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Archived threads in /tg/ - Traditional Games - 3923. page

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Rate my setting, /tg/
>It's a perfectly spherical hollow 100,000 light years in diameter, with the walls being made of dirt and rock that extend outwards beyond any depth people have dug to. There's a galaxy large enough that the outer stars are as far away from the inner surface as Earth is from the sun inside, spinning around the centre of the hollow sphere. Because of this, the entire inner surface is covered in Earth-like environments.
tl:dr?
It's Earth, but inverted, and large enough to hide a galaxy inside.
Pic related
62 posts and 4 images submitted.
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>>46305551
I think there should be one change to your setting.

The man on the left is hitler and the women on the left is sarah palin and that structure is something built by nazi's.

https://www.youtube.com/watch?v=JKPwtDjzJMI
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>>46305688
Goddamit.
>Next time, I check where cool images I found came from
Though it's not my setting, just something with a somewhat similar theme.

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How do characters in a magical high-fantasy world manage to maintain their sanity when reason and causality are constantly being violated all around them? Shouldn't they have to make difficult SAN checks when a sorcerer invites them into his house made of yellow and offers them a glass of time?
26 posts and 5 images submitted.
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Could your great great grand parents have imagined smart phones?
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>>46301467
>Shouldn't they have to make difficult SAN checks when a sorcerer invites them into his house made of yellow and offers them a glass of time?

Doesn't the Cthuluh RPG simulate this pretty well?
>>
>>46301467
Sounds like you're playing freeform. There's your problem.

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I'm lonely, and bad with commitment.

Are there any forums/sites with DnD games that people like me can drop in and out of?
23 posts and 2 images submitted.
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>>46301158
no

get your shit together or stay out
>>
>>46301158

Any D&D game you can just drop in and out of isn't a game that's worth playing.

See: all the "organized" games like Pathfinder Society
>>
The closest I can think is the Fabletop website, where games are simple and short, and can be pretty fun if you can find a good group. You gotta work on your commitment though.

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what's the best system to play a hotline miami game?
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>>46300608
I need to know too, good sirs.
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>>46300608
Everyone is John
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>>46300991
something more cerebral, lots of violent action, and possibly investigating why you're attacking, and slowing the crumbling of your psyche

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>GM/Player
>System Preferred
>Times Available (with timezone!)
>Method of Play (Skype, IRC, roll20, etc)
>Contact Info
>Additional Notes
36 posts and 6 images submitted.
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>Player
>System Preferred
FFGs 40k RPGs with preference to Black Crusade
>Times Available
UTC+2 on Weekends
>Method of Play (Skype, IRC, roll20, etc)
Mainly voice
>Contact Info
Skypes: Jaso111111/Jason Kordelis
>Additional Notes
Very experienced with the 40k systems (especially BC). Willing to adapt to new groups and work with the team.
>>
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>>46292069
>GM
>shadowrun 5e
>noon, sundays, EST
>skype/roll20 text
>skype: spyros.kotteas or skype: fucking.fuck45
>currently just doing practice sessions to catch everyone up and fuckers keep flaking.
>>
>Player
>Vampire the Requiem 2e or Shadowrun 5e
>GMT-7, no Daylight Savings, 10am-pm on pretty much any day except thursday and sunday
>Skype/Roll20
>skype: rats808
>I am a massive homo, and I tend to make gay characters.

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Suggest to me a cool fantasy setting where card games are SERIOUS BUSINESS.

Hard mode: you have to want to use it for a roleplaying campaign

Nightmare mode: cards don't actually hold any special power.
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>>46288250
High stakes poker game run by the criminal underworld.
>>
God of gambling is hot shit in this setting, people gamble to jockey for position in his church, his clerics are treated like a rich guy in a poor suck-up town.
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>>46288274
This is the only correct answer

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Tl;dr crab gets cucked, mauled died of grids, poundinator to play reddit. No thread in days _________________________________________________
http://www.thenaf.net/
https://fumbbl.com/
http://bbtactics.com/
http://www.plasmoids.dk/bbowl/Bloodbowl.htm
http://1d4chan.org/wiki/Blood_Bowl

