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Same theme as last time.

Have any of you ever used WoD for a game not set in the traditional World of Darkness? Any of the Mirrors stuff or alternate options in the Chronicler's Guides. Or just thought of something new yourself.

What suggestions do you have for running a different type of World of Darkness game? Whether it's a Dark Era you'd want to use, or even something more extreme like a fantasy or cyberpunk setting.

Previously >>44281462

---------------------------------------------------------
>Changeling: The Dreaming 20th Anniversary Edition Kickstarter
https://www.kickstarter.com/projects/200664283/deluxe-changeling-the-dreaming-20th-anniversary-ed
>The Onyx Path Official Website
http://theonyxpath.com/
>Drive-Thru RPG, for all your legally-obtained book needs
http://www.drivethrurpg.com/
>A Mega bin, for your less legally-obtained book needs
https://mega.nz/#F!wpB0ib4a!EsAU0AE4ihrNlDWzp3-MIw
>The Chronicles of Darkness Core Book(Which isn't in the Mega link)
https://drive.google.com/file/d/0B_Abn1a6PgUCa19KbjdNcmNMWms/view?pli=1MWms/view?pli=1
329 posts and 17 images submitted.
>>
>>44310113
A friend of mine once used core to run a prohibition era Gangsters mortals game. Almost no supernatural stuff except for this one weird guy who could steal Willpower points with a touch.
>>
Last week we played with the alternate "automatic damage" rule in nWoD. The part I liked was how quick combat was compared to our last session, but the part I didn't like was how one of the players got knocked into aggravated with a single hit from a shotgun, and another player knocked an npc into full lethal with a single shot from his revolver.

Tips? Should we nix it? I've asked the group about it, but they're split down the middle.
>>
Chronicles of Fagness

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So /tg/ whats your take on alcohol at the game table?
How much is too much?
Is it only for the GM or only because of the GM?

Personally i feel it can actually enhance the experience so long as we're all responsible and not newcomers to the experience. It seems to help the flow of RP and the GM pulls out his best shit. Maybe thats just my group though.
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Had a few games that allowed it, no horror stories because everybody knew their limits. Helps me slip into "Character" a bit more naturally.

Pic related are my usual munchies when gaming. Can't drink at the table as much since I have to drive a bit to get to and from.
>>
>>44309960
I am alright with people drinking as long as they do not get drunk.

This stems from a game played years ago where one of my room mates drank a gallon of 5 dollar wine in the first hour of playing back during college.
>>
>>44310179
was he at least playing the Barbarian and/or Bard?

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Stat me, /tg/
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>>44309729
No, knock it off.
>>
>>44309729
I really don't want to.
>>
No joke, I'm actually a little curious.

Since the OP is most likely memeing, I'll specify Pathfinder.

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Do you have a favorite game that you can never post about because it never gets love from /tg/? Post about it here! This is a thread to try and drum up excitment for your favorite underrated games.

I'll start us off with my new favorite obsession. Urban Shadows is a powersled by the apocalypse game set up in an underworld/blade/the crow/ghostrider style setting.
94 posts and 15 images submitted.
>>
Bumping 1/3
>>
Don't think I've ever seen Earthdawn mentioned. Which is a shame. Apparently the newest edition is still in development hell? But the editions all really closely match each other, porting between them is almost effortless.
>>
>>44310916
What's earthdawn about?

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~ You are Sigmund Wagner, sole survivor of the Ulvenacht which left your village a charnel house. You alone were spared death by the hand of Lector Gwynneau Tylmarine, a Paladin and master of the stronghold known as The Castle of Bells. She took you under her protection and brought you to her home to give you an opportunity at a life that you would have otherwise lost to the horrors of the night. ~

Character Sheet: http://pastebin.com/c61mL50g

~ Gwyn, as she permits you to call her, is a stern and serious woman, but you feel immense calm under her gaze and when she performs her Vigors, the song to awaken the spirit and body in the morning, you feel confident in your efforts. Though you have not done much of note under her mentorship, you know that, in the two years you have been with her, that she is waiting until you reach a sufficient age to teach you the exciting stuff.~

~You are now ten years old, and Gwyn has promised you that by your birthday she will help you decide your path into the future as a man and a Paladin.~


Today, you are tasked with study for four hours, which you have done with earnest, and now you are released from the dusty library. The castle, as usual, is bustling with nearby townsfolk who visit to pray, ask Gwyn for blessings, and do work for her. In your years here you have become somewhat of a mascot to the people who visit regularly, and they often have small treats or kind words to spare to you.

You sit in the massive foyer, resting on a bench alone and kicking your legs idly as you watch the people come. As usual, the majority of Gwyn's visitors are peasant men and women seeking healing for their blights, help with the upcoming days, and even advice in their life of Virtue. After sitting in the foyer for a bit, bored, eventually, you hop up and head....

