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Archived threads in /tg/ - Traditional Games - 3485. page

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Legs Ain't Broke Yet Nigga Edition

Some worldbuilding resources:

On designing cultures:
http://www.frathwiki.com/Dr._Zahir%27s_Ethnographical_Questionnaire

Random generators:
http://donjon.bin.sh/

Mapmaking tutorials:
http://www.cartographersguild.com/forumdisplay.php?f=48

Free mapmaking toolset:
www.inkarnate.com

Random Magic Resources/Possible Inspiration:
http://www.darkshire.net/jhkim/rpg/magic/antiscience.html
http://www.buddhas-online.com/mudras.html
http://sacred-texts.com/index.htm

Conlanging:
http://www.zompist.com/resources/

Random (but useful) Links:
http://futurewarstories.blogspot.ca/
http://www.projectrho.com/public_html/rocket/
http://military-sf.com/
http://fantasynamegenerators.com/
http://donjon.bin.sh/
http://www.eyewitnesstohistory.com/index.html
http://kennethjorgensen.com/worldbuilding/resources
https://www.reddit.com/r/AskHistorians/wiki/books/europe#wiki_middle_ages
https://www.reddit.com/r/worldbuilding

>A human from Earth and a human from Faerun are both magically transported to your world.
>Which one is the more startled?
>If the BBEG of your last campaign appeared in your new setting, what would be his first reaction?
>A Galactic Superbeing appears, demanding your setting's mightiest warriors challenge and defeat him in a WWF-style wrestling championship, or else he will destroy the world.
>Who's the ultimate Face?
>Who's the ultimate Heel?
117 posts and 21 images submitted.
>>
>A human from Earth and a human from Faerun are both magically transported to your world.

>Which one is the more startled?
Most likely the human from Faerun. There's no magic, and there are only humans.

>If the BBEG of your last campaign appeared in your new setting, what would be his first reaction?
Mine's not for a campaign, so no BBEG.

>A Galactic Superbeing appears, demanding your setting's mightiest warriors challenge and defeat him in a WWF-style wrestling championship, or else he will destroy the world.
>Who's the ultimate Face?
'The Drake', darling of the duelling ring, in his distinctive helmet modelled after a legendary sea serpent, with his axe and shortsword he will defeat this monster for all the drake-a-maniacs, brother!

>Who's the ultimate Heel?
Probably the Albani First shield, defender of the Albani Emperor, though he's a bit 'shades-of grey'.
>>
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just build my shit up senpai
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>>47469213
What the hell is around Dedi? Is it swamp? Is this enpire thing actually an archipelago? Some fucked up river sistem? If it's rivers, I don't think it makes any sense.

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>>Previous threads

http://suptg.thisisnotatrueending.com/archive.html?searchall=dragonball+quest

>Information on the MC

http://pastebin.com/26cbDMzF

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a twelve year old boy named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

In the event of a draw, the option to receive the next vote wins

Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.

Rolls are made AFTER an option wins, not during the voting process

I hope everyone has fun.

>Current Saga

Roshi's Training

>>https://www.youtube.com/watch?v=X5B8v1a46lw
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"But, you haven't taught us anything yet," you tell Master Roshi.

Goku nods.

"So, anyway, Launch," Master Roshi says, changing the subject. "Since you're my special guest and all, how would you like to take a romantic walk around my island paradise?"

Launch looks around. "Well, it doesn't look like a very long walk. Alright, that sounds...pleasant to me."

"You-you mean it?" Master Roshi asks in disbelief. "Oh boy!"

He begins dancing around with excitement.

"I think he liked that answer," Krillin comments, laughing.