The latest rules, the CRP (aka LRB6):
http://marmeladov.com/BB/LRB6.pdf

/tg/ FUMBBL group:
https://fumbbl.com/p/group&group=9828&op=view

IRC Server: irc.fumbbl.com
Port: 6667
Channel: #tg ; #fumbbl for general chat

Steam Community for Blood Bowl 2:
http://steamcommunity.com/groups/tgbloodbowl2

Cknoor's tutorials:
https://www.youtube.com/playlist?list=PLSJ6kwwJv4Nr-Ky1PaFZys50S7zewio1O
313 posts and 33 images submitted.
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http://forum.bloodbowl-game.com/viewtopic.php?f=61&t=7455
Blood Bowl 2 matchmaking update info.
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>>46178461
Also norse in a week and undead in 2037
>>
Reddit is so fucking slow.

Welcome to d20Station.

BYOND Download link: http://www.byond.com/download/

To connect: Open BYOND, click the gear in the upper right. Click "Open Location" and paste in the IP below. Click "Ok", or place the ip into your browser.
byond://76.16.8.127:28014
alt: byond://d20station.ddns.net:28014

>What the fuck is Space Station 13
A top down atmospherics simulator with a "whodunit" on top. Survive in the station and do your department's job, while fixing the problems that the antagonists cause.

>How the fuck do I play this game? I keep hitting myself with things.
Use OOC and ask someone for help on how to play. People will almost always help you get a grip of the game if you're polite about it, just don't reveal too much in-round information in OOC.
other information can be found on the wiki. http://robustvinyl.com/ss13/wiki/
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how's this for surgery?
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>>46179136
Jesus christ how horrifying.
I love it, you did gud.
>>
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>>46179136
i like it. makes ghetto surgery as horrible as it should be.

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>resources
http://pastebin.com/M7MiEx1L

WAAAAAAAGGGGGHHHH!!! edition
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first for seraphon being google safe now
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Reposting, Ushkar Mir!
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>>46177928
Really?

>>46177945
Ushkar Mir!

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/bgg/ - Board Game General "Board" at work edition.

pastie: http://pastebin.com/V9c2a6wU
last thread: >>46097080

> What did you play this week? Describe in detail.
> Recent purchases or purchase plans?
> Ask a bgg related question.
> Answer the question of the guy above you. Even if you don't know the answer. Especially then.
302 posts and 40 images submitted.
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Funnily enough the Trump board game is actually a slightly improved version of monopoly so its not actually 100% terrible.
>>
Answering to my own questions to get the party started.

> What did you play this week? Describe in detail.
We played StarCraft twice on Sunday. A friend rolled his own scenario and much fun was had. I'm probably going to number-crunch it more so that it's balanced but we had fun. It was a 3v2, sides and objectives are imbalanced (but a team always loses when of of their team mates loses)

> Recent purchases or purchase plans?
Not actively looking for anything right now. Might grab a couple of expansions to the games I have, though.

Imperial Settles got stale and I think the Atlantis expansion could help.
Kemet - well I like the base game so getting an explansion is no brainer.
Neuroshima: Hex - getting a little less love nowadays so trying to reinvigorate it.
> Ask a bgg related question.
What's your group like?
> Answer the question of the guy above you. Even if you don't know the answer. Especially then.
N/A

>>46176411
Improved monopoly isn't setting the bar high, though.
>>
>play
Most recent play was 4 rounds of Memoir 44, two Allied and two Axis wins. My favourite was as Axis in the Liberation of Paris scenario, the chokepoint in the right section managed to beat back any Allied units trying to pass through there, letting me get a 5 - 0 medal win pretty quickly.

Post game I found out my friend didn't know how to use/wasn't willing to bet on the special cards he had though (he only had one normal section movement card in his hand), so after teaching him a bit, we had a rematch playing the same sides, and he won at 5 - 4 with a "if this happens I win, if not you win" situation.

Setup for Memoir 44 is still a pain though. I've written a point system using Battlelore 2nd edition as a guideline for unit costs, and modified a terrain placement thing from bgg, maybe I'll try that next time.

