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Archived threads in /tg/ - Traditional Games - 3891. page

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So what is Force of Will like? Does anyone play it here?

I always see it at my MtG shop but no one buys it
160 posts and 14 images submitted.
>>
Banking on weebs lusting over cute animu girls: the card game.
>>
/co/mrade here, there's a guy in my dorm that's a distributor of these cards. He's the typical fare, 200+ lbs, neckbeard, has about a hundred booster packs of these in his single.

He describes the game as being "Magic but with hero units", for what it's worth. I haven't played Magic before, but it was simple enough, and I recognized the potential for some deck archetypes. It's not played much around here anymore, either, but the TCG fans around here at least got a few weeks of enjoyment out of it.

But, of course, nobody who plays the game really cares about the mechanics. It's all about the art. Let me tell you something: the deck he loaned me? Sticky. Never buy the cards secondhand, or you're going to catch something.
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>>46307866
It's a lazy mtg clone for edh shitters and the art is awful.

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Last thread Archived edition

WELL, apparently everyone went to sleep at the same to so we got archived, oh well heres last thread
>>46253608

We were on the subject of their allies and enemies, the navigator house they allied with was being discussed, and there were a few suggestions about their relationships to other, more confirmed Imperial Fists succesors

OP is back... let not let this one Archive so early
317 posts and 47 images submitted.
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>>46307851
I'm sorry OP, but we really need an emblem for this chapter, so we could use it for the OP at the very least
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>>46308092
Well we need a Drawfag for that

It was decided to be either a Ghostly fist

Or a ghostly hand doing pic related
>>
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>>46308243
How about something like this?

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How is it that one of the most allured to military organizations in all of modern fiction is primarily known for incompetence.

And not just misfortune; mismanagement, self indulgence, trigger happiness, corporate pawns, just every trope of military failure shows up in the original work they were created for.

How is this one of the if not THE most badass space soldier outfit of renown?

40k need not apply, too hilarious
56 posts and 23 images submitted.
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>>46307357

Mainly because they were written that way. If you look through the Colonial Marines training manual, all the fluff has a very Vietnam feel to it. A lot of it is fighting for corporate masters and wiping out enemy troops and then covering it up.

The movie is fucking awesome by the Colonial Marines themselves are corporate sellouts.
>>
>>46307400
Oh, I don't want to change them. I luv me sum Vasquez banter after cryo sleep.

I just find it peculiar that they are the greatest and also the worst, and known for both, famously.
>>
>>46307357
ANOTHER GLORIOUS DAY IN THE CORPS!

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It's been over a year already. How do you remember Sir Terry fa/tg/uys?
272 posts and 38 images submitted.
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Fondly.
>>
Well.
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>>46306183
Who?

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Welcome to A Song of Revenge and Gold: House Malroy Quest. In which you take the reins of a House of storied glorious past since Aegon’s Conquering, but whose fortunes have taken a turn for the worse in the doom that Robert’s Rebellion brought. You are Brynden Malroy, second son to Lord Vamos Malroy and Lady Esemella Hayford and the last living heir to Steadhold and House Malroy. The year is 285AC, two years after the Rebellion and a year after your return to Westeros.

House Malroy is a pre-genned House designed around the idea of a story within the Crownlands of a House fiercely loyal to the Targaryens and their attempts to live in this new world after Robert’s Rebellion. Lord Brynden Malroy is as well pre-genned but will take direction from the players in his ways and how he develops himself further. This Quest will be moderately more story driven than others of its kind, but the development of the House and her lands will take just as much importance.

If you’ve played one of the many Quests within the ASoIaF setting the rules of the SIFRP system should be known. I will be using the Game of Thrones edition, as well as a few of the expansions namely OOSP and a few house rules which will be explained as we come to them. If you have questions about how things work or why certain actions are taken I can explain them as we go along. In truth this is a learning experience for me as well.

Google Documents Mastersheet:

https://docs.google.com/document/d/1WiZG5xtDqbQKI31IIbqNb4zTmooivb0Ns_J6EatgWgY/edit?usp=sharing

Twitter:

https://twitter.com/RevengeGoldQM

Ask.FM

https://m.ask.fm/RevengeGoldQM

SIFRPG Resources:

https://www.mediafire.com/folder/6sar1o14399xv/SIFRP

Archive:

http://suptg.thisisnotatrueending.com/archive.html?tags=House%20Malroy

This is a discussion thread related to House Malroy Quest, no story progression here.
228 posts and 10 images submitted.
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>>46303217
Can we save Oberyn from dieing like a bitch if the story gets to Tyrion's trial?
>>
>>46303217
Can you tell us how it is going with your RL group ?