>A. You're surprised Launch said yes

>B. You wonder when training will begin

>C. Ask Krillin if he's ever done martial arts before now

>D. Something else
>>
>>47511058
>B. You wonder when training will begin
>>
>>47511058
>>A. You're surprised Launch said yes
>>B. You wonder when training will begin
>>C. Ask Krillin if he's ever done martial arts before now

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Since no one has started one yet


Warmachine/Hordes Books, No Quarter, & IKRPG
textuploader <dot> com / 5wm4h
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime
List building at
https://www.forwardkommander.com
http://schlaf.github.io/whac_online/whac.html
Latest Errata
http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Jan%202016.pdf
Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
Abridged Lore
gargantuans abridged:http://pastebin.com/XPKMKYUc
Exigence abridged: http://pastebin.com/6D1fwSgv
devastation abridged: http://pastebin.com/KxkzfnXj
Lexicanum Iron Kingdoms Lore wiki:
http://warmachine.lexicanum.com/wiki/Main_Page
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So let's get this right.

PP decided Warders box spam was too strong, so they got the nerf bat. They lowered their POW to 10 (now 11), to make sure that while they're in base to base they can have ARM 21...but they won't really hit that hard.

Then they remove animus buffing on troopers to ensure that wouldn't happen as well. They reduce ARM benefits from EC as well, as they really don't want ARM 22+ to be the norm.

Warders are now 17 points.

Now, let's look at Man o War Shocktroopers.


While under Shield Wall, they'll be ARM 21. Ok, same as Warders so far. But wait, Iron Flesh is +2 ARM now. So a full unit of Shocktroopers are going to be ARM 23. I didn't think that was acceptable! Oh well, I'm sure they got nerfed on their POW like Warders did.

Huh, they're POW 14 reach. That's 3 points higher than Warders. Damn they have CMA too. Well, wait anon, surely they're more fragile in wounds maybe than Warders?

8 boxes. And repairable, with Mechanics and a UA that prevents being pushed or knocked down. Well ok....they must be expensive then.

16 points for 5. Cheaper than Warders, plus they don't require the Krielstone to get high ARM. Well ok then...

So pButcher + 2 units of Man O War going to be a thing? Front unit will be ARM 23, no knocked down, no push, Shield Wall lasts until their next activation now. Engage them? Here comes Jacks or hell, he'll just throw Fury on the unit now instead so you can eat MAT 7 POW 17s.


Blatant cash grab by PP.
>>
>>47503085
Trollbloods players already bought Warders for MMM, but Khador players didn't buy Man-o-Wars so there needed to be an incentive.
>>
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So what's the faction balance looking like, apart from Cryx being shit tier?

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The Hive grows. Across entire star systems you feel the chorus of your children ever expanding, ever diligent in their duties. Your mind has stretched to cover entire civilizations who are even now only beginning to even learn of your existence.

In less than three of the Union's months, you have gone from having only yourself and your thinker, to a vast swath of territory and the military force to keep it. Your technology, accelerated by your study of the natives to this region of space, has leapt exponentially beyond what your previous generation could have imagined. You cannot help but ponder on this, finding a rare moment to relax as your thinkers calculate various mundane projects to completion along the fringes of your conscious. You sit in your throne room listening to the hive around you, and you can hear the static, the meaningless waves of echos in the ever present tachyons rippling through spacetime with infinite simultaneity, rippling across reality like an ocean, carrying the thoughts of your hive across space like the neurons of a massive interstellar brain.

You watch silently as the human guests and allies interact within the chambers of your hive, fumbling about in an attempt to convey their thoughts to each other like a never ending game of charades, and you can't help but wonder how you reached this point, how you managed to go from being alone on an alien world struggling for survival to this moment, surrounded by allies both innumerable and individual, organic and synthetic.

Welcome back to a very special edition of Hive Queen Quest!

>Archives http://suptg.thisisnotatrueending.com/archive.html?tags=Hive%20Queen%20Quest
>Twitter https://twitter.com/HiveQueenQuest
>Various pasta http://pastebin.com/u/QuestDrone
>FAQ ask.fm/QuestDrone
>Discussion page http://1d4chan.org/wiki/Quest_talk:Hive_Queen_Quest
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>>47511329
Tonight will be a special thread largely dedicated to reviewing the past events of the hive, since we've done quite a bit and it's been far too long, as well as a general discussion of the quest's overwhelming crunch. For some time I've been pondering on a method of overhauling it but such a dramatic change should not be done without tremendous amounts of player input.

Think of this as the token mid-season flashback/beach episode.

