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Archived threads in /tg/ - Traditional Games - 4037. page

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>The bbeg is a cat.
>Not even a giant cat, just a regular fancy house cat that's trying to take over the world.
How do you make this a threatening bbeg to even a high leveled party in the last setting you played?
48 posts and 9 images submitted.
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>>46120679
In the homebrew fantasy-ish setting our group has, I'd make the cat be a mind-controller. Through cruel management of his human resources, he'd slowly obtain magical artifacts and newest technology to create an army in his image.
In short, have him manage an army of elite human bodyguards/assassins and golem cats breathing fire or shooting beams out of their eyes. Also a lot of possibilities for him to taunt the party through killing important NPCs and so on.
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>>46120679
Nobody expects the cat to do magic.
have him be the apparent villain's 'pet', when it's secretly the other way around due to mind control.
>>46120799 is a good start.
>>
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>>46120679

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I had a conversation with a coworker that lead to the following questions:

How many Imperial Guardsmen would it take to clear the Tomb of Horrors?
How many Imperial Guardsmen would it take to simply fill the Tomb with their blood?

No Manticores, no Kasrkin, none of that fancy bullshit, just marching in squad after squad of infantry until every trap has been disarmed, every enemy slain, every inch of the tomb reclaimed for the glory of the humanity.
The sphere of annihilation poses an obvious problem with the "fill with blood" part, but it's the Imperial Guard.
They'll find a way.

I need the answers to these questions.
I believe in you /tg/.
17 posts and 3 images submitted.
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>>46119234
DEPENDS ON THE REGIMENT
E N
P E
E M
N I
D G
S E
O R
N E
T H
H T
E N
R O
E S
G D
I N
M E
E P
N E
TNEMIGER EHT NO SDNEPED
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>>46119728
Stupid 4chan deleting "excess" spaces.
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>>46119234
>how many

All.
All of them.
All of the Guard.

ToH is satire - it's a test to see how long it takes your group to give the GM a good-natured throatpunch to show him that there're no hard feelings once they realize that even the traps are trapped, so they're just being trolled. No one survives this deathworld. Not even Catachans.

Welcome back, friends, to Exorcism Quest! When we left off, Junior Exorcist Marcus had entered the town of Grandton, which is currently infested by spirits! After meeting Death, slaying Bloody Mary, and rescuing his first Survivor, Marcus is on his way to defeat the first Great Spirit taking control of the town, The Magician.

Twitter: https://twitter.com/Exorcism_Quest
Pastebin: http://pastebin.com/mcjKuCdF

-----------------------------------

You dash up the steps to the third floor, and as you ascend the walls gradually change. At first, the air gets hot and humid, reeking of rotting flesh and saliva. Slowly, the walls become streaked with gore, and then tendrils of thin, gooey flesh.

As you open the door to the third floor, with some effort, you notice the majority of doors are covered with the same flesh from the stairwell. One door is open, though, and you hear a voice from within.

"H-help! Somebody help! Please, before one of those things comes back!"

It sounds like a young woman.

>Enter room
>Continue onwards
>Talk to "person"
59 posts and 1 images submitted.
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>>46119144
>Talk to "person"
Tell "her" to come "this way" (out of the room)
>>
While we wait could you throw the link to the previous thread? The twitter doesn't have it
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>>46119368
Whoops, sorry! Here you go!

http://suptg.thisisnotatrueending.com/archive/46076475/

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Welcome to The Lost Island Quest. Last thread our hero, Alan Rodain, gathered the remnants of the Circle, led half of them to their deaths and volunteered to hold the line for an impressive feint maneuver. Now, Alan finishes a seemingly impossible task.

http://pastebin.com/W5vqnRBU (Character Sheet)
http://pastebin.com/3LPDLd9u (NPCs)

http://suptg.thisisnotatrueending.com/archive.html?tags=lost+island
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You breathe out heavily. Your arms feel like they have hellfire coursing through the veins. Your fists are numb. Sweat pours down your face.

Gabby is bent over, hands on her knees, trying to recover. At some point during the fight she decided to take off her robe, you don't remember when.

The ground is littered with ripped up spell scrolls and wands reduced to useless sticks. Quissonce shakes out one last one, giving it to Ed to break in half and toss once she is unable to milk one last spell out of it.

