[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Archived threads in /tg/ - Traditional Games - 3794. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

File: horny helmet.jpg (113KB, 704x748px) Image search: [Google]
horny helmet.jpg
113KB, 704x748px
>Trying to design a homebrew generic system
>Feels like it's mostly just a mishmash of stuff I like from other systems

Anyone else feel like this when you homebrew? Is it an inherently bad thing?
20 posts and 3 images submitted.
>>
>>46600009
I feel like that any time I do anything creative. The point is to work with it until it takes on an identity of its own, even if it just started as a collection of ideas from other places.
>>
>>46600492
That's what I'm hoping to achieve. I mean, everything has been done anyway, right?
>>
>>46600626

You just have to get it to feel cohesive in its own right, with no pieces that seem out of place.

A bad examples of this might be CthulhuTech, which uses three different systems, including poker dice, to try and run, but it just ends up like three different systems mashed together poorly.

File: sad-ork_99485326_orig_.jpg (69KB, 700x680px) Image search: [Google]
sad-ork_99485326_orig_.jpg
69KB, 700x680px
>wanna get into WH40K because I like the setting
>see the fucking price of the models
54 posts and 5 images submitted.
>>
>>46596295
Learn to sculpt. Its the only sane decision.
>>
>>46596295
It's really not that great, you're not missing out.

Also get a job, hippie.
>>
File: 1373795834330.png (2KB, 173x167px) Image search: [Google]
1373795834330.png
2KB, 173x167px
>>46596325
>tfw sculpting my realm of chaos warband

It's incredibly nice to have models that are 100% and truly yours. Even if they look like lumpy balloon animals.

File: Sorcerorman.jpg (127KB, 577x446px) Image search: [Google]
Sorcerorman.jpg
127KB, 577x446px
So I've been toying with the idea of making a 40K fanfic based on Chaos characters fighting eachother *even though there isn't actually any of that here* and couldn't really be assed to reformat it into 4chan style, so here it is. I guess.

https://docs.google.com/document/d/1TG8Qj4cPklAUDUs5L35VlQByeNn8cdCStYW2fvdteJ4/edit?usp=sharing
16 posts and 2 images submitted.
>>
>>46596034
I made a writefriend thread earlier today but it died with no replies
>>
I don't really know Tau lore too well yet, but this is what I came up with for a back story for a force I want to make

http://pastebin.com/Q3p3NSFk
>>
it's not worded like a 40k novel, more like a young adult coming of age story

>Not buying 100 of these to make your own old school Rogue Trader legion

youre not a poorfag are you?
46 posts and 6 images submitted.
>>
>>46591537
What is that?
>>
Still waiting for the rules.
>>
>>46591537
>not buying one and recasting it 99 times
full pleb

File: 1449438188350.png (422KB, 710x1391px) Image search: [Google]
1449438188350.png
422KB, 710x1391px
A group of friends are interested in trying out D&D for the first time, and they want me to DM for them.

I've never done this shit before, but I know that many of you are forever DMs so I come seeking your knowledge.

Hit me with your best tips and tricks, or cool shit that you saw as a player that made the experience memorable.

One thing I'm struggling with is illumination and fog and stuff. I'm thinking of representing fog by putting cotton balls on squares that are foggy or otherwise hard to see. Is this a dumb idea?
55 posts and 5 images submitted.
>>
Keep tabs on how often your players forget to tell you that they brush their teeth after a meal.
If they're too lax about it over a longer period of time, roll to see which of their teeth needs to be pulled.
>>
>>46589142
>Not making them collapse three minutes into the session because they didn't notify you each time their characters take a breath.

But seriously, I just want to have a game that \ runs smoothly, mechanically speaking, and keeps them engaged. Some of them can be very creative, so I want them to have an enjoyable first experience and hopefully have them become good players that enrich our hobby.
>>
A good trick is to say bigger lines in front of a mirror before the game so you know how to enunciate them better and then you can see how you look as you say them.

