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Archived threads in /tg/ - Traditional Games - 3791. page

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Have you guys read this comic? It was unfortunately discontinued last I checked.
12 posts and 2 images submitted.
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>>46623822
Never read it, but...

...Totally could see the /d/elder 'corrupting' the eldar into being her lesbian sex slave. Magical realm is a go.
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>>46624192
You might want to consider never posting again.
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>>46624417
Everyone has their preference, anon. We all have disgusting habits, in the end.

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Do you ever have the party just miss what is going on?

My party was investigating some mines that were supposedly haunted. They're all level three, so I'm not about to throw anything hard at them. When they first entered the place, there was a casting of Magic Mouth that warned people off. Further in, there were other signs of illusion spells. When they get to the main chamber, there is an ancient silver dragon waiting for them. It does only two things: 1. Roar at them, and 2. Tell them to leave. So clearly, an illusion. Instead, they spend half an hour trying to talk to it, and give it tribute and such. It just keeps repeating that they should leave, with the same exact wording every time. They approach it, and it doesn't react. They cast a spell on it, and it seems completely unfazed, like it didn't even notice it. Each member of the party at one point or another makes some kind of reference to it being an illusion, and that it keeps parroting lines. And then they just leave, and decide to look somewhere else. GODDAMMIT PEOPLE, THE DRAGON IS NOT REAL!

Have you guys also had the party just kind of miss the boat? How did you resolve it?
14 posts and 1 images submitted.
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>>46622288
Should've asked for will saves to disbelieve once they started interacting with it
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>>46622452
This. This is where you failed as a DM.

Hell you could have even just rolled a die behind the screen and regardless of the outcome picked a player and told him his character saved against the illusion and is now aware of what it was.

A good DM knows when to bullshit.
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>>46622452
I did forget to mention that. I did, and they all did terribly. No one rolled higher than a 10. And they then proceeded to forget that I made them make a wisdom save.

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Now that this is FINALLY ending, what do you guys feel would be a good system for the a SBURB session? Or for a campaign playing as members of the Alternian Empire conquering planets across the void?

So far a system I felt could be a good way to run it would be Godbound, an Exalted style RPG with OSR lighter mechanics. Also has faction and GM turn mechanics, which I'm a huge fan of.

Any thoughts?
14 posts and 5 images submitted.
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>>46621366
>>>/co/
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>>46623145
He's asking a /tg/-related question
>>46621366
GURPS
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>>46621366
It's been awhile since I was reading MSPaint, so pardon if some of the advise is not too relevant.

And sort of open, make-your-power system should work. Fate and HeroQuest immediately come to mine. What I remember of Tri-Stat and Mutants & Masterminds seems like it would make sense in acquiring and using new powers. I've not played the system, but what I hear about Nobilis might make sense, with the ability to just do anything you want within your sphere of power.

Other than that, the really tricky part is moving from one "phase" of the game to the next. Assuming you want to run through the full story arc in Homestuck, you're going to start with weak mundane urban characters in the beginning then move onto generic numbered level buffs, then suddenly grant area-changing powers, then move up to just world-shifting events. I'm not sure there is a system which does that by default, which means probably a bit of homebrewing or a system where you could do or change pretty much everything and still work.

If you are looking at something different - like, say, characters already being awakened and working to stop the world from ending or whatever, then a more focused system could work just fine.

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What sort of historical tweaking would be needed to make For Honour a viable (and fairly even) setting?

> Geography (obviously)
> Availability of siege weaponry to Vikings
> Development of Viking arms and armour
> How would the faiths interact in the setting? Historically the spread of the Christian faith was prolific.
> What's the main reason behind the conflicts?
18 posts and 5 images submitted.
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>>46620407
Remove Vikings entirely because they are so fucking out of place there compared to high medieval knights and samurai.

Replace them with a culture actually on the same level, like Sipahi, Mamluks, Mongols, etc.
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>>46620466
>implying samurai are on par with medieval knights
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>>46620466
>Mongols, Mamluks

Sure, that faction wouldn't be fucking broken or anything.