“Hey Gabby,” you turn your head to her from where you're leaning against the broken battlements of the city.

“Yeah . . .” she takes a few more breaths, looking up at you. “ . . . Al?”

You laugh a bit to yourself. “I lost count.” Rowe comes up and takes the last of your arrows from your quiver.

Gabby chuckles through her body's attempt to force her into passing out. “Eh, me too. I probably won though, so lucky you.”

“I think we killed them all,” Gale remarks. You've certainly killed hundreds. This one choke point is filled completely with the redead, providing anywhere from a two-foot to five-foot walking path of bones and putrid flesh. There's going to be a lot of clean-up required in the coming days.

“Alright, the hobgoblins are pushing forward now. I believe it's time we make our exit,” Quissonce comments, pointing towards the amassed forces that have decided to sit patiently outside your walls while their nightmarish pets sought to weaken you. They do seem to be shifting their formation. But that doesn't seem to be an offensive pattern.

(Who is that?) you hear. You look over to Rowe and see her squinting off in the distance. You follow her vision to the area she's examining and make out the ripple in the formation of soldiers as they get out of the way of what looks to be a group of particularly large and burly skeletons. Like they come from much larger sapients.
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Wait. You look down at the dead zombies and skeletons you've dispatched. They look like human corpses. Yet none of the species you've met on this Island have heard of humans. That does not add up. How old are these undead?

“UGH!” Eve's outburst breaks you out of your thoughts. “I thought we'd be done. Who the fuck is that fruitcake?”

You look up. Striding out of the hobgoblins' vanguard is a man wearing very gaudy, black armor with a skull on its front. A horned helmet masks his face and he carries a large sword. He stands at the center of the formation of burly skeletons. He seems to gaze at your group, still as a statue for a long moment.

Then, almost mechanically, he begins to stride towards you, his cadre of skeletons accompanying him. You're pretty sure Ed whimpers.

Gabby stands tall and readies herself. “Alright boys and girls. Looks like it's time to fuck up The Master.”

Quissonce looks at Gabby, puzzled. “Are you sure that's him?”

“Look at how that faggot is dressed. Of course it's him.”

Quissonce shrugs. “Well Eve and I are out of everything.”

“Pull back,” Kyra speaks. “Backup incoming.”
>>
As if on cue Dolah practically rushes into you. She takes a quick scan of you all before talking. “I apologize for being late. There was a very powerful devil in the sewers.” Funny, Dolah doesn't smell like she just came from a sewer. She points at the armored man striding towards you still. “That person is very evil.”

“Thanks pal,” Gabby replies sarcastically. “Really wasn't sure about that one. I was having a moral quandary about the whole situation.”

“Stop bantering.” Rowe states. “Start fighting.” She looses three arrows at The Master, but one of the big skeletons gets in the way and takes the onslaught of her attack, crumpling into a pile of bones. The Master simply walks through his deceased minion, crushing the skull under his booted heel.

You channel your last burst, leaving you bone dry of divine favor.

You eke out enough magical scraps from your blood to strengthen your muscles, leaving you bone dry of spells.

So unless you want to try giving this guy the touch and hoping he learns the importance of friendship or a better aesthetic, you're going to have to fight him the old-fashioned way.

>Draw your saber for this, full SCHWING
>Stick with your fists

AND

>Fight him head on
>Let Dolah do that, sneak attack
>Wrestle him to the floor with Gabby's aid then coup de grace
>Something else? (write-in)

And roll me 2d100, best of 3.

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Get in here! Lets get this rolling!
112 posts and 5 images submitted.
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>>46118954
day 1 archive https://desustorage.org/tg/thread/45971430/
day 2 archive https://desustorage.org/tg/thread/45996057/
day 3 archive https://desustorage.org/tg/thread/46020979/
day 4 archive https://desustorage.org/tg/thread/46063793/


I highly recommend new players start by reading the archives
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>>46118954
Last we left off, we had built a longship and opened up a trade route to the elves, trading several months worth of gems for some magical knowledge, in addition we made contact with the Dwarves, who have a massive city embedded into a mountain, about 50 miles north upriver from us.

They are very strong but regard as a very minor faction at this point and are simply interested in trading with us with possible mercenary service and alliance in the future
>>
>>46118954
Glad you're back, man.