>Purchase plans?
I've played Jaipur with my mom so much we've basically lost interest in it, so I've been looking for similar games.
Archaeology the New Expedition(?) seems pretty similar to Jaipur, and lets you play for 2p+ too, so definitely waiting for that.
Arboretum also looks solid for 2p, but I worry if the scoring might be too complicated.
Still waiting for my FLGS to get Cthulhu Realms, hopefully the symbols and stuff wouldn't be too confusing for a senior citizen.
Have had my eye on Roll for the Galaxy for a while, so getting that once it's in stock.
Blueprints for a lighter dice game, though again scoring seems somewhat complicated.

>bgg question.
Do you have games that fill particular needs or niches that your group may have? If so what are they?

>Answer above
>What's your group like?
They're old friends, and although they're not too crazy about the whole board gaming thing, they're pretty willing to try any of the games I have when they have time. Thanks to that all of my games have been brought to the table atleast once, so I'm thankful for that.

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What are your thoughts on a cyberpunk civ, with the races like Illithids, Undead, Crystallids, Animalgirls, etc besides human coming from genetic experiments?
323 posts and 47 images submitted.
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>>46163105
You mean sci-fi civ? Because the trappings of cyberpunk don't usually lend themselves well to a civ thread.

That said, explaining that the races come from sci-fi instead of fantasy is just dressing up really. They're still animalgirls and Illithids regardless of whether they're genetic experiments or fantasy races.
>>
>>46163243
There'd probably be corrupt megacivs and we'd most likely be in race based clans underground.
Although a SciFi civ sounds interesting and fresh as well.
>>
i was thinking of running something that will eventually lead to spess civ. I'm planning of running some short civs as a worldbuilding experiment and to decide the space races and their pro/mals.

Hit me up with ideas if you've gor them. I'm about to hit the sack but I'll gladly read them tomorrow after work

Let's share some PDFs!

Last thread
>>45956363

I'm looking for...

Goalsystem Delves
Warlord
Clash on the Fringe
No Hope In Sight
No Stars in Sight
FiveCore 2e: Skirmish Gaming Evolved
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I contributed some to the last one, allow me to continue.
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>>46132164
why did you guys stop using the pdf image for his thread?
>>
Looking for The Clay That Woke.

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/tg/'s fortnightly Storythread is back. Writefags, prepare yourselves: after the last thread, where there were multiple stories over ten posts long, we have a lot to live up to.

If you have /tg/ related stories to post, post them here, and hopefully some kind anon will give you feedback (or at least acknowledge that someone did actually read it, which let's face it is what writefags really want).

If you don't have a story ready then I and other anons will be posting pictures throughout the thread for you to test your writing skills on. This is, more or less, a world-building and character-building exercise: two vital skills for playing roleplaying games. If you don't have any pics to post, you could try posting an idea for a setting or a character, and maybe someone will be willing to write a story using it. It's also an exercise in writing though, where writefags can try out their material and gain inspiration, so if you just want to talk about world-building save it for the world-building threads.

Remember that writefags love to have feedback on their work. Writing takes a long time, especially stories that go over several posts, and it can be really depressing when no one even seems to read it (and the writer won't know you read it unless you leave a comment).

And since writing takes a long time remember to keep the thread bumped. Pics are good, feedback is better.

And finally, don't forget to check out past stories on our wiki page:
http://1d4chan.org/wiki/Storythread
305 posts and 101 images submitted.
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YES
STORYFAG REPORTING
I MISSED THIS THREAD.
>>
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>>46094895
seems like longer that two weeks since the last one, doesn't it. Which doesn't make sense as actually, it's only been nine days since the last one 404d

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How to make a primarily non-combat based campaign?
How to make encounters exciting and interesting?
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Some ideas to make exciting encounters... (the system I'm GMing now are Pathfinder/dnd 5)

-----
Exciting encounters (with combat)

>Random X-men Power
In my campaigns, to make the battles interesting and unexpected, I improvise some of the abilities of the monsters.

The systems I've GMing are Pathfinder and DnD 5, so, I choose via "random page" of this wiki (http://powerlisting.wikia.com/wiki/Category:Powers) and put it in the monsters sheet as spells, abilities or etc, all improvised (sometimes adjust the CR like the mythic creatures do: more powers, more CR...);

I've always indicate one of the enemies as "special" (so my players know of the presence of a "superpower"), so the rhythm of the battle isn't determinate on the beggining and giving the chance of the GM improvising, the monster tatics will be different too.

