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Come and post your ideas for characters, put down something you want to play but havent gotten a chance, give other people ideas for characters in their games.

Sir Reginald the Errant, Gnome Suit Seeker - Luck Inquisition. Originally an adherent to Ithreia and a member of her militaristic arm. Concerned by the onset of the bleaching he had become distant in his duties until one day he had a "eureka" moment. Every need is fulfilled by a hunt be it a hunt for water, for shelter, for coin to spend. or for someone to warm his bed. His plan to venerate his Goddess in the purest way possible he has declared that his life will be dedicated to living the greatest hunt. His single minded dedication grew disinterest in his order on both sides. He was deemed heretical by his order and asked to leave. A harsh winter and a forest turned against him he barely made it out, he claims that Ithreia came to him and now he can read the patterns of reality. The church denies his past membership and brands him lost. The question then raises, from where does he draw his power, and why did a snowy owl enter his tent the night before "The Beast of [local town]" was slain.
99 posts and 20 images submitted.
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>>47177974
Would play him as an adherent to Ithreia, but rules wise he would be dedicated to the ideal of hunting. He claims that Ithreia showed him the afterlife and that it's basically Valhalla where a tale of a great enough hunt will get your songs sung by the totally not Valkyrie bards, who sing eternal. While the soul may go through cycles of Valhalla and the waking world, the bards sing eternal. His goal is eternity and to such aims he will create a song worth singing
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I've always wanted to play a 5e monk that acts like a Victorian old-timey pugilist. Having him speak with a british accent and assortment of slang "WHAT HO CHAPS, seems these ruffians wish to engage in a bout of fisticuffs", with a bond to his mustache and a flaw of never wearing shirts or ripping them off at the first sight of a challenge.

Either that or Macho Monk Randy Savage
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>>47177974
I've had this idea for a character to use if I ever do play a tabletop game. I haven't actually played one before but I really want to.

Anyway, I had the idea to make a human sorcerer character in his mid-to-late twenties, maybe very early thirties, who's somewhere between Lawful Neutral and Lawful Evil. His name is Laurence Samuel Williams. While he despises needless suffering and death, he will torture and/or kill if genuinely needed. And by "genuinely needed" meaning innocent lives are on the line.

The most notable things about him are first that while he will use it if needed, he tends to use magic other than fire if given the option. The second notable thing about him is that he carries a locket with the picture of a woman around the same age as he is. If asked he explains that it's a picture of his wife.

If he becomes friendly with the other party members he'll explain that she died seven years ago, and he's out adventuring looking to kill the person who took her away from him.

If he becomes very close to his party members, and he's sufficiently drunk, he'll explain that she was mildly talented in magic, though never given the opportunity to learn, so he taught her a few spells. She accidentally set their home on fire and burned to death. He can't escape his own innate instinct for self-preservation, so instead of taking his own life he's out adventuring hoping the monsters and bandits do what he couldn't.

If asked why she looks his age if she died seven years ago, he'll explain that she was twenty-eight when he was twenty.

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http://pastebin.com/PPptBB5u

>>47157439
old thread

>Question
What is the best part of your favorite line?
354 posts and 25 images submitted.
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>>47177322
Summoning.
Supernal, Shadow, Astral, Underworld, Abyssal, Hellmenth.
It's all good
>>
Chronicles of Fagness
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>>47177322
>What is the best part of your favorite line?

I love the Court politics in Changeling.

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Post your best Oaths, Mottos, and Sayings for Knightly Orders, Elite Soldiers, Grunts, etc.
196 posts and 41 images submitted.
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>>47160999
"Actions yield results" - House Stancaster
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>>47160999
Oath of the Divine Pilgrim
1. Worship the Gods
2. Subsist on Alms
3. Purify with the Thurible
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"Emperor, bestow upon me your righteous fury and your furious strength,
Let me be the storm that blasts the enemy from your sight."

Pretty sure that's in the Uplifting Primer somewhere.

