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Archived threads in /tg/ - Traditional Games - 4044. page

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Previous: http://suptg.thisisnotatrueending.com/archive/45925525/
Char sheet: http://pastebin.com/5AHLX5Qb
Other char sheets: http://pastebin.com/fh1pqK1N

This place is sooo warm and soft. I smile happily, flapping my wings and scattering silvery dust all over the blankets and pillows around me, sparkling for a second before its shine dies out. I run my hands under a bunch of blankets, trying to curl up with out catching my chitin on anything while my fiery eye lights up the dark room, throwing away the shadows in the pillow fort me and Minor made as I roll over and stare at the blanket "roof".

I didn't know how much I missed being able to just lay around and sleep all day. I chuckle, running a hand over the chitin on my arm, until I touch the moth like fur poking out of the end of it, getting more of the dust on my hand.

And then, for no reason, Panic grips my heart and I feel a sense of impending doom. I bolt up right, and look around in a panic, my eye making the shadows stretch and vanish as I try and stop myself from running in fear. and then just like that it's gone, like a taking off a backpack and tossing it a way.

I blink, looking at the little "Nest" Minor made for herself in the corner, as Blue chitters and chatters in her sleep, clacking her tongue as she lays on top of a pile of pillows.

Wait? Blue, when did she get here? I scratch my head, trying to remember...oh yeah, she had nightmares, and asked me what they were, so I just sort of let her sleep in here...took an hour or two to make her let go of me, I'm actually kind of surprised that I didn't wake up to see her laying on top of me to be honest.

"Such a strange thing, those dreams she spoke of" Little green says flatly, somewhere outside of the fort "I couldn't fathom dealing with them, sound oh so much worse than any hunger, even the eternal sort, hehehe"
cont
251 posts and 2 images submitted.
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>>46078781

What do I do?
[] lay down and think
[] wake minor and blue up
[] Go for a fly around the manor
[] get breakfast
[].....Well maybe you'd like it Green, ever think about that?
[] eat one of the sandwiches in the fridge
[] time for morning Dbza
[] Watch minor sleep
[] Find Sam and talk shit for awhile
[] make sure lucy is doing okay
[]Train Berry
[] play with Poi
[] Enjoy a chat with Smiley
[] Spend sometime with Bailey *and her daughter*
[] Gain "wisdom" from thunder
[] what was that just now?
[] write in
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>>46078792
>[] wake minor and blue up
>[] what was that just now?
>Somethings wrong you guys, Somethings very wrong, even if I'm wrong about this it's better to be safe than sorry, Let's gather everyone up.
>>
>>46078792
hey Hm when you going to update Adela's sheet? And if you did you forgot to update the 83rd reputation since we got two boosts to it.

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How come Pauper isn't a more widespread format in paper? Considering the amount of people who want to play a non-rotating format but also have budget constraints, you'd figure i'd be more common to see in stores and tournaments?
19 posts and 1 images submitted.
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Because it isn't fun because 2-3 decks shit on everything else. Sortof why splinter twin was banned in modern, decks that are so good that people always play them and win unopposed is toxic for a format.
>>
Paper Pauper isn't an official Magic format at the moment, but some game stores play it.

Many people underestimate the potential the format has, they usually only think about the fact that it's a common-only format.
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>>46076909
Yeah, this unfortunately. If they changed the rules to only include cards that were never printed at any rarity other than common, and had a banlist, it'd work great and be the best format in the game. As it is, the meta is more stale than year-old bread, but it makes for a good casual/kitchen table format since it's cheap and gentleman's agreements can keep it from being stupid.

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Is this more like a bastard sword or a greatsword?
41 posts and 7 images submitted.
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longsword held by a manlet
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12th & 13th centuries: greatsword

14th and onwards: greatsword if its only meant for use in both hands, bastard if it's meant to be useful both single and twohanded.
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>>46076616
she's a 154cm manlet

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Welcome to the City of Grandton! Founded over 500 years ago in the Year Of The Weakening 1512, Grandton was once a thriving small town in the heart of America! Even with the increasing supernatural phenomenae, Grandton seemed to hold out without assistance from the myriad Churches or government agencies that had sprung up in the aftermath of the Weakening...

You suppose their luck just failed them eventually.

You are Junior Exorcist Marcus for the Church of the Forbidden Spirit. Grandton has recently experienced what the government calls a "Class III Spiritual Event" and what you call a good old fashioned Haunting. Long story short, a large amount of spirits have taken up residence in Grandton.

It's your job to stop them, and rescue any survivors.

Before we begin, you have been allowed one Relic to bring with you to fight the spirits with. Please select it now.

>Mask Of The Blind Seer.
This smooth, metal mask has no holes for sight, but those who wear it see things in perfect clarity... and more besides.