Are they still following here and what do they think so far ?

It should be easy to convince Dontos to make Lysa Queen of love and beauty when he finds out what she will do to help, or atleast i hope.
>>
>>46303217
When we going to go over our other wedding gifts? Is that something we can kind of go over in brief now?

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For House & Dominion: Civil War Quest

http://houseanddominion.wikia.com/wiki/House_%26_Dominion_Complete_Archive
http://suptg.thisisnotatrueending.com/archive.html?tags=House%20and%20Dominion

https://twitter.com/ThatSlowTypingG

You are Sonia Reynard, Baron of Rioja. One small world among many in the House of Jerik-Dremine. From it you control the fates of a dozen others in the so called Smuggler's Run. With your new position you have the opportunity to become one of the most influential people in your House.

It is from this world that you draw your fleets and armies from. Both have seen their share of action with anti-piracy actions, the battle of Magdalena, and a follow up planetary assault. Now elements are deployed elsewhere helping to strengthen your allies and you own position in the process.

As the Dominion slips deeper into civil war you and those under your command have been fighting to protect your little corner of known space. The DRH1 Relay is for the moment secure, though the threat remains; House Bonrah and House Nasidum have begun planning an attack to retake the area early in the next year.

Knight Captain Katherine Drake is your fleet's Wing Commander.

Uyi Rna is the General of your Army and is overseeing upgrades to your army.

Wiremu Tama is the admiral of your Fleet. His efforts are now focused on preparing your forces to repel the upcoming invasion.

Fadila Saqqaf is your leading diplomatic adviser. It's been with her help that you've been able to delegate responsibilities in the newly annexed territories.

Chide Dlam'ard, the Governor of Rioja is keeping busy with the establishment and expansion of the new planetary capital.

While you're busy planning fleet expansion to help counter the coming invasion, you've also tried to keep up to date with your far flung subordinates.
313 posts and 16 images submitted.
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Daska Rna is leading a large fleet with elements drawn from your forces and the home fleet. With the assistance of a gravity well generator provided by House Ber'helum they've been attempting to intercept heavy weapons before House Nasidum or Che'len can acquire them. They've recovered several Iratar built siege cannons but Nasidum has been intercepting convoys longer. They're known to have made off with many such weapons in the weeks before Daska deployed.

A small unit deployed to the neighbouring DRH 2 relay have been helping to drive off pirates and privateers plaguing the space lanes there.

Near Helios space Wing Commanders Hera Boosalis and Phas Rah'ne have had the best luck up until recently. Their raids have hurt House Bonrah, its allies and Aries, while strengthening your relations with Helios and Ceres.

That is until contact was lost with Hera's Wing while on patrol.

The mixed Battleship squadron assigned to assist them in an emergency has managed to make its way back to a friendly base after losing three ships. They report that the attack wing was engaged by an enemy unit comprised largely of Dragoon class attack cruisers fitted with afterburners.
Your forces were unable to outrun them and were at a disadvantage in terms of firepower.

Recon has confirmed that the enemy unit looted the battle site shortly afterwards and made off with several of the newer Vengeance type attack cruisers. It's difficult to tell from the debris but other ships capable of mounting afterburners may also have been salvaged.

Intel has been quick to confirm that many of the starship crews were able to use their emergency teleporters to survive. Greater than half have landed on worlds with rather poor relations with you and Helios, including the lost Wing's command staff.
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>>46291900
FOR HOUSE AND DOMINION
>>
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>>46291950
All crew from 3 attack ships and 1 battleship have been lost. Fortunately the raiding fleets were not operating at full crew capacity, their commanders leaving non-essentials behind to help with station and ship repairs. Had they been at full capacity many more would have died.

Currently your two silent hunters are assisting in recovery operations, picking up those people you can reach.

It's known that the captured are in the custody of one of Bonrah's vassals, though their exact location is unknown.

Do you want to focus the efforts of your special forces and Intel assets on finding the crews? Another route would be prisoner exchange. You've captured people of value to other Houses, a trade is not out of the question but would give away just what House your attack wings are part of.
Your people are being employed as Helios Privateers, you could ask Helios to negotiate a prisoner exchange but this will take longer.

