PREVIOUSLY ON MAGICAL GIRL LIBERTY: http://suptg.thisisnotatrueending.com/archive.html?searchall=Magical+Girl+Liberty
You remember the snow days back home before you became a Magical Girl. You’d roll up snow in your hands, and lob snowballs at your Dad while he shoveled the driveway. Of course being Dad, he often responded by whipping snow in his snowshovel right at you. Those showers of snowflakes and bits of ice were some of the most fun things you can remember. Mom of course wasn’t home at that time, but those days you didn’t really care. You were a kid, you were having fun, and you didn’t have the responsibility of being an agent of justice and freedom in the world nor having your Dad’s blood on your hands.
You really miss being a kid sometimes. Not even hiking through the snow up the mountain in the German Alps was making you feel better. Hiking too was something you loved doing as a kid. You even received a merit badge for it back when you were a Girl Scout. You think you still have the uniform somewhere. Unfortunately, that cover has been blown too many times. Which meant you had to hang up the sash and the dress. Shame really. You loved wearing that thing. It was cute. Of course, besides that it was getting a bit too small for you.
Sumire might get a kick out of it if you wear it now though, probably some queer thing or something.
Sumire, Anneliese, and Rana respectively trail behind you. The blistering snow was making your face red and making your hair wet. You didn’t notice the chill as much, you had at least prepared for this weather by giving everyone winter jackets and the like. Nobody was complaining which was at least nice.
At least, nobody except Sumire. “Are we there yet!?”
>>44525150
[2/2]
“Quiet,” you say. “There could be sentries.”
“That’s what you said the last five miles,” she whines. “There could be sentries! There could be guards! There could be the Abominable Snowman! Ugh!” She stomps her foot in the snow, pouting deeply. “I hate snow.” You look back at her, smirking. “Don’t you start you big palooka.”
“Well, I hate the beach, you hate the mountains, we can relate on something,” you say. She scoffs, rolling her eyes.
“There!” Anneliese rans up past Sumire and next to you. She points it out in the distance. Past the gray mist and the falling snow was the stark silhouette of a castle built into the side of a mountain. The old medieval stone was backed up by metal supports and rigging for modern expansions and facilities. But the general shape of it recalls a fortress of old, revived anew. “The Castle.” The four of you stand in awe of it. A faint red light shines from a comm tower sticking out of a watchtower. A cable car rides up to the castle, apparently the best way to enter by land.
So, this is Baroness von Streucker’s base of operations.
> The Castle with No Name <
> The mysterious estate of the Streucker Household <
You cross your arms, your breathe turning into vapor. “Well. We found it.”
“What now?” asks Rana.
Well, honestly you weren’t expecting to find it so soon.
> Make camp, get a line to Operator #5 about the location of the Castle.
> You spotted a town some ways down the mountain. Rumor is there’s German resistance down there.
> It’s time to infiltrate. Get a uniform on, let the others stand by to bail you out in case of trouble.
> Other
>>44525158
>> Make camp, get a line to Operator #5 about the location of the Castle.
Remember Libby, this is a sneaking mission.
>>44525158
>> Make camp, get a line to Operator #5 about the location of the Castle.
Call it in first, then infiltrate
I am going to GM a game about planeswalkers for my friends, but I sat down today and I kinda draw blanks on what a group of neowalkers can do, as a group, that's not interplanar smuggle runs and not a fight against Eldrazi (I'd like to keep interaction with canon 'walkers to a reasonable low).
Can the collective mind of /tg/ please help me to draft up some ideas?
Neowalkers don't live longer, cast spells better, or do anything else extraordinary other than go from one plane to the next. That's all that makes neowalkers special.
This can obviously lead to some interesting character sheets as anyone sapient can still become a walker (although from the current roster you could swear you had to be a human sorcerer first). This means Stephen at the deli may planeswalk just as a muggers about to shoot him when he's making his payment drop after his shift and end up a regular joe on say kamigawa.
