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Archived threads in /tg/ - Traditional Games - 4009. page

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Link to the Trove:
>https://mega.nz/#F!3FcAQaTZ!BkCA0bzsQGmA2GNRUZlxzg!vJsyAa5T

Relevant Items and Miscellany:
>http://pastebin.com/FQJx2wsC
243 posts and 34 images submitted.
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Last thread: >>46011609

What is everyone playing right now? What are you wanting to play?
>>
Does anyone have any useful tips for an Improvised Weapons Fighter in AD&D?

I am by no means an "optimal build" kind of guy, but I want to at least make sure I don't drag the party down if all I'm using is improvised or stolen weapons
>>
>>46068094
It's been a while since ive even taken a look at AD&D. What are the regular improvised weapons rules for that edition?

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Help a newbie edition

Previous Thread -
>>46044255

>Where can I find the rules?
http://www.forum.specialist-arms.com/index.php?topic=5203.0

>What the FUCK? What rules books do I actually need?
http://pastebin.com/6AGsum1s (Updated again)
(Short version: 2007 edition of the rulebook, 2010 Update, and Armada)

>Where can I find physical miniatures to use/proxy with?
http://pastebin.com/jC96JeMV (Updated, but still incomplete: feel free to chip in with others in-thread)

>Paper ship Proxies:
https://www.sendspace.com/file/h6zp53
http://imgur.com/a/MhFcj
(uploading more)

>Boarding action rules
https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Zone_Mortalis_Expansion.pdf
See the physical models link for some appropriate options for Navy troops

>Tactics and strategy resources
[Still coming soon] [ish]
Marine Tactica underway.

>BFG:Armada beta is now live
>Battleflee/tg/othic Steam Group
http://steamcommunity.com/groups/bfgtg
330 posts and 60 images submitted.
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>>46067824
Does anyone have pictures of old Tau ships? All the ones I've seen on wiki's like Lexicanum are side profile.
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Are tabletopfags mad we jacked their general?
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>>46067824

screw newbies, DIS DA BIG RED BUTTAN EDITION

https://instaud.io/l8W

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Time for questionable D&D morality and ethics.

Because neutral is closer to evil on the great cosmic alignment axis, we can assume it is more evil than good. At least, its evil content is greater than zero. It must be, because when a mortal man who is good commits evil he shifts toward neutral. Therefore neutral is a stepping stone of evil, assuming a downward moral trajectory.

So, it can be agreed that neutral has at least some evil content, most likely 50%. Therefore detect evil should indicate neutral characters as half-evil. Or at least indicate them fifty percent of the time. Spells like smite evil should do half damage to neutral characters, by all logic. A neutral character who passes through a circle of protection against evil should become good while in the circle, or, in extreme cases, split into two separate characters, one evil and one good.

Animals and plants, which are always neutral, are therefore half-evil. Nature itself is evil fifty percent of the time and therefore people of extreme alignment (ie, no neutral component) are unnatural. Under this rule, both good and evil of lawful or chaotic variations should have their creature type changed to Abberation.

These are the absolute laws of the universe.
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We can assume that if a table is covered in milk, that means the table is 50% milk. Being in proximity to spilt milk is simply a stepping stone to becoming spilt milk.

Maybe instead of neutral being that moment before a sword goes towards an evil person's chest or a good person's chest, neutral is the sword in its sheath on the ground, or over the mantle, or benign and having absolutely no morality to assign to it because it isn't being used for any purpose.

A flower is neutral. It grows, it blooms, it dies. A squirrel is neutral. It gathers nuts, it avoids predators. It is. A rock is neutral.

You can use flowers, squirrels and rocks for evil, but that doesn't make them evil. The same as you can do great evil in the name of or in the cause of good.

Evil and good are closer in the great horseshoe of morality than neutral, as good and evil are constructs of thinking beings that can choose to do right or wrong based on a lack of respect and consideration for one another. Neutral is the natural state of all things. To depart from it is to be good or evil.
>>
Neutral isn't more evil than good, it's less good than good.

The number 3 is closer to negative numbers than the number 200, but we don't consider 3 "more negative" than 200.
>>
Are you retarded? Neutral isn't any closer to evil than it is to good. It's fucking neutral. That's literally what the word means.

