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Archived threads in /tg/ - Traditional Games - 3837. page

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Post it, specifically low-mid level stuff.
145 posts and 110 images submitted.
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>>
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50 dollars for a space marine edition.

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
376 posts and 41 images submitted.
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Got my first legit game next Sunday. Just a casual 1000 point game against nids. Any advice?

+++(1000pts)+++

++ Space Wolves: Codex (2014) (SW Wolf Claw Strike Force) (1000pts) ++

+ Core (920pts) +

Greatpack (920pts)
····Blood Claws
········5x Blood Claw [5x Bolt Pistol, 5x Chainsword]
····Grey Hunters [5x Close Combat Weapon (Chainsword, Knife etc)]
········5x Grey Hunter [5x Bolt Pistol, 5x Bolter]
····Grey Hunters [5x Close Combat Weapon (Chainsword, Knife etc)]
········5x Grey Hunter [5x Bolt Pistol, 5x Bolter]
····Grey Hunters [5x Close Combat Weapon (Chainsword, Knife etc)]
········5x Grey Hunter [5x Bolt Pistol, 5x Bolter]
····Long Fangs [2x Long Fang w/ Lascannon, Long Fang w/ Missile Launcher, 2x Long Fang w/ Plasma Cannon]
········Wolf Guard Pack Leader [Bolt Pistol, Storm Bolter]
····Skyclaws
········5x Skyclaw [5x Bolt Pistol, 5x Chainsword]
········Wolf Guard Sky Leader [Chainsword, Melta Bombs, Storm Bolter]
····Thunderwolf Cavalry [3x Melta Bombs]
········Thunderwolf Cavalry [Chainsword, Storm Shield]
········Thunderwolf Cavalry [Chainsword, Storm Shield]
········Thunderwolf Cavalry Pack Leader [Storm Shield, Thunder Hammer]
····Wolf Lord [Warlord]
········Power Armour [Chainsword, Storm Bolter]

+ Auxiliary (80pts) +

Wolfkin (80pts)
····Fenrisian Wolves [5x Fenrisian Wolf]
····Fenrisian Wolves [5x Fenrisian Wolf]
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So I just got a "Start collecting Astra Militarum" kit from a local shop and I was curious, how many flamers/grenade launchers can you have in a regular infantry squad? I'm looking through the rulebook now but no luck as of yet
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>>46461549

Wanted to make some different looking Deathwing Knights. Stopped by the FLGS but they were out of Greyknight Terminators; so I picked a box of Stormcast Liberators instead to try converting.

Anyone know of any good Stormcast conversions?

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I'm trying to create a challenging boss fight with an insanely devout paladin bent on judgement, and I need some appropriate music to go with it. I'm looking for something with a lot of intense, high-pitched female choir; something that sounds jaw-dropping but also like you're about to die.
Something in the same vein as this:
https://www.youtube.com/watch?v=MAJCyz7bZsQ

Pic somewhat related.
17 posts and 5 images submitted.
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https://www.youtube.com/watch?v=FsitTl18sD0
or
https://www.youtube.com/watch?v=6MGeagPVJxI
>high-pitched female choir
Why would you want it?
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>>46462851
Great thumbs up on Manowar anon, not op tho
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A couple more options:
https://www.youtube.com/watch?v=LVlBdc21LaU
https://www.youtube.com/watch?v=t_C5hoFk9Co
Or
https://www.youtube.com/watch?v=hMc8naeeSS8

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Why don't the mechanicus just take a quiet planet in the middle of nowhere and begin learning everything again from scratch?

It wouldn't take as long as it did the first time as they can use all there cool cybernetics and shit to make discoveries and shit faster.

If the mechanicus had started at the start of the great Crusade in 30k they would already be have 10,000 years of Technological advancement putting them just a couple thousand years behind the Humans during the DAoT.
53 posts and 10 images submitted.
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Because Grimdark.
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Becuase fuck you
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Because chaos is around shoving their dongers into their consoles

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Warhammer Fantasy General: TWINS THEY WERE or Selfest Is Best Twincest Edition

Link to last thread: >>46437535


>1d4chan
1d4chan.org/wiki/The_End_Times (Compilation of all the End Times changes)
1d4chan.org/wiki/Category:Warhammer_Fantasy (All pages marked WF on the /tg/ wiki)

>Warhammer Wikis
whfb.lexicanum.com/wiki/Main_Page (Warhammer Fantasy wiki)
warhammerfb.wikia.com/wiki/Warhammer_Wiki (Warhammer Fantasy wiki)
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki (Warhammer Online wiki with lots of background articles too. Also AoR is not ded: /vg/ for details.)