As Privateers they should be treated fairly enough, you could leave them for the moment and focus your efforts on finding the unit that destroyed the attack wing.

>Your orders?

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The metaplot marches ever forward - demons invade! Devils cut deals! The coalition has no choice but to stop being a bundle of of dicks!

>What's going on in Asia while all hell is breaking loose?
>Isn't being hell on earth already China's shtick?
>Is Japan going to end its period of isolationism?
>Will Weeaboo aliens show up and change everything?
>Somehow that part seems familiar

PDFs here:

>https://www.mediafire.com/folder/1dsdr28ic5vk0/Palladium
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>>
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Link to the Trove:
>https://mega.nz/#F!3FcAQaTZ!BkCA0bzsQGmA2GNRUZlxzg!vJsyAa5T

Relevant Items and Miscellany:
>http://pastebin.com/FQJx2wsC

Question of the thread:
>What is the best module you ever played in?
328 posts and 29 images submitted.
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>>46275214
>On which day of the week? I believe I should be able to make it, but I'd have to get up at 5, which isn't so bad.

Well I was think either Mondays or Tuesdays. But if you have to be up at 5, the game may run close to that time...
>>
>>46288424
>What is the best module you ever played in?
Fuck For Satan.
>>
>>46288756
How was that? I've heard mixed things on it.

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For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War. Not the wargame. Not Chapter Master. Or Space Hulk. ROLEPLAYING.

Book Repositories (If you're planning o downloading any Rogue Trader materials, read the .txt file I put in the RT directory.)
https://mega.nz/#F!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg
Shield of Humanity PDF
https://mega.nz/#!xlRWBaiI!MmOEkMse0wHVsyLDGbZJVGUXgVEuB9lWSyVl6ZhvgGM

40K RPG tools, a site that contains stats or references for almost all weapons, armour and NPCs/adverseries. Not updated past DH2 core.
http://www.40krpgtools.com/

40k RPG Combined Armory (v5.43.150418), containing every piece of gear in all five lines. Not updated with any DH2 content.
http://www.mediafire.com/folder/i3akv9qx9q05z

Fear and Loathing (Ver 1.5.2) and The Fringe is Yours (Ver 1.6.0), /tg/ made Rogue Trader homebrew supplements for playable xenos, Knights, Horus Heresy gear, and other things
http://www.mediafire.com/view/kpl4pvkdiidvg6n/Fear_and_Loathing.pdf
http://www.mediafire.com/download/2zfoc5jo7s7vrb5/The_Fringe_is_Yours.pdf

>Previous Thread
>>46216684

Best blaze of glory a PC/party went out on? Or on a happier note, best story that ended in a PC being retired without death.
307 posts and 25 images submitted.
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WE MARCH FOR MACCRAGE

AND WE SHALL KNOW NO FEAR
>>
>>46284867
Premium shitposting there, ultrafag.

Contribute in a meaningful way, or gtfo. Last thing we need is some Ward-loving fuckstain shitting the place up. Go back to the wargame general, I'm sure they'll just love you.
>>
>>46284936
Someone needs a hug.

Previous Thread: >>46178239

Signups for /tg/ Fumbbl League Season 3 beginning soon, says man recovering from rape trauma.
_________________________________________________
http://www.thenaf.net/
https://fumbbl.com/
http://bbtactics.com/
http://www.plasmoids.dk/bbowl/Bloodbowl.htm
http://1d4chan.org/wiki/Blood_Bowl

The latest rules, the CRP (aka LRB6):
http://marmeladov.com/BB/LRB6.pdf

/tg/ FUMBBL group:
https://fumbbl.com/p/group&group=9828&op=view

IRC Server: irc.fumbbl.com
Port: 6667
Channel: #tg ; #fumbbl for general chat

Steam Community for Blood Bowl 2:
http://steamcommunity.com/groups/tgbloodbowl2

Cknoor's tutorials:
https://www.youtube.com/playlist?list=PLSJ6kwwJv4Nr-Ky1PaFZys50S7zewio1O
310 posts and 28 images submitted.
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Rolled 1 (1d6)

KO wakeup.
>>
Norse approximately never
Final round in the BB2 league never
>>
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Dont let your dreams be dreams

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Old Thread: >>46093954

A thread dedicated to discussion and feedback of games and homebrews made by /tg/ regarding anything from minor elements to entire systems, as well as inviting people to playtest your games online. While the thread's main focus is mechanics, you're always welcome to share tidbits about your setting.