What you may be able to do if your players are a little more adept and creative thinkers is to have them trapped on a plane that prevents them from jumping to a new one so to escape they have to figure out what's causing it.
You could also do a mystery type scenerio or perhaps drop them on a world where Slivers or something else is running rampant and amassing a hivemind of everyone on the plane.
Ideally however you should take advantage of the singular ability that planeswalkers share which is the change to bounce around between multiple settings. While difficult to capitalize on, if you do not do something with this, it may as well just be a generic sword and sorcery adventure.
>>44524030
I will probably have a Nantuko walker, yes.
>>44523919
Marit Lage, other evil planeswalker, new Phyrexia.
>You accidentally bump into a woman clad in black. She begins fleeing at once.
Do you chase her?
No, I pull the wallet I picked off her out and go through it for cash.
>>44523660
Of course I chase her, utterly enraptured and smitten with th black-clad beauty.
>>44523660
>FACE ISNT COVERED
CHASING HER WITH STONES
>GM or Player
>System
>Schedule/Timezone
>Contact Information
>Additional Info
>GM or Player
GMs and Players
>System
Many!
>Schedule/Timezone
Various!
>Contact Information
#LFG on Rizon IRC
>Additional Info
We're an LFG channel on Rizon IRC! Drop in and find a game, advertise for a game and hang out with your fellow RPG nerds! Join with your IRC client or with Rizon's web client at https://www.rizon.net/chat
Everyone is welcome!
>GM or Player
Play-doh
>System
Fantasy Craft / WHFRPG / Pathfinder
>Schedule/Timezone
Mondays and Wednesdays 4pm-8pm GMT
>Contact Information
Skype:apocalypsebacon
>Additional Info
Remember kids: Don't wash twice, wash nice
>GM or Player
GM
>System
Rifts Chaos Earth
>Schedule/Timezone
Not scheduled yet
>Contact Information
#RiftsOOC on Rizon IRC
>Additional Info
Recruiting for Chaos Earth! Bring your plasma missiles!
>An evil game designer creates a game that ruins friendships
And they call it Dungeons and Dragons 5th edition
>>44501955
>being this salty
>being this unfunny
5e haters on suicide watch.
>>44501976
>Biting the bait this hard.
>>44501955
Good job
>>44501949
Pretty sure that game was halo. God the endless Tbagging of friends via lan matches.
Inquire as to the things you've always wondered but never wanted to make a thread for; in regards to ancient culture/tools/arms/etc.
I intend to, but decided to make the thread open to all with questions as the OP.
>>44490223
Okay, I guess I'll start:
What types of horse breeds were used for light cavalry?
What flammable substances were used before the advent of oil(s) as we know/use it today?
Who was responsible for distilling these fuels?
What were torches dipped in?
What burned in the lanterns? Fat right? Would the hunters just put'm in a jug until someone needed to use some or was it someone's job to treat the stuff and then store it? What did that process even entail?
How bad was being a serf/peasant really?
What opportunities did a serf have to just stop being a serf and make something more of his life?
The /btg/ is dead, long live the /btg/!
Crab Edition
Old thread: >>44419163
=====================
>/btg/ does a TRO.
http://builtforwar.blog(not spam) spot.com/
>What's Happening In the Future
http://bg.battletech.com/news/news-and-announcements/drop-pod-sequence-initiatedthree-two-one/
http://bg.battletech.com/books/upcoming-releases/
>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5 (embed)
>Can I get an overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/
>How do I find out what BattleMechs a faction has?
http://masterunitlist.info/
>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400
>Rookie guides
http://pastebin.com/HZvGKuGx (embed)
>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page
>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>BattleTech IRC
#battletech on irc.rizon.net
>PDF Folders
https://www.mediafire.com/folder/9q792hobnbpw3/Battletech
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
Hold my Butte, please!
>>44471452
A Taurian Butte Hold would be superior.
