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Archived threads in /tg/ - Traditional Games - 3581. page

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Today /tg/ faces off against /g/ as our campaign to regain Elite status continues in the 2016 Spring Babbies.

While last week's game against /sci/ ended in a 2-2 equilibrium, it seems /g/ and /biz/ were also a bit lost in the Warp, only managing to finish with a 1-1 draw. So it's still all to play for this weekend!

>What the fuck is this?

A virtual divegrass tournament run in PES 2016 between boards for shits n' giggles.

implyingrigged.info for more.

>Why the fuck should I care?

Memes, top bantz, bragging rights, and hype by the bucket load.

We're on for 19:00 UTC (>implying on time) but today's second match features our good buddies, /m/ fresh off their 5-3 win against /wg/. They're kicking off against /gif/ at 17:30 so be sure to tune in and show them support.

GET IN HERE, BOYZ! IT'S TIME TA WAAAAAAAAAAAAAAAAAAAAAAAAGH!

We have a Cup IRC:

Server: 50.116.23.163
Channel #/tg/
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>>
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EMPEROR DELIVER US.

We need to dominate today to get up our goal difference.
>>
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Let the spam begin!
>>
>>47232822
Also, we got meme wrasslin on stream right now. Check it out.

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Just like my chinese cartoons edition

Official /5eg/ Mega Trove, contains all official 5e stuff:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Pastebin with homebrew list, resources and so on:
http://pastebin.com/X1TFNxck

>/tg/ Character Sheet
https://mega.nz/#F!x0UkRDQK!l-iAUnE46Aabih71s-10DQ

>New-ish official PDF
http://magic.wizards.com/en/articles/archive/feature/plane-shift-zendikar-2016-04-27

Old dungeon: >>47218675
336 posts and 45 images submitted.
>>
Ubermensch Tier Grappler:
>Aarakocra
>Roguex(Swashbuckler)
>Athletics Expertise
>Barb1
>Unarmored Defense or Studded Leather Armor
>Tavern Brawler

In combat:
>run up
>tavern brawl strike, grapple
>sneak attack (Rakish Audacity)
>fly straight up (movement and cunning action haste: 50ft)
>repeat for four turns (200ft)
>drop (20d6 bludgeoning + 4*SA)
>repeat

Alternatively, Mastermind Rogue:
>misdirection using your grapplee to absorb ranged attacks while you're in the air
>>
>>47232786
How are you getting sneak attack? Neither your unarmed strikes or improvised weapons can deal sneak attack damage since both lack finesse. Also you cant use the grapple feature unless you use an unarmed strike or improvised weapon. You would be much better off going bardx/barb1 or bard3/barbx. you may loose sneak attack but gain spells.
>>
>>47232829
I never said that the tavern brawler strike would yield Sneak Attack damage, retard. In fact, I even implicitly specified that the TB strike would not count for sneak attack damage when I stated the total damage as "20d6 bludgeoning + 4*SA". Wanna keep exhibiting your poor reading comprehension?

Regardless, it easily could: kitchen knife, spearhead, generic metal shard could easily be implemented as a dagger.

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Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Sleeping%20Gods%20Quest
Character journal: http://pastebin.com/kuwEtm6c
Character sheet: http://pastebin.com/z4MpU1Zu
https://twitter.com/MolochQM
https://ask.fm/MolochQM

The speech, to Sunao's great dismay, was cancelled.

Too dangerous, Holm had said, too much risk when an unknown number of cultists were still at large. Sunao had continued to protest in a rather weak, half-hearted way for a while longer before the stress of the day finally caught up with him and caused him to faint dead away. Then, at long last, you got some peace and quiet.

Of course, that entire debate happened after you had finally returned to the temple. Once Manabu was dead, and the danger passed, the military swooped in to take control of the situation. Escorted out of their new cordon, you met up with Koa and Howa. With the military stopping them from even approaching the marketplace, all they could do was listen as you dealt with Manabu. At least he was the only one who died. His hostage, Toraji, was unharmed.