Try to keep discussion as civilized as possible, avoid non-constructive criticism, and try not to drop your entire PDF unless you're asking for specifics, it's near completion or you're asked to.


Useful Links:
>/tg/ and /gdg/ specific
http://1d4chan.org/
https://imgur.com/a/7D6TT

>Project List:
https://docs.google.com/spreadsheets/d/134UgMoKE9c9RrHL5hqicB5tEfNwbav5kUvzlXFLz1HI/edit?usp=sharing

>Online Play:
https://roll20.net/
https://www.obsidianportal.com/

>RPG Stuff:
http://www.darkshire.net/~jhkim/rpg/freerpgs/fulllist.html
http://www.darkshire.net/~jhkim/rpg/theory/
http://www.therpgsite.com/showthread.php?t=21479
https://docs.google.com/document/d/1FXquCh4NZ74xGS_AmWzyItjuvtvDEwIcyqqOy6rvGE0/edit
https://mega.nz/#!xUsyVKJD!xkH3kJT7sT5zX7WGGgDF_7Ds2hw2hHe94jaFU8cHXr0
http://www.gamesprecipice.com/category/dimensions/

>Dice Rollers
http://anydice.com/
http://www.anwu.org/games/dice_calc.html?N=2&X=6&c=-7
http://topps.diku.dk/torbenm/troll.msp
http://www.fnordistan.com/smallroller.html

>Tools and Resources:
http://www.gozzys.com/
http://donjon.bin.sh/
http://www.seventhsanctum.com/
http://ebon.pyorre.net/
http://www.henry-davis.com/MAPS/carto.html
http://topps.diku.dk/torbenm/maps.msp
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/demo.html
https://mega.nz/#!ZUMAhQ4A!IETzo0d47KrCf-AdYMrld6H6AOh0KRijx2NHpvv0qNg

>Design and Layout
http://erebaltor.se/rickard/typography/
https://drive.google.com/folderview?id=0B4qCWY8UnLrcVVVNWG5qUTUySjg&usp=sharing
http://davesmapper.com
139 posts and 23 images submitted.
>>
If AC on average remains less than damage, is it reasonable to roll to hit then deduct AC from damage dealt in a d20 game? Of course, a d20 wouldn't usually be the damage die.
>>
Thread questions I guess. Not necessarily specific to RPGs:

>What's your mechanic for conflict resolutions (fights, arguments, not necessarily combat)?

>What's your mechanic for peaceful interaction (talking, negotiation, etc.)?

>What's your mechanic for determining the exact timing for things to go wrong?
>>
>>46281012
1. I'd usually allow for a a skill check (referred to as proficiency check because [SKILL] is an attribute) of whatever seemed appropriate
2. Usually just roleplay, unless something key like deception is necessary. At that point, its another proficiency check.
3. How do you mean? As in when do negative repercussions occur? Usually immediately, as proficiency checks are used to measure uncertainty or failures. For example, if I want to jump a gap, I roll 1d20 and add the proficiency bonus for acrobatics. Standard fare, but it works.

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pastie: http://pastebin.com/V9c2a6wU

> What type of game does your group prefer Euro / Ameritrash / wargame?

> How often do you get to game?

> What's the one game you've had the longest without getting a chance to play?
321 posts and 37 images submitted.
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> What type of game does your group prefer Euro / Ameritrash / wargame?

I have a massive throbbing hard-on for theme-heavy Ameritrash games. FFG's new policy is heartbreaking, because they were my absolute favorite publisher.

> How often do you get to game?

I have a group that meets every other Sunday for big complicated Ameritrash like Eldritch Horror and Firefly, and a group that meets roughly every Tuesday for smaller stuff, though we've missed a few Tuesdays lately.

> What's the one game you've had the longest without getting a chance to play?

I have had Anima: Shadow of the Omega since 2012. Picked it up cheap in a game store because it looked cool, read through the rules, now I just want to maybe eventually play it to say I did but I'm not exactly enthusiastic.
>>
>>46275053
> What type of game does your group prefer Euro / Ameritrash / wargame?
We lean lightly towards Ameritrash. Still play plenty of Euros and the occasional light war game, but maybe 60% of our games are Ameritrash.