>Resources(Armybooks, Supplements, Fluff, Crunch)
pastebin.com/8rnyAa1S
www.pastebin.com/0e6RuQux
>Endhammer
http://1d4chan.org/wiki/Endhammer

>9th Age
http://www.the-ninth-age.com

>Total War: Warhammer
store.steampowered.com/app/364360/

>End Times: Vermintide
store.steampowered.com/app/235540/

>Mordheim: City of the Damned
store.steampowered.com/app/276810/

>Bloodbowl 2
store.steampowered.com/app/236690/

>Third party Miniature manufactures
http://pastebin.com/CvGaNyrk
338 posts and 45 images submitted.
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>tfw didnt buy the sisters in time
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>>46461075
to quote 1d4chan

>Anyone who makes a 'Twins are hot' joke gets kicked out of Athel Loren.
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What Dwarven Kings and Thanes remain in Endhammer? How would Ungrim get elected as High King?

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Is this honestly the best real-life example of a dungeon ever made, or what?

>Entrance was hidden underneath the ground in an inconspicuous location
>Sign warning of impending doom and of a riddle, all in a cryptic tongue
>Island-wide trap that when triggered, flooded the entire island making it almost impossible to get to the treasure
>Huge allusions to possible Templar treasure buried here
>Even modern science is having trouble finding and/or retrieving said treasure.
34 posts and 5 images submitted.
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And the DC for just about every check is 25.
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No that would be the Mausoleum of the first emperor of China, it's fucking huge, full of traps, and not even near being fully excavated with a dedicated excavation going since some time in the 1970s I think.

As where Oak Island is just a hole in the ground with some water traps that flooded it and caused it to fill in multiple times.
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>>46515156
Isn't that Mausoleum like only real life place that actually had things straight out of games like crossbow traps and even more amazing is that they still work.

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Do you ever play millennia-old-vampire characters? Why, think long and hard about the answer, just why?
46 posts and 3 images submitted.
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>>46510558
Yes.

Because I'm a slimy pathetic human who yearns to magical realm as a millenia-old vampire. I literally only do it for fetish, and the same goes for anyone else, whatever they say. I like picture my pallid skin, fangs and red eyes. I like to pretend I can smell my own millenia-old vampire parts and sometimes touch them. I also like the illusion of power that comes from having absolute control over every aspect of my character who is nothing more than a vampiric pawn tailored for my amusement.

There is literally no justifiable narrative reason to play as a vampire when you are a human IRL. There is no wriggling out of this. Pretending to be a millenia-old vampire for deep-rooted psycho-sexual reasons is all there is. If you can stand up and admit this then you've gone a long way into self-realization and should be commended for your honesty, even though you're as pathetic as I am.

So I'm fine with playing a millenia-old vampire, and with others who want to fantasize about being vampires, because I'm aware of what I am and I'm not doing any harm to anyone else. Join me, my millenia-old vampire-playing brethren. Join me in self-honesty.
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>>46510558
>>46510631
There is a problem with being immortal though.

When you are that old, you perceive time differently. Just like to a child, an hour seems to last forever when you are waiting. And when you are older, a year can pass by and it feels like it was nothing. Time goes by quicker the longer you are alive, simply due to the fact that larger amounts of time represent less of a percentage of your life the longer you live.

So, eventually decades will pass you by and you won't give a shit. You'll start to lose interest in things and do less and less. Relationships will become meaningless and you'll stop caring about people and morality altogether.

It's a sad existence.