>>44471467
I mean, you aren't wrong.
riding a horse all day is pretty good for your butte
cowboy butts, y'all
Twitter: https://twitter.com/MercCommand
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=vertical+tank+quest
Other Quests: http://pastebin.com/63p3zFCc
Stat Sheet: http://pastebin.com/P6dzEhGN
Codex: http://pastebin.com/udqxHSY8
You are ROY POWERS, a Vertical Tank Commander!
"You never fail to surprise me." Sawyer sighs.
Currently, you were back at the Tilean army's forward HQ, just outside Reikland's capital. Things were start to get very hectic, with a massive buildup of forces and vehicles, getting ready for the final push. You could also see the Bretons rallying together their available forces as well. However, you had to deal with a completely different problem.
Namely, how exactly to deal with Hess, who was not sitting in Sawyer's command tent, handcuffed and just sitting casually on a chair, swinging her legs back and forth like an impatient child.
"You bring her back as a prisoner, but you don't want to hand her over to Command." Sawyer shakes his head. "What are you aiming at here?"
Behind you, the rest of your platoon shifts nervously, but you know Sawyer's questions were focused on you.
>I believe she'd be a better use to us here.
>I don't believe she'd be treated fairly if we transferred her.
>I uh, kinda like her.
>Other
>>44532462
>I believe she'd be a better use to us here.
APPEAL TO SELFISHNESS
>>44532462
>I don't believe she'd be treated fairly if we transferred her.
>Plus, she'd probably try to escape if Command started interrogating her, but with us she'll have to deal with Tarin
>>44532462
>>I uh, kinda like her.
just cause
>Previous Threads
http://suptg.thisisnotatrueending.com/archive.html?tags=Ceaseless%20Tides%20Quest
>(Twitter)
https://twitter.com/QM_Auri
>Character Sheet
http://pastebin.com/9SGC8Myd
>Dice Rules
http://pastebin.com/AGwTsJEY
~
Thankfully, Diana had agreed to clean up the mess left behind by herself, not so thankfully, you’re still unfamiliar with the routes of the academy rail system, so you’re walking the distance. You had attempted to cut through park in the center of academy, but found that the ground drops off several feet upon arrival.
What the hell do they have going on in there that they can’t just make it level with the rest of the school?
You grumble to yourself as you wrap around it. Should’ve just kept the fucking frame, you would’ve been there already.
You glance at your Assistant to see that your class has been going on for twenty-four minutes now.
“What does it matter if you rush? You’re already late.” Ena cheekily asks.
“It’s disrespectful enough that I’m late in the first place, it would be more so if I didn’t at least try to make there as soon as possible.” You eye the buildings in the approaching quadrant. “Not to mention it is the Disciple’s month.”
“Again with that dumb stuff…” Ena huffs, annoyed.
You feel your face grow hot with anger. It should be programmed to respect ‘that dumb stuff,’ every single one of them are by default. More and more you think about asking for a diagnostic check for this Analyst. Whatever, you’re in the building now, so it’s best if you stop looking so pissed off.
You take a deep breath, and approach the room that Luca showed you yesterday.
[1/2]
>>44528933
The door to the lecture hall slides open, and you’re already mentally preparing an apology, only to find that hardly anyone has noticed you enter. The class is far smaller in number than you had imagined, all of them are split off into groups excitedly discussing whatever’s on their individual desk screens. The proctor walks up and down the lecture hall’s steps, assisting students wherever needed.
He notices you as the door slides shut behind you, and approaches. “You’re the new student…” He pulls out his Assistant to check the roster. “Oren Fisher?”
“Yes I am.” You respond firmly. “Sorry I’m late.”
“It’s fine. Just try to be on time, as we go over crucial material at the beginning.” He turns back to look at the students. “For now…Join up with Yukari over there, and see if you can catch up.” He points to the only solitary student in the class, who's hunched over her screen.
You nod in acceptance and ascend the stairs to where you were directed.
“Casting the new guy out into the fog…”
“…poor guy.”
“Why is she still here?”
“…Lost.”
The murmuring of several students catches your ear as you pass by, not a single one positive. Their words become unintelligible as you sit down next to her.