> How often do you get to game?
In the past I've been able to game once or twice a week; once guaranteed at the local University board game club meeting, and approximately once every other week with my friends. Lately classes have been downright insanely demanding so I've not been gaming hardly at all, but it looks to be letting up as the semester goes on, thankfully.

> What's the one game you've had the longest without getting a chance to play?
I've had a copy of Ogre: Pocket Edition for a couple years that I keep forgetting about and have never touched. It isn't even on the shelf, since it's so small I stored it in another game box, but that game rarely gets played and every time I open it up I go oh, I forgot I have Ogre.

There's a couple other freebie games from various KS's that are like that, too. Noir of Indines and L99 Microgame Collection are some examples. I didn't pay for those, though, so they hardly count.

The only regular box game that I have and haven't played for any appreciable amount of time would be Thrash'n Roll, which was a KS delivery a couple months ago just as this semester got crazy and my free time evaporated. But it'll get played. They all do.
>>
> What type of game does your group prefer Euro / Ameritrash / wargame?
Ameritrash (I hate that term, but the last time I tried a different name I was called a board game SJW)
> How often do you get to game?
Ideally, once a fortnight. Usually, once a month.
> What's the one game you've had the longest without getting a chance to play?
Eurobäbble (party game) or maybe Mousquetaires du Roi (hard as balls co-op based on the Dumas novels)

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So as some here may have heard as a new thread started and fizzled out, we over at one of the more successful TG projects, Disney Villains Victorious, have been working on finally getting the full PDF version out. We've run the Crunch, we've written the Fluff, the playtest have been finished and we're ready to finish the official version and start on some other stuff, expansions most likely. Given that this lines up with a new Disney Canon film having come out, what better time to start a new recruiting drive? The picture attached here is our lovely banner image made by Plutoniarch. Here's the overview:

Disney Villains Victorious is a /tg/ homebrew project based on the glorious idea of a world, not entirely unlike our own, in which (almost) all the villains from (almost) all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole.

It is a world in which Ursula rules the seas, defied only by the uncatchable Pirate Lords and the might of Atlantis. It is a world where the grasslands, the jungles and the forests are prowled not only by fearsome primal beasts like Shere Khan and Scar, but also by the ruthless, tireless hunters that stalk them. It is a world where Europe has been divvied up between sorcerous queens like Maleficent, inquisitorial clergymen like Frollo, and dark gods like Hades and Chernabog.

It is not, however, a world completely devoid of courage, heroism or hope. Around the world, the Player Characters and their allies plot, plan, fight, strive and win their own victories against the villains that would rule them. The time to fight and to be free is now.
273 posts and 33 images submitted.
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>>46268327
DVV Google Doc Folder (READ CORE BOOK FIRST):
https://drive.google.com/folderview?id=0B8z4Cy1zaGU1R0ZMSlhlUnBobFk&usp=drive_web
Our new forum:http://s15.zetaboards.com/Villains_Victorious/index/

1d4chan: http://1d4chan.org/wiki/Disney_Villains_Victorious
The Adventurer's Almanac, Fluff Catalogue, Song Catalogue, and Rumour Mill are hosted on the google doc.
Villain Immortality: http://pastebin.com/kA1wsUzV
National Anthems: http://pastebin.com/Gd9rETxb
DTP in the West Story Archive: https://docs.google.com/document/d/1ONQ38zlRwgmM90MMkENcmSZhsIhN4r1O0KqxdQn3GKs/edit
DVV Art Gallery: http://imgur.com/a/1zdua
DTP Art Gallery: http://imgur.com/a/iawzw
DVV: Gridlock Art Gallery: http://imgur.com/a/s1g3b

SAMPLE TRAITS: http://pastebin.com/DsdEgCcc
SAMPLE POWERS:http://pastebin.com/pQDDqisU
Beasts and Chimera rules are in the core book.
Google doc for character creation:
https://docs.google.com/document/d/1m8XSm73Ea4ECdDdP9V4IVJCEBji6HPw43LRPyUCDmx4/edit?usp=sharing

First Playtest: http://pastebin.com/Vy1E0sHB
Second playtest:http://pastebin.com/qE1kW0YY
Third playtest: http://pastebin.com/sWj8Y87v
Fourth Playtest: http://pastebin.com/SHieN5zL
Fifth Playtest: http://pastebin.com/TGctR8VA
Sixth Playtest: http://pastebin.com/8wUw2Leg
Seventh Playtest: http://pastebin.com/ygcRPBzf