And ontop of all that, being immortal doesn't prevent dementia or Alzheimer's. The brain has its limits and you'll reach it before you are a hundred years old. And you want to live like that for a millennia? Your short term memory will become shit. And your long term memory will start to deteriorate. Not only is your life going to be shitty, but your mind will be shitty as well.
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>>46510558
I played a Golem who was over 3000 years old once
He was very friendly.
and big
7 and a half feet
I would have made him 8 but then he would have been a Large creature and fitting into armor would have been a pain in the ass

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How do you run a play by post campaign over an internet forum? What translates well from the physical tabletop session, and what doesn't? Are there any interesting things one could do with phpbb code tags?
38 posts and 6 images submitted.
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>>46510145
Combat is slow as shit. You need to house rule it if you want to see the end of 6 turns within your lifetime.
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>>46510145
>play by post campaign
Don't
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>>46512112
What are some guidelines to follow when making combat house rules?

>>46512150
I must. Don't try to stop me, it is too late.

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Discuss games set in the Mantic's Warpath universe: Mass Battles, Firefight, Deadzone, and Dreadball

What is Warpath?
https://1d4chan.org/wiki/Warpath
(needs to be expanded upon a bunch and corrected, old article)

Mass Battles: Large scale battles with big blocks of troops and vehicles (think 40k Apocalypse) - Open Beta
https://www.dropbox.com/s/dwkk5x5ooszx0zu/Warpath%20Beta%2014-03-16.pdf?dl=0

Firefight: Focused a little more on big battles, but not as big as above (think 1500-2000 pt games of 40k) - Open Beta
https://www.dropbox.com/s/hyc72fvva6e3dmf/Firefight%20V%201.3.pdf?dl=0

Deadzone: Small scale skirmish on boards with lots of terrain (think Infinity, but simpler) - 2nd edition, Public release in May
https://www.mediafire.com/folder/woayb5yb9fke1/deadzone
(Link also includes Containment Protocols, an anthology of short stories set in the Warpath universe)
How to play videos:
https://youtu.be/OyeTtVgJPFY
https://youtu.be/inuJFLv89-k

Dreadball: Galactic and brutal sportsgame set in the universe (think bloodbowl, but scifi) - Available
(No links to rules, yet)

Any other useful resources, please let me know.
30 posts and 5 images submitted.
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Last thread >>46438135
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>>46506211
I've been looking at the Warpath setting recently, as a means to get back into scifi gaming (I got tired of the grim darkness), and I apprciate the link to Containment protocols.

I'm curious if anyone tried the zombie expansion, how was it? I've only played a demo game so far but it looks like fun.
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>>46506607
I havent played the zombie expansion because i believe that was just a scenario in one of the old deadzone books, one which I don't have.

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>OE Weekly Update

http://www.infiniteodyssey.us/?p=4964

We are making changes based on your suggestions from yesterday.

>OE Beta

http://infiniteodyssey.us/games/index.php?title=Main_Page


Lets talk about our concept art. You guys didn't like the look too much yesterday. We want to keep everyone as a biped if possible. Keeping to that what would you guys do different with each species?
42 posts and 9 images submitted.
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>>46505794
Same guy who replied last thread about this issue, saying the "diverse species" issue was mostly resolved in my own setting BECAUSE OF THIS SIMPLE PRINCIPLE!

>form is function

So more anatomically interesting aliens and races will naturally produce more different and interesting lore, species todbits and culture info, and most importantly how they interact with other species in the galaxy. Centauric crab people from a frozen methane world will move at about 1/10th the speed of humans and their culture will be just as slow paced. It comes down to extensive worldbuilding and truth be told, a knack for spec bio. We can discuss this further but yesterday you gave me your email, if you could post it again I will email you (regardless of this discussion) about possibly helping you design your species better. One of my trades is being a character/creature designer.

If you still want to do biped, I would suggest adding robots and other kinds of life besides therianthropes. I can't tell if the species in your "lineup" image are all cladistically from Earth or if these are the aliens in your lore sections? If it's the latter, these are really NON alien. If it's the first, the rendering and painting is fantastic but the actual sillouettes/designs are fairly bland.
>>
>>46505794
>We are making changes based on your suggestions from yesterday.
Sorry my dude but until it's not d20+mod vs target number I'm just not interested in the system, it's a little too 3.5-like for me from what I saw.

You've also really, really got to get into the habit of proofreading. Everything I've read on your site, your wiki and even your threads is riddled with grammatical errors and a generally sloppy style.

All that said I'm still rooting for you.

>Keeping to that what would you guys do different with each species?
I read your wiki page on races and saw your race concept art last thread. The wiki was article was a slog to get through and I couldn't tell which paragraph referred to which species because there were no images, and those in the thread weren't labelled.

