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Archived threads in /tg/ - Traditional Games - 3829. page

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How is it possible to get eldar human hybrids if eldar women have literally a maze as their passageways.

Unless your inspector gadget with expandomatic..
60 posts and 11 images submitted.
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>eldar women have literally a maze as their passageways

You're confusing eldars with ducks anon.
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>How is it possible to get eldar human hybrids if eldar women have literally a maze as their passageways.
It simply isn't.
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>>46496206
>a maze as their passageways
is this an euphemism?

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>There are things that the church cannot absorb nor destroy. These things must be locked away and the key must be destroyed.
>They do these great feats by ... employing autistic paladins
You ever read a setting detail that just blows your brain so hard you can't take the rest of the (otherwise good) setting seriously?
13 posts and 1 images submitted.
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>>46493981
I'm sorry, what?
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>>46494005
Excerpt of this:
http://goblinpunch.blogspot.com/2016/02/sleeping-priests.html?m=0
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>>46493981
So I have a chance to become a paladin?

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Stupid question time.
What is an object called that channels energy from something/someone else. Like if I had a Staff that sapped energy from a demi-god or something when I used it, what's that called?
I am having a fucking brainfart and a half, and it's been contagious
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>>46493136
A siphon?
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>>46493411
Is that what they're called? Seems simple enough. Thanks senpai
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>>46493136
If it was willing, it would be a medium.

I'm running a campaign of 6 level 6-9 Pc's. They've just uncovered a Yuan-Ti temple in a Black marshland/swamp. The Temple is an older temple of a Dragon God that has be taken over and desecrated that the my players have to clear.

I'm been DMing for years, I'm mildly drunk and need some inspiration /tg/. I already plan to open with a poison gas and pendulum trap at the entrance. My ideas are poison/acid traps, abominations, heat sensitive rooms/doors, sacrificial alters, and blood activated puzzles. I need more ideas.

Give me your best /tg/! This is going to be a very important session, but I need some fresh ideas.
13 posts and 4 images submitted.
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Shameless self bump;

My idea is to have my group traverse the ancient temple, mostly snake, poison, and Indiana Jones style traps. I'm going for a swampy Aztec feel, flying snakes Yuan-Ti Cultists, and a lot of puzzles.
>>
Well, I'm not a big fan of 'fair' puzzles.

Like what idiot would put the answer to a puzzle in the puzzle.

For the yuan-ti having a psychic based puzzle seems appropriate.

Cursed items are good to. A weapon that is actually pretty potent magical weapon, but cannot leave the temple and of course the high priests know the phrase to turn it into a snake.
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It might sound fetishy but a Yaun-Ti cultist breeding ball like actual snakes do would be eerie and gross. Make it like a Manson family or Bachnall dealio

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I need pictures! Pictures of lizardmen!
Or Dragonborn, if you prefer.
In particular, any scaly dudes that look warlock-y.

General character art thread.
77 posts and 72 images submitted.
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How do you pals store your cards for play? What boxes do you recommend?

Looking at this one btw
81 posts and 20 images submitted.
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Those deck boxes are pretty alright for the price. They won't flop open on you and will hold a double sleeved commander deck with a tiny bit of room to spare. They do the job.
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>>46491500
I recommend making one out of duck tape and cardboard (mainly the stuff cereal boxes are made out of). Cheaper, more durable, and easier to color code decks.
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>>46491522
Would you use them, or do you suggest something else?

I just need a bunch of different deck boxes for a reasonable price. I'm needing storage as I have a lot of latent cards sitting around now.

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its a music thread!
downtime edition.

What kinda music do you play when the characters aren't fighting monsters of having a duel of words with the antagonist?
14 posts and 2 images submitted.
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>>46491116
Here's a few that I like to use

Bored blues
>https://listenonrepeat.com/?v=fcSuJi1b0OU#The_Seatbelts_-_Spokey_Dokey

Melancholy
>https://listenonrepeat.com/?v=Qbip5oZVL94#Cowboy_Bebop_OST_1_-_Waltz_for_Zizi

Some synthy stuff
>https://listenonrepeat.com/?v=Qs26byWcy_I#Copy_-_I_Didn_t_Know

Hotline Miami menu screen you know it
>https://listenonrepeat.com/?v=wa3qqfgp1Ns#Sun_Araw_-_Horse_Steppin_
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>>46491116
these two a really chill vibe
https://www.youtube.com/watch?v=chFmFpTc21s

https://www.youtube.com/watch?v=FOKbcSuCzYk

this ones good for sneaky stuff and interrogations
https://www.youtube.com/watch?v=6Zl5vpy__dQ
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>>46493044
also stuff like tycho and nujabes

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All 3 men in this picture have some connection to traditional games.
This picture is of my living room.