The villain's monologue will be broodier and more tense this way, the same way the tavern keeper will look disinterested and affable more often than not.

File: Hardcore_(2015_film).jpg (92KB, 250x370px) Image search: [Google]
Hardcore_(2015_film).jpg
92KB, 250x370px
Let's talk about Skitarii: The Movie
77 posts and 2 images submitted.
>>
>>46582574
There is a very fine line between a cyborg and a Skitarii.
>>
>>46582574
Before Mechanicua was a playable army, the only Skitarii figures were from that Inquisitor game.

The lore had it that they were literal servitors with weapons tacked on. The minis were these flabby, dead-in-the-eyes servitors with industrial loading equipment and missile tubes.

Not saying they were better, just different and cool in their own way. Definitely not bad ass cyber ninjas
>>
Is the whole thing first person? was is also filmed for VR?

Hey /tg/, I want to run a naval campaign in your typical fantasy setting. Suppose gun powder has not yet being invented so cannons are out of the question, does it actually make sense to replace cannons with ballistas for ship broadsides?

I suspect not, otherwise people would have done it in real life. But what's the real reason why ballistas are a bad idea on ships?
16 posts and 4 images submitted.
>>
File: magic.jpg (77KB, 720x479px) Image search: [Google]
magic.jpg
77KB, 720x479px
just cave and use magic-powered cannons.
Or say magic is the reason ballistas work on ships.
>>
>>46606408
Instead of broadsiding, in a naval campaign I made I just had one mounted at the front of the deck.

Traditional naval combat was more about boarding each other and beating their soldiers.
>>
>>46606408
>I suspect not, otherwise people would have done it in real life. But what's the real reason why ballistas are a bad idea on ships?

I'm no expert, but I imagine a Ballista would hit with enough force to actually pierce the hulls of ships, and even if they did, the damage would probably be pretty minimal and easy to patch up. A Ballista makes a "piercing" wound, a cannonball blows apart everything around it.

File: psadpi.png (9KB, 415x336px) Image search: [Google]
psadpi.png
9KB, 415x336px
How would you go about running Problem Sleuth-styled tabletop, /tg/? It already has stats in it (Vim/Pulchritude/Imagination), but what system would you use? WoD? GURPS? Something homebrewed?

Homeskub need not apply.
12 posts and 1 images submitted.
>>
>>46605717
Obviously Gumshoe.
>>
>>46605830
Too.... realistic? PS's world is so fantastical and comical that I don't think a conventional investigative system would work properly for it. Or more accurately, investigation wouldn't be the main focus of the game.
>>
>>46605946
But wouldn't you be investigating the underpinnings of the cosmos?

File: tumblr_no6802vzRg1talkc3o1_1280.jpg (139KB, 626x825px) Image search: [Google]
tumblr_no6802vzRg1talkc3o1_1280.jpg
139KB, 626x825px
Why do we not like Rifts again?
This probably seems like a stupid question to a more seasoned fa/tg/uy, but from what I've seen of the mechanics and the broadness of the characters, enemies and settings, it seems at least alright.
14 posts and 2 images submitted.
>>
Saturday morning cartoon setting, obnoxious power creep/setting book bloat, refusal to update rules, relentless shitposting about greatness, psychopathic franchise owner, HFY jingoism, being mostly made of bait, n-gage, etc.
>>
>>46600536
Did you just have a stroke, what does half of that even mean?
>>
File: Photo on 4-10-16 at 7.43 PM.jpg (89KB, 720x480px) Image search: [Google]
Photo on 4-10-16 at 7.43 PM.jpg
89KB, 720x480px
>>46600536
>>46600275

I happen to think it's a perfectly enjoyable setting...

File: image.jpg (17KB, 300x168px) Image search: [Google]
image.jpg
17KB, 300x168px
I've seen plenty of space Romes and space British Empires, but why are other empires so rarely used as inspiration?
31 posts and 3 images submitted.
>>
>>46599638
Because those two are the most well known and most popular, at least in the west.