>Amulet Of The Saints
This humble wooden amulet glows with holy power, and acts as a potent weapon against Lesser Spirits, and a minor light source. Its light proves only partially effective against Greater Spirits

>Censer of Warding
When held by a true believer, this Censer wards off both harmful supernatural effects and the blows of Lesser Spirits. Less effective against Greater Spirits, however.
89 posts and 1 images submitted.
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>>46076475
>>Censer of Warding
>When held by a true believer, this Censer wards off both harmful supernatural effects and the blows of Lesser Spirits. Less effective against Greater Spirits, however.
It will be no good if we get process so easily.
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>>46076475
>Censer of Warding
>>
>>46076475
>censer of warding
I assume we have other ways of hurting/banishing spirits than the amulet so some protection is needed
Although the mask seems nice aswell

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What is it about tabletop that is so appealing for women, that makes them stick with it longer than other "nerd hobbies" like comicbooks and videogames?
41 posts and 6 images submitted.
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>>46075813
The attention of being some of the few women in that particular clique, and the appeal of fantasy allowing them to live out their desires.
>>
Woman table top gamers?

THIS IS NOW AN ERP THREAD
>>
board games

but the actual nerdy tabletop shit isn't exactly what I'd call a chick magnet.

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Let's roll up some Empire knights /tg/. I feel like writing something for 1d4chan.

What is the order’s age? (1d100)
66 posts and 8 images submitted.
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Rolled 5 (1d100)

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>>46075430
Primordial: This order dates back to the founding days of the Empire, when the concepts of knighthood and nobility were still new amongst the race of Men. The fathers and grandfathers of these earliest knights may have even fought alongside Sigmar Unberogen himself

We're old as hell!

Now, what god do we follow? (1d100)
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Rolled 20 (1d100)

>>46075472

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How do you balance Werewolves and Vampires?

It's seems like between the esoteric magic, hypnotism, and ability to make hundreds of thralls Werewolves don't stand a chance.

Hell one could argued without the crippling effect of being vaporized by the sun Werewolves could operate easier and gain more power without having a easily discernable pattern to mortals. But beyond that what do they have super speed, strength, and reflexes once a month? Hell some incarnations of Vampire also get that for free

So how do you balance them? Also how do you have them in your personal setting?

Wolfman/Leech man thread
27 posts and 2 images submitted.
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>>46075366
I made too many mistakes while typing that
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>>46075366
I prefer my Wolfman and vamps to be able to be in their supernatural forms at will, or at least functional powers at night. Werewolf are the big YUGE brawlers that will maul your shit, while a vampire would rely on shadows and magic to shove a sword up your ass.

Other than that, the usual weaknesses and powers, except for the control of forms.
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>>46075366
You forgot to mention that Vampires also get to shapes gift into any creature of the night and also have a monstrous form

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Went to a FLGS and remembered that it is actually a thing. I saw big fucking goddamn gundam robots named Imperial Knight, i went into the shop asked the seller and it is actually a regular army.
A few minutes later after a quick game demo i was back home with 5 knights + army book.
Is this any good ingame ?
I saw multiple combined list online but nothing with only knights. i don't care about competitiveness, but is it enjoyable with just knights ? How should i build them ?

Also, the art in the book is fucking good, is this art available online in QHD for my phone ?
28 posts and 3 images submitted.
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>>46074805
>Came back to 40k after 10 years
dont
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>>46074805
>5 knights
Are you made of money, anon?
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>Is this any good ingame ?
Probably would have been a good question to ask before dropping $500+ on those models.

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>tfw there's like 5 dmpcs travelling with our party
This is boring. :/
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>>46074630
>5 dmpcs
I have a friend who only has a dmpc because the rest of the party is borderline chaotic stupid and he's the balance so they don't kill themselves.. Why the hell are there five in their game.
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>>46074725
Three of them are Changelings to help take the party into the hedge, one's a detective that is helping us find someone and one's a Mage that's to help with the macguffin.
The Mage is pretty useless, the whole party is getting dicked with those Oath things Changelings make but she's not using her 5 dots of Fate to actually do anything.
>>
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>>46074630
>tfw there's 5 dmpcs travelling with my party
>tfw it's a single player campaign
>tfw it's an ERP

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>$currentyear
>it turns out that magical effects can be invoked by playing music
>different genres of music represent different schools of magic
>literally any piece of music that was ever recorded or can be played also has magical properties
>literally anyone who has access to an MP3/CD player or can play a music instrument can now cast powerful spells
What happens, /tg/?
53 posts and 5 images submitted.
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>>46074236
Has this always been the case or is this a sudden change in the fabric of reality? In the latter case sudden disintegration of society and possibly time and space due to widespread unwise magic use seems fairly likely.
>>
/mu/ becomes even more hostile and hilarious than ever before.

ROCKISTS ON SUICIDE WATCH
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>>46074236
It's a gradual change over the course of about a decade done exponentially, in the beginning it's just a few people, and at the end of the decade, thousands of people become able to use magic daily.

The more improtant question is: which genres represent what effects of magic?

