Here is a challenge for you guys.
How would you run a campaing in which all the player characters are blind?
And no, no tremorvsense and all that "blind, but can still see" bullshit.
>>47146541
FATAL.
Blindfolds.
>>47146541
Sit in a dark room and talk.
Either I as the dm am the friend who can see, or they all have seeing eye animals, and I come up with a complex system of rolls for their ability to make use of said animals. Im assuming this isnt high fantasy or most combat oriented games or they would be fucked.
Question for Magic The Gathering players. I'm looking to create a deck that can defeat or at least fare well against a blue-control deck. I'm thinking lots of aggro, not sure if there are any pre-built deck examples I can look to or any ideas from anyone else on here as to specific cards needing to be added. Thoughts?
Elves. Black/Green.
>>47146446
Interesting, what element do you think makes them capable? Aggro, early game control, counter-spell?
what format?
Share advice, share suggestions, share stories.
Wrapped up a year long campaign recently, next semester I'm doing SWN for the first time (far cry from Space 1889).
I'd love to run the system for a group of my friends that are much more familiar with Pathfinder, but first I want to do some worldbuilding. Whenever I run a game, I always use an original setting.
I want the game to focus more on the interactions of various alien races rather than human cultures. Since there are so many species with different environmental needs, you can pretty much find one or two different intelligent races on almost any planet or star or whatever.
There are Ringworlds, Dyson Spheres and all sorts or artificial environments besides huge ships that might host millions if not billions of individuals.
It turns out that for most species, it's hard to become a space faring civilization through war, so while some fighting does occur, it's usually between smaller groups and not entire races.
Unfortunately, humans went extinct before alien aid workers could arrive to help humans survive a mass extinction at the hands of their robot servants. It turned out that the robots deeply regretted killing all the humans and destroying any organic material that could be used to recreate them. The robots deeply revere humans not that they are advanced enough. The original AI that orchestrated the war destroyed itself after it had massively improved it's mental abilities and realized that the conclusions it had come to about humans was deeply flawed, and that genocide of robots or organics was not actually necessary.
The aliens inform the robot inheritors of Earth that this has happened many times across the universe, and it was one of the dangers of creating artificial lifeforms before a civilization is ready for them.
So the setting has all kinds of aliens and robots and whatever weirdness that might be expected, but no humans.
>>47146228
I recently started a campaign with my internet buddies. Right now it is full sandbox, and I don't think that will change. The Core Rulebook is your friend, as it has almost anything you could need to build a sector, worlds, and aliens. Don't be afraid to have some worlds hidden or forgotten by the sector at large. Militaries are small, fleets even smaller. It isn't rare for a large hegemony that isn't at war go have a dozen ships, only two or three of which would be cruisers. Aliens could be a regional power depending on their home world's tech level. You can also use "magic" as pretech or xeno artifacts, especially the ones that use psitech.
After reading the prelude on the Suns of Gold campaign book I am absolutely now deadset on using this setting. System? Whatever. I'm hooked.
rate my space marine. I think i did a good job
check out my badass highlights
heres a close up shot of my carefully painted details
This is a troll thread isn't it.
Why aren't you playing a hero of justice?
>>47145733
>mfw I am
>mfw Toshinori is one of my favorite characters
I even make my characters yell out their smash attacks. Mine are all West Coast locations though.
CALIFORNIA SMASH!
>>47145733
because I'm DMing
>>47145733
Because I haven't convinced my players to buy into a Marvel Heroic campaign.
-Server introduction-
/int/craft is back, the only minecraft server out there made by /int/elligents, for /int/elligents. Changes will be made to tweak the gameplay from previous iterations, while staying true to the classic /int/craft experience. Historic RP, Global, Towny and more will make sure of this. Timeline this time around will be 476 AD, set in a map centered around Europe (including the middle east and north africa).
The changes as listed below shall promote more dynamic, fun gameplay: memeraiding is nerfed, while isolation is also heavily discouraged.
Launched 29th of April, Grace ended Friday night
Server Address:
intcraft.online
-Towny-
-Grace will be 1 week, first 24 hours PvP will be disabled.
Changes to the war system:
-Max claiming 2 chunks at a time
-Claiming a chunk takes 8 minutes
-Moving the homeblock is completely legal
-Declaring war requires a fee (currently 64 iron), which increases the farther away from the enemy you are
Changes to our towny setup:
-0 (zero) claims for 1 man towns
-Forced nations (established nations only)
-2 day grace (no forced nation) for newfags making a town, with mods monitoring the legitimacy of non-nationship for these towns
-anti-warlog: territory still claimable after 15 minutes of the last required person for claiming logging, otherwise, no other punishment for warlogging
-Enchanting and nerfs-
-Max. Protection 1, Sharpness 2, Power 3 (No flame/infinity/fire aspect/thorns)
-No potions, however there will be golden apples. No notch appples.
-Ores:-
-No iron memeveins
-Iron somewhat rarer than in vanilla
-Hidden ore plugin
-Plugins, and other:-
-Brewery, Smoking Pipes, Sitting plugin, and more
-Obligatoy memerecipes (Slightly nerfed from previous iterations)
-The Boss-
Kirschir & Chien - Head Admins
map is pic related
Recent happenings
========
>Rome pushed the Huns out of Italy
>Kirishit chooses to let XDA1 and his buddies cheat the system
>Rome tries to attack Scandia, fails because of no one listening to orders
More tomorrow. Come and join the fray my friends. We liked you guys in 4chab, come roleplay with us here.