First Campaign Session: http://pastebin.com/Ne7SpFMJ
Second Campaign Session: http://pastebin.com/2hbsDP74
Third and Fourh Campaign Sessions: http://pastebin.com/cY8TLN0z
Fifth Campaign Session: http://pastebin.com/v2s3s1vi
And here is the rough draft of the PDF, done as a Pastebin:
http://pastebin.com/VEh1Bnje
>>
>>46268372
Expansion list:
Gridlocked: Modern/Futuristic Disney films.
Cruel Network: Cartoon Network shows.
Saturday Mourning: Saturday Morning Cartoon villains.
Vidya Villains Victorious: Video games. My proposed alternate title: Game Over.
>>
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>>46268670
>Gridlocked: Modern/Futuristic Disney films.
Map.

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I'd hate to see these guys go unfinished. so this is a thread to fluff up the Sanguine Shields, a chapter created using the Space Marine Creation Table. What we have so far.

https://1d4chan.org/wiki/Sanguine_shields
>Blood Angel Successors.
>Pure Geneseed.
>Founded as a Counter to new Xenos that Hypastistai Maximus the Furious became our figure of legend for driving to extinction.
>We live on a Feral Wasteland, ruling with a Stewardship.
>We like Armored Assaults.
>We are Codex Divergent.
>We have Totemistic Charms in the form of the silver skulls of our fallen brethren and the preserved hearts of our enemies. Keeps the bad luck away.
>Purity of Man.
>A little less than 2000 Marines in the chapter.
>Owned and controlled in secret by the Officio Assassinorum.
>We hate Chaos Space Marines, and they hate us.
>Warcry: Shield to Shield!/Mártyras Mou!

Run down crusaders, with a regiment's worth of warboy neophytes, Macedonian influences, and dark conspiracy behind it all?

What's not to love.

Remember to update the wiki and archive threads when possible.
314 posts and 41 images submitted.
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>>46254376
Some general discussion starters stolen from the last thread

>Whats a few Stratagems that the chapter utilizes in combat?
>Whats their fleet like?
>Whats a day in the Life of a child crusader Neophyte like?
>What's citizenship under the Shields like? Does it depend on the kind of world?
>How balls deep is the Officio in daily life?
>What are some ways we can actively de-sue these marines?
>What are some ways we can actively make them more interesting?
>What's chapter demeanor like?
>What's the Hegemon Aleksander the Magnificent, Polemarch of the Sanguine Shields like? Is he a different man now that he's in the Pimpnaught?
>How can we play up the Macedonian influences?
>How can we play up the post apoc influences?
>What would you like to see brought back?
>What do you think is integral to these guys?
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>>46254540
I'm going to try and actively fuck around on the wiki, so we can top these guys off real quick, so lets all try and come to some solid decisions
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>>46254580
Repostan some "important" stuff

File: IMG_20160247_0556.jpg (114KB, 407x407px) Image search: [Google]
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Been working on a big scifi setting and was wondering what sort of cosmic threats / dangerous individuals / organisations I could add to the universe to make it a little more dangerous and I had a BBEG idea.

A mad scientist who has learned his own genetic code and how to change it to his liking has created a vast clone army of himself and using advanced technology grows such clones as fresh adults with his own personality tweaked to share a common goal. That goal is to be a part of a super organism that is just himself, and conquer all.

How does that sound? Overall individuals of this mad scientist are Jacks of All Trades, and through personality altering work in near perfect unison with other clones.

What do you think?

Also BBEG idea thread.
16 posts and 4 images submitted.
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Is pic related the mad scientist in question?
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>>46420537

As funny as that would be I had him in mind to be a human of average height and build.

Part of his madness is driving his desire to remain the same. That's where he sees the fun. In my setting humans are fairly formidable, but he is just that, only human. Nothing more besides a slight gene tweak and altered personality.

It's like a game to him.

Trying to think of a name for this BBEG too.
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This reminds me of the Horatio faction in Endless Space. Basically it's a guy that woke up one morning and found himself so beautiful he wanted to fill the whole galaxy with himself. He began cloning himself and he won't stop until the galaxy is filled.

This can be fun, especially if the BBEG ends up making a colony on a moon or something with a portion of his clones living there to hide his army and secret base..

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