Shaken, of course, but that's nothing unusual. Day to day life, you've noticed, is enough to leave him shaken.
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>>47231836

Night fell without ceremony, but you suspect that few people in the Dragon's Head will be sleeping soundly. For one thing, the stillness of the night is occasionally pierced by the crack of rifle shots, the military hunting down the last of the cultists. Every one of those shots marks an act of resistance, a pilgrim who had chosen death over surrender. Was there cause really worth dying for, you silently ask the night, or were they just forced into a corner? Faced with his plans – poorly thought out as they were – crumbling around him, Manabu had taken desperate action. Why should his followers be any different?

There will be no answers for you – not tonight, and not here. This wasn't some scheme years in the making, this was a blind and foolish attack, driven by desperation. Having abandoned the Seer, Manabu had wagered everything on this. He wagered everything, and he lost.

“Tea?” the voice from behind you snaps you back to reality. It's Toraji, a clay cup in his extended hand. As you take it, he sits beside you on the temple steps. “I've, uh, I've been looking for you.”

Well, he's found you. You're sorry, you add with a wry smile, about his speech.

“Probably for the best,” Torji shrugs, “I don't think it's going to matter much now anyway. We've been summoned – you, me and Sunao, I mean. Lord Lapis has, uh, requested our presence. Normally, this would be when he gives his judgement, but...”

But, you repeat, but what?

“Well, I suppose I've, uh, accepted it. Failing, I mean,” a calm smile, slightly sad, touches Toraji's lips, “I'm alive, so I don't mind if I spend the rest of my life sweeping the floors here. No matter what happens, I've got you to thank for that.”

>Not just me, Sunao and that bird of his played their part
>You think you've failed?
>Come on, let's find Sunao and meet with Lapis
>Other
>>
>>47231843
>You think you've failed?
Toraji, without you pointing Manabu out to me things would have been a lot worse. So thank YOU.
>Come on, let's find Sunao and meet with Lapis
>>
>>47231843
>Not just me, Sunao and that bird of his played their part
As did you. Don't sell yourself short.

>Come on, let's find Sunao and meet with Lapis

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How do you guys deal with fauna in your settings?
61 posts and 22 images submitted.
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if(fauna.isTasty && !fauna.isPoisonous)
consume(fauna)
else
sell(fauna)
>>
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>>47230514
I'm afraid of going into detail with my setting, because I don't want my players accusing me of injecting my major/profession into games

Otherwise, I would be mapping full Fantasy trophic webs, do research into Fantasy niche diversification/speciation, and include all manner of creatures from soil macroorganisms to essentially Xenoblade style phylogenic headaches

Because since its High Fantasy, I should either go big or go home
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all IRL living species + the ones from the monster manual

when you try to go original it just feels so wrong (sadly)

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Has your character ever been confronted by a difficult morale choice?

How did he handle it?
52 posts and 7 images submitted.
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>>47227244
I once had to leave my character's cousin behind. She had been crit and turned undead. She was my squire, a promising swordswoman.

We had two choices. Leave her body intact and risk letting her rise to kill again. Or decapitating her to end the undead curse.

Every member of my party said "You're a Paladin, you can fix her, right?" But no one knew. They pleaded and begged. "We can save her, there has to be a way."

Her body wouldn't have lasted long enough for any accessible revival magicks, and my Paladin knew that. Questing for powerful enough magic would have endangered my party. Even if I could have saved her, I couldn't save her from what she'd have done to us and others along the way.

I dragged her out into the fields where the party couldn't see me, and I struck her neck twice. With her gone, her branch of the family lined ended. I would be held responsible for her death by my father and uncle and I would be stripped of my name, and I was.

I dug a grave and I said a prayer, marked the grave with her sword. The party hasn't spoken of her since, but each morning, I take another hour of prayer for her.
>>
>>47227244
>not posting the video
https://www.youtube.com/watch?v=jCMNWAJiz5Y
>>
>>47227348
Holy shit what the fuck.

If that actually happened, then kudos to you for top tier roleplay.

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>You get an unlimited wish.
>Can't wish for more wishes.
184 posts and 22 images submitted.
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>>47226061
I wish to be happy.
>>
>>47226061
How would an unlimited wish even work? If i wish for money, will i get unlimited money and break reality?
>>
>>47226061
Wish for a world that's exactly what I would want, leave this world for that because I'd rather be there, cut off access from this world, I get everything I've ever wanted with no problems.