To get things started, I'll just give you guys the floor essentially and ask what you would like the quest's crunch to be focused on, and what you're all okay with me just glossing over and ignoring, as well as where you think the current system falls apart for you?
>>
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>>47511329
Say, does 'recap thread' include actually looking at pods that were already sent out to scout

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Welcome to A Song of Revenge and Gold: House Malroy Quest. In which you take the reins of a House of storied glorious past since Aegon’s Conquering, but whose fortunes have taken a turn for the worse in the doom that Robert’s Rebellion brought. You are Brynden Malroy, second son to Lord Vamos Malroy and Lady Esemella Hayford and the last living heir to Steadhold and House Malroy. The year is 285AC, two years after the Rebellion and a year after your return to Westeros.

House Malroy is a pre-genned House designed around the idea of a story within the Crownlands of a House fiercely loyal to the Targaryens and their attempts to live in this new world after Robert’s Rebellion. Lord Brynden Malroy is as well pre-genned but will take direction from the players in his ways and how he develops himself further. This Quest will be moderately more story driven than others of its kind, but the development of the House and her lands will take just as much importance.

If you’ve played one of the many Quests within the ASoIaF setting the rules of the SIFRP system should be known. I will be using the Game of Thrones edition, as well as a few of the expansions namely OOSP and a few house rules which will be explained as we come to them. If you have questions about how things work or why certain actions are taken I can explain them as we go along. In truth this is a learning experience for me as well.

Google Documents Mastersheet:

https://docs.google.com/document/d/1WiZG5xtDqbQKI31IIbqNb4zTmooivb0Ns_J6EatgWgY/edit?usp=sharing

Twitter:

https://twitter.com/RevengeGoldQM

Ask.FM

https://m.ask.fm/RevengeGoldQM

SIFRPG Resources:

https://www.mediafire.com/folder/6sar1o14399xv/SIFRP

Archive:

http://suptg.thisisnotatrueending.com/archive.html?tags=House%20Malroy

And now without further ado.
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“And the winds would cry.
And many men would die.
And all the waves would bow down.
To the Lorelei...”

“I would certainly hope my newborn daughter is not giving cause for men to die,” you say from the nursery doorway. Lord Quentyn Qorgyle sits with your daughter, Lorelei, in his arms wrapped up in a blanket stitched with little scorpions, a gift from his and Obella’s mother Lady Elysa Dayne.

The dornishman scoffs casting a glance back towards his sister, your wife, sleeping blissfully in the bed. He holds Lorelei up for you to take before leaning back, crossing his leg and speaking in a hushed tone, “If she is anything like her mother. There is little hope for our kind.”

“Little hope there is already,” you respond, nestling her head into your arms. Her eyes open just enough to regard you, her mother’s pools of blue, the sparkle of amethyst.

“I cannot say I disagree Brynden. I am certain even the Prince would find cause to love her. I would suggest in the future, allow her to foster in the Water Gardens. I am certain your son Victus would not mind the trip either,” he says pausing for a chuckle, “My sister will not say it. But I know she will miss home and Lorelei should not be so far removed from her roots, her people. The dornish are proud people, she should be too.”

“A worthwhile suggestion Quentyn, I will take that to heart.”

“The Valyrians were a proud people once too my Lord,” he continues nearly interrupting you. His eyes cast upon his fidgeting fingers, “Do not allow her to forget who she is, in any regard. She is not the Princess that was so cruelly taken from us by that iron bastard… But… There is a hope in her. And in all of your future children.”
>>
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You eyes stay fixed upon your daughter, her arm reaches up for your face, brushing the pink raw flesh from your burn upon your cheek. You stand in silence for a moment and nod your head, emerald flickers in the morning sun as they glance towards Lord Qorgyle, “I shan’t.”

Quentyn responds with a wordless nod gathering himself up and standing, he places a hand upon your shoulder as he passes, “Later, shall we discuss our plans to travel to Highgarden? My son has expressed a love for your roof ‘training yard’. Before dinner?”

“A plan Lord Qorgyle.”

