She's going to get that treasure unless you stop her.
>>54801678
Looks like she's a martial to me anon, I'll just put a magic lock on the chest. That oughta stop her.
Joke's on her, the treasure isme!
>>54801678
>treasure
hahaha
HAHAHAHAHA
Looking for art to do with alternate history, weird war 1/2 etc.
Posting this for the last time
I'm cooking up a dieselpunk post-apoc setting for a CYOA I'm making
The idea is that instead of a single event apocalypse (nuclear war, meteor crashing on earth, etc.) the "apocalypse" happened over a long span of time (starting somewhere around the late 20th century) because of pollution, global warming, vast conventional warfare, etc., so we end up with a desolate, depopulated world that's mostly covered in polluted/dead areas with a few isolated human settlements left
Think of the Death Stranding trailers if you want a visual / audio feel of what I'm aiming for
If you want I can post a few of the characters for the CYOA I have in mind, I'd be glad if you could give me some ideas for other characters as well
>pic related, (1/?)
>Erika - a scavenger, cutthroat and bandit with a secret heart of gold, who lives in the semi-abandoned suburbs of an city of the old world, and protects its inhabitants from mercenaries and soldiers travelling in the area; fights gracefully with two knives, using stealth and agility to overcome powerful foes
>>54799317
>(2/?)
>Hod - a member of a group of soldiers from the old world who became biologically immortal thanks to cybernetics and occult rituals and now operate as a mixture between mercenaries and death-cult templar knights; fights with brutal relentlessness, using his blade, his wrist mounted gun, and deadly blood magic
Welcome back!
Please insert questions about Phasing here.
>>54798640
What's your favorite mechanic?
>>54798891
Probably Flashback.
The new curses threw me for a loop, but I think I get them now.
So when you attack the cursed player, you get the thing.
When someone else attacks the cursed player, they get the thing and you get the thing.
Right?
You've been asked to kill 40k.
How do you do it?
space skaven
>>54797930
Start charging sixty dollarydoos for a single plastic model when you can get a whole box set plus extras for that price in a system like Malifaux.
Oh, hang on a second...
>>54797930
Let the Chaos win
Khorne Edition
resources
>pastebin.com/Cb3X4ZKW
Core rules
>https://www.games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules
Skirmish
>https://mega.nz/#!jMQxCa6C!9TQ324QTcZ7nDJbv2Q7uQ9xg442K-UA-dtK2wTLxFPw
General Handbook
>https://mega.nz/#!nMpnGQBS!Ew5rz8JMzKi5e7_mtN9nibMGY3UWO5jwOl8DIf9UZ1I
Army builder
>https://www.warhammer-community.com/warscroll-builder/
Custom Warscroll Designer
>http://runebrush.pa-sy.com/warscroll/
Old thread: >>54763130
>obligatory Soon
>>54797600
Second for Nurgle
>>54797726
i luv nurble
So now Gav Thorpe has retconned the origin stories of a Primarch and a Phoenix Lord respectively, what can we expect next?
Even as one of his fans, I find his recent books ridiculous. Sure, Jain Jar story kind of make sense and interesting, but for Lorgar's he made the man looked innocent and the real perpetrator was Kor Phaeron.
>>54797244
>the man
Primarchs are tools. That's the point. Treating them like humans always was a mistake.
>>54797244
> well written
> written by Gav Thorpe
Choose one and only one
>>54797306
You're right, when has treating sapient beings like objects ever turned out wrong?
last thread >>54780382
last thread seemed to go well let's keep the party going. I have multiple folders of fantasy and sci-fi art I use for gaming. For the most part I have equal amounts of male and female art to work with. recent downloads have thrown that balance off a bit.
looking for art of males. can be for class, race, and age don't matter. don't care if they are heroes or commoners.
Need for smug bards please.
