"All personnel be advised, primary objective is now to investigate Slaaneshi activity among House Vandarr and her holdings."
"Carry on."
>>45721294To be honest I'm not sure if even an ordo malleus interrogator would know the names of individual chaos gods.
>>45721294
Ahw. We are still s-sitting on a pile of d-dead cultists, give us a break.
>>45721294
Roger that central.
This spider approaches your party, you see a shiny ring on its left leg and a large bag of goods on its back.
The spider goes to initiate trade. What do you do?
>>45721194
I accept its trade offer and exchange goods.
>>45721203
came here to greentxt about mudcrab merchant
>>45721194
Not the strangest thing we've seen.
Do you accept gold, friend?
Were casters more balanced in previous editions in D&D?
Hardly. They leveled up slower, but there were a ton of spells that made you essentially invulnerable to non-casters.
Remember, just about every major designer's pet character was a wizard.
>>45720970
Significantly so.
They took longer to level up and spells had actual casting times, especially more powerful ones, and if you were hit while casting them the spell was GONE, full stop, no saves required.
All this on top of Wizards basically being a wet paper bag in terms of durability.
>>45720970
No, they just died easier, which mattered less since life was cheap and you just played your character with different stats and first letter to their name.
>>45721026
This actually didn't mean a damn thing when once you got your spell off, you ended a combat. Especially since blasting was a viable life choice (and you could still get classically good spells like Sleep, Color Spray and Hold X).
Caster balance was maintained in the same way all D&D balance was back in those days: DM fiat and heavy mind caulking.
>1" first turn assault
Discuss
What's the deal with this and scouting? If I was playing mono-Ravenwing, could I just re-deploy everyone?
>>45720174
Infiltrators are placed before scout moves are made, so yes.
>MFW GM has no real intro for the campaign
>MFW GM gives me no reason to be vested or interested in the world
>MFW GM does not try to set the tone at the beginning to the players.
Look i'm not looking for like >https://www.youtube.com/watch?v=BhjDnrw34QA This. C'mon GM gimme something better than "you start in a tavern" or whatever.
>>45719963
Time to try GMing then, Anon!
I made this https://youtu.be/_e6p0AMW4y8 for my players and wrote a paragraph as introduction for the setting.
>>45719963
Our campaign started in a tavern (well technically a brothel, but they served alcohol), but I also wrote several primers for the campaign detailing the recent history and important figures the characters would know about.
>>45720008
Impressive anon, impressive. Mind telling me what you put into it? Like are those videos you got somewhere or do you have knowledge in basic animation?
how do you subvert your players expectations for a fantasy race without destroying what made it more than "humans with green skin/pointy ears/beards"? The more I try to be original with my take on the classics, the more I feel like I'm just making various shades of humans in cosplay.
Pic related was the inspiration for an attempt at making forest dwarves, which just ended up being short elves with beards and a grumpy attitude.
>>45719791
Why should I feel the need to subvert expectations for a race?
>>45719933
well, isn't it a little boring if every elf in every setting is the same?
>>45720009
That's the point of standard fantasy you mong. A standard setting with familiar peoples and themes and environments but totally undefined characters, geopolitics, and locations for the dm to alter at will.
>that guy who refuses to play the same class as someone else in the party
>that guy who refuses to play the same class as someone else, but also refuses to play unless there's at least one of each archetype in the party.
>>45719647
That is a problem because..?
>>45720332
It's not until that guy bitches and moans that he 'only wants to play X'
I feel like just two weeks ago the forum was clogged with threads like How's your First Cleric and What kind role do Goblins fulfill in your setting? Lately it's been about specific types of Table Top Games.
Lets keep posting generic questions about your setting, your characters, and how you play, huh?
Is there a difference between Light Magic and Healing Magic in your game? Necromancy and Dark Magic? Does Hydromancy require Pyromancy and Cryomancy talent to be cast or is it it's own thing? Have you ever wanted to retire your character to a peaceful place after they fulfilled their life goal instead of killing him off or raising him into godhood? Do y'all conaider how Hobgoblins are always tougher, bigger Goblins when the're supposed to be much more kind and reasonable Goblins according to Folklore? Do y'all hate Monks, Druids, and sometimes even Clerics who are always talking about Auras, Chi, and some type of Tea thats supposed to help you medically? Keep posting fa/tg/uys.