[2/3]*
>>44528977
At first, she’s entirely occupied with the problems on her screen, but quickly turns when you sit. Her hair is slight mess, and her clothes look as if she slept in them.
“You shouldn’t be late, new kid, Fluid Dynamics is tough enough.” She smiles politely and dexterously spins a pen between her fingers. “Don’t worry about that. This is my third time taking this class, so I’m an expert.” She announces proudly.
You look down at her work to see many failed attempts at starting several problems, and even more doodles flanking the problems.
However, when you examine the problems, you note that they are actually simple, at least compared to what you practiced on Peugue.
This must be some sort of warm-up.
A crumpled piece of paper lands on your desk.
You turn to try to identify who through it, but nobody sticks out, so you unwrap it to see its contents.
“Sit anywhere else. The Lost drag others with them.”
You lean back in your seat and consider the note. To accuse someone of being Lost is a serious thing, but to actually be Lost is far worse. You hardly know her, but she doesn't seem that way to you. Then again, you just got here...
>Work on your own. The problems are easy enough.
>Work with her.
>Move away, and work with a different group.
>Write in.
>>44529051
>Work with her.
Innocent until proven guilty, right?
Post cards that will always make you groan externally.
Pic very related.
>>44522534
My friends say forbid its anti-fun when I cast, while they play stripmines with crucible and suntitan
>>44522694
>a counter spell
>having to ditch two cards to buy it back
>anti fun
I'm willing to bet they bitch at most counters don't they?
>>44522822
Apparently obliterates and omniscience combo is fine but when I counter their spells 3 times in a row I'm a monster
Welcome rudebois and rudegyals to the latest edition of Star Wars A New Quest,
Last time on our short edition of STANQ; you woke up wondering what happened last night after a celebration party, met with the committee to discuss plans, decided plans, take Wulf to kill a darth and their apprentice, super force powered cock slammed the apprentice four stories through the floor, I fell asleep as usual, you calmed down and slapped the apprentice a few times, gain the apprentice musclegirl as a PoW, gained a lightsaber putting you at only 1 more needed for an unlockable if memory serves, interrogate her in the infirmary, find out that wulf and the apprentice called sheulk know each other, assigned wulf on a new assassination target but first went drinking with him, bumped into an at first mute girl who after drink loosens up and tells you the events of last night including gyro tattoos, robbery fucking, make overs, and more, you interview this now really loose girl about her name seven which you assume to be fake, and in payment for her actual story/name, she wants fug
And now we're here.
>To follow or talk/ask, Twitter: @WynautQM
>Archive: suptg.thisisnotatrueending.com/archive.html?tags=Star%20Wars%20Murderhobo%20Edition%20Quest
Also cheers to archive anon once again brah.
(cont) 1/6,7,8?
You're in the moment.
Here you are on a barstool, in a seedy bar, with your cock pressed up against some girl's back as she sits on your lap, pushing backwards to apply pleasure and to conceal your activities.
You use the force to see if it's really a guy, and no, 100% woman, not a trap.
You get to work on her strangely long points ears, light nibbling, and sensual whispers, with questions of her story woven in between, similarly woven as your three fingers nearly at the knuckle already, working away, digging for precious materials deep in her folds.
She whines, she moans, she laughs, she brags loudly about how much better she is than "any of these nasty ratchet zeltron skets" in the bar.
"You like it when I do this?" "Hmm mm <3"
"What's your real name?" "I h-hardly know you-hnnn!"
"Where you from?" "I don't kn-know, really!"
You grab a medium handful underneath her shit and rub your wet hand from the glass condensation along her breast, stopping to pay attention to the now rising nips, feeling yourself rising higher as you thrust through her cheeks and up her back, feeling the ropes wrapped around her rubbing you in a weird way.
"What's your real name seven?" you say pulling your fingers out just enough to maintain pleasure, but not enough for her to cum, just to leave her on the edge, "You'll tell me"
"p-p-please..."
"Please what?"
"Please m-m-me..."