40k is really more Holy Roman Empire than proper Romans, so I feel like they get some points.

Space Ottomans would be pretty baller, anybody know of a setting with Space Ottomans?
>>
I'm just disappointed that space Romans rarely fight their space battles with spaceships mounted with a corvus.
>>
>>46599737

No______________

File: servo_skulls_by_skirill-d42mzkz.jpg (164KB, 812x638px) Image search: [Google]
servo_skulls_by_skirill-d42mzkz.jpg
164KB, 812x638px
So, The imperium of man has losted anit gravity tech but this thing is still using anit grav tech?

How can they build something they don't have.
28 posts and 2 images submitted.
>>
>>46599334
>How can they build something they don't have.
It's STC, Magos ain't got to explain shit.
>>
>>46599334

Their tech patterns aren't precisely modular. They can't just rip out the anti-grav designs from servo-skulls and jam them into a jetbike. That'd be "Innovation," which is Tech-Heresy.
>>
>>46599334
They can make anti grav stuff, they just don't understand how and so are limited to the stuff they know by rote.

File: raincityheader.png (910KB, 682x642px) Image search: [Google]
raincityheader.png
910KB, 682x642px
This is a quest set in the world of Wildblow’s “Worm” web serial, in which heroes and villains battle in the sky for the fate of the city, or on the streets over a petty drug-feud. We follow James Case, a new arrival in Rain City as he wakes up from a long night…
~
Your mouth wakes up before your eyes do, dry tongue plastered to a drier palate. You groan defeatedly and force your eyes open. Hazy, early-afternoon light drifts through the half-shut blinds, leaving horizontal slashes of illumination to cut across the otherwise dim scene. A glass perches little more than a foot from your nose, a half finger of neglected whiskey given life by an errant beam of sunshine. Limply, you heave your arm out to grab it, dragging it towards your parched lips. Seemingly of its own volition the glass upends itself into your waiting mouth, the waft of the cheap rye stinging your nose as it trickles to the back of your throat. “Piss,” you croak as the last of it is drained. You begin to heave your body upwards in time with the throbbing in your skull, swinging fully upright on the fourth count. With a surge of confidence you push yourself to your feet, surveying your surroundings.

The apartment smacks of “new occupant,” from the lack of table and chairs to the crisp, realtor-fresh smell only subtly undercut by hangover sweat. The otherwise immaculately tidy modern space is littered with empty bottles of Steamwhistle, two pieces and a handful of loose change scattered across the coffee table like a crash site. You snatch up the plastic cards, looking them over as you trudge to the bathroom. “Case, James Ian,” it reads, “Birthdate: 1995-Mar-22. 4323 Prospect Ave.”
136 posts and 6 images submitted.
>>
“Gotta get that address changed I guess,” you mumble to no one in particular, shouldering the bathroom door open. The face that looks back at you from the mirror is far from unattractive. Hell, it could even be pretty good with some work: gentle blue-green eyes laden with bags and crust, a plump, wide mouth made for smiling with some dry white gunk at the corners, a strong jaw sporting two days of unshaved sparse stubble, thick, light brown hair smushed flat in some places and sticking out in others in a way that disguised its slight waviness. “A few pounds lighter wouldn’t hurt either,” you tell your reflection. The cold water helps wash some of the acrid oil from your skin and snaps you out of the drunk sleepy fog. A little, at least. You check your phone, fingers dragging deftly across the touchscreen while you amble back to the kitchen.

[Message from Dheeraj H.]
[Message from Liam]
[14 Facebook Notifications]
[2 Missed Calls]

Against your better judgement, you decide to check the text from Dheeraj, the guy you handed your half-baked resume to the other day. To your surprise, it reads,

{James, it’s Dheeraj from Bean City. I called but I guess you were busy? Would love for you to come in for an interview, sometime between 4 and 6 is fine. Look forward to hearing from u}

Your phone knowingly blinks 2:17pm at you.

