What are some systems in which your avarage guy CAN'T actually dodge a bullet?
A system in which the attacker tests his own ability to aim and shoot instead of putting it against some abstract "dodge" value?
It really irks me in some games when someone simply dodges a really good ranged roll. It pulls me right out of the game, and even the DM has a hard time trying to narrate what exactly happened without sounding silly ("He ducks just in time" is an absolutely ridiculous scene in a serious game).
I think Cyberpunk 2020 is the only system I've played in which the defender didn't get some sort of reaction or AC.
>>44700976
Shadowrun has armour and such take place after the attack has hit. Although in the game it is possible to make cybernetic characters and adepts who can literally dodge bullets, but that makes more sense based on their ability.
>>44700976
People aren't actually dodging the bullet you stupid fuck.
Defense or Dodge or whatever is just the person's ability to juke and jive. They're not avoiding the actual bullet Matrix style, they're just doing what they can to avoid being where the gun's pointing when you pull the trigger.
Lazy faggots will keep posting until someone else do a new thread edition.
Last thread: >>44693894
>>44700784
Derp
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
Plasma grenades, assault grenades amirite?
they do not function as defensive grenades?
I can only assault as Dark Eldar at initiative, not defend?
>>44700808
well get an ethereal, senpai
give him some breachers as a bodyguard too
I'm beginning work on putting together an adventure that's akin to Bujold's idea of the Astronomical Survey service.
Basically, high tech setting with superluminal travel only possible by jumping through wormholes. When you find a wormhole entrance, you have no clue where you'll end up, and not every wormhole allows for bidirectional travel.
>note, I'll probably have some sort of percentage certainty system for guessing where a wormhole goes, or at least the general direction it travels to not have this part be entirely random/up to me
Because of this, you need a team that can handle all kinds of possible challenges, from long periods of isolation and possibly being stranded to initiating first contact.
I'm wanting this to be more of an intimate kind of game where many of the challenges are environmental/keeping the crew (the PCs) from killing each other kind of thing. My group enjoys actually roleplaying characters, so they'll get into that aspect rather well so long as I can give them a compelling enough stage to play on.
Anyway, I'm coming to /tg/ for random ideas to add in and suggestions of what system to use. I'm thinking either GURPs or making a few modifications to Traveller.
Also, pic related is what the ship will be based on because I fucking love the Defiant, and generally think it's likely what a ship would end up being like in such a universe.
>>44700703
>Also, pic related is what the ship will be based on because I fucking love the Defiant, and generally think it's likely what a ship would end up being like in such a universe.
Defiant is indeed awesome, but you may not want to follow the existing deckplans too closely given its size problems.
>>44700818
Definitely...although, I do want it to be a more cramped ship than spacious...something to add to the tensions.
>>44700703
The defiant had minimal cargo space as well from memory, will you be changing that or keeping the replicator and teleporter?
So I want to make a Lawful Evil Paladin that worships a Lawful Good God. Is that allowed?
>>44700499
Ask your DM.
Depends on the edition.
Paladins of Tyranny was a thing in 3.5 I believe and they're LE paladins.
>>44700515
He says he doesn't think that is possible but he is kind of new.
>>44700518
5E
Who is more Xenophobic, the Imperium of Man or the Daleks.
daleks
don't accept any form of mutation, and would've succeeded with their mission of omnicide if it weren't for dr asspull
Daleks
>>44699932
I've never heard of Daleks before and have no idea what they are but my inner-Ultramarines says that if there's anything in another universe then the Imperium of Man can beat it.
Are you ready for another round of classic CYOA with cheap deaths and bullshit endings?
LET'S GO
New books to choose from, I know literally nothing about them:
>Trapped in Bat Wing Hall
>Escape from Camp Run-for-Your-Life
Books we failed last time:
>The Knight in Screaming Armor
>Diary of a Mad Mummy
>Welcome to the Wicked Wax Museum
>The Twisted Tale of Tiki Island
We can't start without choosing the book first, silly
We're gonna play magic /tg/
You all against me, I probably won't win but this should be fun
Since this thread will likely start out slow first 3 votes decides the format of play, commander, modern, legacy, etc
Then you all will vote for what kind of deck you will use and we'll go from there, this will hopefully prevent 50 people all trying to play me at once with different style decks
So we'll start voting
1. Chaos
2. Commander
3. Edh
4. Legacy
5. Modern
6. Casual
>>44699708
Legacy
>>44699708
Tiny Leaders
>>44699754
Just googled this, this sounds fun tbqh
Anyone have it? Is it any good? The theme appeals to me, but it seems like it could just be expensive Rock Paper Scissors.