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>MFW the DM wants us to build characters before telling us about the setting.
15 posts and 4 images submitted.
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>>46619817
>MFW the DM wants us to build a setting before telling us about our character options
>>
I did that once but only because the setting was a bunch of toys saving a little girl from a nightmare.
Yes it was during that whole Nightlight fad.
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>>46619817
I remember one anon from Japan said that that is very common in Japanese tabletop gaming. People already built their own characters prior, and will convert it to whatever setting/system the GM had in mind. This is because gamers tend to 'crawl' FLGSs to find a new game, with new GM and new friends. Playing weekly with the same people/friends is not unheard but uncommon. And then said anon linked us to the 2ch's equivalent of /tg/.

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> http://newsroom.hasbro.com/mediakit/releasedetail.cfm?ReleaseID=964479

I wonder what caused this and what changes we can expect.

Let's just hope he doesn't suck.
39 posts and 5 images submitted.
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>>46617509
>Chris Cocks
This just invites too many damn jokes.
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>>46617509
hopefully he fixes WotC's retarded digital department.
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>>46617531
I hope he won't be too cocky

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What does tg think of this series? Too edgy? Kinda grimderp fun? Miserable shitfest?
29 posts and 3 images submitted.
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>>46616948
Not a fan of rapists, much less having them as protagonists. The series is about as edgy as 4chan. In other words: it's a 14 year old boy's wet dream.
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>>46616948
Never heard of it before. Artwork is nice enough, though certainly does seem to suggest 2edgy4u setting and characters.

I'm interested to see what it is actually like if someone has actually read it.
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>>46616985
Series revolves around a denounced prince who's gone full edgelord, leading a pack of raping, murdering bandits around for shits, and inevitably trying to take over the world

I like it because it's actually post apocalyptic scifi thats grown into a fantasy world and magic comes from freak mutations and science fucking with reality

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Hear ye, hear ye, I call to order another meeting of the Mage Guild. On the agenda for today: diversity.

We all know that the Warrior Union has been making very good PR inroads by hiring people of all races. Centaurs, halflings, half-orcs, the works. Meanwhile we're sitting around on our asses training mostly humans, elves, and gnomes. This new liberal crowd is calling us intelligence-centric and arguing that we need to lower our hiring standards from minimum 13 in intelligence to minimum 8 to make it easier to include half-orcs. I have of course tried explaining that wizards need intelligence and that we're happy to hire sorcerers, but they say that's just tokenism. They also said that "liches don't count."

How can we be more diverse without compromising our actual magical acumen?
58 posts and 8 images submitted.
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>>46612043
Fuck affirmative action. So what if some races are hardly ever smart enough to qualify? At the least the rich ones can buy headbands of intellect.
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>>46612043
What if we implement a eugenic program aimed at breeding more individuals among the lesser races that qualify to be members of our guild?
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>>46612043
Polymorph! Polymorph the whole guild! That will show those left bastards!

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Sup /tg/, so funny story I went to a Con over the weekend and on the Saturday I wandered over to a stand in the dealer's hall I hadn't seen get much attention that day or the last. It was a little skirmish wargame that I feel in love with in about ten seconds because you can play as Napoleonic rag dolls.

Point being I went and bought a starter set, the rulebook and a blister of extra troops before actually knowing anything substantial about it and I want to know if any of you have played the game and if it's any good. If I have just blown some cash on adorable models for a mediocre game then I'm fine with that but it would be nice to know before I try to convince my friends that buying into it is a good idea.

The game is called Relics and it's made by TOR gaming.
11 posts and 6 images submitted.
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>>46611309
I haven't played it but I had some friends pick some up last year.
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>>46612207
Do any of they play the ugly orc/troll faction? They were the only models I couldn't bring myself to like.
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>>46611309
Little bump.

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What'd the smuggest race?
31 posts and 9 images submitted.
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>>46608446
Anime girls.
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>>46608446
Fuck off Anomen.
>>
Kender

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>Player/GM
>System
>Time available (Incl. Timezone)
>Voice or Text
>Method of playing (Roll20, IRC, Skype)
>Contact info
>Additional information
11 posts and 2 images submitted.
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>Player/GM
Player
>System
DnD 3.5e
>Time available (Incl. Timezone)
Flexible
>Voice or Text
Voice
>Method of playing (Roll20, IRC, Skype)
Any.
>Contact info
Skype: jaso111111 (Picture of a guy in an orange shirt)
>Additional information
I would like to test out some of the necromancer classes that 3.5 offers, but im flexible to what the group needs.
>>
ded thread
>>
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>Player/GM
GM

>System
Dragon Age RPG

>Time available (Incl. Timezone)
Weekdays after 2 PM EST

>Voice or Text
Text only

>Method of playing (Roll20, IRC, Skype)
Skype and Roll20

>Contact info
Skype: BloodyGuts
E-mail: [email protected]

>Additional information
Looking for two more players for a sandbox style game set during the Fifth Blight. The location where you'll start is still up for discussion (though we're definitely leaning away from Ferelden). The rules are extremely simple so even if you're not familiar you can pick it up as you go with no hassle whatsoever. Have a good character concept in mind and the group will decide how they've been brought together.