I hate guys who role play Druids like dumb fighters.
>>45713076
>Necromancy and Dark Magic? Does Hydromancy require Pyromancy and Cryomancy
Reminder that 'mancy' means divination and using it as a generic term for 'magic of' is objectively wrong.
Druids suck. Nature sucks and is constantly trying to kill us.
>having to write a resume with different information every time I want to join a game
>having to come up with multiple-page backstories for each character (because for some reason, GMs are more likely to pick players who write novel-length backstories even if they never use the backstories for plot hooks)
>having to come up with a full build for each character and stat them out manually
>wait 3 weeks
>get rejected among a throng of 20-30 other applicants
Why is signing up for games on Roll20/Myth-Weavers so soul-draining?
>>45712658
Have you ever had an application accepted?
>>45712697
Only when there were less applications than maximum player slots.
>>45712658
Are you bitching you didnt get accepted, AGAIN?!
Fuck off autist; you were red-flagged because youre a sperglord.
Let's create a Kingdom, /tg/!
What was our Kingdom famous for?
>It's Agriculture, it's farms were some of the greatest around.
>It's Military Might, none dared challenge it.
>It's Mercantile Power, they controlled the Wealth.
>It's Culture, others were envious for how the Arts flourished there.
>It's Magic, some of the greatest Magical Minds came from there.
>>45712264
It's technology, it's one of the few nations that have managed to get it's hands on intact pieces of tech from the old world.
>>45712264
Its monstergirls and monsterboys whom everyone in the other nations want to take as their brides, thereby instigating a cycle of miscegenation.
>>45712529
Yes, of course! It's technology, the Kingdom has been able to reclaim pieces of the Old World's technology and use it to advance themselves. Of course!
What is the kingdom's demeanor?
>Hostile and Imperious, they feel the need to conquer and "enlighten" all who would oppose them.
>Isolationist and Intelligent, they stay away from the matters of other Kingdoms and keep to themselves, trying to increase their knowledge of the Old World's tech.
>Defensive and Prideful, their borders have always been closed off to other Kingdoms, with any sort of meetings or trade happening in neutral grounds or out-the-way outposts.
>Peaceful and Kind, they feel that as the most advanced of the Kingdoms, they should aid those in need, and are known for their kindness to the "Good" people of the kingdoms.
This is Boruto Quest, a quest set in the universe of Naruto. It is during the generation of Naruto's son, shortly after everyone has graduated from their Genin exam. I haven't kept up with the series beyond the end of the original one, so this one is intended to recapture the feel of that time of Naruto. I will not be incorporating the main show or the Boruto movie's plot into the quest, although some recognizable characters will be present. You play as a 12 year old Chunin graduate named Takeshi. You have been assigned a Jounin squad leader named Hanto, and your two squadmates are Kichiro, a young delinquent, and Ai, a strange social outcast of a girl. You are of average skill in most aspects, although your sharp intelligence, and your jack of trades skill set have brought you far. You have just recently graduated to a Chunin after winning the final tournament, and it is several days after. Your next mission as a Chunin is underway
http://pastebin.com/Qsm6XN98
>>45711857
I left after writing in the bells plan, I'm surprised it worked that well. Also hype.
>>45711857
Pastebin anon, you need to update the stuff we have, we bought some stuff last thread.
>>45712013
Was a good plan we pretty much solo'd the secondary force. Of Course Mari will be smug and say she got more kills than us.
Then we can say we got ours without assists.
>>45712082
it was up to date up until we hit the weapon's shop. I just got back from work not too long ago. Am tired.
PREVIOUS THREADS: http://suptg.thisisnotatrueending.com/archive.html?tags=Hot-Blooded%20Henshin%20Hero%20Quest
LAST TIME: We gained the power of the Phoenix, and the Being of Truth, becoming its Avatar, in a battle against the four other beings. Additionally, we came upon a conspiracy of someone manipulating the unionized heroes and the criminals to turn a profit. Among other things, Makoto is being targeted.
AND NOW...
---
You wake with a smile on your face and quickly get up to dress. Today's a momentous day, after the exhilarating rush that was yesterday.
Your exam day to become a member of the Peacekeeper's Union!