His hand slips off your shoulder as he leaves the room. The quiet only interrupted by the soft cooing of your daughter and Obella’s restlessness as she awakens. She holds up her arms, a soft pout upon her lips as she wishes for her daughter. Taking your place upon the side of the bed you softly hand her off, Lorelei quick to take breast to lips and feed.

“Was that Quentyn I heard?”

You sigh, running a hand over the bristles of your hair, still hadn’t entirely gotten use to that, “It is his niece Obella.”

“And she is my daughter, our daughter,” she half heartedly retorts, “Dorne is no place her, not until she is grown and a woman fledged. My brother knows so little of Sunspear, of the Water Gardens. Children at play is all he sees...” her voice trails off as your hand goes to rest upon her cheek. She smiles, and leans forward into your kiss.

---

“Are you certain you wish to attend my Lady?” Sybelle Sand one of Obella’s handmaidens asks as she dashes after the both of you.

“I am Steadhold’s Lady, Sybelle. Her matters are my matters.”

“But you should be resting my Lady-”

“Enough Sybelle. I will hear no more of it. I am not so frail a creature that I cannot walk a flight of stairs and attend to my House’s affairs.”
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You cast a glance towards Sybelle, emerald flame causes her to blush and her face to deflate in the eyes of her opposition, “Yes my Lady. I am sorry, it was not my place.”

Olyver and Worsh greet you at the doors to the grand hall, snapping off quick salutes before opening the door. Rolling your neck you press down the need to smile. Steadhold was alive it felt. Illiad is entertaining a host of merchants for your Caravanserai in Dyre Den, a few were old friends, others new and young. You had thought it best to hire an Essosi for the job, Lord Eustace Brune seemed amused by the type. The dornish party that had accompanied Lord Qorgyle yet still remained, intermingling with your rather odd household, it occurred to you now more of them were Westerosi than they had been before. The Sons of Gold still remained, but everything else… It was different now. Alive. Thriving. Always growing.

The clicks of your boots draw attention from those finishing brunch, your strides sending them to the winds as it always had before. Eyes are drawn to the servants fixing the new tapestries upon the walls, the colors so rich and vibrant it felt blinding. A glass maker is taking measurements for an old faded stained glass window, it was in tribute to the Seven you recall, your father had once said it was gift from the High Septon himself to the newly made Lord Aeson Malroy. It would do your ancestors proud to have it once again shine brightly. Obella had taken to task rather quickly, Steadhold hadn’t quite felt this clean and lively since your childhood. She smiles by your side as your head swivels about to look at all of the new work.

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So now that the dust has settled, what are your opinions of a block that will be set in Kaladesh, a plane influenced by steampunk and pre-colonialism India?

Nightmare Mode: No poo in loo, designated shitting streets or related jokes. That's low-hanging fruit.
88 posts and 13 images submitted.
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>>47505020
I think we should get a legendary Thopter Artifact Creature and Construct and Thopter tribal buffs.
>>
>>47505020
>Assemble contraption
>>
>>47505020
>Now that the dust has settled what do you think about this thing that we literally have no information about?

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Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Sleeping%20Gods%20Quest
Character journal: http://pastebin.com/kuwEtm6c
Character sheet: http://pastebin.com/z4MpU1Zu
https://twitter.com/MolochQM
https://ask.fm/MolochQM

Water laps at the small boat you sit in, rocking the tiny vessel as you pause and set the oars aside for a moment.

This is hard work, rowing between the Hijiri and Black Rock, and you're not afraid of a little hard work. Leaning back, you glance over the side of the boat and watch as a small squid, a dark shadow in the deep water, flashes past. With a grimace, you return to the thankless task of rowing yourself out to the island. Whose idea, you ask aloud, was this?

Yours, of course – and a good idea it was too. Alone, you can focus on staying out of sight, focus on staying alive. It always used to be this way, just you and your wits against the word, and it feels strangely nostalgic to be going it alone once more. As the little boat finally butts up against the shore, you stand and take a deep breath, taking in the scent of salt in the air.

Salt, and something else, something you can't quite name. Violence perhaps, or the threat of it.