>A) To your chambers
>B) To the library to study
>C) To the Cathedral where Gwyn is
>D) To the barracks where her guards train
141 posts and 8 images submitted.
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>>44309400
>D
>>
>>44309400
>B) To the library to study
>>
>>44309400
>>B) To the library to study

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Hey /tg/
Is there ever a good excuse for Vampires to be able to reproduce?
I once wrote that there is a potion they can brew that more or less re-boots their bodies temporarily.

Thoughts?
40 posts and 5 images submitted.
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>>44309381
No, but it's fantasy so don't let it stop you.
>>
>>44309381

Make up whatever the fuck you want because vampires aren't real
>>
>>44309381
>Is there ever a good excuse for Vampires to be able to reproduce?
Their bodies are fully functional and generally not damaged, why is it beyond belief that their genitals are fully functional as well? And even if they aren't, for the undead rigor mortis isn't a disadvantage

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>no more real contact with family
>seriously consider caving and just inviting my gaming group for a christmas party
Have I reached rock bottom?
53 posts and 8 images submitted.
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>>44309290
No, you have a gaming group.
>>
Do you consider them friends?
>>
>>44309290
>Have I reached rock bottom?
Only if your gaming group is entirely online and you just mean to drink some wine and eat food while on Skype or something.

> [[ Broken Sky Online ]]
> [[ Previous Threads ]]
http://suptg.thisisnotatrueending.com/archive.html?tags=Broken%20Sky
> [[ Unique Identifier: Ascheritte ]]
http://pastebin.com/pZv3XUPQ
> [[ Twitter ]]
https://twitter.com/BrokenSkyOnline
> [[ Ask Page ]]
http://ask.fm/Sylvetican

> [[ Underground: Averron Observatory – Artificer's Lab // Neutral Territory // PVP Disabled ]]

“This is nicer than I expected,” Ayla says, collecting the last of the machine parts as the party leaves the hidden Altar room. “I'll go find a spot and set up the communication hub. It shouldn't take long.”

“Let us know when you're done.” Kainzo says, as she waves you off and vanishes upstairs. “I'm eager to see what we're capable of here.”

You're about halfway through the lab when a humanoid—a clockwork automaton—shuffles up to you, and you're forced to stay your hand as you instinctively reach for your sword.

“Sir,” The Curator speaks in a tinny voice. “There are unauthorized guests in your company.”

“Every member of this party is a guest of honor, guardian.” Kainzo says. “Allow anyone to pass from outside, as well. This is neutral territory, after all. What types of facilities are available to us here?”

“For a price, an apothecary could be brought in from elsewhere to tend to the laboratory, as could the standard merchants one would encounter in a town—save for a fortune-teller, that is.” The automaton continues. “For anything out of the ordinary, I believe further negotiation with the Celestials would be necessary. If you'd like, I could begin—”

“Bring in one of everything, then. I don't care how much it costs.” Kainzo says.

“I can pay for it, if you'd like.” Andor says. “My guild and I have plenty of credits to spare.”

> [[ Continued ]]
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>>44309252
“You could charge a usage fee for the Resonator and whatever other equipment we have, if you needed to recoup costs.” You suggest.

“That's... a good idea, Ascheritte.” Kainzo turns back to the Curator. “Is there a way an NPC could handle that responsibility as well, automaton?”

The clockwork humanoid takes a deliberate, too-long pause before speaking. “Yes.”

“Good. We'll be around to gauge progress.” Kainzo says. The automaton shuffles off through the repaired lobby toward the upstairs, and you hear the sound of distant chimes. “I'll let the Guardians know of our success. Excellent work, everyone.”

With a click of his UI, Kainzo disbands the raid party and exits as well. Dorian's gone off with Ayla; you have no clue where Tatsumaki went.

“Good work feels like an understatement, after all that nonsense.” Nel sighs. “We got there, though.”

“Yeah!” Vyx says, offering you a high-five. “Nice job, uh... you.”

“My name is Ascheritte, Vyx.” You say. “This is the second time you've forgotten.”

“It sure is.” She grins. “And I didn't forget. I was totally testing you, and you passed. I promise.”

> [[ Contact Request: Vyx ]]

> Nel, Ayla, Tatsumaki, Vision, Aelriss, Donnel, and Liza are all online.
> Smith is offline.

“Well, Ashe?” Nel asks. “Want to do anything else?”

“Not sure.” It looks like the map of the area has been updated with the positions of new NPCs.

> [[ The communication equipment is not ready yet. ]]

[[ 1 ]]
How will you spend your first EXP?
> HP
> PP
> Combat Regeneration
> Two-handed Mastery
> Iron Body II
> Other.