"Do I look like a slut?" You laugh, just enough to see the tears well up, but you slam some credits on the table, hoist her over your right shoulder, and walk to the motel a couple doors down, wheel chair in you left hand being dragged along, clit in your right hand being dragged along.
You cruise into the motel and walk past the receptionist to your safehouse room, putting her onto her feet leaning on you, fingering her still the very minimum and you grab the back of her head and share saliva with her.
Sweet, but very bitter, with how much she's drunk her spit's probably 60% proof, and her cum might be addictive, but you keep exploring your tongue in looking for an exit, and you find one as she detaches panting hard
"D-d-d-dick, now, please"
You rip her clothes off, making sure to keep one hand on rope that covers her so she doesn't drop.
"You misunderstand the situation, I do what I do, and you tell me what I want to know, you have no demands"
She just keeps on looking like a lost puppy and you pull her back in for more lipsing, before you push her onto the end of the bed sitting up.
You just hold the exogorth in front of her
"If you want to cum, I will too"
She huffs but then realises that you aren't kidding around and begins trying to work more and more of the monster into her mouth, getting about 5 inches in before you tire and grab the back of her head and start thrusting, but not too deep since you ain't here to kill her.
She sucks and vacuums on your beast for a while but just as you're about to finish she pushes off panting heavily.
You lift her face by the chin, slapping lightly a few times as she dazedly looks into your eyes, and you pull her off the ground by her chin, inspect her, and as she goes in for the kiss, you duck, flip her over into a standing 69.
She squeaks in surprise and pleasure as your tongue and mouth begin their work but she's cut short before the squeal hurts your ears by your thrusting manhood hitting her uvula.
The gagging throaty protests are soon replaced by muffled delight as your mastery over the ancient art of the mando'a vagina speak brings her to a peak, splattering your face and mouth with her sickeningly sweet addictive juices, still nibbling on her clit, you shoot three large loads upwards forcing her to keg stand your cock before you pull out, shooting a fourth and final rope upwards over her face, with it dripping to the ground of her head and through her hair like the pearlescent waterfall in her mouth, the two streams even joining together temporarily.
You walk forward still holding her and plant her on the bed headfirst, legs flopping away from you, glazed eyes looking up at yours, before you grab her legs and spin her 180, moving into and positioning your glowing exogorth at her entrance.
She leans in for a kiss, but is struck on the pillows behind by a mighty backhand, and lays there before your grab the collar and leash around her neck, pulling her forward to your face, looking into her eyes.
"Slaves don't get to kiss master with a mouthful of cum" You say putting her hands above her head and tying them together with the leash.
"Understoond master-AHNNN, AHHHHH" Is cut off once more by you thrusting full force into her tight wet folds, holy fuck is she tight.
"Don't interrupt me" You bark, starting your thrusts
"Yes, yes, yeeeeaas, Awwnnnnnnn <3" You can't really tell if she's okaying you or whether the exogorth is just doing well
>You gain a super-power
>You cannot stop using this power
>You have no control over it
>It is always on, and it is always at full force
>>44530644
Cyclops?
>>44530644
Jokes on you, my power is invincibility.>tfw I will never experience the true flavour of victory because I do not know the taste of defeat.
>>44530644
This is honestly my favorite drawback for superhero characters.
It turns so many powers that would otherwise be kind of bland into huge life obstacles.
This is Boruto Quest, a quest set in the universe of Naruto. It is during the generation of Naruto's son, shortly after everyone has graduated from their Genin exam. I haven't kept up with the series beyond the end of the original one, so this one is intended to recapture the feel of that time of Naruto. I will not be incorporating the main show or the Boruto movie's plot into the quest, although some recognizable characters will be present. You play as a 12 year old Genin graduate named Takeshi. You have been assigned a Jounin squad leader named Hanto, and your two squadmates are Kichiro, a young delinquent, and Ai, a strange social outcast of a girl. You are of average skill in most aspects, although your sharp intelligence, and your jack of trades skill set have brought you far. The final portion of the Chunin Exams is underway!
http://pastebin.com/StG3jpr6
http://pastebin.com/XDiL6zT2
Sarada vs. Ai.