Here, on the island of bloodstained Kala, that doesn't come as a surprise.
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>>47503639

Sand crunches underfoot as you take a few paces up the beach, scanning the horizon for anything that catches your eye. Other than the beach, there is only the thick trees clumped at the foot of the mountains, and that thin stream trickling out from their midst. That's where Murasa suggested you start, following the stream to an old village. If there's anyone here, that's most likely where they could be found.

Which, considering your position, might be a good reason to avoid that route. Far easier to go unnoticed if you-

The crack of a rifle shatters the still air and drops you into a low and cautious crouch. With redoubled care, you cast your eye around for the source of that lone gunshot. It seemed to come from the west, further along the shoreline. The land curves, and hides the source of that stab of noise from sight. If you had to guess, though, you'd say it wasn't a gunfight. Presumably nothing that might suggest combat, but you can't be certain - some fights end with the first shot, after all.

As you wait for another shot, you turn your eye to the thick trees. They'd give ample cover to you, if you chose to follow the river from a hidden vantage point, but they'd offer the same cover to anyone following you – or sneaking up on you. Moving through dense undergrowth has its own risks, noise for one thing, or having to slow your pace.

When the stillness is broken once more, another shot sending a number of birds scattering into the open sky, you slowly rise up from your crouch and plan your next move.

>Head upriver to the old village. You don't have time to waste
>Sneak through the forest. If there's anyone out there, you want to get the drop on them
>Investigate those gunshots. It's the first sign of life you've seen so far
>Other
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>>47503643
>Head upriver to the old village. You don't have time to waste
>>
>>47503643
>Investigate those gunshots. It's the first sign of life you've seen so far

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What is your favorite alignment?
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>>47472416
Unaligned.
>>
Chaotic in general
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>>47472432
Doesn't that mean you're an animal who has no capacity to understand the concept of morality?

>Sweltering summer day
>Playing a role-playing game
>Sweat drips off your brow
>The heat presses down upon you
>The GM asks you: "Do you mind if I strip down to my underwear? This heat is killing me."

How do you respond?
54 posts and 7 images submitted.
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>>47507057
Go for, I will too. We're grown ass adults and we've known eachother for a decade.
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>>47507057

Get a fucking air conditioner you subhuman.
>>
>>47507057
Is the GM a girl?

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So if Dwarves/Dark Elves live in the Mountains, and Low/Wood Elves live in the woods, where do the High Elves live?
(In the context that they're not actually demi-gods, just really magical mortals that lay claim to a divine heritage).
52 posts and 15 images submitted.
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In cities.
>>
In the high lands
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>>47504580
>Dark Elves live in the Mountains
Sounds like you need to do a bit more reading.
Maybe you'll find your High-Elf answer too.

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>playing a 5e game with friends
>make a dwarf life cleric of Moradin
>Last game I played a healer I remembered someone taking the healer feat and that person out-healed me for the good first part of the game
>I talked it over with party and DM and they allowed me to make my own background that allowed the healer feat to start
>reasoning behind this is a life cleric who has done mostly healing his entire life should be able to heal with healing kits.

How does /tg/ feel about making a feat available as a background in 5e? Should a lv 1 human fighter with healer feat be able to out-heal a life cleric who is supposed to be the best healer in the game or is a feat as a background too powerful?

Also d&d General
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>>47504322
Seems fine, as long as the entire table is in agreement with it. But I thought the healer feat only allowed you to heal each person once per long rest?
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>>47504322
>playing a 5e game with friends
>surprised when system allows for supreme bullshit
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>>47504347

It one d6 plus 4 plus the number of hit dice per short rest

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You are Sallazar, a young wizard who has recently left the army. You have taken a teaching job at Egwen Girls Convent.

In addition the Headmaster of the school wants you to run the schools adventurers club, to give some of the schools more unusual girls something fun to do.

“Sounds like you had a fun time” says the Headmaster, grinning at you over his goblet. The two of you are in his rooms, its late in the evening and you've just finished telling him about your recent adventures at the Fall of Dengorough.

“Well I didn't have that much to do” you admit “not as the Witch-King at least - I did more running around behind the scenes and helping get events set up than I did in costume, the girls did so well as the monsters that by the time the final battle occurred, it was a foregone conclusion.”