I like lizard stuff in general but something about the placement of their eyes relative to the horizontal length of the head throws me off. I wish they had some kind of "extra" adaptation to make them a little less boring though - maybe an extensible crest, extra senses, color-changing something. Even just a visually-interesting skin pattern.

I don't like ape stuff in general so I'll pass on that one. Looks alright for what it is I guess.

The human's proportions, especially her face just seem messed up. The eyes are too big.

Girl Hogger is a little too furfag for me, get rid of that five o' clock shadow around her mouth.

The robonoid is cool, gives me a geth vibe. I will say pay attention to the texturing, the shape looks more organic-tech (ala DXHR) but the texture looks like he has exposed pistons and stuff.

The toader, I thought he was looking to the left at first, his head is like an optical illusion.
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We can be reached at [email protected].

Thank you for offering.

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>don't worry guys, I got this!

What's the expected result when your character says that?
72 posts and 8 images submitted.
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>>46504291
It usually means the GM had an oversight and he's about to suffer for it.
>>
>>46504291
Learning about the next 6 to 8 highest dangers the party (well, one of the party's characters) is likely to face, as well as at least one way to enhance overcoming one of them currently available to that character.

Or burning a motherfucker by a psychokinetic blade stab, from the inside.
>>
Usually it means I'm going to sit back and get a good show. Either a compleat train wreck or a spledid ravaging

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Inverted Map Game General: I have no clue what i'm doing Edition.

Saw one of these a couple of days ago when people made a civ-type game out of it.

Saw that the first 5-6 players had most of the land, leaving everyone else who wanted to play with jack shit.

I tried to balance this shit out by adding some lines so that asshats cant take up a quarter of the map.

Lets see how this plays out.

Some rules (subject to change):

>Everybody starts with up to 6 territories.

>Fill out the "Player card" provided. You can fill out a more complex version, or one you made up yourself, as long as you include all the things included in this one and provide a blank for me to save/others to use.

>You CANNOT expand, make alliances, start trade leagues, start wars, etc. until OP says the game has officially begun.

>You CAN Work a bit on your civ (fill out the playercard more, add fluff, fix up your borders to make them prettier, etc), RP with other civs/players a bit as long as it doesnt impact the game, talk about the game/complain about the game/shitpost before the game starts.

>After you make a your civ, in order to make any action official or RP, you have to add ">Your Civ/Leader".
Example:
>The Empire of Fa/tg/uys
>High Seer OP of the Roleplay Patriachy.

>If you need to leave and you know your coming back within the hour, make sure to Let OP know so that he doesnt let your Civ get eaten alive by other players while you are gone.

>If you need to leave and you know your not coming back, Let OP know so he can make sure your Civ gets eaten alive by other players because otherwise its just unused space filling up the map.

Lets have some fun.
330 posts and 85 images submitted.
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>>46460508
The Player card

>YOU NEED TO FILL THIS OUT BEFORE YOU CAN PLAY!
>>
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>>46460508
An Example of what i Expect when you fill out a territory.

You don't NEED to fill out the dots outlining your coastline, buts its recommended if your in an island chain, or you see a lot of them in an area.
>>
>>46460583
presumably we have 35 points for the player card?

What niche fulfill demons in your Settings? What distinguishes them from normal monsters?
52 posts and 9 images submitted.
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Demons are incorporeal magic users normally but have the niche of possessing people and being able to jump from body to body.
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>>46501396
Ability to reason and be better than you.
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>>46501396
Typically they are just bad spirits.

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Fuck da secondary market yo, I wuz jus tryna make a deck and shiet.
But for real though I'm very interested in seeing what becomes of new modern, if anything.
334 posts and 44 images submitted.
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First for Thoptersword combo is a meme deck that can't put up good results
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>>46459378
Ancestral Vision is shit.
Suspend 4 is way too much.
>>
To the guy who posted his EldraziTron list in the last thread, can you post a link to the mtgsalvation thread?

Today I learned an important lesson: Yanderes are not sexy. And my gm is creepy.
323 posts and 33 images submitted.
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sorry
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>>46459190
Storytime or forever suffer the agonies of Tartarus.
>>
>>46459190
>he has a problem with yanderes
anon plz.

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