We'll be moving past the other fights in order to go on straight to your next one. If anyone would like to request any matches then please take a gander at this progression list.
http://pastebin.com/fpEEp3hK
You'll notice that Kagasi went straight from the first round to the semifinals because of an unbalanced number of contestants. It was randomly chosen between her, Yasu, and Anzai who would get that position.
Unless there's an overwhelming request for a specific fight, we'll seen be getting underway with your third match!
>>44527176
Ah yeah perfect timing. By the way people just read though some of the archive. I think Baruto may be using a Kote, if we go against him lets get the doche disqualified or at-least get it taken off him.
>>44527290
He left it at home
Last time on Space Alcoholic Quest
FRIEZA
>Follow me on twitter @Eail4
>Ask shit at ask.fm/qmeail
>Previous threads http://suptg.thisisnotatrueending.com/archive.html?tags=DBZ%20Space%20Alcoholic%20Quest
>Character sheet: http://pastebin.com/L6kK92ie
Ending off your training with Vegeta, Goku, and Gohan with a beam clash with the youngest of the saiyans, once again the boy continues to surprise you with the strength he has hidden away within himself. His power is still currently far below yours and the adult saiyans, but he's still come an incrdibly far way in a short amount of time. As your energy beam starts to finally ovewhelm him, the purple wave engulfing his yellow one, you let the attack drop, rather than actually risking injury to the boy.
As he starts to fall down to the Earth, you swoop in and grab him by his collar, putting the boy down onto the ground and checking him over for any injury. Aside from his exhaustion, he's fine.
"You did good Gohan, keep it up. Proud of ya." You tell him with a grin, messing up the boy's hair a bit as his father and Vegeta come down as well. Both looking rather pleased with his show.
The cheerful mood is slightly put off as your scouter pings, though. Reaching up to answer the communication line, your body freezes at the voice on the other end.
"You played your hand too soon, revealing yourself like that... Dear Cousin."
Frieza
He knows, his long range scouters must have picked up on you powering up, and no doubt he's already got technicians working on pinpointing your location. Your new power is no longer a secret from the monster that took everything from you, from Vegeta, and no doubt billions of others across the universe.
>"Only a matter of time, dear Cousin."
>"Whatever do you mean?"
>"Incredible, isn't it?"
>"I'm coming for you, Frieza."
>Hang up
>Write in
>>44527089
>"Only a matter of time, dear Cousin."
>"Ready for a family reunion?"
>>44527089
>"Only a matter of time, dear Cousin."
>Make casual small talk
So, how's the planetary trade business going? No signs of the Emperium, I hope?
Before D&D 5e came out, my group and I played 4e into the Epic levels and came to the conclusion that while 4e was a fun wargame for the first 10 levels or so, it got bogged down by rules for powers that brought the game to a snail's pace the higher up in levels you went.
I just bought the core 5e books, and played a few low-level games. It's pretty fun so far, but how does this edition handle at the higher levels? Are things still relatively fast or does it also suffer from grinding to a halt as characters get overloaded with powers?
Pic not related.
>>44526820
We only made it to level 12, so I don't know.
Offhand I'd say yes, cause there's a shit-tonne of powers just in the PHB.
>>44526820
im dm-ing some friends right now and theyre averaging out at level 16-17, and the game speed seems a tad bit faster, since there are wayyy more things in the PHB alone than pretty much the entirety of 4e. Personally, it all depends on the DM and if he/she doesnt cram a million traps or monsters in a single encounter to slow the game down. Even though I enjoyed 4e, 5e is alot more fluid in gameplay and gives the DM more to work with.
>>44527267
>>44527365
Both of you prompted a "wait, what?" OP talks about 4e getting bogged down in rules. Both of you seem to respond by saying that it won't happen to 5e because it has MORE rules. Is that a coincidence of typos and lack of clarity, or am I missing something?