[[ 2 ]]
What will you do?
> Check out the Celestial Altar.
> Head to the new general store.
> Head to the new forge.
> Head to the “test chamber”.
> Head to the overworld simulation.
>>
>>44309288
>> Combat Regeneration
Didn't you say we had a room in this place last thread? I want to check it out.
>>
>>44309288
>Combat Regeneration
>Head to the new forge.

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You peek your head out into the streets as the winged beast takes off. The monster's shadow hangs over the castle as if it's trying to fight the sun.

The noise quiets down, and the silouette of the creature is no where to be found.
"Jack!?" you uneasily yell out into the streets. Last you saw, he freed Yuuki and practically threw her at you.
"Jack?" You yell once more. The echo reaches your ears, and fills you with dread.

Oh shit, you don't see Jack.

You are Cody Remington. Charming scoundrel, fastest gun in the west, and soon you're gonna hang a dragon's head on your wall. You might have to remove a few sets of deer antlers, but you'll make it fit one way or another.

Hopefully, you don't have to mount that head at Jack's grave. You have no idea where he went off to. You can only hope he's hiding.

"Where's Jack?" Yuuki tries to push past you, but you quietly push her back inside of the guard post.

"He's.. going around, in another direction. We'll catch up with 'em later." You don't like lying, especially to the one other person who has your back on this expedition.
At the same time, you realize that lie was more for yourself than it was for her.

There's a rumbling in the air, the monster is coming back.
"Quick!" You push your way through the guardhouse. The build itself is a miniature fortress, but even stone can't stop the steely claws of a giant, pissed off salamander.
You snatch Louise up into your arms and lead Yuuki by the hand deeper into the lower levels of the complex. Sand and dust falls from the ceiling as you reach the lowest level.

Everything down here is a wreck, tables turned, chairs thrown, and a bare spot made clear in the center of the room. It's a trap door, recently thrown open.

>Down that hatch, everyone
>Hold it, let's just wait here, we may be safer.
>Tell everyone to wait, you're going back up to the streets to look for Jack.
>Go down the trap door first, scout ahead.
>Other?
207 posts and 25 images submitted.
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>>44308941
Pastebin:http://pastebin.com/jCGAA6J2
Archive:http://suptg.thisisnotatrueending.com/archive.html?tags=dog%20days%20quest
Twitter:https://twitter.com/Announcer_QM
>>
>>44308941
>>Down that hatch, everyone


>You might have to remove a few sets of deer antlers, but you'll make it fit one way or another.

A man after my own heart
>>
>>44308941
>Down that hatch, everyone

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Hey, /tg/, what is the best system for recreating the world of Sword Art Online? Thanks in advance.
87 posts and 23 images submitted.
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>>44308634
FATAL, because it's appropriately shit-tier.
>>
>>44308634
To be clear, I am referring to the game world of SAO, not the anime world the game takes place in.
>>
Gonna agree with >>44308733, FATAL is your best bet.

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This is a board game board right?

What are your thoughts on this gem? I just picked it up for $5 sealed. I figure when Lord Emperor Trump wins the presidency it will rise in value.
349 posts and 24 images submitted.
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>>44308449
>when Lord Emperor Trump wins the presidency it will rise in value.
No, it will be banned and you'll get deported to Mexico.
>>
>>44308449
I saw a different edition of it at an antique shop a couple weeks ago, they must've toted it out of the back in an attempt to be topical.
>>
>>44308914
I got this at an antique like store.

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We're not dead, we're just waiting to respawn.

>PREVIEW 22 and NEW CHARACTER SHEET
http://www.mediafire.com/download/0xku8yk6iv60sd7/Halo+Mythic+Preview+22+Bookmark+CharSheet.zip

Lots of customization options for Spartans now. Sangheili also got some of their non-standard armor options for customization too.

Next update should have some new things from the recent Shadow of Intent book.
29 posts and 10 images submitted.
>>
First for ODSTs being the best
>>
>>44308057
Well, technically the ODST's were the first ones in this book to get customization armor choices...
>>
>>44308057
It's a strange feeling when many top ODSTs are now Spartan IVs.

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Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?searchall=homeless+mutant+quest
Pastebins:
http://pastebin.com/UuVeJFig
http://pastebin.com/98mpGLrh
http://pastebin.com/PmF43Sr1
http://pastebin.com/JYrcDPPk

>(1/???)

You are Laura Kinney, mutant vagrant.

Your mission is simple – you are to infiltrate the dwelling of a local gangster known as Zhang Lei and extricate an artifact of great archaeological importance. Your secondary is to uncover any link that may exist between the New York Triads under Mr. Negative’s control and the superhuman calling himself Typhon.

Typhon. Grecian, divine, malignant. An archetypal dragon. Father of monsters. Ultimately slain by Zeus.

