some manner; sleeping in and out of tents, some half-buried in the sand (bottom half, thank god), and others are just in a pile. Namely the Hirokos, although a good chunk of them are also scattered amid the beach.
It still seems to be morning, so at least you woke up at the right time. Mai is snoring on the sand next to you, and Naru is beside her- still clinging to a leg. On the other side you can recognise Yui and Shun - back to girls - almost perfectly ontop of each other. Part of you wonders if the lot of you attempted some kind of pyramid last night. To your surprise, even Shizuko is sleeping nearby, though still in the shade. What takes the cake HAS to be Saito passed out next to Yui and Shun. Whenever a magical girl falls unconscious, they generally revert back to their original form unless something is keeping them that way. Hiroko seems to be of the latter right now, but Saito - male and bikini-clad - is most certainly the former. You sit there with the biggest grin, taking in the sight.
[1/2]
>>43950940
"Oh, good morning!" You hear a peppy voice greet you. Even before you meet her face, you know the only girl who would be this coherent after a party would be Umeki, and lo, there she stands with tiny Hiroko in hand. She's still wearing her sundress from yesterday, with a wide-brim hat and a side-slung bag.
"Good morning." You gargle, finding your voice fail you.
"Not for you." The tiny Hiroko comments, her voice of a far higher pitch than regular Hiroko.
"Oh dear. I thought this might happen after last night." Umeki says as she kneels next to you. She places little Hiroko beside her and retrieves a bottle of water from her bag, handing it to you. It's just what you needed.
"Ohh, thank you." You sigh as feeling returns to your throat. "Can you two remind me why my throat feels like asphalt?"
"Hours of singing will do that to you." Mini Hiroko answers. You must have been busting out some major sounds to overcome your natural healing capabilities. Now that you're awake though, you can already feel it starting to recover.
"Was I good at least?" You ask with a weak smile.
"Of course!" Umeki exclaims. "Everyone loved it. Why, whenever you opened your mouth, everyone just seemed so lively. A bit... rambunctious, but lively."
"Even you?" You ask, curious.
"Oh, uh, I s-suppose so." She says, looking away. Her head looks side-to-side for a second. "I-I think I may have kissed the boy Shun." She whispers to you. That would explain why she looks so happy despite being unconscious. Your eyes drift towards tiny Hiroko.
"...I'm waiting for them to wake up." She sheepishly gestures to the pile. "T-Then I have to go apologise to Yuuki." She adds.
> I'm sure he doesn't mind.
> Give tiny Hiroko a tiny hug.
> Hiroko, you like bikini-boy Aoi~?
> Umeki, I need a morning hug.
> So you kissed a boy, Umeki. Did you like it?
> I'm just gonna sleep some more.
> Wake everyone up.
>>43950967
>I'm sure he doesn't mind.
>>He enjoyed it far more than he dares to admit.
>Give tiny Hiroko a tiny hug.
>Hiroko, you like bikini-boy Aoi~?
Welcome to The Lost Island Quest. Last thread our hero, Alan Rodain, ambushed a group of small, bipedal, reptilian creatures that were planning to attack him and his companions. During the struggle, one of them managed to wound Alan's new horse, Tornado. Stuck in a hard place, Alan needed to realize his ability to heal the wounded under pressure. Scrambling for something special to function as his holy symbol, he was forced to resort to using a small, glass marble that he obtained from his childhood friend, Tobias, who sacrificed his own life to save Alan's. As a physical manifestation of the moment he lost his faith, Alan used the object to aid in the channeling of energy that has healed Tornado back to full strength. Now, having accepted and begun to move past his trauma, Alan plans to deal with his newly acquired prisoners.
You step back and let Tornado trot for a bit before being sure he's all better. Something feels right. About the situation, about your powers, about your mood. You roll the marble around in your hand for a couple seconds.
“Impressive. The internal struggles are often our most hard-fought victories.” Dolah gives you an understanding look as she says this. Seems while she doesn't exactly know the full story, she can pick up some change in you. Well, back to the real world.