You chug your half-full bottle of orange juice, dropping it in the trash once it's drained, and quickly lace up your sneakers. You weren't told whether to show up in costume or not, but...it's kind of assumed.
Rushing through the rest of your wardrobe for light wear, you move in a total blur. Perhaps its the Phoenix working in your mind, but your motivation towards your goals has leapt a thousandfold, if you had to guess. It felt great.
Digging your hands deep in an open box of cereal, you take two scoops and shove them in your mouth before rushing out the door to the exam center just north of the HQ.
As you run up, you notice a young man with strikingly blonde hair running up alongside you in a tracksuit--it wouldn't be wrong to presume he's also going in for examination.
>Greet him.
>Just let him run, we might be wrong.
>Write-in.
>>45711577
>>Just let him run, we might be wrong.
Hey, Masked. Perhaps you should include a link to the twitter posts.
>>45711577
>>Write-in.
Lets tag right behind him to see what he is doing
>>45711577
Write-In.Masturbate to yuri erotica
I've never been able to join these threads early enough to post this.
I want to own a gamestore, /tg/. Does anyone else have this dream? I feel like Ive watched so many fail though, lets start a thread about how to not fail as a gamestore
>Clean your bathrooms.
>Keep your inventory stocked.
>>45711194
Know the MTG fanbase like the back of your hand since they will be your bread and butter
Dont let GW dick you over
>pander to what is popular, not what is good
>hire staff based entirely on their sales training rather than knowledge of the products
>replace aging and toxic demographic with a younger, more casual demographic that you only target for their first 18 months in the hobby
>>45711194
be a million billionaire and run it as a hobby
You are Gloria Sotohiko, Club Captain and Commander of the Okinawa Joint American-Japanese Girl's Academy Senshado Club, recently transferred over from the Yamato Japanese-American Women's University as part of the student council's ridiculous plan to save the Okinawa from bankruptcy. The long and the short of it comes down to them hoping you can replicate the miracle that Oorai Girl's High School and Lafayette Girl's Academy, winning the ITL and winning a crap load of money to support the ship. So yeah. No pressure.
However, right now you're thinking about your crew. You know- knew them like the back of your hand. Alexandra Steiner and Annabeth L'Vert were both from Texas, though their parents were immigrants from Germany and France respectively, while Doreen Green was from California, like you. Nobody is quite sure where Lauren Jarek is from... You met in kindergarten, the Yamato being one of the few academy ships with facilities for all grades, pre-school to college. You started tanking together your first year of middle school.
Alex, athletic and wild, used to be one of the best infantry women in the league, now a damn fine gunner. She swore she'd never sit in a tank unless you were piloting it. She and Annie have been together for three years now.
Annie, refined, composed, polite and kind, your loader. God damn girl's strong as two grown men, you'd swear. She loves tanking, and she's pretty fond of showing off her strength, and has a surprising grasp of swearing in three different languages.
Doreen's obsessed with animals, everywhere she goes she has that damn pet squirrel of hers hiding in her scarf. The child of veterinarians, she's planning to study at being a doctor herself, and her favorite hobby is listening to music and playing with radios. She and Lauren have been dating for... christ, have those two ever NOT been connected at the hip?
>Cont.
>>45710755
Lauren... well, you dunno where the hell she came from. Oh, you know she's got Polish ancestry, and she hails from somewhere in Louisiana, but you mean where SHE actually came from. One day you were trying to find a box of crayons, and then suddenly she was there, putting them in your hand. That's been the dynamic of your relationship ever since. Your driver, she earned the nickname '47' when, early in your tanking career, she damaged every tank in the Yamato Senshado club's roster (forty seven tanks in all), all in the course of one training accident.
And now, of all the girls to show up on the Okinawa, Lauren. You hug the girl tight around the middle, and she pats you on the back.
"Absolutely adooorable, dears! I'm so glad I could contribute." Oh. Right. Berry. She's a nice girl, really, but she's just... you dunno. Something grating about her. "Sit, sit, we have some important things to talk about. Such as your lack of club funding..." She muses. Lauren sets a folding chair down next to you.
"Alright, I'm listening." You say, sitting. "I've heard funding isn't too great right now..."