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“The cut's bit sloppy, but not that bad. I’ll give you a dozen Small Moons for the lot”, said the bulky old man, after placing a wolf's fur back on the counter with the rest.

You scratched your head in thought. The hair felt really rough and oily, and you pulled out a little piece of dirt that was just entangled there. Yours must have been a sorry image. A youth not older than sixteen in dirty clothing, torn in some places, bloody in others, smelling of old sweat and the elements. Your skin was in no better condition, and you itched all over.

You probably wouldn't be mistaken for a street urchin, though, because of the trusty bow slung across your back.

You have been pushing through the wilderness after leaving your home three weeks ago. Now, you have finally arrived to the town of Bergost. With no coin in your pockets, you decided to sell the animal skins you’ve harvested during your journey. After some investigation you found this place, “Gregor’s General Goods”. His offer, however, didn’t seem very fair.

“Even these wolves didn’t bite as hard as your prices.”, you mumbled underneath your breath.

The merchant chuckled and said:

“You’re free to try your luck elsewhere, son, but you won’t find a deal more generous. I’m barely going to turn a profit here!”

What do you do?

>Fine, I accept.
>No deal.
>Try and raise the price (will require a roll).
>Write in...
120 posts and 7 images submitted.
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>>46118010
----------------------------------------------------------------------------------------------------------------
The rules of the game:

This is a cooperative narrative, with some random chance involved sometimes. The players will vote on the actions of the main character and I will describe the results. Sometimes they will be based on a check.

In this case, three players roll a d100, taking the best result, and adding a bonus or a penalty based on your character’s capabilities, the situation, and the difficulty of the task at hand.

The success or failure depends on the final score, according to this table:

1-10: Epic failure with dire consequences
11-25:A failure with some negative consequences
26-50:A small failure with little to no negative consequences
51-75: A small success
76-90: A solid success
91-100: An epic success
A natural one is always an epic fail and takes priority over better results, and a natural 100 is always an epic success
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>>46118010
At least toss in a clean shirt pants and a bar of soap for me.
>>
Rolled 93 (1d100)

>>46118010
>>Try and raise the price (will require a roll).

Last Thread: http://suptg.thisisnotatrueending.com/archive/45708138/

>After attacking the guest of your master, You have been locked away in the stables, in a small smithy where horseshoes are made for your master’s horses. Chained to the wall you have no way out. Suddenly from the dark, a figure in a red scarf appears, speaking to you:

>"Well...well...well, such a...fine young man...left hangin' round on such a fine evening, ain't that just a shame proper? Then again...those words might be a little...poignant in these circumstances; you'll have to forgive me. Tact is such a...hard concept to grasp sometimes. Allow me to introduce myself. I am Scratch.”

You stand in fear of the figure. Long, draping Scarf, an overflowing crimson, more than scarlet deeper than red, wrapped about his neck and shoulders like a cape. And his eyes are far more than visible in contrast to the dark around you. No, his entire figure is saturated in a darkness darker than the moonless night. He—it’s voice sounded like a he—is unmoving, still as the dead and gaze steadily locked onto you, never wavering.

And behind him, not too far behind him, you see something thick wiggling within the dark. A tail. Fat and flexible.

You hear the clamor of the chains that glue you to the wall, and for a moment you wonder why they are making such a racket if you’re frozen in place. You soon realize, as you look to the wall, that it’s not the chains making the noise. It’s you.

Your body is instinctively trying to get away from the figure in front of you. Your body claws and grasps at the chains, trying to loosen them while the rest of you is pressed on the wall as far away from the figure as you can.

Something wicked has come your way.

The figure laughs and then narrows it’s eyes at you. “Oh, come now. There is no reason for you to get all frightened. Old Scratch isn’t going to hurt you.”

>”Who are you?”
>”W-what do you want?"
>"Get away!"
>Struggle (1d20)
>Write-in.
88 posts and 9 images submitted.
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There isn't much reason to lose your cool now, you are strapped to a wall after all and death is calling at morning's first light. Fight your instincts and stay calm.

"If you're not here to hurt me, then why are you here?"
>>
>”If you’re not here to hurt me, why are you here”

The figure, Scratch, laughs gently. “Not what I first expected you to say…but very good. I appreciate a man with a bit a’ bravery in him. Makes things easier on me. Ya don’t go on and start hollering and making a scene, which is exactly what we want to avoid right now, my boy.” His tail slinks about behind him slowly. “I’m here because you got no one else to turn to. Because I’m more or less your last hope. I’m here to help you get out of this mess, dear boy. Nothing more, nothing less.”