Kyra comes up to you and places two, small rubies in your hands. She then goes over to Rowe and Dolah, doing the same.
“Found one on each. Gilda wanted one to study, we get the rest. Equipment is mostly useless. Daggers are shit, too small anyway. Bows are shoddy. Slings could be useful, maybe use one of their spears as a short-spear. Nothing else.”
These are nice-looking rubies. Good quality, if small. You think you could get around 100 gold for each.
You move over to where Gabby has gathered the prisoners and tied them. Two are still unconscious, but the one who nicked your horse has awoken. Eve seems to be talking to them, while Gilda furiously writes in her notebook. You turn to her.
“So, encounter these things before?” She doesn't even look up at you while she responds.
“No. No communication, violence or even a sighting. Eve says they're called kobolds. This is a wonderful find, if I may say so. I'll need a corpse or two and I'll want that one alive for study.” She points at the kobold who downed your horse for a second. Of course that's the one she wants.
The three awake prisoners seem to be listening intently to something Eve is saying. You listen in. It's odd. It sounds like Draconic, but takes you a couple seconds to figure out the words. They're being spoken with an odd rhythm and cadence. Once you get adjusted to the minute change you start to understand what's being said.
“So, the human turns to the giant fire-breathing monster and asks 'why are you called Dragon?' And it goes 'Because I'm dragon my balls on your face.' ” Eve begins to cackle as the kobolds start to hiss in what you assume must be their version of laughter.
>Ask about the rubies
>Ask about their village?
>Ask Eve about these creatures
>Write-in any questions you may have for them
And
>Take a sling? Y/N
And
>Take a shortspear? Y/N
>>43950753
>>Ask Eve about these creatures
>N
>N
Good to see you again qm.
Magic has a huge back story, and even has comics, albeit they're about Dack, no ones favorite.
How would you feel if Disney/Marvel bought Magic and made their story lines a running series?
Hasbro is smart enough not to fuck with Magic as long it continues to be insanely profitable.
If you want to play a Marvel trading card game, OP, I'd recommend the Vs System version from a few years ago.
Superhero comics are shit so I'd probably stop playing.
Also
>albeit they're about Dack, no ones favorite.
Literally everyone with a half functioning brain likes Dack because he's not a special snowflake like the main characters, he's just cool.
Which do you think is the most popular, Warrior, Thief or Mage?
http://strawpoll.me/6161985
>>43950278
I'd unironically want Cestree in my party.
Whichever is strongest, since only Vorthos cares about thematics, and there's maybe one Vorthos for every hundred Timmy's, Spikes, and Johnny's.
>>43950278
Mage, hands down D&D made sure of that.
>All Imperial Guard are suddenly replaced with Mr. Meeseeks.
What happens?
>>43949484
3 possibilities.
1) They are told to make sure the town is safe, and they replicate enough of themselves to kill everything outside of the city, then explode.
2) They are told to make sure the town is safe, and go insane and kill everyone in the town so they don't have to worry about being hurt anymore because they are already dead, then they explode.
3) They do one job for the town and explode.
>>43949484
Planning and executing campaigns is probably not a very simple task. Nor the operation of an MBT.
Whatever's funniest happens.
>>43949549
I read it as town guard, I'm an idiot, ignore me.
How was your character's first kiss /tg/? Was it passionate, forced, curse-breaking, totally mundane or otherwise?
What horrible repercussions followed?
>>43949447
Backstory wise, she had a boyfriend long before campaign started. He was a Bad Boy (and she was kind of a Bad Girl) and it was probably a fierce, enthusiastic, and reveling in finally having someone like herself to associate with. (Boy, that didn't last.)
In game, it was an NPC she still kind of has a crush on, and there were a variety of details surrounding the even that made it happen. It was abrupt, forceful, and contractual.
>>43949447
His first kiss was with the blackguard who had married the sorceress that my character broke away from in his backstory. When the blackguard repented and became a paladin, the first thing he did was find my character and ask him out.