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I've only got a couple of hours this evening, so this will not be an incredibly long session. This Civ will take place in a modified high middle ages setting, with fantasy pulled in. Expect to see Half Elven Mercenaries fighting for Goblin Merchant Princes in the Holy Roman Empire, to have the Dwarves defending Constantinople (Or Karak-Constan, if you prefer) from Hobgoblin Ottomans.

With that housekeeping done, lets get down to business, first three votes for race, and for location. Add any other details you'd like when requesting race/location. Are you a Mercenary Company, a Duchy, or something else? (The Chart is by no means binding)
69 posts and 8 images submitted.
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>>46591291
Duergar Siculo-Normans.
>>
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>>46591291
I'm very disappointed to see not only have Skorpionfolk been added with none of the trait suggestions we made in the Civ general, but Chaos Dwarves and Chaos Harpies got added but not Loxodons, a race long overdue for adding to the civ chart.

On a second note I abhor how slow /tg/ is most of the day, so I guess ill be first vote on what should be a busy thread

Crystalid Mercenary company, I suppose a Valley as a starting point, as it has bonus to mining and it's where we'd find our valuable stones to make us grow, but not permanent given how mercenaries are nomadic and stuff
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>>46591291

Harpie Nomad Horde.

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I ran the Undead/Necropolis Civ last week, and while that was fun, I'd like to start fresh with some of the things I learned last time in mind.

First suggestion to receive a second will be chosen, if this sees a lot of activity then I might change it to first suggestion to 3 votes.

Race/Location!
90 posts and 2 images submitted.
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Dark Elf/Floating Mana Waste Islands
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Myceanea - swamp
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>>46619420
>>46619573
Since no one else is posting, what timezone are you folks in?

>Thread Archive: suptg.thisisnotatrueending.com/archive.html?tags=Beyond%20the%20Gate
>QM Twitter: twitter.com/SmileytheQM

"Here we are!" Stella says.
"Where is here?" You ask.
"This is my house" She says.
"It's small" You say.
"Of course it is, silly. The only person that lives here is me" She says, as she unlocks the door. "Come on in! I have some tea that you should totally try"

"I thought we were doing something fun" You say as you walk over to the door. "Is tea fun?"
Stella winks. "The tea is not the fun" She says.
"So what's the fun?" You ask.

She motions for you to come closer, and then whispers. "We're gonna trick your friends" She says, before heading inside. "Come on"
You shrug, and walk in.

This place looked small from the outside, and it looks even smaller inside. You see a single hallway, with one room at the end, and 2 rooms on the left side. The closer room looks to be the larger one, and inside you see a table with some chairs, as well as some other metal things. There's also a comfy looking couch, that Stella tells you to sit down on.

...

Alright, this couch is pretty damn comfy. You are kinda curious about those metal things... and what's in the other rooms.

You also wanna know what kind of trick she plans on playing...

>Ask about the other rooms

>Ask about the metal things

>Ask about her trick

>Other
176 posts and 6 images submitted.
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>>46618686
>Remind her that her ears are very cute.
>Ask about the metal things
>>
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>>46618686
>>Ask about the metal things
>>Ask about her trick
wolfgirl that goes awoo when?
>>
>>46618686
>Ask what the plan is.

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Hey guys! This is an adventure adaptation I made of a 1985 Hong Kong movie Yes, Madam, for the Feng Shui 2 RPG. I welcome any feedback or thoughts on it and hope someone enjoys it - it's a rough draft so I'll make changes if any seem needed. Thanks!
13 posts and 3 images submitted.
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that is a png not a pdf
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>>46614557
I encourage original content but this guy is right. You've uploaded a picture, not a PDF, OP.
>>
Looks like a png image.

OP, you fucked up. Post the pdf file instead.

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