Help? “What do you mean help?” You quickly reply with a question.

“Exactly what I said. I’m here to help. To get those chains offa you and push you to freedom. To be more than just a rich man’s slave.” He begins to pace, moving evenly, not quite shifting his weight with each step he takes. “You see, I’m somewhat of a...business man in the world. I go about and try to give people what they want most in the world. Fury. Revenge. And as it were, most people usually want that right before they’re about to die. Whether by a bullet…or a hangman’s noose. I’m here to give you an offer you can’t refuse.

>Ask for more information.
>Refuse
>Stay Silent
>Write-In
>>
"Offer? What kind of offer?"

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Become The Vampire 43

You gather up some snacks and a few drinks and stash them in your pack while Jennifer isn't looking, partly so that you won't have to pay for them and partly so that you can pull them out with a dramatic flourish later. There's little in the way of supplies for the cabin aside from some cleaning stuff, but you snag that as well. Jennifer is loading up on energy drinks, cough syrup, aspirin and a few odds and ends. You spot her giving you a wary glance before purchasing a pack of cigarette and slipping them into her coat. As you walk out of the store with Jennifer she sighs softly.

“Well, that's everything that I needed to get. I'm ready to head back to the school whenever you are. Though I believe you mentioned talking somewhere. Whereabouts should we head to?”

You consider the question for a few moments, debating where to go next.

>Character sheet
http://pastebin.com/4Z1StvHC
>Rules
Same system as Become The Dragon Quest. If you don't know what that is, it's best of three d20 rolls. I name a stat that sums up what you're trying to do, and if I don't name a relevant skill, you try to fill in the blank based on what you're trying to accomplish. “Break open the door” might be Strength based, but if you've been playing baseball after school and there's a lead pipe nearby, you could apply your Baseball skill to the roll. A 20 on the die is a crit threat, and if either of the other two rolls is 20 or higher after mods, it's a critical. A crit fail is when you have two or more 1s. So far this system has worked out well enough. We'll get into combat rules as needed, but in basic terms you have wounds, not HP, and the worse the wounds, the more penalties you accrue while doing other things.

Most Important Rule:
Have fun.

>Find a quiet place around town
>Head back to Jennifer's room, somewhere she's comfortable
>Head to your own room, somewhere safe
>Head for the cabin, try to figure out what happened there
>Other (write-in)
252 posts and 1 images submitted.
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>>46117460
>Find a quiet place around town
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>>46117460
>Find a quiet place around town
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>>46117460
>Head to the nearest Gas Station Bathroom.

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Rioja Five-0 Quest one shot

https://twitter.com/ThatSlowTypingG

http://houseanddominion.wikia.com/wiki/HouseAndDominion_Wiki

Rioja, a dusty little colony world that wouldn't have amounted to anything in the grand scheme of things if it weren't located on a major trade lane. With it's atmosphere thick with carbon dioxide, sulfur and other pollutants anyone wanting to go outside would need rebreathers or air scrubbers. Only within the past eight months had it become relatively safe to leave the confines of the sealed habitats without the use of full environment suits.

Despite all that the crazy Baron that owned half the planet had invested a fortune into the place. New cities were being built and old ones reconstructed from the rubble of the previous colony destroyed a few decades ago.

Desperate for any place to flee the distant war refugees had poured in by the millions. Humans, aliens, all bringing with them their own money, cultures and crime. The cities were expanding so fast few knew how to keep up. Certainly the police were overworked despite the Governor pouring resources into boosting their manpower.
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With the air above ground still in rough shape most public areas were underground. There were plans to open up skylights in the larger courtyards once Terraforming had finished but for now subsurface malls and shopping centers filled the spaces connecting the residential buildings. Farther below ground were high speed passenger and cargo trams connecting to the industrial sectors and the spaceport.

Things were quiet, weather warnings announced that an abnormally large dust storm had moved in and might cause transportation delays. It was enough to keep people away from the city center. Experience had shown most residents that larger storms would cause traffic jams as cargo handling needed to make use of more of the underground tram lines.