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What's the most french setting you can think of?
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>>47153961
France
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>>47153998
/thread
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>>47153961
Musketeers, crossbows, pistols, rapiers and a ambitious cleric that advices the royal seat.

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Is one punch man really the strongest character to ever exist?
93 posts and 21 images submitted.
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Yeah, he's just a joke character tho. Not meant to be taken super seriously like that picture shows
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No, Yahweh is.
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>>47193501
>he's just a joke
>kills any character with a single punch no matter who or what

wat

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Talks of War Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
339 posts and 40 images submitted.
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Second for Admech/Skitarii FAQs on the 40k facebook page.
Just one page each, nothing much to see.
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>>47187929
Where is the ebin mene picture?
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>>47187994

The "A model listed as 1 Dunecrawler" (or other case like that) clarification is a result of disgusting incompotence: The rules for formations are clear on the fact that any restrictions on a unit within a formation go in the

*gasp*

Formation Restrictions box.

For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.
Not the wargame. Not Chapter Master. Or Space Hulk.

Book Repositories (If you're planning to download any Rogue Trader materials, read the .txt file in the RT directory)
https://mega.nz/#F!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg
Shield of Humanity PDF
https://mega.nz/#!xlRWBaiI!MmOEkMse0wHVsyLDGbZJVGUXgVEuB9lWSyVl6ZhvgGM

40K RPG tools, a site that contains stats or references for almost all weapons, armor and NPCs/adversaries. Not updated past DH2 core.
http://www.40krpgtools.com/

40k RPG Combined Armory (v5.43.150418), containing every piece of gear in all five lines. Not updated with any DH2 content.
http://www.mediafire.com/folder/i3akv9qx9q05z

Fear and Loathing (Ver 1.5.2) and The Fringe is Yours (Ver 1.6.0), /tg/ made Rogue Trader homebrew supplements for playable xenos, Knights, Horus Heresy gear, and other things.
http://www.mediafire.com/view/kpl4pvkdiidvg6n/Fear_and_Loathing.pdf
http://www.mediafire.com/download/2zfoc5jo7s7vrb5/The_Fringe_is_Yours.pdf

Previous Thread: >>47074273

Onward, fellow anons.
314 posts and 30 images submitted.
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From last thread, I finished up the crunch on my 2fast SS ratling regiment, now I need fluff and opinions on it.

Stats:

Characteristic modifiers: -1 Ballistic Skill, +13 perception, +5 Fellowship, +11 Agility, -5 Strength, -10 Toughness
Starting Skills: Awarness, Decieve, Linguistics (Low Gothic), Trade (Cook), Survival, Stealth
Starting Talents: Deadeye Shot, Heightened Senses (Sight, Smell, Taste), Resistance (Fear), Catfall, Marksman, Blind Fighting
Traits: Size (3)
Standard Kit: 1 sniper rifle +4 reloads (Main Weapon) with a silencer and red-dot laser sight, 1 lastpistol +4 reloads, 1 flak jacket and flak helmet, 1 riding beast, 1 saddle, 2 saddle bags, 1 set of riding tack, 1 knife, 4 weeks rations, 1 chameleoline cloak, 1 dose of poor-quality recaf
Favored Weapons: Sniper Rifle, Lascannon
Abhumans
Narrow Focus
Limited Numbers
-3 starting wounds

Mount (Minion)
Ws 20, BS 01, S 40, T 40, Ag 60, Int 10, Per 25, WP 30, Fel 10
Movement (Ground): 18/36/54/108
Movement (Flying): 11/22/33/66
Skills: Athletics, Awareness, Dodge, Survival, Stealth
Talents: Sprint, Hard Target
Traits: Bestial, Bred for War, Size (5), Natural Weapons, Enduring Flyer (8), Skittish, Terrain Master, Quadruped, Unnatural Agility (2)
Wounds: 12
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>>47129662
Interesting numbers on some of those characteristic modifiers.
>>
>>47129725
Ratling homeworld does some shit man. Ogryn world gets -15 Intelligence.