John sets you down in the shadow of a Manhattan tower block, invisible wings heaving one last time to cushion the landing. There is a sound like teeth cracking against gristle as the huge appendages fold inwards, disappearing under the flesh of his back.

“This is it.” He says, glancing up. “I think.”

Zhang Lei procures for Mr. Negative only the most esoteric and strange of antiques, whether from ancient Rome or the days of the Old West. He owns multiple safehouses, but his most prized artifacts are thought to be kept here, in a penthouse that occupies the top two floors of the towering building beside you. While known to NYPD, Zhang has never been officially implicated in any kind of criminal activity, making the building legally untouchable to law enforcement. The detective agency for which John works, however, has no such legal troubles.
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>(2/2)

John is tense. You can see the sinews working under his skin, stretched taut along his muscles. This is good. He sets down Layla, who appears to be feeling somewhat ill after her first flight.

Layla Miller makes you uncomfortable – you edge slightly away from the two of them while he makes sure she’s alright.

Within six minutes, Nico Minoru arrives, apologizing for her slight tardiness. You greet her quietly, and she tells you she likes your choker. You feel your cheeks redden very slightly.

Nico is one of John’s coworkers. She is quiet, like you, and does not pressure you to converse. You find this relaxing. There are a number of people you no longer feel excessively anxious in conversation with, but you still find the act exhausting at the best of times. People do not come naturally to you.

“Right then.” Says John, casting his eyes up the height of the building. You know this present look – he is going to defer to your judgement. You have mixed feelings about this. On the one hand, it is the correct action, and his confidence in you is pleasant – like a warm, soft glow at the base of your stomach. On the other, it draws attention to you. “Anyone have any ideas about how we should do this? Laura?”

You feel Layla’s eyes on you, and it’s like something burning against your skin.

>Present Time: 22:33 PM
>Current Funds: Low
>Hunger Level: Tolerable

>Snikt Charge: 5/5

>[ ] Use John’s flight capabilities to enter the building quietly.
>[ ] Cut the building’s power and enter rapidly.
>[ ] Have Layla create a multi-Layla diversion at the ground floor.
>[ ] Enter the building (stealthily) while John watches the top floor for movement.
>[ ] Write in.
>>
>>44307840
>>[ ] Cut the building’s power and enter rapidly.
>>
This session will be sporadic, unfortunately.

Tonight is the last chance I have to pack Christmas stuff before embarking on the filthy long drive to the dreary mountainous realm where I'll be spending the rest of the season.

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Do any of you play your tabletop RP's in any place other than someone's house?

Anyone have any experiences with playing in unusual locations?

How do you feel they impact your experience with the game?
33 posts and 3 images submitted.
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if it's a new group you usually do it in a public place, 90% of the it's a local game store which has tables and stuff.
>>
I play in bar/pub on a regular basis with the local group that organises games.

It's a pretty cosmopolitan city so the place is a bit hipsterish to begin with. Most of the people there are old men but we have the quieter end of the bar pretty much to ourselves unless it's busy.

Really nice craft beers and absolutely top quality food as well that always helps things.

The staff there are all great and get what we're doing but once in a while one of the guys will ask us what exactly we're doing. It's sorta confusing to explain but they're always well meaning.
>>
>>44307135
>Great it's those weirdos again.

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Connecting to Shadowlands BBS...
>Verifying Biometrics...
>Identity Verified...
>Opening /srg/...

Books:
http://pastebin.com/SsWTY7qr

Chummer 5:
https://github.com/chummer5a/chummer5a/releases/latest
Issue tracker:
https://github.com/chummer5a/chummer5a/releases/latest

Last Thread >>44285973

Thread Question: Who are your best/favorite contacts that you've used or seen used?
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How often do you use maps? Any GM's here? I am just curious because I want to use a combination of theater of the mind AND maps. When would the maps come into play though? For example, I am thinking of having the group find some way into a factory, I wouldn't need a map of the surround area while they are info gathering but I would probably want a map of the factory right?
>>
>>44306875
Not a GM (though I'm gearing up for a campaign), but from a player's perspective, this is probably what should be covered:

- A rough map of the factory, at the very least. You're going to have combat in the factory from the sound of it, have it ready for players to be there.

- A general idea of the surrounding buildings. Doesn't have to be a map, but just like, "there's a warehouse across the street, two stories, windows facing the factory". Might have a sniper, might have a place the rigger wants to park, might have somewhere the decker wants to hide.

- Have an idea of where it is overall. If you're in Auburn, you're gonna have a lot of factories. If you're in Tacoma, more likely to have docks and warehouses. Helps for describing the scene. You don't need to map all this, but it's just good setting stuff. There's a few maps of 2075 Seattle floating around that might help you.

tl;dr Map the factory and its grounds, have an idea of what's around it.
>>
Anyone got any story time?

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