>>44699673
The core IS rock-paper-scissors, but additional mechanics and introduction of the concept of different payoffs make the game deeper than that. It's really good if both players know what they're doing.
If you still want to play 2D fightan gaems, you could always get BattleCON.
I have the online version, and I like it a lot, but then I'm super into fighting games.
Was this game ever good?
If so, is it still good?
Also, you must post in this thread if you played Haymaker back in the day.
>>44699660
>Was this game ever good?
Base Jungle Fossil was amazing.
>If so, is it still good?
Fuck if I know, but I haven't heard good things.
>Also, you must post in this thread if you played Haymaker back in the day.
Well, you've got me there. Even if it was generally inferior to Rain Dance.
>>44699660
It has basically boiled down to who can build a tighter deck that will allow them to cycle through the whole thing until they manage to make 3-6 big swings.
>>44700032
this
I wish there was a format where EX's are banned. Regular evolutions can't compete.
Hello /tg/ and good evening. Tonight I come to you all seeking answers to a bothersome question. Where can one go to recruit local players for some good ol' tabletop fun if the only LFGS in town is a leviathan sized jerk and won't allow me to post advertisements there or inquire with people on site.
And to specify, I have no tg relative pictures on my phone so here's some crappy 3rd grade code for you all.
>>44699352
There are plenty of sites like Meetup you can advertise on. Also generally any decent events venue or other such common area/gathering place - local library etc- would be a good place to put signs. Pitching it as a "board game club" might help win the normies over more.
You can also check out local colleges and universities, which almost certainly having gaming societies.
>>44699352
What programming language is that? It looks vaguely familiar but I don't recognize it.
>>44699390
>reply to ad for board game
>sounds fun
>show up to see 10 fat neckbeards sitting around a table
>half are in furry costumes
>other half are rping a little elf loli getting gang raped by a pack of lizadmen
>THIS IS NOT A FUKIN BOARD GAME!!!
>fear I have stumbled into the 4th layer of hell
How does /tg/ feel about Dishonored?, Just got done playing it in preparation for the squeal, I personally felt it was a pretty decent game, with lots of nice atmosphere, writing, and a interesting story, so what's ya'lls opinion on it?
ehhhh
I liked the levels and gameplay but I don't hold hope for the second one to be much different.
>>44699538
Sadly knowing Bethesda, i wouldn't wager against you
I honestly thought I was watching a trailer for another Darkness game when I saw the announcement for 2.
I was given this image and I thought it would be cool to start a thread over riddles and such. I have been looking for the solution to this, as the image is supposedly a password to unlock a video sent to me. If anyone could solve it I will keep you posted on the video and will post it. I know the answer to the riddle is a clock or watch, and the numbers/box is Fibonacci related.
>>44699095
>I was given this image and I thought it would be cool to start a thread over riddles and such.
You thought wrong.
#wrekt
wtf is this, your homework?
Trump is upset about this ominous event, he knows this is a battle that will be fought through will. Holding another rally, he brings one of the husks to the stage. Trump grants the husk a soul and the husk becomes a normal man. However, this man will follow Trump's every word as his soul still belongs to Trump. It seems Trump can now enforce souls on those lacking a soul. The people witness the entire miracle and begin to see Trump as a giver of life.
A. Improve Trumpism
B. Scout Shillary
C. Improve Architecture
D. Improve Military
E. Improve Mine (chance of discovering legend)
F. Anything Else
Government: Tribal Empire
Emperor: Donald Trump (+641 souls)
Companion: Emu (Adolf)
Religion: Trumpism
Morale: High
Population: 4250
Slaves: 600
Food Stockpile: High
Food Production: Extreme
Animals: 130 Emu, 175 Horses
Materials: Iron (Low) Stone (Low) Wood (Medium)
Architecture: Stone homes, Reinforced Stone Wall, Attempts at wooden houses, Small Market, Improved Heating,
Navy: 4 Trade Ships, 5 Transport Ships, 5 Galleys
Military: 550 men at arms, 250 bowmen, 200 crossbowmen, 55 Cavalry, 50 emu riders 100 heavy knight cavalry, 25 officers, 400 Militiamen
Weapons: Axes, refined shields, short swords, bow and arrow,
Defenses: The Holy Wall, Stone wall around capital, Catapults, Balistas, Harbor
Technology: Iron weapons, farming, fire, stone buildings, shields, furnished wood buildings, domesticating, clay pottery, strong catapults, workshops, harbor, crop rotation, Trump Tower,
>>44698941
E. Improve Mine (chance of discovering legend)
Anyone got the catalog of this civ?