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sup /tg/ i made some OC for 5e dnd. Its a race that replaces the halfelfs as the metropolitan/diplomacy/skillmonkey race. they are aquatic humanoids that live in water and along the coast. their culture is heavily involved in commerce and merchant shipping. they live in shallow seas and lakes in verticles cities that tower from the bottom all the way to above the surface.

here are their racial stats, they are similar to the half elf:
+2cha, +1 to two other stats
30 feet speed
darkvision
breathe water and air
double proficiency to athletics for swimming checks
proficient in persuasion
flex skill
bonus language
[possibly some kind of weak magical misc bonus that i havent decided on]

>OMFG this is OP AS FUCK
no its not it is closely modelled on the half elf. water breathing and swimming are weaker than charm advantage and sleep immunity. persuasion is weaker than a 2nd flex skill. it has identical stats as the half elf.
>water breathing is OP AS FUCK THO. water race running around being op everytime their is water.
no its not, its a situational defense, just like the situational defenses of other races. if there was a campaign filled with charmers and sleepers, elfs would be op. if their was a campaign filled with poison, dwarfs would be OP. if there was a campaign filled with fire, teiflings would be OP. None of those races are OP tho because the DM is expected to have a variety of monsters and environments that do not favor one race.

is the fluff good? how can it be made better?
are the pictures good? do you have any better ones?
is the race balanced good? im considering adding a small bonus.
im looking for help from a writefag to make an introductory quote like the PHB races have. any advice?

what do you think /tg/?
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>>46067583
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>>46067590
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>>46067607

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Hump Day Edition

Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>/TG/ Argument lore and tactica
https://1d4chan.org/wiki/Butthurt
384 posts and 59 images submitted.
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First for First Legion!
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2nd for D-Gods
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>>46067390
So, what paints should I use for the Metalica Skitarii?

I didn't see an official list in the Codex, but I could have missed it.

Anyone have any recommendations?

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>Dragon Campaign
No, not a "Dungeons and Dragons Campaign", I said we're playing a "Dragon Campaign", as in "You are all playing dragons".

Has anyone you know ever done this? -- Played an adventure game using a party of dragons as the protagonists?

Of course it would be "different", but that may be the thing I need to break out of my RPG doldrums. I was thinking of running a game heavy in political intrigue and setting the game in Golarion, with Daralathyxl as their sovereign.
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Parentage will be important, of course. The dragon you select will mean you are part of a certain "family" which of course has a certain relationship with all the other families. You're born into your family's intrigues, honors, boons and debts.
>>
>>46067017
Are you planning on doing it in Pathfinder?
I love D&D fluff for dragons and dragon times, I'm tolerant of PF fluff, but the system is awful, especially for monster PCs.
Play in something like FATE, which is easily customizable, or Fantasycraft, which at least allows dragons (drakes) by default. PF will just be tears. Setting's fine though.
>>
>>46067493
interesting. thanks. I like the looks of FATE.

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>>46012017 last thread

Post any art requests you have ITT. Keep in mind, the drawfriends are doing this for free, so do not be surprised or upset if they gloss over your post. Just be patient, and bump your request ONE time, every 24 hours after posting it. Don't be a jerk and immediately repost your request because you don't like the FREE art you received.

Additionally, please provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for as best you can.

If you've recently had a request filled by a drawfriend, please be considerate of less fortunate anons and hold off on additional requests for a while.

Mind your manners, don't be rude to other people's requests, and remember to say thank you! And please, please, lurk before posting your request. It will save everyone some uncomfortable moments.

Feel free to drop your tumblrs/websites/commission/etc information drawfriends.

Books and Tutorials:
https://mega.co.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA

https://www.dropbox.com/s/kno4yv719g88pol/Tutorials.zip?dl=0

Figure Drawing:
http://www.quickposes.com/pages/random

Beginners Guide to Drawing:https://archive.is/GNIq1

The w/ic/i art guide:https://sites.google.com/site/ourwici/
320 posts and 116 images submitted.
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can someone draw picrelated as a Felinid?
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>>46065212
Shield has the respective carving of a winged angel on it, his pauldron bears an eagle head that's the chapter symbol.

Looks pretty cool so far.
>>
Can I get a picture of an ork fighting a dummy? It can be a crude sketch, but this is effectively what happens.

Panel 1: An Ork, or A Group of Orks, see a lone wooden cutout of a Spess Marine. It's minimally animated, waving around a shiny sword and screaming, "FIGHT MEEEE!" to get their attention.

