You'll find it if you're looking for it edition.
This thread is for people who enjoy the modern format.
>>46608952
Where do I go if I dislike the modern format
>>46608969
Here
>>46608969
You could make your own thread about what you think is wrong with Modern, or if you want to have civil discussion that involves more than "fuck modern XDDDD" Then you can talk about it here
The old world is gone, but a new one has arrived. And in order to survive you need to band together and form a group or a faction. So let us see what we can create!
http://pastebin.com/nQczsrCU
Genetic Make Up
>1d100
Rolled 66 (1d100)
>>46608608
Rollan!
>>46608939
Half-Lives. Doomed to short lives, Half-Lives are always in need of breeding stock. Almost half don’t make it past youth, and any that do live absolutely no longer than 40. Riddled with obvious tumours and other disfigurements, they could pass for healthy if they covered up but the coughing is always going to give them away.’
Cultural Meta-Group
>1d100
Rolled 39 (1d100)
>>46609036
Are the mages/magi/whatever in Fate closer to wizards or sorcerers?
>>46608147
Who cares about that shit setting anyway.
>>46608189
I don't disagree that it's kinda shit, but I still like it.
>>46608147
>Get Magic from learning
>Ornate rituals involving rare ingredients
Seems pretty straightforwards to me.
None of them just so happened to have a great, great grandfather who boned a Dragon which cause them to wake up with the ability to use Magic.
>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing
>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA
>Rules
http://pastebin.com/Gqj3iKyn
>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view
>Last Thread
>>46597042
>>46607812
so there goes my plan for SMT, still worth it though
So, the Interceptor can travel the universe in very little time. What ships from other jumps can compare to its speed? For reference, the Interceptor can travel 'billions of light years in seconds'.
>>46608180
with the and inertialess drive option the LoT goes as fast as you have the energy for.
Hello /tg/
I designed a mage staff crafting system, and I need your help for the creative part.
The system builds the staff in 4 pieces:
> the stick
> the head
> the heart
which I already got covered, and
> the accessories.
The accessories should be all the little stuff and bits mages attach on the staff (like pic related), basically adding character to the staff and the mage himself.
I'm looking for inspiration for what a mage can use for mundane, non magic accessories.
Setting is WFRP, but basically anything low fantasy inspired is going to be fitting.
Below are some examples of what i came up with so far.
Thanks in advance /tg/
> animal bones, claws, teeth, feathers, lump of amber
> little human bones, thorny roses, hourglasses
> Iron keys
> crystal spheres representing astral bodies, white quartz
This doesn't really fit into the "non-magical" part of the suggestion, but whenever I play magic-users with "organic" staves, like ones made of wood, I always describe small sprouts, leaves, or flowers that serve as an indicator of either the charges in the staff, or the magical energy of the wielder. If the wielder exhausts his magical energy, for example, the sprouts/leaves begin to droop and wilt, with the staff becoming petrified even if it's left without a source of magical energy for too long.
> little closed vials, lumps of gold, coins, rings
> seashells, pearls, little essicated animals
> mirrors, silver trinkets
> little fruits, leaves, flowers
Pathfinder General - /pfg/
Hamlets Full of 6th-9th Level Casters edition: is Geb actively minmaxing his populace to exploit caster supremacy?
Unified /pfg/ link repository:
http://pastebin.com/YhdxTQS6
Previous thread: >>46597070
>>46608027
>castle
This shit looks small for a wealthy npc's shed.
>>46608113
Paizo map-makers have no sense of scale, news at 11.
Although here... what exactly is happening with that spiral staircase? Is it blocking off the entire dining room entry?
How do you get an Alchemist into armor without messing up his casting ? I'm toying with an idea for alchemy knight.
So I'm playing a very lax cyberpunk game. The BBEG is killing off all of humanity with a clone legion. My question is: why?