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That's it lads, the samurai are no loger the "Fast" ones

https://www.youtube.com/watch?v=BLE9lIvwXCE
58 posts and 9 images submitted.
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>>47184119
>HEMA without protective gear
Fucking retards
>>
>shilling HEMA this hard

Maybe if you stopped calling longswords arming swords and bastard swords longswords you can join the cool kids table.
>>
>>47184143
What do you mean?

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Magic: The Gathering Modern General
(competitive discussion)

>Playing?
>Brewing?
>Favorite deck?
>Next MTG Purchase?

Do you like the current Modern Metagame?
(picture below)
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The current Modern Metagame.
>>
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>>47158123
The metagame is awesome right now. Jeskai is truly a rising star and is tons of fun to play and beat. It's a matter of time before we find the best list and it hits Tier 1.

Eldrazi is still pretty good. Sure, it mulls a lot (about as much as Affinity does), but Thought-Knot Seer remains a monster to prepare for. I particularly like the RG Version with World Breaker, since it has crazy utility in exiling dangerous lands (and troublesome artifacts or enchantments) as well as providing a huge body with Reach. At least it's definetely more fun to play against than the Eye versions. I definetely expect to see this deck hit Tier 2 in a few weeks.

I will admit I am disappointed by the lack of a Thopter Foundry deck. To be fair, it's the trickiest unban the format has seen so far, alongside Bitterblossom and Golgari Grave-Troll, so finding the right deck may take some time or may even never be found, like BB and GGT who belong in Tier 3+ strategies. Time will tell.
>>
>>47158134
>Jund on top
As it should be.

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What deck(s) do you play?

Are you going to GP Columbus?

As always, counterfeit users are not welcome here.â„¢
238 posts and 45 images submitted.
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>>47134081
>tfw my edh decks have more value than any legacy deck
>tfw my format is stronger than ever and has full wizards support.
>>
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>>47134081
>Poorfags need not apply Edition
>Implying I can't just steal a legacy deck
>>
>>47134081
ITT:
>proof that legacy is dead

When the adeptus mechanicus discovered the tau, why didn't they perform an exterminatus on their planet? Werent all xenos considered a potential threat and their a blasphemy upon the emperor? The imperium could've saved itself a lot of trouble.
149 posts and 6 images submitted.
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They were about to, the planet was catalogued by the AdMech and they had withdrawn to await cleansing but upon leaving the planet was wrapped in warp storms which lasted a while. Long enough for the Tau to stop fucking around and get their shit to together.
>>
>>47186398
IIRC the warp storm started over the planet before they could do anything after observing them.
>>
>>47186440
Didn't the warp storm dilate time for the Tau? IIRC it lasted around a thousand years or so to the galaxy at large but for the Tau it lasted long enough for them to evolve from a race that just learned to walk upright into what they are now.

What useful tools might a post-apocalyptic scavenger carry? (To identify the things he finds or anything else related to his 'work')
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>>47184447
Ten foot pole
>>
A small image which reminds him that he's doing it for his family.
>>
>>47184447
>to identify the things he finds
Pre-apocalypse catalogs? Or something like Kelley's Blue Book but not only for cars.

As far as tools go, I'd say a sapper shovel, wire cutters,knife obviously,monkey wrench and screwdrivers for taking apart stuff, maybe a crowbar too.

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Official /5eg/ Mega Trove, contains all official 5e stuff:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Pastebin with homebrew list, resources and so on:
http://pastebin.com/X1TFNxck

>/tg/ Character Sheet
https://mega.nz/#F!x0UkRDQK!l-iAUnE46Aabih71s-10DQ

>New-ish official PDF
http://magic.wizards.com/en/articles/archive/feature/plane-shift-zendikar-2016-04-27

What's the best or oddest pet you've allowed or have been allowed to keep in game?
355 posts and 24 images submitted.
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Thread topic: you have a choice between a level 20 champion fighter mercenary, or a level 10 warlock mercenary.