Later on, my character wound up in a relationship with his awakened animal companion and the animal companion's animal companion.
>>43949447
If you dont count his mother, my 62 year old Deathworld techpriest is entirely kissless.
How do you make a game that is truly balanced? Are there any games that are at least decently balanced? What's the most balanced game? How do you balance a preexisting game?
>>43948992
GURPS. GURPS. GURPS. GURPS.
Truly balanced?
You make every possible option identical. If everything is the same, then it's balanced.
Decently balanced? Depends on the game, it's intentions, and it's system.
Balance is an ideal you can never quite reach. It's always a design objective worth striving for, even if it can never entirely be achieved.
Some systems are perfectly balanced, at least mechanically. They tend to be very simple, rules light narrative affairs like Don't Rest Your Head or the various *World games. But the reason they're balanced is that the options available to you aren't particularly mechanically varied or distinct. As soon as you begin to add complex, varied subsystems, balance becomes harder and harder to achieve.
In terms of systems which are sufficiently complex for imbalance to be a major concern, D&D 4e honestly does a pretty good job. While there are optimal builds and ways to sorta screw yourself over, it's also quite difficult to make a character who doesn't contribute to the group, or a character who utterly dominates it.
This is how I BBEG
>>43948898
Fortuna is a good exemple of the BBEG ho feel into an absolute "the end justify the means" in a way it make him almost only a subjective BBEG because in the end he's still a good guy to himself and he act upon what he thinks is moral and he believe knowledge is above morality, he's the mad scientist trope in reality but the universe he's in makes him even cooler. He's repeatable yet complex, he's the opposite of what most people consider a good villain ( we don't love to hate him) but yet he's appealing as a BBEG.
11/10 choice of BBEG example OP
Howdy partner, welcome to Bazrael's Western Herobuilder.
But put your history books and your highschool maps away, this isn't the old frontier you studied in history class.
This is the Fantasy Western Herobuilder. Where the the Dire Bufallo play. A world of magic and super science, witches and clanker bots and all sorts of fantastical things.
And that's where you come in parnter. But just who are you?
A pilgrim making a homestead, a lawman on the hunt, a criminal, a slave, and indian?
That's a story to tell.
Fill this in
>Name:
>Race: (You can play any race in theory, but please try to keep it like a “western character”)
>Fluff: (Make this good, and your bonus will probably be good as well.)
Don't fill this this:
>Health: Good
>Money: $5
>Belongings: Clothes, Rucksack
>Level: 0
>Fame/Infamy: (You earn this in game)
>Combat Skill: Skills or Equip that pertain to combat
>Misk Skill: (Skills or Equip that don't pertain to combat)
>Equipment:
>Bonus: Based on fluff
>Location: (Pick one, but think about the consequences.I will likely elaborate on the nation you find yourself in if you choose one. I may override your location request based on your fluff)
Old players welcome, and reserved. Will be capping at when I say so
Actions:
Every turn you get 2 actions, unrelated to combat. Roll 2d100.
Map:
I used to put people's colors on the map to tell where they are. And then my map editing program fucked up the colors. So just remember where you are in fluff.
Triangles are towns
Squares are forts
Little colored dots are the armies of nations
JOIN THE IRC!
http://client01.chat.mibbit.com/?channel=%23Nation&server=irc.mibbit.net
Rolled 67, 95 = 162 (2d100)
>>43948756
>Name: Tec'lo'pin
>Color: Darkish Green
>Race: Titan (Otherwise known as a giant)
>Health: Healthy
>Money: $0
>Belongings:
[Titanic Ancestor Clothing]
[Titan's Giant Macuahuitl]
>Level: 0
>Fame/Infamy: (You earn this in game)
>Combat Skill: Skills or Equip that pertain to combat
>Misk Skill: (Skills or Equip that don't pertain to combat)
[Bound to the Prophet]
9/10 [Power in the Blood]
>Party:
[Meztli, the Titan]
>Bonus: Titan
You are one of the rare giants in the world, reaching about 90 ft tall. You are the tallest and strongest among all the lifeforms of earth, requiring little food. You are not fast, your speed does not scale up. You become hungered easily, and it is hard to grow food at your size. No giant has been killed by starvation yet, but it is possible they go into the great sleep and have not woken up since.