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What is high fantasy?
54 posts and 5 images submitted.
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>>47223409
It's when you n your girl blaze up and put on funny outfits and do the voices.
>>
>>47223409
Do you want the English Literature degree definition or the more common definition?
>>
>>47223453
Not OP, but I do wonder what the academics would define it as.

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Does this look like the face of mercy?
69 posts and 17 images submitted.
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>>47222052
Yeah, I think so. She looks fairly reasonable, not particularly grim or angry. I'd assume she'd show mercy, in the right circumstances. Why? What am I asking for mercy from?
>>
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I'm so glad quests are gone. Now we have more room for threads like these.
>>
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>>47222052
...Yes?

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Nobody cares about CoC edition.
http://privateerpress.com/community/privateer-insider/insider-05-12-2016-0

Warmachine/Hordes Books, No Quarter, & IKRPG
textuploader <dot> com / 5wm4h
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime
List building at
https://www.forwardkommander.com
http://schlaf.github.io/whac_online/whac.html
Latest Errata
http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Jan%202016.pdf
Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
Abridged Lore
gargantuans abridged:http://pastebin.com/XPKMKYUc
Exigence abridged: http://pastebin.com/6D1fwSgv
devastation abridged: http://pastebin.com/KxkzfnXj

Lexicanum Iron Kingdoms Lore wiki:
http://warmachine.lexicanum.com/wiki/Main_Page
354 posts and 22 images submitted.
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First for Agonizers.
>>
>>47221770

I care and quite enjoy the new changes

>>47220548

Wold guardians hit hard (and auto knock down stuff) but they're limited by being only fury 3, not having reach, being able to sprint 4 inches and not having access to a lot of living warbeast buffs.

They're still good mind you, and with 1" reach they'll be better. It's just you can trivially get a stalker to Mat 8 Pow 20 + whatever charge bonuses you can fit, not to mention ghetorix can get Mat 11 Pow 21 before you even feat with eKromac.

Wolds have their place though and I love putting them down on the table
>>
what armies do you play (not just own but actually play)

http://www.strawpoll.me/10138678

>>47159058
>>47159205 made me realize that, as far as I have seen, there isn't a tabletop version of that.

It seems like a simple enough system, I'd say. Go a bit rules lite for a fast and loose system, don't need gridding but maybe you need maps. Have all weapons be based on a charge system that doubles/triples damage (Maybe d6-d10 for melee's average attack, d2-d6 for guns, d2-d10 for bombs?). Have different armors reduce enemy damage by 1-2, have player HP be at an arbitrary 20?

The setting itself is already ripe for GMing, as the above posts have said. Exosuits, crashed planet, etc.

basically, what would you see the setting be in a tabletop?
53 posts and 7 images submitted.
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When you say charge system do you mean like skipping an attack turn to do a multiple of your normal damage the next round, or like you can only use your pistol three times in a row then it must recharge?

As far as the armor/health system works, I would imagine you would have to do a trade off; Say you start with the 20 flat health in your basic suit, but you find a shadow damage resistant helmet that lets you block or reduce all shadow damage by half but takes away 2 or 3 health.

I would think the most complex thing about the setting is the elemental damages but I could be over thinking it.
>>
>>47220924
No, you're right. The elemental thing is a bit harder to do. Like, the stats and everything in the game itself are really, really simple.

And yes, skipping an attack turn to boost damage. And I completely forgot pistols had to reload. So there's another mechanic.

But one thing is that you can always move+action per turn. Like, your move might be reduced while charging, but you always move.
>>
For movement I would think that you would have to do an action points kind of system where an attack might be four points, then a tile movement on the grid would be two points each, so you could dash in, attack, dash back out or fire a shot move a bit and fire again.

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Do you make your own maps /tg/? Care to share some?
59 posts and 31 images submitted.
>>
I usually sketch random blobs on a peice of paper, determine which ones will be sea, continent, or archepelago. then overlay the details, read a book on geography for that shit. Then i split it into a 3x3 grid, buy a white poster board from wallmart (22 x 28 inches or something) and just scale it up square by square
>>
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>>47220649
Here's a pic of my map so far, not finished obviously.
Sorry for the potato teir camera my phones busted to shit
>>
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Here's a map I recently made for a campaign

Is it possible to make or play a cyberpunk game completely without guns, at least for the PC protagonists?