> be running a Savage Worlds campaign
> weird apocalypse like that of Apocalypse World but Apocalypse World sucks
> characters fight group of bandits living in an abandoned hospital
> medicine they need is inside
> "bandits" is perhaps a misnomer, really just a surviving group at war with several other groups in the city
> group is led by ~20 year old woman
> PCs eventually capture her
> PC knocks her unconscious and proceeds to sever her spine
> "roll for healing"
> gets like 3 raises
They have since left the hospital in a truck, she is still with them, tied up and unconscious. Next session she is probably going to wake up. With her spine severed just above the pelvis so she cannot walk or go to the bathroom or anything.
Also from the research I've done she's likely to die a horribly painful death in the next week or so.
What do?
>>44698346
was this an accident or intentional edge
>>44698346
Just remind players that 'oh so edgy' works both ways and make it happen. It's not like word's not going to get around somehow. They'll be like 'WTF DM' the first time one of them gets captured and taken apart and turned into human wreckage. Just remind them that hey, this is how they wanted to play the game.
>>44698645
It was intentional. The guy plans to give this woman a "new life" in the village they are from.
He is not understanding that people barely survive as it is, no one is going to want to care for this bandit girl and she is going to be nothing but a burden even if she does survive.
Nobody wants to clean up after her or push her around in a wheelchair and she cannot farm or do labor so she'll basically be a burden that will be left to die at the earliest opportunity.
>>44698784
I am thinking this will happen, if the PCs are captured by the mega-badasses they are currently fighting (enemies from the edgelord player's backstory). If said badasses capture the party they might execute her first, a la Negan executing Glenn in the the Walking Dead comics.
The edgelord player is actually a pretty cool guy, he just does weird stuff sometimes.
>You are a young man named Lloyd from the frozen Northern mountains of Tordo, on the continent of Teege. After a youth spent learning magic, you and your girlfriend spent some time as bandits after your home was destroyed, but have recently taken a chance to escape that life into a legit one... As sellswords, admittedly, but it's better than nothing. When the situation calls for it, however, you might take on the POV of a character somewhere else for a thread.
>Your exact goal will change from thread to thread, most likely involving some job or another you've been sent on.
>The questmasters are Octoling (myself), and Grandflaw. There's no particular rhyme or reason to who posts when, and sometimes one of us might not appear all.
>Character Death is always a possibility and sometimes an inevitability (this is Fire Emblem after all), but your actions can very easily influence who lives and who dies.
>Voting periods will last an average of ten to fifteen minutes, but this may be increased, decreased, or generally changed at any given moment based on voter turnout.
>The previous threads are archived on suptg. A link to the most recent (coupled with summary and a handy list of names) is pasted http://pastebin.com/J0RSdxYS
>Our update twitter is https://twitter.com/qmgrandflocto and you can shoot us questions at http://ask.fm/qmgrandflocto
>An up-to-date link to all threads currently archived, both for this quest and its precursor: http://pastebin.com/Q77ts75m
You write to Yulea before your group heads out to the Outrealm Gate, admittedly avoiding mention of Ansi for security reasons. You've never HEARD of Neir snooping into the correspondence that travels between its borders, at least not as policy, but considering the intrigue-laden circumstances, it does you well to be careful.
You also send warning that your enemies are now using redundant layers of mind control, so if they have any magic users, make certain they know to look extra thoroughly on incapacitated foes.
Irene suggests you start using Eyven as a messenger, reasoning he might actually help beyond base-sitting as long as his brother is tied up in all of this nonsense. She finds him and turns out correct, though he does jokingly gripe about what a great burden all of this is.
Yulea, receiving your message, grimaces. Ansi was their only magic-user besides Yancy, and she never learned a thing beyond staves... Still, she's thankful for this information, and relays as such through the lazy noble, before going on to discuss these things with Leigh and Princess Shea and the rest.
It's around then where she realizes she'd neglected to mention she'd been corresponding with you ever since the split, which causes a bit of a ruckus with the more genuine defectors...
>A. Continue being yourself
>B. Be somebody in Leigh's group
>>44698305
>A. Continue being yourself
>>44698557
"So, eh, yeah, then Welles and Lady Yvette calmed your buddies down," Eyven explains in a tired manner, still grinning nonchalantly. "And the stuff about Calof and the cat led Shea to bring 'em straight to the Ulir archipelago."
"You'd think they'd go to Tarvos Valley, since it's... Right there."
"Not much of a tactician these days, so, eh, I can't tell you much about her logic. Besides, all this traveling's really tiring me out."
He walks out of your sight, then reemerges from another pathway seconds later, unfolding a reclining chair and taking a sip of something outside in the shade.
>A. Talk to someone before leaving (specify)
>B. Skip to departure
>C. Give Eyven another message (write-in)
>D. Write-in action
>E. On second thought, be someone in Leigh's group, en route to Ulir