>Location:
Somewhere in Injun lands.
1: A fury boiled with Tec'lo'pin, something that will only be relaxed from the blood of the Yankee soldiers. She must head forwards the metal parasite's railway, something that the successors spoke of. If she rid the white man from his rolling metal boxes, he would have trouble gaining supplies deeper inland, leaving them to suffer from the offence of the Injuns. She must do this, to fulfil what her rage demands.
2: However, before heading off, she awoken the other Titan, and tells him that since the Prophet is too far away to benefit from what is stored in the vault, it is only the feline War Priest that can unlock it. She tells him that he is to guard him and aid with what he may need in the moment, but he should lead him to the vault, to unlock it for Meztli to gain whatever laid inside for himself.
>New generation of Titans, and if Zetol doesn't show up, his choice was the Aztec's Return.
>>43948756
Name: Thorgrad "Doc" Scruffington
Fluff: The Illegitimate son of a Dwarven mage from deep in the south, Thorgrad was never a stranger to hardship. Abandoned by his parents at an early age, Thorgrad had to learn to survive on his own. When he turned 15, he left the confines of the south to head west as his father did in search of fortune and fame. What he found was bandits and bugs. The world was a harsh place, but Thorgrad learned to survive. He spent time in mexico, a mercenary for the Spaniards, helping them suppress the poor Mexicans who just wanted some freedom. After seeing a whole village put to the sword, He scavenged a pair of six shooters from a corpse on the lonesome trail and headed north, hearing tales of the riches to be made in the region of Fort McCornick.
Color: Black
Race: Dwarf
Belongings: Clothes, Rucksack
Health: Slightly Injured
Money: $100
Belongings: Clothes, Rucksack
Level: 0
Fame/Infamy:
Combat Skill:
Misk Skill:
+[Weak Healing]
Equipment:
+[Sword]
+[Average Revolver]
+[Booze]
+[Bullet Resistant Charm]
+[Average Steel Armor ]
+[Enchanted Luck Charms]
Location: Fort Nucky
Party:
+5 Dwarf Companions
["Pincers" the clanker scorpion]
1/10 [Weak Anti-magic charm]
White Phospherous 1/7
5/7 [Weak Clanker Tinkering]
2/5 Dwarf Hill Home
+[Large Stockpile of Weapon Parts and Explosives]
+[Control Spell]
+1 [Small Horde of Scorpions]
3/7 [Average Healing]
[100 Barrels of Ale]
[200 Boxes of assorted alcohol]
Rolled 99, 1 = 100 (2d100)
>>39870970
>>39862565
"Pincer, If you cut me lose from here, I'll get you enough metal and oil to make a million of your little offspring with. I'll do whatever your little scorpion rune-heart desires, Just get us out of here without dropping us into this fire, then help us kill these pig-fuckers"
>>43948756
POSTING FOR RANDOMPERSON
Rolled 100, 66 = 166 (2d100)
>>39827286
>Name:Urist Irongear
>Color: Blue
>Race: Dwarf
>Fluff: A former clockwork mage in charge of fixing the magic engines and clockwork devices of the CSA military. He was kicked out when one of his inventions exploded. He decided to move west and apply his craft for the good of everyone for once, and maybe set up a good old Dwarven fortress/town.
