I've never actually seen a Superhero RPG thread here.
Preferred system? I'm looking into Mutants & Masterminds right now, but there seem like a lot of options.
Preferred tone? Hammy silver age vs gritty modern?
Preferred kind of hero? Or do you like to play the villain?
>>44739065
>Preferred system?
My jam's Mutants & Masterminds, with equal preference between 2E and 3E.
>Preferred tone?
I'm pretty into Tokusatsu and battle-type Shounen manga, so tone tends to go up and down.
>Preferred kind of hero?
My go-to is either the transforming armor-type a la Kamen Rider or some kind of psychic.
>>44739065
Enjoyed the hell out of Aberrant, but it's really only good for telling the Trinity story. You can fluff it for other things, but it's just too well suited to its own universe.
Tone depends on your players, I guess.
I like to play the 'flying brick'. Boring but satisfying. I kind of want to play a weaker, more street-level or small-time game though. It'd be a welcome change from big epic quests.
I've played a couple of games of mutants and masterminds and gm'ed one, they were pretty neat i guess. when i was GM'ing the party was composed of a teleporter with super strength and immortality, a dude who transformed into a suped up gorilla, and a dude in a power suit. it was weird.
What settings or scenarios from literature, video games, and movies have you always wanted to translate to an RPG campaign?
The dyatlov pass incident.
>>44738975
Gettysburg and Waterloo.
WW 1 or 2 where everyone did not want to play germans.
Every fucking game.
>that person who doesn't know the difference between WOTC's d20 System and TSR's D&D system
>that person who insists that AD&D, BECMI, and OD&D are d20 System games because they use twenty-sided dice
They're not d20 System games but they are d20 systems.
>>44738535
>that person who chooses a literal penishead to represent his opinions and standing
>>44738568
Yes, but some people think they're all part of THE d20 System because they share dice, which is like saying that WoD and Dark Heresy use the same system because they both d10s.
>The goddess gives you a pocket dimension
>She offers to put a city of your choice inside this pocket dimension
A city of my choice? Like lifting a city from where it is and putting it in there?
Honestly I wouldn't wish that on any city, it's fuck them over something fierce.
Detroit.
I will never visit this pocket dimension.
>>44738301
London.You're welcome, Britain.
is this shit any good
The last time I heard this discussed, the main complaint was too much RNG focus.
It's fun the first time you play it, or the first few times, then it becomes shallow and boring as you realive all the ways to win are poorly supported and thought out/RNG dependent so it becomes who gets the good gear first and kills that shitty lion king.
>>44738328
This makes me sad. I was hoping for a good digital board game to play with my friends.
What exactly is warps spasm? How does it work? What it does?
>>44738113
It's his super form.
>>44738132
Is it like rage or what?
>>44738318
It's just something that happens when he goes hard.
What changes to the ranger should be made to make it a viable class in 5e?
>>44738065
Go back to 3.5.
>>44738065
There was a great article that said that the Beastmaster was bad because the familiar was extremely fragile, and that buffing the familiar's abilities (death saving throws, further HP and AC improvements) is necessary to make it good.
So what about the other ranger path?
>>44738121
>3.5
>not a primary caster
>viable
How does it all end? Will the star child be reborn? Everyone is eaten by nids? Armless Abaddon destroys Terra? Discuss
>>44737787
Emperor wakes up, sees how severely everyone fucked up the Imperium during his 10,000 year nap, says "fuck this shit" and kills everything with mind bullets. Chaos wins.
>>44737787
Chaos rips the universe into multiple dimensions each with their own settings and then the game becomes even more expensive as well as points stop mattering, so everybody switches to Mantic shit again.
>>44737787
GW goes out of business, and the 40k world is left without a concrete ending. All stagnates. Nothing moves.
So, Nurgle wins.
Sup, /tg/. Recently, my D20 Modern character died, and I want to make a LoL character. I have Jinx in mind, because "why not". Any suggestions on builds for her, or any other LoL character make-able in only D20 Modern (no other books or resources).
Pic kind of related
>>44737406
>d20 Modern
Literally worse than Pathfinder.
>>44737419
I know. But... it's better than playing nothing.
>>44737441
Is it, anon?
Stat him /tg/.
>>44737235
Level 99.
>>44737293
thats not detailed enough
Let's have another one of these.
/tg/ creates a setting. Posts ending in 4 and 0 decide details about the world. Dubs can overwrite another detail. Let em rip
Humanity split into hundreds of different subspecies due to magical fallout.
All females have mysteriously disappeared 50 years ago.