"You're correct! Your new boat is just short of sunk. And the sad news is, any money you make in the ITL will be going to keep the lights on and the fuel flowing. Sooo, you'll have little to no funding for repairs, maintenance, new equipment..." She muses, opening a thermos and pouring herself a small cup of what smells like coffee.
>Well shit.
>Response?
>>45711041
Previous threads: http://archive.4plebs.org/tg/search/subject/Glory%20Seeker/
>>45711041
I was thinking of checking out this quest seeing it on the catalog. As a tip, if the time between threads can be measured in months, it may not be a great idea to start the thread off with an open-ended vote if you want any voters.
>You are a young man named Lloyd from the frozen Northern mountains of Tordo, on the continent of Teege. After a youth spent learning magic, you and your girlfriend spent some time as bandits after your home was destroyed, but have recently taken a chance to escape that life into a legit one... As sellswords, admittedly, but it's better than nothing. When the situation calls for it, however, you might take on the POV of a character somewhere else for a thread.
>Your exact goal will change from thread to thread, most likely involving some job or another you've been sent on.
>The questmasters are Octoling (myself), and Grandflaw. There's no particular rhyme or reason to who posts when, and sometimes one of us might not appear all.
>Character Death is always a possibility and sometimes an inevitability (this is Fire Emblem after all), but your actions can very easily influence who lives and who dies.
>Voting periods will last an average of ten to fifteen minutes, but this may be increased, decreased, or generally changed at any given moment based on voter turnout.
>The previous threads are archived on suptg. A link to the most recent (coupled with summary and a handy list of names) is pasted http://pastebin.com/DWGr2C0b
>Our update twitter is https://twitter.com/qmgrandflocto and you can shoot us questions at http://ask.fm/qmgrandflocto
>An up-to-date link to all threads currently archived, both for this quest and its precursor: http://pastebin.com/Q77ts75m
Wow, you have been... Really out of it since you were. Out. You were pretty sure you were dead or something, despite the last things you'd heard before blacking out, but apparently you were just so lacking in resistance that you had absolutely zero sway against your mind control.
Also, you're in pieces. This is a bit more pressing to you.
"Urgh... Give those back so I can regenerate already." You wave your right armless stub at Ellen, who still has your limbs on a skewer on her sword, and they too squirm in response. "This is really unpleasant."
"Wait... How do we know he's not still under someone's control? There've been cases of multiple layers of mind control, you know!"
Zoe, standing nearby, frowns, saying, "cut him some slack, Ellen... Besides, Wes and Irene know what they're doing."
She sighs, scraping your limbs off of her frankly terrifying sword and dropping them closeish to your body. Alright... Thankfully, brainwashed!you didn't waste TOO much essence, so a regeneration like this is only moderately essence-intensive.
Wes and Irene are quick to offer hands up once you're fully-formed, but you politely decline both by standing yourself.
>A. Ask if you did anything awful
>B. Ask what the hell Wes is doing out of Rakche
>C. Immediately describe the last thing you remember
>D. Ask what's happening right now
>E. Write-in response
>F. Be silent
>>45710299
>C. Immediately describe the last thing you remember
>A. Ask if you did anything awful
>>45710584
Wait, why are you wasting time with these pleasantries? You have very important information to report.
"There's this Advocate, Limin, and she and Zlatan are..."
"Co-conspirators, we're aware... I've yet to meet her myself, but you were controlled to knock me out when I mentioned as much to you," Irene says.
"Sorry about that, but my point is that it's way more than you think." Before you can be interrupted, you add, "she's Paula, under a lot of makeup, some hair dye, and a haircut. I don't know... How she managed to live a life as an Advocate, or why she's working with Zlatan, but...They use this restaurant, the backroom is... Soundproofed or something, and all red..."
"This... Is unexpected," Irene says, "but it also explains why I'm the last to meet her... Esmer and I used to speak with her quite a bit. There's a chance I might have recognized her immediately."
Meanwhile, you're nearsighted, glassesless and only sort of-kind of saw her once. Anyway, you say, "did I... hurt anyone or anything while I was out?"
Irene nods. "But... so we're told, they were all Dain and Groznyi. You were pretty prominent in the final battle there..."
"So Odo won that one?"
"Duchess Victoria's here for treaty stuff right now, actually," Wes explains.
>A. But why is HE here
>B. We don't have time to talk!
>C. That makes sense
>D. Write-in response
>E. Be silent