-----
Exciting encounters (without combat)

>"Encounter" Traps/Haunts/Hazards
In dungeonscape (of the 3.5), there are methods to make "encounter traps" - in the essence traps, but they have iniciative and the trap will be continue attacking round after round unless the PCs discover the weak point of the trap. The book says this "weak point" in general will be a skill check, but you as GM can determine this weak point as a enigma, logic puzzle or what shit you like! With the answer, they win the encounter. In the end, the PCs use nothing more their our brains!

You can go beyond and make haunts or hazards that use the same idea. With this in mind, you can make entire campaigns of investigation that relies in the inteligence rather the general "dungeon crawl" strategy or make hazards in the way of the travel of the heroes to the BBEG castle (like have to escape a magical storm created by the BBEG to delay their journey).

>Hero's dilemma
Use some of tropes of movies (like isolation, moral choices and so on) and add to the adventure plot. The choice/discussion It's the encounter! It will be more improvising than planning of the GM.
>>
Politics, example saving an accomplice from being assassinated by talking it out, or stalling. Just a thought.
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It's all about the characters man.

If the players play characters that doesn't fight for a living or even practice combat abilities, then they will want to seek other solutions to the campains conflicts.

But that is also dependent on the system you play with, since many systems like DnD leaves few options for that sort of group.

Choose a system that gives the players options to create "peaceful" characters and make the conflicts of your campain such, that it can be resolved either through roleplay or non lethal competition.
Like if the players were all owners of a company that made the newest cybernetics, but were pressured by a close competitor on the market.

The players can then through their influence, money, social skills and guile investigate and defeat their competition without ever rolling for initiative.

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I'm building a Tribal Vampire commander deck and I was wanting your advice on it and what I could add or take out.

Thanks /tg/.

Here's the list:

Commander
- Anowon, the Ruin Sage

Lands
- Swamp x28 - Barren Moor - Polluted Mire - Ebon Stronghold - Crystal Vein

Creatures
- Vampire Nighthawk - Bloodline Keeper - Kalitas, Bloodchief of Ghet - Dark Imposter - Bloodlord of Vaasgoth - Captivating Vampire - Blood Artist - Vampire Hexmage - Bloodthrone Vampire - Butcher of Malakir - Ascendant Evincar - Pawn of Ulamog - Falkenrath Noble - Shadow Alley Denizen - Bloodflow Connoisseur - Sangromancer - Guul Draz Assassin - Mirri the Cursed - Blood Seeker - Necropolis Regent - Bloodhusk Ritualist - Vampire Aristocrat - Drana, Liberator of Malakir - Bloodbond Vampire - Kalitas, Traitor of Ghet

Spells
- Blood Tribute - Duress - Despise - Dark Ritual - Urge to Feed - Decree of Pain - Feast of Blood - Malicious Affliction - Tragic Slip - Go for the Throat

Enchantments
- Bad Moon

Artifacts
- Sol Ring - Elixir of Immortality - Blade of the Bloodchief - Caged Sun - Door of Destinies - Codex Shredder - Lashwrithe

Thinking about adding:
- Vampire Nocturnus - Nirkana Cutthroat - Nirkana Revenant - Temporal Extortion - Sorin Markov - Sorin's Vengeance - Black Sun's Zenith - Life's Finale - Promise of Power - Painful Quandary - Attrition - Vampiric Tutor - Demonic Tutor - Diabolic Tutor - Rhystic Tutor - Dictate of Erebos - Grave pact - Vampiric Link - Sanguine Bond - Exquisite Blood - Vampiric Rites
6 posts and 1 images submitted.
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>>46306394
Put it on Tappedout or Deckstats or something, then give us a link.
Or even better, post your question in the EDH/Commander General.
>>
>>46306394
You have a lot of spot removal that only takes care of 1 creature at a time, which won't help too much to keep multiple players in check and you'd be better with spells that can wipe the whole board of creatures, like toxic deluge. Some way of helping you get the cards you need would also be good, like the tutors you mentioned (mainly just vampiric and demonic, but diabolic is fine too) and cards to help you draw like phyrexian arena or greed. Discard cards like despise and duress are less effective against multiple opponents too and could probably be removed.
>>
>>46306519
Yeah, that's why I might put in Black Sun's Zenith and Life's Finale. But, I play both single player commander and multiplayer as well.

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