Previous thread: >>54787593
Archives and other resources: https://pastebin.com/vrqYhnpu
>>54796035
>>54789448
>>54789597
>>54789779
>>54789998
>>54790143
>>54790274
>>54790451
>>54790665
>>54792558
Glad you liked it Anon. Had a fun time going through the age categories and figuring out what a dragon would be up to in each. I figured since magic was based around the Dragon's habitat, setting one up in an urban area would lead to accademic studied styles of magic for things like Warding, Illusions and Transmutations to play the social aspects up.
Then, when you've got the whole system pretty much self-sustaining and feeding you money, it's time to live the life of the idle rich and go Adventure!...except draconic lifespans and immortality kinda leave that sorta thing behind by the time you've set yourself up right, so now it's called something else.
>>54786521
Wellp, you can keep doing that but my own experience suggest he's right.
>I'll work on it whenever
turns into
>I'll work on it a bunch on day one then never work on it / work on it in two months
>>54782244
After spending ten minutes searching through my laptop I learnt I made the cyoa on my desktop... sorry to keep you waiting.
>>54796145
btw that's a toptier fantasy, anon.
Gentlemen, how do we fix elves? Should we just erase all retarded subtypes and exclusively make them hippy treehugger woodland dwellers again?
That thing that they never originally were? Regardless, don't use elves or any other generic DnD "human with very slight differences" race. Problem solved.
What needs fixing? They're fine, subsets and all.
>>54795357
>erase all retarded subtypes
Not quite. A lot of the problems with elf culture can be solved by changing elf types into different nations/cultures, and removing the part where they all look visibly different from each other.
Drow? Ridiculous. Laughable. Elves that live underground and want to rule everybody and eat their children? That part is cool. Keep that, take out how they're essentially a different race from regular Elves
Previously, on /tg/: >>54759133 →
>>>RULES<<<
Requesters:
>Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for. When making new requests, quote the OP post. When migrating requests quote the OP post and link to your post in the previous thread.
>If you have a WIP or pending request quote the Anchor Post, and attach the WIP so your Drawfag can find you.
>Hold off on additional requests after receiving a delivery from an artist, be mindful of the other requests that might deserve attention.
>Bump your request only after 24 hours has passed, you may bump once every 24 hours after the first.
>If you're unsatisfied with your completed request, please wait a 2-3 threads or so to re-request it.
>Reminder that nobody is entitled to a delivery under any circumstances within these threads.
>Ignore the bait, you're better than this
>Stay on topic
Artists and Artists-to-Be:
>Feel free to drop your tumblrs/websites/commission/etc information, but:
>If you're dropping your commission info, consider filling a request beforehand instead of just advertising
Books and Tutorials:
>https://mega.co.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA
>https://www.dropbox.com/s/kno4yv719g88pol/Tutorials.zip?dl=0
Figure Drawing:
>http://www.quickposes.com/pages/random
Beginners Guide to Drawing:
>https://archive.is/GNIq1
The w/ic/i art Guide:
>https://sites.google.com/site/ourwici/
>>54792498
Requesting my arcane aristocratic character.
His armor and clothing is a combination of the 2 referenced images, and he wears a full mask/helmet. He doesn't carry any weapons.
>>54792498
>>54759419
Requesting my Mutants and Masterminds hero, 'THAT PUNK'. A drawfriend kindly took it this far, but I'd appreciate if it could be seen through.
Thanks in advance.
This comic, but the two figures being contrasted are a Tolkien orc and a Warcraft/Warhammer orc.
Do you think cyberpunk can be cozy?
Why the fuck not? Any setting can be cozy, mate, even apocalyptic (depends how you do it though).
>>54791735
I always thought cyberpunk looked more post apocalyptic. A little more like fallout. Maybe I'm thinking about the slums?
So are the rich people in cyperpunk land living in technocolor apartments and the people I'm thinking about live underneath them?
>check out the movie Rock and Rule (also knows as "Ring of Fire" in Canada)
kick ass psuedo-cyberpunk animation from the early 80's
>>54793881
>Maybe I'm thinking about the slums?