I literally asked the DM that. He said it wasn't for a 'stereotypical reason', no Nazism, no Nietzsche, no Socialist-Communist shit, etc. He told me to keep guessing. Since we only play on fridays, throw me some guesses so I can throw them at my DM.
>>46607835
He's a nutjob
Are you sure it's kill and not "transfer mind into machine for their own good" type deal?
bbeg maybe wants to reset the world by killing everyone there is already?
"Post, you niggers!" Edition
Noteworthy points:
>Drastically reined-in magic system putting casters on equal footing with non-casters
>Classes and the game as a whole designed to ensure everyone can contribute in a wide range of circumstances, even outside their primary niche
>Separate cash and Reputation economies keep mundane gear relevant and magic items special
>Custom monster and NPC design is a breeze
>Optional Campaign Qualities tweak mechanics to suit your preferred style and tone
>If you have the money and want to support the game
http://rpg.drivethrustuff.com/product/63884/Fantasy-Craft-Second-Printing
>If you want to try before you buy
http://www.mediafire.com/download/rscnai437ptu23k/FantasyCraft.torrent
https://www.mediafire.com/folder/nzs6xsnzbid4t/Fantasy_Craft
https://www.dropbox.com/sh/5dkzgw3cn842eyw/AACivEvWTEODXQgsjBPsHv8wa?dl=0
Other useful links:
>Errata & accessories
http://www.crafty-games.com/fantasy-craft-print-bundle/
>Web NPC builder
http://www.meadicus.plus.com/craftygames/npc-builder/NPCBuilder.html
>Custom PC Species creation guides
http://sletchweb.wikidot.com/fc-origin-creation
>Species feat creation guide & reference spreadsheet
http://www.crafty-games.com/forum/index.php?topic=8257.msg160117#msg160117
http://dl.dropbox.com/u/1016700/species%20feats.xls
>Class design guidelines
http://crafty-games-fans.wikia.com/wiki/Class_Creation_Guidelines_%28Mastercraft%29
>Leaked Spellbound Preview
https://drive.google.com/file/d/0B7JqPtKRnUBYTkF0YlYxNllQN0hXY0V2c01xa1QzWGd6OF9J/view
Anybody from south central Indiana running games?
>tfw the OP copy-pasta you remade is sticking
>>46607879
well, it IS better than the old one, which had several dead links
Alright, here's some things I am considering changing if I'm ever DM:
Orcs get +4 Str, +2 Con, -2 Int, -2 Wis
Saurians get +2 Dex, +2 any OTHER score
(I would have made pechs +4 dex, -2 str, but dex is a big boost, str is not a big penalty, and gnomes already get a str penalty)
Drakes get thick hide 4 for free (I don't care if this makes them slightly overpowered, it fucking fits and they're hard to play)
Stern shouldn't be -2 Con, that just doesn't make sense (what would be better? wisdom?)
Shouldn't prudence be somehow tied to wisdom, rather than charisma?
Hart Nation and Quick-Fingered Folk should grant those BSM feats for free, since basically all they do is give a +2/-2
Farstride Folk seems a bit weak; who would ever spend a feat on it? I'd drop the action die error penalty.
Am I correct in understanding that standard characters basically MUST be hit AT LEAST three times before they die?
Defias edition
Discuss the viability of the Warcraft universe as a tabletop RPG setting, laugh at the finer points of lore and discuss why the Defias was a front for the Uncrowned. Have fun, don't go full autist, and keep your cool.
>>46589214
>>46607047
I'm currently working on converting Warcraft material into the DnD 4th edition system.
I'm a bit torn on something though, I'm not sure whether I should keep the standard 4th edition racial powers of races that exist in both DnD and Warcraft, or if I should adapt the WoW racial powers the various races get into racial encounter powers
>>46607194
do the latter
>>46607209
Ok
Still going to be lazy about it though, dwarves are just getting the goliath racial power instead of the standard dwarf racial power
>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/
>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://jyenicolson.net/exalted/. It'll get you familiar with most of the mechanics.