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So I will be running a Supers game for my group (likely M&M 2e) soon and wanted to know if you guys have any advice regarding the pitfalls of the superhero genre being brought out in RPG format. Tropes that work tropes that don't work. Ruinous powers you wouldn't expect. That kinda thing.
79 posts and 5 images submitted.
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>>46073661
Run 3e rather than 2e.
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>>46073661
Superheroes are my favorite subject matter of any form of consumable media, so I don't want for material to pull from. But bringing the unspeakably broad genre to life at the table requires expectations to be set and tone established so that everyone is on the same page. Everyone has a different idea in their head when they hear Superhero so on and so forth.
>>
>>46073679
I like 2e better as a ruleset. It includes lethality and knockback in the base rules and includes a firm graduated damage benchmark as well as human limits scored out. This may be largely synthetic but it additionally feels like your points go further in 2e for a more personalized character sheet. Comparing a 3e sheet to a 2e sheet, 3e just has less to say about your character.
NIGGLING PERSONAL PREFERENCE. But I am open to convincing.

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How do you run games, /tg/? How do you like them ran for you?

A) I make the party to win. They basically can't lose.

B) I plan for the party to win. They can 'fall forward' into victory as long as they don't do multiple obviously dumb things.

C) I don't really plan that far ahead.

D) My players fail more often than they succeed.

E) Other. Probably some kind of bullshit like "My players come out ahead with a little clever planning but would otherwise fail, yet inexplicably always succeed."
61 posts and 6 images submitted.
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>>46073030
I go all out first session and then lose interest and make a token effort the next two, all the while praying the players realize I've lost interest early on.
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>>46073030
I make my games fair and balanced. I play with my players not against them. I just make the way to victory challenging and interesting. If they rush ahead or do something stupid I will punish them, if they role-play well and solve the problems clever I reward them. In the end I'd love to see them win but if they fail - they fail. No fixed rolls or sudden saves.

In the end a lose can be the opening to a new adventure.
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>>46073030
Probably B. I mean, it depends on the game, but I generally plan for the party to win, and failure is usually just success delayed.

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How would you run a Rick and Morty game, /tg/?
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>>46072019
/tg/ right now is way too lolrandom to emulate a show as layered as R&M in any sensible way. With luck you might get D20 stats for Gazorpazorps, but to what end?
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>play slice-of-life prologue
>decide on episode objective for each PC
>play Sliders episode
>PC who fulfills objective wins
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>>46072019
Very drunk.

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What is your local Meta running? What are you playing? Are you combating the 4 color fun-times menace?

I've got a story and questions to kick it off:
I played my first standard event at my LGS recently, and I had a pretty good time. I've only played pre-release events before, so actually playing a structured event was really enjoyable.

I encountered a red-goblins deck (the only deck there that wasn't 4 colors besides my own), 2 meme-rhino decks, and a reflector-mage+Eldrazi displacer deck. I lost all my sets but won 2 matches using my UB Eldrazi ingest/proccessor.

I learned a lot from my first experience about my deck, and made some adjustments to it's structure accordingly, but I need some help finding what to put in my side board (and the deck itself).

http://tappedout.net/mtg-decks/eldrazi-ingest-blackblue/
58 posts and 7 images submitted.
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Mostly 4 colored abzan, ramp, and CoCo variations in my LGS. I'm rocking a super weird deck.
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When does Khans rotate out? That block has kept me from playing standard ever since it barged in, unwanted.
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>>46069267
sometime mid April, I wanna say the 16th.

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So when you play an evil character, what do you do to make yourself original and avoiding the forever hated "edgelord" status?
39 posts and 6 images submitted.
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>>46068568

Just play a ruthless and clannish individual. You are friendly and loyal with your party and certain NPCs but view strangers as threats and/or worthless.

Be the one who suggests the callous option, the ends justifies the means type. Have no problem with slitting throats to protect yourself and the party and accept the fact that sometimes you'll have to go behind their back to protect them, to do the things that they aren't willing or capable of doing.

When I was a kid I knew two brothers, one was an absolute sweetheart who wouldn't hurt a fly. As a result he was bullied mercilessly until his older brother stepped in and beat the bullies half to death with a baseball bat.

His brother, if he'd pursued a proportional response would have been viewed as a hero. But he didnt, he put two kids in comas because he was just a bigger bully who happened to have a soft spot for his little brother.

You are your parties moral muscle, willing to do the things they won't or can't in order to achieve your shared goals.
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>>46068568
I don't play "evil" characters because alignment systems in Traditional Games are warped author-soapboxing garbage anyway.
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>>46068568
Give myself relatively believable goals.
>Bastard of a nobleman passed over for inheritance in favour of his male cousin since he is a bastard
>His goal is to claim the lands and titles he views are his by right no matter what.

If his cousin must die so be it. If the Kingdom must fall into a civil war to give him an opening he will do it. If a foreign monarch is offering his rightful titles if he assists him in conquering his homeland he will do it.

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