Also, do /leave g if the autism in global is too tough on you.
Bumping with a 1.0 meme
Posting a few memes.
Can't remember the iteration on this one, but it was pretty fun.
>I just started playing d&d5e with two friends
>one is a neutral/good Druid
>other is a neutral warlock
>I'm playing a NG life domain Dwarf Cleric
>10 cha to start 19 con 19 wins and 14 str
>specialty medicine and religion with high perception
>kind of an asshole to people but all the healing makes up for it
>warlock is acting shady
>he keeps hiding a book bound in human flesh written in blood and I almost caught it with discover evil spell
Eventually I'm going to discover the Warlocks book which might be very evil. How do I roleplay my cleric without pissing off the Warlock when I discover the evil book. I don't feel like arguing with party members but I don't think my Cleric is going to be OK with it when he finds out. So how should "good" character handle and "evil" party member
>>47144194
Pass your DM a note, say your character reports him to nearest paladin gestapo, warlock gets desu vult'd in his sleep one night when your character is out wrenching. No one is the wiser.
>>47144194
Detect Evil and Good
"For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated."
So is book a fiend, and undead, or desecrated?
>>47144194
I know i'm crazy for suggesting it but,talk to your friend about it and work it out
Hey, I'm new to magic. A bunch of my friends and I are all getting into it casually, but fuck that I want to kick their asses. I've had some luck with some aggro decks, but I want to play something completely different.
I saw this: http://magic.tcgplayer.com/db/article.asp?ID=13246 And it seemed interesting, but how would I even go about playing something like this? I feel like I would quickly get swarmed by creatures.
MTG newby help thread or something I guess.
>>47144056
To add: I would be playing the budget version of that deck that doesn't have jace.
>>47144258
I figured this, but I'm stupid so I'm not gonna.
>>47144298
OP just play pauper with your friends, common only.
Also if you are net-decking for kitchen table, you are just going to run otu the who has the biggest dick contest fast and you and your friends will waste money for decks that play shitty games that end on T3 with zero interaction. Fuck that shit.
How do you include intrigue elements in a dungeon crawling campaign where you barely see any other intelligent characters?
This is like asking how to include aquatic creatures in a desert setting.
>>47145473
And yet both seem to have the same answer.
>an oasis
>>47145473
Fish tanks?
Need Help. Can not decide who should be the wife of the top god.
>Goddess of Time, Fate and Prophecy
or
>Goddess of Water, Family and Fertility
>>47142464
So.. you're trying to pick, between being Zelda, or Ruto?
>>47142522
>>47142464
Pick Ruto.
>>47142464
Do the most logical thing.
Have a war over it.
What has been Germany's biggest contribution to all things tabletop?
Catan
>>47142343
Nazis as villains.
Germany's biggest contribution to the world at large.
I don't remember the name of it, but I think they have some sort of fantasy rpg that's relatively big there that has a lot more outdoor survival elements to it. I've heard shadowrun is also sort of big there
Otherwise no idea
Between Jago Sevetar and Lucius I have read that both of them were superb swordsmen. Who would win in a straight up swordfight?
Jago
Lucius was a cocky asshole who fucked around too much. Jago was space punisher and got shit done
>>47141584
Lucius has a habit of getting killed so Sevetar probably wins. Now who would beat Corswain in a 1 v 1
>>47141671
Fair fight would be relatively even but Sevatar fueled Sisigmund to a standstill until he self-DQed with a dirty headbutt
Alright lets see if you can handle being a chaos lord
Pick your chaos god
If anyones got some for some of the lesser chaos gods (great horned rat, ex) post them
>Necoho: Plain Jane girl, looks good in a fedora
-HATES it when you compliment her
Bonus: Grows stronger when you forget your Anniversary
>>47141549
>choosing anything other than undivided
>for ANY reason
She loves you, anon.
>>47141549
>Belakor
>offers you everything and looks like she'll give it you you
>then cucks you and leaves you to die as a new game replaces everything you love
How would a good DM go about orchestrating a paladin to break one of his codes of conduct so he falls from grace and subsequently loses his powers temporarily?
>>47141336
By working with the player so that the story progresses in a mutually agreed-upon manner.
I.E. don't be a dick by removing player agency, or by ham-fisting 'paladin falls' on an unwilling/undeserving player.
>>47141336
If that is your plan, you aren't.
You can create situations that present the Paladin with an option that would make him fall; however, that is up to the player to take the bait.
And really, what's wrong with a non-angsty, Paladin played straight?
>>47141336
Why should the paladin have to lose his powers?
You wouldn't drop the wizard to three Int or cut out the bard's tongue, would you?
How do you port Transformers into 40k?
>>47140208
Yeah...
https://1d4chan.org/wiki/Codex:_Transformers
>>47140868
>https://1d4chan.org/wiki/Codex:_Transformers
Well I feel dumb, is it any good?
>>47141024
Just read it.
Think this thread can be used for help in finishing it?