>Mix yourself some hair of the dog.
>See what’s going on online.
>Spend some time getting prettied up.
>Go for a walk.
>Write in?
>>
>>46599156
>Go for a walk.
>>
>Go for a walk.

Time to start losing them pounds.

File: Ork_Nobs_Charge.jpg (353KB, 1107x980px) Image search: [Google]
Ork_Nobs_Charge.jpg
353KB, 1107x980px
What if Orks only pretend to be simple minded and disorganised while in reality they just wait for the right moment to steamroll the galaxy?
18 posts and 1 images submitted.
>>
They are taking their time then...
Orks have existed for how long now? 50-60 thousand years? War in the heavens period. Much longer than humanity has. If that was their plan all along there must be some Ork who is still alive from that time to remember their plan, and that one Ork...
Dear Emperor, that Ork must be da biggest and da strongest to ever exist...
>>
They would have done it already
>>
What if the empire just pretends to be crumbling and inefficient while in reality they just wait for the right moment to steamroll the galaxy?

File: Hollywood_Sign_(Zuschnitt).jpg (270KB, 1280x800px) Image search: [Google]
Hollywood_Sign_(Zuschnitt).jpg
270KB, 1280x800px
What kind of movies would elves make?
26 posts and 4 images submitted.
>>
Incredibly long ones, think like, marathoning a season of a TV series.
Common themes would be about personal struggles that in the end, don't really change anything.

The Wire, would be an Elf Movie.
>>
>>46590385
grass growing
>>
>>46590385
Probably art films which go to great lengths to portray subtle degrees of character and story, with plot after subplot layered one on top of the other. They consider 3 hours to be a bit on the short side.

That and the occasional chick-flick or comedy that focuses on the ineptitude of everyone surrounding the main character, but those are considered low-brow popcorn flics.

And then there's their adult video scene. Humans fucking REVOLUTIONISED that area of entertainment...

File: Unbalanced.jpg (154KB, 2000x1000px) Image search: [Google]
Unbalanced.jpg
154KB, 2000x1000px
Does /tg/ follow the encounter level rules and such for balanced fights with D&D?

Do you make up your own rules for balancing the fights?

Not all systems have rules for balancing encounters, do you try to balance all your fights or occasionally throw in fights the players should run from?
27 posts and 1 images submitted.
>>
>>46588980
I dont balance encouters, my player encounter what they would encounter assuming the setting was real world and their pcs were an person inside the setting
>>
If it's a filler fight, it'll be weak things that die trivially easily. Minions, 4E called them, but I've never actually played 4E.
If it's a deadly serious battle where the players are given full opportunity to die, I typically create an anti-party of X opponents roughly parallel to the strength of the party (which itself has X units).
If it's a serious battle, but one the players are expected to win but not easily, I scale a fight that would be a lethal battle for the players, then reduce all the numbers by a third. HP, damage output, etc.

If the party did something stupid and the fight is "you've enraged the dracolich and are all going to die", well, I don't care about TPKs if they were completely avoidable and clearly indicated.
>>
I try to at least know what the balance of my fights are. Sometimes it's okay for the players to flatten something, and sometimes the players should have to run away. But I usually want fights to be very close with the players working out winning.

For D&D 3.5, I played a campaign following the CR system to the letter but I wouldn't do it again. CR has so little accuracy that it's basically useless.

For D&D 4E, I mostly followed the CR system, though that has its warts too - my players were consistently punching above their weight, except Soldier-type monsters above your level are boring garbage.

My own homebrew had a pretty accurate CR system and I barely playtested it at all, I don't think it should be as hard as the D&D folks are making it.

Pages: [First page] [Previous page] [3784] [3785] [3786] [3787] [3788] [3789] [3790] [3791] [3792] [3793] [3794] [3795] [3796] [3797] [3798] [3799] [3800] [3801] [3802] [3803] [3804] [Next page] [Last page]

[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.