>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.
Resources for Third Edition
>3E Backer Core https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE
>Character Sheet & Init tracker: https://drive.google.com/open?id=0ByD2BL6J89Nick41YUk0RUt3YlU
>Just a charsheet w/o permission request shenanigans
https://docs.google.com/spreadsheets/d/1pfjmZKzcUqAX9mB58IAEUIFkZr8rq4CvdRRM4kzwwgU/edit?usp=sharing
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4
Resources for 2.5 Edition:
>All books with embedded errata notes, as well as some extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew charm files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf
Resources for 1e:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e
Top Gear Edition: What cool wheels have you/your players cruised with?
https://www.youtube.com/watch?v=7p-K34m6vuY
First for whatever, nobody cares, shit anon, what are you doing with your life?
Second for shittiest coversation starter ever
One player was kamen rider and had a first age hoverbike, it had no wheels.
OP, wheels aren't that interesting in Creation.
You must kill that annoying Mary Sue/Gary Stu PC before it derails the game! How do you go about the killing and removal! *
Hard mode: the sue can resurrect by in game rules and must be kept dead.*
Nightmare mode!: the sue can resurrect by any bullshit they want and must be kept dead.*
*All post following these rules will contribute to the killing of actual Mary/Gary Player Characters*
>>46606499
If not the GM, talk to the GM.
If the GM, remove the character.
>Lean over to said player
>Slap them
>"Don't do that"
>Resume play
>>46606499
If GM: Kick the player out of the group, make his vampire-sue character the main character in a fiction in-universe book called "Sunset", and constantly make jokes with the rest of the players about how the book is super popular with tweenage noble girls.
If not GM: Leave the group because the GM obviously has no idea what he's doing. Join new group. Suggest the GM make That Guy's character from the group into a character in a fictional in-universe book called 100 Hues of Darkness.
Is Uno the best card game?
>>46606353
Yes.
>mfw that fucking card
>>46606353
Its one of the best.
The age range is big. Every generation can play together. Easy rules.
Are there any decent settings based on central asia and siberia?
Your post contains the only reasonably popular work covering that region.
>>46605774
I tried to make one for my last 5e game, but despite my best efforts everybody kept treating it like standard fake-Europe fantasy.
>>46605781
Fug
I wanna run something "Inner Asia"
In pretty much every other setting the region is typically an unexplored source of chaotic evil barbarian horse archers who eat babies, or a bunch of generic "noble savages"
No cities, no deserts, no forests, no religions
Just grassland and vaguely defined "shamanism"
How would you do it?
What playmat do you use for your TCG?
Posting some of the custom ones i've made for myself and my friends.
>Official /5eg/ Mega Trove, contains all official 5e stuff:
https://mega.nz#F!UVkTnT5b!FJ34UZ98BMY2mEtexenS7g
>Pastebin with homebrew list, resources and so on:
http://pastebin.com/X1TFNxck
>/tg/ Character Sheet
https://mega.nz/#F!x0UkRDQK!l-iAUnE46Aabih71s-10DQ
What are some cool encounters/BBEG's for a desert setting? Have you ever run a desert setting? Or if your characters have traipsed through a desert area as part of a campaign, how has it gone?
>>46604740
Some kind of mummy lord/lich hybrid would be good, or competing genie clans, almost all of which enslave the local non-genies. Blue dragons, standard evil warlords.
>>46604636
I tend to have level 1-2 be a lot less lethal by making players run combat-light sessions.
My last game started them with a heist on the local necromancer (another mage paid a local archissuppot (my TGs are basically miracle courts) a tidy sum for his spellbook); the place had a few traps (one lethal), one guard skeleton and mainly a few tricks like the book on his reading desk being a fake.
Still trying to figure out a good one shot for level 2.
>>46604793
>blue dragons
>mfw lightning breath in a land of sand
are desert blue dragon lairs made entirely of glass?