An aerocar with police markings pulled up in front of the planet's main branch of the Banc Sabadell. It was one of the few Terran banks that reliably offered service within the Dominion of the Royal Houses. Plenty of Dominion nobles had made use of it over the centuries whenever it became necessary to go into exile.

Stepping out of the vehicle the police officer looked around, checking for civilians.

"Severe weather alert." Warned a nearby public info terminal. "All Strymon city residents. Sandstorm warning is in effect. Airspace is restricted to emergency services and spaceport operations."

Ignoring the alerts the officer pulled out a bulky looking communicator and reported in.
"Unit 223, site clear. False alarm."

"Copy that 223. Resume patrol."

Rather than getting back in the car the human turned off the device, ripped off the back then broke the processor unit.

Seconds later the front of the bank exploded and a pair of armed men rushed through the conflagration.

"Oh my god." The officer muttered under is breath then waved the robbers towards his vehicle.
"Get in you idiots! Did you have to use explosives?!"

"What?"
"Just get in!"
>>
Soon the car was speeding through the upper level access ways reserved for the military and emergency services. Using a few tunnel connections and access shafts they reached the larger cargo tramways within a minute.

"Timing is looking good."

"Let's just hope there are no issues at the Choke."

The Choke as it was referred to be the locals was one of the busiest and most congested cargo tram lines between the residential and industrial sectors of the city. Delays in construction had resulted in work crews and vehicles clogging four of the eight lines as additional infrastructure connections were finished. Directly or indirectly it was responsible for most traffic congestion in the city.

"Let's just hope our timing will let us through and slow down pursuit."

The man wearing the police uniform flipped through several displays and cursed.

"What? Is the choke backed up worse than normal?"
"No it's clear, no construction. There's room to drive tanks through here if the cops want to."

Somehow the police and PDF weren't on them yet and they passed through the choke making good time.

"Maybe the countermeasures are throwing them off better than we thought?"

Arriving at one of the empty cargo storage facilities near the spaceport, the driver brought the car in towards a parked Raider craft. A woman was waiting next to it, arms crossed with impatience.

"Let's go. Cops are already talking about closing down the spaceport. Dee, lose the uniform." The woman instructed once the others had exited the car.

While closer to a starfighter than a shuttle the Raider was still more than capable of getting them into orbit. This one had been fitted with ECM which should keep the spaceport from detecting them.

After lifting off the Raider sped down one of the other tramways outbound towards the industrial sector.
"El, how is our window?"
"The freighter is leaving dock on time. It doesn't look like they were able to stop it. Surface access is still open."
>>
Turning off and entering a siding the pilot quickly found the open access point and pulled up. They were just in time to see the blocky form of a Kavarian Y-type transport rumble past overhead, having just lifted off from the spaceport.

Now that they were above ground grains of sand from the dust storm pelted the small craft as it matched speed with the much larger cargo ship. The intensity of the sand barrage dropped off once they entered the larger ship's airstream. Repulsors were helping it cut through the atmosphere to reduce drag as it gained altitude and headed for orbit.

"I looks like the storm and ECM shielded from all ground sensors. Bring us in to dock."

Their pilot acknowledged and brought their small craft in towards the ship's topside.

Besides their main container block, many Y-type freighters were equipped additional passenger compartments along the ship's spine, or docking space for smaller ships. This one had retractable shuttle landing pads perfect for concealing their Raider.

With the protective airstream landing was simple enough and soon the pad was retracting, doors beginning to iris closed above them. In the seconds before they had closed completely another ship flew past, dangerously close to the freighter.

"What the hell was that?" asked Dee.

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Hey /tg/

A friend of mine wants me to run a game of the Fight! RPG, which evidently emulates 2d fighting games. I'm not sure how well it does this or if it's even worth playing.

So if you're up to it, I'd like to run through a round of combat here to test this thing out. If you're familiar with the system, feel free to explain this thing to me.
20 posts and 3 images submitted.
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>>46124366
Meet Red Tiger, hero in training.