Panel 2: The orks charge, the guys at the front passing over a proximity sensor. The sensor sets off pores in the floor for 80 feet that makes the ground around them utterly invisible.

Panel 3: Orks fall through sudden cracks in the battlefield to their doom of an acid bath.

Panel 4: A man in a hardhat and goggles with his boots up on the console board watches this slaughter and the melting orks on another monitor with a grin on his face and a thumbs up.

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Bug World is as it says it is. A fantasy world of small arthropod species. Moth mages, Butterfly wizards, Stag Beetle warriors, Spider rangers and much more!

Last thread we came up with stats for the playable races, discussed the merit of arms on leeches, weapons proposed, and entertainment briefly discussed

Help build Bug World!

Link to the current googledoc:
https://docs.google.com/document/d/1pAduIU7TDaKHvvaUfzRbgYj44TX_hApLeNeVu2d5bbM/edit?usp=sharing
316 posts and 26 images submitted.
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>>46066941
Lurkan...
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>>46066964
I might've posted this up a little too late in the night, oops
>>
>>46067114
Quite possibly. I don't have time to read through all that, do you mind if you just summarize the biggest points?

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Pathfinder General /pfg/

Mahou Shoujo Edition

Unified /pfg/ link repository: http://pastebin.com/XehJXVjp

Old Thread: >>46058441
368 posts and 58 images submitted.
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>>46065441
first for steaming seas
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>>46065441
>Page 8 REEEEEEEEEEEEEE
Okay, can we get straight to actual discussion this time?
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>>46065475
Depends, is that discussion waifus? Just kidding, tell me about your BBEG's motivations.

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"Stay close to me. I gotta rub one out and I don't want the other gargoyles to know I failed no-fap November."
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>>46065435
I was thinking more
>"Weeee piggy back rides"
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The poor Nacatl has decided to find out what are "furries".
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"WELL, MAYBE IF YOUR DICK WASN'T ONLY AS BIG AS A HALFLINGS YOU GET LAID MORE OFTEN!"

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Join in, talk OCCs, RCCs, PCCs, and Mega-Damage

>Are your TMNT players too furry? Or not furry enough?
>How many Frenchmen in chromium armor have you pissed off?
>What is the best crossover? And the worst?
>How can you make your game more like a 90s metal album cover?

All that and more!

PDFs:

>https://www.mediafire.com/folder/1dsdr28ic5vk0/Palladium
123 posts and 34 images submitted.
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ATTENTION ALL VILAINS, EVIL MASTERMINDS, CRUEL DICTATORS, POWERFUL LLICHES AND GIANT FIRE BREATHING INTELLIGENT MURDER LIZARDS! WELCOME, TO BBE COMPETITION 2016!!!

What is this competition you may ask? Very simply, its a competitve showcase of all the best and brightest BBEG's in existence! I your host and head judge Goge Vandire will be presiding as your overlord for todays festivities! I am looking for three other, CANNONICAL BBEG's to serve as fellow judges! That will be discussed momentarily! FIrst? DA RULES!

1-In order to be eligible to become the greatest BBEG today, potential candidates must be ORIGINAL! No cannon villains here, only the twisted and warped creations made by aspiring GM's and DM's everywhere! Also, no clones of cannon BBEG's, simple enough

2-BBEG's will be rated and judged based on criteria set forward at the start of the showcase, they include both originality and corniness, some good villains are based of good Archetypes and use them in fun, and interesting ways. So, its any villains gam!!

3-In order to be elligible your BBEG MUST have been in, or currently be in, a Campaign. System does not matter, even free-form roleplaying games are eligible! But, no villains for books, films, or other non-interactive media.

4-No gods, demi-gods(rising stars or the half mortal children off gods) are fine, but gods are on such a teir that it is not even entertaining to watch them measure dicks with mortals(or immortal... or undead), so no gods

5-The mary sue is forbidden, the ACTUALLY or EFFECTIVELY invincible villain is not fun or interesting, for the players or the judges here. We wanna see villains with real flaws who make a paladin shit there armored undies regatdless

Dor those seeking judge employment, first 3 famous cannon BBEG's get the seats as my fellow judges, any universe is eligible

Now, JUDGING CRITEERIA
72 posts and 26 images submitted.
>>
CONTESTANT CRITERIA FOR JUDGING

1-Evilness: The first and simplest category, how evil are you? Do you kick puppies? Drown kittens? GET THAT WEAK SHIT OUT OF HERE(unless it precludes far eviler things) The more evil, the better... even comically evil is A-OK, if done well

2-Originality: Is he an interesting and original villain? A race no one expected? A plan never before seen? Interesting banter? A sick ass-hairdo? You name it, just how original are you?