>Health: Healthy
>Money: $5
>Belongings: Clothes, Rucksack
>Level: 0
>Fame/Infamy: (You earn this in game)
>Combat Skill: Skills or Equip that pertain to combat
>Misk Skill: +[Control Spell]
>Equipment: 13 scraps, [Amazing Diviner Rod]
>Land: Iron mine
>Clankers: 9 mining clanker, 1 Stabby Clanker + [Weak Murderous Upgrade], 1 [Clanker Forge], [ADVANCED AUTOMATED CLOCKWORK ASSEMBLY] (settings: >Enhanced Clockworkman 1 per one turn
>Clockwork Spider 1 per three turns
>Clockwork Juggernaut Tank 1 per 5 turns
>Clockwork Flyer 1 Per 5 Turns)
(2) 5 Enhanced Clockworkman, 1 [Small Horde of Scorpions]
>Bonus: Dwarven Craft - You are rare clanker mage, capable of understanding and creating Engine Hearts for pseudo sentient clankers, a very prized skill. Mechanics and small amounts of magic are easier for you.
>Location: Fort Nucky
1&2. Forget it! Forget trying to decipher these moon runes! I still got my tools on me and this thing works fine. I can turn this into a self working clanker! Scribe a few runes by this command area and that should do it. Now I hope i can do this fast enough.
>You rescue a Dwarven princling in distress
>Word of your good deed spreads through Dwarven lands
>You find yourself invited to half-a-dozen Dwarven Hole Parties
A chance to rub elbows with up-and-coming Dwarven aristocrats? This opportunity mustn't be squandered.
how much facial hair does the Dwarven princess have?
>>43948673
>have a HUEG penis and a fetish for short people
>all of their faces are on crotch-height
bad day mang
bad day
>>43948673
i will dig deep and dig greedilyinto dwarven orifices of course
So I save like 1-2 backgrounds every day for a while, and today I looked and saw I have like a billion fucking backgrounds.
Most are pretty cool inspiration for Campaigns and locations.
I'll dump as many as I can tonight. If the image name isn't the sauce, I have no idea.
He's comin' back,
Back from the past,
Samurai Jack.
Watch out!
He's comin' back,
Back from the past,
Samurai Jack!
>https://www.youtube.com/watch?v=yzIxLwVwtiQ
Gendy's back with a new season. TIME TO FINISH THAT STORY, BITCHES.
>>43947744
Wuh? INCONCEIVABLE!!!
im so ready
>>43947744
Well he save Dexter's Lab from the pile of shit that it became, too?
Are there any guides on making a good quest/beginner's tips? I've been poking around making one in my head but not sure where to start. Pic unrelated.
Also wondering the best way to handle dice if you don't want to use a fullblown system like DND or something. Thanks!
>>43947190
Wait for the Weekend Quest Discussion thread or go on the IRC channel #QMC and ask the current QM's there.
Also pay a visit to
>http://suptg.thisisnotatrueending.com/archive.html
and read some quests to get a feel of it.
>>43947807
What IRC server?
How would princesshood based on genderswapping armor work?
Poorly and stupidly.
>>43946829
I think that a kingdom could turn a tidy profit just selling kisses from the prince.
>depends on the setting
But yeah, most fairy tales have that as an ingredient/cure by itself for curses and the like.
Pornographically, probably. Can't see much point in it otherwise.
Alright /tg/, all memery aside, who were the best/least debatable Primarchs? Considering feats, abilities and general non-fuckedupness. Of course we can only talk pre-heresy here.
I'd probably say
Horus (he was Warmaster for a reason)
Gulliman (I know, I know)
Sanguinus (Best of men)
not necessarily in that order.
>>43946795
The real question is whether a guy liking feminine dicks, shotas or traps is still argued by some as being gay in the grim darkness of the future.
Assuming that people became less intelligence and therefore people believed that yes, it was gay, do you think people would have been more accepting of gays? Taking in to consideration the fact that the emperor seemed to have a thing for dudes.
>>43946795
Roboute Guilliman.
There is no reason to deny this outside of jealousy or memery.
>>43946795
Sanguinius, yo. The guy who didn't become Warmaster because he was too amazing at absolutely everything to fit within the Imperial Truth, unlike Horus.