Red Tiger
PL:1
Life Bar: 30
Fighting Spirit: 10

Strength: 1
Speed: 0
Stamina: 1

Combat Skills
Defense 3
Combo 3

Special Moves:
L4 Tiger Tail
Critical Hit, Hurl, Increased Damage (2), Throw (2), Slow Recovery (-1)

L3 Swatting Tiger
Critical Hit, Increased Damage (2), Increased Knockback, Power Up: Control, Range 0

L3 Tiger Pounce
Aerial, Harry, Increased Damage (2), Priority, Limited Movement: Must move forward 1 range (-1)
>>
Ok, I'm intrigued.
>>
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>>46124956
And his opponent, Security Guard #4.

Initiative: 1d4
Accuracy: +0
Damage: 1d6
Defense: 2
Life Save: 2

I figured that /tg/ loves Magic too much considering that 1/3 of /tg/ is dedicated to it, so let's have a Yugioh thread.

>Favorite Monster Card
The Creator/Buster Blader
>Favorite Spell
Swords of revealing light
>favorite trap card
Magic Cylinder
>Your deck
Warrior because I'm a faggot who plays a card game aimed at 6 + for fun
21 posts and 7 images submitted.
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>>46123976
People round these parts don't like YGO much for a variety of good reasons
I'd try >>>/vg/ if I were you
>>
>>46123976
>Playing yu gi oh for fun
That's not how you do it
>>
>>46124106
>good reasons

Lol whatever you say, sperglord.

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>that feel when your faction has the best elites fluff-wise but crunch-wise they are total garbage
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>>46123334
>Hating on those 25 point melee beasts

Shut your whore mouth
>>
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>Terminators don't have two wounds

Fuck you Games Workshop.

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Why did the Lord-Ruler enslave and discriminate against the skaa? Seems unnecessary for his plan.
21 posts and 4 images submitted.
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>>46120519
>>/lit/
>>
>>46120519
Because he made them a slave race to do dirty work while his bros had fun.

Also hoid back story is getting released this year i hope it will be worth it.
>>
To get to the other side!

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Name my band, /tg/
20 posts and 3 images submitted.
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Dicks Unlimited LLC.
>>
>>46120179
Two and a half men.
>>
Only Fools and Horses

Archive: http://suptg.thisisnotatrueending.com/archive/46095195/
DISCLAIMER
This is a work of fiction. It doesn’t necessarily represent nor portray the state of the industry or the beliefs of the Author
Any reference to pre-existing work of fiction is to be considered entirely coincidental (hah, I honeypotted you).
No character is speaking on the behalf of the author. Their moral considerations as well as their beliefs regarding the social, religious and political sphere are representative only of the characters themselves.
Your shattered expectations won’t be refunded. Deal with it, nerds
I can’t promise you’ll have fun. I can promise however that I will try to make this fun. I am responsive to the audience and I will try accomodate most requests.
17 posts and 1 images submitted.
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>>46119301
You roamed around the city, without a real purpose or destination. People seemed to not really mind you until you donned the necklace. Then they started giving you dirty looks.
What was it, was the necklace out of fashion? Was there something on your face?
Was the writing really lazy? You couldn’t tell.
You were almost annoyed at how invisible or otherwise shunned you were, until you felt what it was like to be noticed.
A man wearing strange clothes spotted you from the distance.
His eyes grew in size several times over, so much that the expression “Having eyes larger than the stomach” transcended the metaphorical to become literal.
Then he literally rushed at you, his arms wide open as in an embrace.
You dodged him at the last minute, causing him to crash on an innocent bystander.
“Sorry”, you coldly stated. “I am not the hug kind of guy”.
While the bystander was still on the ground, rubbing his head in pain, the guy you supposed to be the priest crawled to your feet and gripped your ankles tight.
“YES, YES!” he screamed, overjoyed. “20 years! 20 long years of fasting and praying I have endured, but now the Goddess pays it all back! HAH!” he rose to his feet again, just to point his admonishing index finger to the onlookers that had gathered around.
“HAH! CHECKMATE, ATHEISTS! There you go! Here is a real Outer! What now, huh? Will you still spout your nonsense?”
Most people just ignored his ramblings, some others seemed pissed off enough to prompt you to grab him by his robes to make him stop.
So now there you were, the Outer and the Priest, one in total amazement, another in total confusion.
Maybe it’s better to take advantage of the situation to the fullest.

>What’s written on this necklace?
>What is an Outer?
>What kind of drugs do you take and can I have some?
>>
>>46119324
>Try using spaces between your sentences.
>>
>>46119627
As in?
I think I am missing the point.

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