3-Cheesiness: Yes, it can be a GOOD thing! From evil mustaches and abusing your henchmen, to strangely large holes in ingenious and overcomplicted plans? While too cheesy can lead to a boring character, it also makes for a FUN BBEG, and one that can be beaten

4-Personal power: Always important, how powerful is YOUR villain personally? Magical powers? A cyborg body? A hatred for all things good and just? Regardless from where, describe it. Now, this category alone won't win, the most powerful villain is nothing without thee other criteria

5-Resources: Is he the leader of a guild? The Brutal dictator of a nation? Leader of an evil cult? Who can he call on for aid? What other resources does he have? Connections?

6-Evil deeds: What is a villain without a strong resume? Conquered kingdoms? Lead armies? Killed heroes? What has he done so far? Not to be confused with the next category...

7-Evil plans and scchemes: Include your smaller schemes and plots, how they intertwine and, of course... YOUR ULTIMATE PLAN!!! Destroy the world? Rule it? What does he want? How is he gonna get it?

And now, perhaps the most important category...
8-Entertainment value: Was he fun to make? To play as? Did the players/heroes enjoy the campaign and its final evil nemesis? Will you all remember him fondly as, 'The BBEG who nearly won', or perhaps, 'The perfect comedy BBEG'? Becausse, in any game, Rule 0 is always the same- HAVE FUN

BBEG's from any universe, homebrew or cannon, Sci-fi or fantasy, Grimdark or NobleBright, are eligible.
>>
JUDGES PANEL IS NOW OPEN! COME FAMOUS EVILDOERS! WHO SHALL ASSISt ME IN THIS UNWHOLESOME, YET SOMEHOW FAMILY FRIENDLY, COMPETITION AND SHOWCASE??!!
>>
Evil bump

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ANGRY MUHREEN THREAD FAGGOTS
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>>46064943
This thread is now Chaos.
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>>46066622
Chaos?
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>>46064943
>ANGRY MARINE THREAD

NO FUCK YOU CUM RAG, ANGRY MARINE THREAD

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Np WIP thread in /tg/?!? Emperor's Teeth! That's HERESY!

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
https://mega.co.nz/#F!OgpwzAKS!a5eVE6pOagTTOWEr5tEaEQ

>Painting Videos only
https://mega.co.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw

>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo
349 posts and 99 images submitted.
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Previous thread, for those keeping track:

>>46039090
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My first piece of terrain using an airbrush.

The question is, what sort of rule set does a piece of terrain like this have?
Explodes if damaged by a blast weapon?
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reposting this nigger

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I'm a noob to DND, I thought a monk sounded cool, so how do I build one. The Game's 5th edition.
11 posts and 1 images submitted.
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>>46064437
High Dex, high Wisdom.

For the early levels, use a quarterstaff in addition to your unarmed attacks- it's a monk weapon, so you can do flurry of blows after making a quarterstaff attack.

Way of 4 Elements is shit and everything costs too much ki in it. The other ways are fine.
>>
the players handbook should have a quick build for you.

you mostly just fight things one on one but you gain cool supernatural abilities to enhance your physical prowess. have you already rolled for your stats? dexterity and wisdom should be your highest. forget intelligence. use your ki points wisely.
>>
>>46064437
One thing worth noting beforehand is that DnD generally has monks do things worse than any other class. While 5e is certainly the kindest edition to monks so far, it's still worth noting that a lot of what a monk achieves with careful thought and planning can be done just as well by any fighter with half a brain. Aside from that though you're certainly correct about them being cool: if there's one satisfaction you can take from playing a monk it's being able to punch things in the face or beat them with a stick while you loop and dodge around trained swordsmen like it's nothing. You also end up with a greater selection and quality of skills compared to other martials, and the fact that you scale off dex, wisdom and con before strength means you can actually roleplay a character that isn't just a bucket of protein powder in disguise. So long as you make good use of abilities and position yourself correctly in fights you can make yourself as beefy as any brick barbarian or turn fights like a caster. (That doesn't mean you should take the elements path though. It's kinda like buying more guns when you don't have enough ammo for the first one.)

TL;DR monks aren't the best at anything but they look cool while doing it.

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