Guess who I am
50 posts and 12 images submitted.
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>>46490877
That fat ugly one
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>Guess who I am
A faggot.
>>
Judging by your choice of decorations, Jim Carey?

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So how would you make use of tactical War Giants?
11 posts and 2 images submitted.
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>>46490683
Drop them in the middle of civilian populations and let them cause havok. They become less useful the more artillary/explosives can be used.
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>>46490683

Considering the game the pic is from, I'd do a combo of that and pic related with prosthetic limbs for normally vehicle mounted weapons.

I'm imagining one Giant that has a cannon built onto it's back and another that carries the ammo and fires using the first as a mobile gun of sorts.
>>
>>46490683
City-killers.

Arm them with powerful weapons, give them high-powered and comprehensive armor systems, and then turn them loose in urban environments. The types of weapons that easily target them are difficult to bring to bear effectively in an urban environment without causing massive collateral damage to your own population and city infrastructure, which ideally you're trying to preserve.

Alternatively, artillery carriers who don't need fuel. Fuel supply being freed up goes a long way to making a platform more mobile.

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So the This is not a Test Kickstarter for a hard back book is almost over, they aimed at $2,000 and are sitting at nearly $35,000.

Anyone else interested a quick Post Apoc Skirmish war game?

Im really looking forward to the extras that come with this one.

TNT Thread
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>>46490538

https://www.kickstarter.com/projects/57306923/this-is-not-a-test-post-apocalyptic-skimirsh-ruleb/description
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>>46490555
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>>46490588

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So my friend and I were having a conversation about "useless characters," i.e. characters not built for their specialty (Bards without charisma, fighters without strength, etc.) and came upon a bit of a dilemma: Does such a character even exist for base WoD?

In other words, is there a build using only the base WoD book that is useless in game, or is the character creation too simple to create such a character? We couldn't think of anything, so I'm turning to you for ideas, if anyone is willing to help.
13 posts and 1 images submitted.
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>>46490310
Yes? A bruiser character with no strength or melee is useless.

Why would you want to build something useless?
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>>46490376
Well the thing is a bruiser character without strength or melee has to have strengths elsewhere, and so is not entirely useless, hence the question.

And basically I want to roll the most useless mortal possible to see if I can make him survive a WoD campaign.
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>>46490411
Then no, you will have to spend the base stats, which will leave you at least competent in something.

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>In the grim darkness of high school, there is only girl drama
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op just stop
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>>46491614

FUCK

IT WAS ON PAGE TEN AND YOU BUMPED IT

YOU IDIOT

YOU STUPID BITCH

LEARN HOW TO SAGE
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Wow, how original.

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No gay werewolves edition.
Last thread >>46463055
http://pastebin.com/NjH6gQqi
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Chronicle of Fagness
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>>46490114
You are very good at this. Very dedicated. It's impressive, even.
>>
#hunterrightmatters

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Please share all the cute stuff you have regarding this subject
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>>46490050
Here's one of a synthetic man and the woman he loves
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Robots are for labor and service, not love.
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>>46490050
>gyeud

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So the thing is I'm thinking of running a game in which the players are given powers. I'm not sure how yet, either by cosmic event or birth.

it will take place in a future city, and thats about all i know so far aside from the plot.

either way, I'm looking for a game in which the players are given some degree of superpowers, you guys know any good ones?

only request, simple combat, were sick of lengthy combats that take 10 minutes for a single turn. I'm looking at you anima beyond fantasy.
17 posts and 3 images submitted.
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>>46489942
Well there's Wild Talents--

>simple combat

or not

I guess try Kerberos FATE or Base Raiders?
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Since almost every recommendation you'll get here will be Mutant and Masterminds, I'll give you what has worked for us for over 3 years; Heroes Unlimited

It's from Palladium (Rifts), uses D100 for skills and D20 for everything else, and it has a lot of powers, abilities and "classes". Cyborg, robot, psionic, mutant, super soldier, natural genius, etc. on which you can add pretty much what you want.

I think I saw the books in the PDF thread recently, you'll only need the core book and if you want more powers there's the 3 Power Unlimited supplements. Aside from that you won't need to go look into the other ressources.

In our last campaign, we began anew with one power of supernatural perk and we unlocked new powers related to the theme of our character. I had a pyromaniac with the ability to alter my limbs into fire arms or primitive weapons who unlocked his fire expulsion power later on. Change his legs into rocket and you have a flying flamethrower who can shoot bullets of his own blood.
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>>46489942
Old Hero System/Champions player here, checking in.

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