>So are the rich people in cyperpunk land living in technocolor apartments and the people I'm thinking about live underneath them?
Yes, and yes.
>>54791735
Only if you're right at the top of the pile, and even then you'll have problems with those below you trying to kill you off so they can be on top. So, no.
I am immensely, immensely jealous of this one guy in my wargaming group. He is enormously better than I am at the game, he's open and friendly and tries to explain his systems for playing well, and I cannot follow them, however much he tries to explain.
For instance, he's got this "long term loose calculation system". I understand it in the qualitative sense, it's almost like the fictional psychohistory in the Asimov books, he can't predict how a series of d10 rolls will work out in an individual battle, but he knows that there are enough rolls in the game widely distributed enough for laws of probability to more or less take hold, and he can analyze larger scale patterns like how the battle of the atlantic (but not an individual sub hunt) are likely to go at given levels of production and commitment.
He explains this with this ridiculously complicated set of equations that he's again, more than happy to show off to anyone who is interested. I am, but looking them over just makes me feel dumb.
>>54790130
I absolutely despise every p&p rpg I've ever ran.
On average, my many players have been an unbearable, almost baffling, combination of annoyingly stupid, self-loathing, and narcissistic.
I only run games for you losers because every couple of months or so, I somehow feel pity.
>>54790130
I only prep about 10% of my games content the rest I make on the fly. The players have yet to catch on, but it's only a matter of time.
I cheated on a CCG once to beat this total asshole who would always win, but was always an asshole about it. I know it's not a good reason, which is why I am ashamed of it.
What's your PC's signature move?
"I surrender"
As a martial in PF I mastered it.
Sanctuary+Spirit Guardians+Dodge. I made a gentleman's agreement with my DM to never use it, except for extremely dangerous situations.
>>54780296
Bicycle kicking security guards after base jumping off the roof of a sky scraper and using a wing suit with mini parachute to glide two city blocks, then launching himself into melee with the rest of the SWAT team.
I'm not making this up. Pink Mohawk games of Shadowrun can really go off the rails.
>Old D&D
The characters are everymen of their races who end up becoming renowned heroes with powerful abilities and their own armies through their deeds
>Modern D&D
Everyone is some sort of special adventurer with an one-in-a-million background. They only change in that they're barely able to kill a man at first level and they end up blowing up kingdoms by their last one.
Why?
everyone wants to be a snowflake: the age
>>54779293
>The characters are everymen of their races who end up becoming renowned heroes with powerful abilities and their own armies through their deeds
No. This was never the case. Your average elf is not a fighter/wizard hybrid. Your average human has 0% chance to hide in shadows or climb sheer surfaces like a thief (and the thief is one of the weakest classes!). The Cleric is the chosen of his God. The Fighter is a step above your town guard in both training and potential.
>Everyone is some sort of special adventurer with an one-in-a-million background.
Yes, such snowflake background like "Noble" or "Merchant".
>>54779293
>Everyone is some sort of special adventurer with an one-in-a-million background.
only if you choose to be, 5e backgrounds still have favorites like hermit, criminal, soldier so you can still make an everyman if you want to be
>they only change in that they're barely able to kill a man at first level and they end up blowing up kingdoms by their last one.
at level 1 they are already stronger than a run of the mill guard
Snek - Edition
Preview for Ghost Archipelago Figures
https://www.wargamesillustrated.net/ghost-archipelago-figures/
>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or people's homebrew wargames. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.
Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.
>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Grimdark Future, Age of Fantasy, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, LotR and anything that doesn't necessarily have a dedicated thread (gorkamundheim).
>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing
>The Novice Trove
http://pastebin.com/viWJ1Yvk
Last thread
>>54666721
Any good summer sales on?
Anyone interested in a Gundam-esque wargame? I'm in the process of writing one now. It's made to be simple and fast to play. If you have any ideas please share them and I might add them in.
>>54773625
Watcha building, watcha playing?