From a purely min max perspective, how could you possibly justify taking the champion fighter over the warlock?
>>
>>47183456
After defeating a Gelatinous Cube last session, I scooped some up and managed to bring it back what it was before just on a smaller scale, I keep it in a Chest it can't dissolve and named it Baby Clean. No clue what I'm going to do with it, was thinking of storing magical items in it
>>
http://www.sageadvice.eu/2016/05/10/a-new-dungeonsdragons-adventure-storm-kings-thunder/

Just saw this on reddit. Sounds neat but I'll be a bit dissapointed if it doesn't get an Elemental Evil companion supplement or something similar.

What can a chapter of marines actually do?

I mean depending on what you read, they can conquer an entire planet, an entire solar system by themselves?

Marines are tough sure, but they still die. Surely over the course of trying to take an entire planet, they'd be whittled down to almost nothing even by rudimentary defences.

How do 1000 marines take an entire planet? It seems tactically infoesible. Are we to assume the Space Marines are always the tip of the sword, usually followed up by a few million guardsmen who do all the actual fighting?

In terms of scale alone, it seems impossible for 1000 Marines to conquer a planet. Planets are fucking big. If a Planet has more than a dozen population centres, then that's less than a company to deal with each one, assuming they strike them all at once.

Marines are tough and all, no one doubts that, but if they're fighting an entire planet, surely they're outnumbered millions to one in that case? Artillery can kill a Marine as easily as a Guardsman, it's a huge explosive shell. An entire planet's worth of artillery would, over the course of an invasion, fucking annihilate Marines eventually.

How on earth do 1000 of these guys take a planet?
55 posts and 7 images submitted.
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>>47182805
... I was going to tell you to fuck off OP but yeah actually thats a good point. A chapter has maybe 50 armoured vehicles at best. The average planet would probably have a few thousand or more. How DOES a chapter subjugate a planet of billions of people?
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>>47182805
They'd nuke it.
>>
>>47182805
>>47182846
Well they wouldn't be fighting the entire planet's forces at once. Planets are huge, so the enemy is spread out across a massive area. In any area where the Marines operate, they are a dramatically superior force. They would probably avoid engaging massed enemy forces for that very reason.

This does bring up a good point though. Conquering a planet might take decades. Suicide bombers could probably take out a marine or two if they got lucky. Booby traps, mines... I don't see how a Chapter could sustain itself over a long-term campaign. Even if they lost only one Marine a day across that entire planet, after three years thats the chapter wiped out. Sure the chapter's home could send reinforcements, train new troops with what they left behind, but Marines seem very poorly equipped for any kind of battle of attrition.

I don't see any way a Chapter could take a planet by itself intact. They could bombard it, glass it, virus bomb it sure, but then you haven't really taken the planet, that's just exterminatus.

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What's your favourite and/or least favourite GW sculpts?

Pic related. Always loved the Terminator Chaplain.
Least favourite might be the Stormraven. I just can't ignore how stupid those wings look. At least the design has improved a bit with the Stormtalon and Stormhawk.
69 posts and 30 images submitted.
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>>47182740
Gonna have to go with Termie Chap bro as well. One of the first models I put any real effort into and now I have multiple copies of him lying around the place.

Him, or the Slaaneshi Boobworm lord.

A lot of the Realm of Chaos champion range are contenders as well.
>>
>>47182740
Almost every flyier by GW sucks.
I hate that FW discontinued the Barracuda and now we have to stay with the shitty Tau planes.
>>
>>47182855
>Almost every flyier by GW sucks.

The Ork and Dark Eldar ones are great.
IG, Eldar, Necron and Tyranid ones are all perfectly okay. The Heldrake as well if you like the aesthetic.
It's only really the Space Marine flyers that are genuinely awful.

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