A world-spanning Empire has recently collapsed, resulting in dozens of cultural factions vying for supremecy
Anyone throw a lottery, or other gambling, in their games to get PCs to waste their gold?
I usually have something like slots that could output magic, mundane, cursed items, or (probably) nothing at all.
>Oh, and I did some math, the likelihood of winning the powerball is less than rolling a nat 20 6 times in a row on 4 separate occasions, plus rolling a nat 20 5 times in a row on 11 other separate times.
As a player, I'd probably organize a heist and just steal the lottery money.
>I usually have something like slots that could output magic, mundane, cursed items, or (probably) nothing at all.
Having had to make a slot machine for school a while back (legal payout rate, with all the calculations worked out for the mechanics), I like the idea of having them integrated into games.
Heck, it wouldn't be that hard to make them. I could learn how to build it, which would be hard, expensive, and might look stupid after we finish the campaign, or I could just make a little javascript app about it.
The real kicker would be integrating it into the setting. Not every town's gonna have a casino worth looking at, and I don't think anyone's going to have made fully clear glass in most not!medieval settings, much less all the mechanics. You'd have to explain how magic made something just like it.
>>44738926
the one I had in game was a number of large wheels that dominated one of the walls in a wizard college's school store. where you could try your luck to get a free magic item. and you had a 50/50 chance of getting a magic item, but 99% of the time you got one of the student's fuck ups from when they were learning how to craft magic items. usually something useless like wand of sustenance, allows you to forgo a days worth of meals or a night of sleep, or an ring of doubt, you doubt it's magical at all, though you might get really lucky and get a decanter of endless fire, which is a decanter of endless water which the wizard made a portal to the elemental plane of fire instead of the elemental plane water.
In a hypothetical match up between these two, which unit would be curb stomped the most?
>>44736563
Probaly the munitorium since two large very famous gaurd regiments are fighting each other and not hereitcs
>>44736563
The Death Korps would get smashed.
Mechanized infantry styles on trenches, and it's not like the Steel Legion isn't practiced against hordes of bum-rushing suicide fanatics.
What are your top 5 RPG sourcebooks based solely on the quality of the fluff/lore they contain?
Hard mode: No GURPS historical sourcebooks.
Life on Terra Nova, 2nd Ed. The perfect introduction book for Heavy Gear.
Middenheim: City of Chaos
The Old World Bestiary
Sword and Sorcerer
Blacksand!
Cthulhu Dark Ages
GURPS Atlantis
GURPS Mars
GURPS Horror
GURPS Illuminati
Transhuman Space
Welcome to Adventure Thing Quest! A quest thing in a slight tabletop fashioned after basic dnd. Make a decision based on a situation and roll a 1d100 to establish priority. Last time for the pilot of said quest, Adamar, a young elf prisoner escaped after a chaotic raid. To protect his skin he dawned a dead guard's leather armor, and ran into reinforcements outside of the prison who came to investigate.
Here's our stats:
Level 1
Strength 5
Dex 10
Const 7
Int: 12
Wis 14
Cha 9
AC: 8
Weapon: Club
"Adamar? Definitely an elven name...damn you and your complicated and different names. Only your first name?...Whatever is the case, I'm sure you're the only one with that name. We don't get that many elves around here, in fact you're probably the first elf we hired in months.
"Since you're new here's the rundown. Elves around here are troublemakers, don't you be one of them. They're known for selling magic illegally. Magic around here is illegal in this county without a permit, hence why we still have people who wish to practice magic in the privacy of their own homes. We actually had an elf just sent here if I recall...for whatever reason I don't know. Anyway get yourself some rest, go to the town south and tell them Manuel Narger sent you. You'll get access to living quarters."
You are now free from the dungeon, and are free to do whatever. A notable destination is to the south in the town. East and west house planes and a thickening forest respectively. To the south...seems to be nothing.
>Where to, elf?
>>44735935
To the East!
>>44737115
You go east! The captain behind you remarks of something, but you can't quite hear it as you walk past him. With your weapon at your belt, and wearing some spiffy armor, you're off to the races! You are indeed quite frail, so combat needless to say will be tough, but for someone such as yourself who was able to best his way out of a prison at the very least stand a chance.
The plains are wide yet, nothing can be heard but your own footsteps and the occasional wind gust. It is midday, the sun at its highest point with a light breeze to accompany it's rather negligible heat. You look around, the prison you came from too far out, yet the village is still somewhat in view. You are reasonably elevated. In front of you is a small cabin beyond repair, to the right is declining slope that leads to wherever. The choice is of course yours, and you're still close enough to the village to hoof it there may you see it fit too.
>What do, elf?