Ala Danger Man or Utopia or Mirror's Edge?
57 posts and 10 images submitted.
>>
>>47216427
>Mirror's Edge
>Enemies literally have guns
>You take said guns from the enemies

But seriously, just do a setting where firearms are illegal (without getting into /pol/-tier arguments about whether legality actually stops guns from being around or not. It's a fantasy game, so the law just works here, OK Steve?).
>>
>>47216427
Illegal possession of firearms, life in jail without chance for parole, shortening, or pardoning. Selling or smuggling firearms is instant death penalty, government controls production and distribution. Permission to own or carry firearm virtually impossible to acquire.
>>
Deus Ex Hong Kong had a good system for it.
All over the city, there are microphones that are tuned specifically to pick up the sounds of gunfire and immediately alert police fast response teams to its exact location.

>Be young shit Anon who had never played D&D before this.
>My big bro invites me over to play 3.5 with my future in-laws.
>His girlfriend played a Chaotic Good elf ranger.
>Her brother played a human nightblade, forgot the alignment.
>Their dad played a dwarf fighter, also forgot the alignment.
>I played a Neutral Good human mage.
>Mission is to take out bandits that were harassing a local town.
>Fight some giant spiders on the way there, discover there's drow working with the bandits.
>Defeat a group of drow priests and manage to keep one of them from dying.
>Bro's girlfriend decides to use melted sealing wax to torture information out of the priest.
>The priest eventually breaks and tells her everything he knows.
>Bro's girlfriend takes the rest of the melted sealing wax and pours it down the drow's throat, making him die an agonizing death.
>We all look at her like she's a psychopath while my Bro warns her not to pull that shit off again or else her alignment will forcefully change and she'll lose her character.

Never happened again, but I made it a point to never be alone in the same room as her.

Anyone got similar stories?
74 posts and 4 images submitted.
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>>47210252
Sounds like the scum got what it deserved. Real life had more draconian ways of dealing with thieves and murders.
>>
>>47210252
>she'll lose her character.
Yeesh.
Alignment change I get, but that's a bit much don't you think?
>>
>>47210338
The Star Wars Saga edition had it where if you got too evil, AKA got a ton of dark side points, you lost your character. The GM now plays him as a villain and you get to make a new character.

Hey /tg/! Anyone here want to play a friendly game of Gangrape?
132 posts and 24 images submitted.
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>>47203143
I've heard good things about this game, about 4 out of 5 people enjoy a good game of gangrape.
>>
Seems like a messy affair; I'd rather not.
>>
Fucking swedes.

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Is the 2nd Edition the best D&D edition ever?

I'm a casual player of the 3.5 edition and I'm quite satisfied with it, however I know that there is a whole lot of nostalgia around the 2nd edition and I wonder if I should go for it. (I also ignored the 4th and 5th edition btw)
134 posts and 13 images submitted.
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2E has a bunch of great campaign settings published for it, but in terms of rules it's subdued compared to 1E (until you start adding in splats and Player's Option books) and overly complex compared to the Basic line.

If you want to count the whole of all material released specifically for 2E during its tenure as counting for the whole edition, then I'd say it's probably the best overall, but the caveat lies in the fact that almost all of the good extra stuff can be used with 1E or even Basic with little conversion, and they have their advantages in core over 2E.
>>
>>47201354
It's a good system, but you need to know what you're getting into. I found it a bit less intuitive and math heavy, which is to say that its a system you need to learn as opposed to just jump into. It's fairly restrictive in terms of class and race, which some will find obnoxious. It doesn't lend itself to massively powerful campaigns. In 3.5 you can get into dick measuring bullshit on who can do billions of points of damage a second, 2E doesn't scale that high.

There is a lot of good material out there for it, handbooks, compendiums, etc, and if you're willing to put the time into it it can make for really fun sessions.

If you found 4E and 5E too like a video game, and want to try something other than 3.X then 2E isn't a bad way to go.
>>
>>47201354
It's not without its flaws and incongruencies (bard fireballs for one). Not much material was playtested because of dumb late-TSR policies.

However, the old D&D experience is something special. There's less caster supremacy.

It also produced many really interesting campaign settings.

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