“Hmmph, sorry I missed out” says the Headmaster “and the girls, did they have a good time?”

“Judging by how exhausted they were when they got back” you say “yes – I think we must have carried half of them off the Lightning Rail. I think they all worked really hard and enjoyed themselves.”

“A full weekend of non-stop action takes its toll” says the Headmaster “even on the young, perhaps we should reward them for what they're doing – after all I don't think the club got any league points for their actions, shall we say a half-day off lessons for members? To be redeemed when they want?”

“Seems reasonable” you agree “as long as it doesn't affect their lessons, but speaking of points. The Daves have us booked on two dungeons next weekend, official teams, point to be scored, the works.”

“Ah you'll want to train for that” says the Headmaster, nodding “any idea of the dungeons?”

You shake your head “friendship is one thing, but cheating is another. The Daves can't tell me much – only that one will be underground, and one in a village. Any more and we'd have too much of an advantage.”

“I expect you have some teams in mind then” says the Headmaster.
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“I do” you admit “but I want to discuss it with the girls first, after this last weekend I think we might have another team forming.”

“There is another task that would benefit from your attention” says the Headmaster casually, too casually “whilst you were away one of the students mistakenly poured one of my experiments down the wrong drain and as a result the cellars are now full of rats the size of dogs. When you have a few hours do look into this would you? It might be a useful training exercise for the girls.”

You laugh into your drink “rats in the cellars? Seems appropriate for a training mission.”

Eventually, you seek your bed, and rest.

But what task will you be doing the next day, when you're not teaching, preparing lessons or marking work?

>Forming another team
>Clearing rats out of the basement
>Training for the clubs next dungeons
>Other (?)
>>
The Adventurers Club http://pastebin.com/t467eb4q
Classes and Races http://pastebin.com/wCst2V8B
Quest Rules http://pastebin.com/RG9EAvPq
Main Character http://pastebin.com/xHFh2iz2
Setting http://pastebin.com/ej98zdgD
Continent Map http://ibin.co/260vHqwvCza9
QM Twitter https://twitter.com/anAspiringQM
QM Askfm http://ask.fm/AnAspiringQM
Archive http://suptg.thisisnotatrueending.com/archive.html?tags=Egwen%20School%20Quest
and http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Egwen%20School%20Quest
Diaries http://pastebin.com/PmSudaxb
Art http://imgur.com/a/rKqQt
Other Art http://imgur.com/a/EnMfz
>>
>>47503074
>Clearing rats out of the basement

File: zombie token.png (187KB, 265x370px) Image search: [Google]
zombie token.png
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Tokens edition.
Post your favorite tokens, both from WotC and custom made.

>RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface
http://www.magiccards.info
345 posts and 46 images submitted.
>>
>>47501379
Does anyone have that token in higher res? It's absolutely bananas
>>
>>47501379
Since there aren't any actual tokens this is the one I use. I think it's the best looking one out of all the customs.
>>
>>47501379
Has anyone seen a nice token for Budoka Gardener?

There's */* treefolk, courtesy of sylvan offering, but I don't think X/X elemental tokens were ever printed.

File: Repentia.jpg (76KB, 500x971px) Image search: [Google]
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>Rigid morals
155 posts and 18 images submitted.
>>
File: 1464211863257.gif (2MB, 222x237px) Image search: [Google]
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>>47498455
>>
>>47498455
She makes my morals rigid, ifyaknowwhattamean
>>
>>47498455
>believing you can walk a nonexistent gray line between good and evil for your own selfish gain without falling to the corruption
There is wrong and there is right, there is black and there is white, and there is nothing in between.

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Because it wont be alive unless someone starts a thread-edition

Topic starter: Ronin; do you play them? Do GM's allow them? Are they totally shit?
78 posts and 4 images submitted.
>>
Yes, yes, and yes.
If a ronin wants to not be shit, he needs to focus entirely on getting better skills and stats, because they aren't going to be getting any techniques that can be used as a crutch.
>>
>>47490211
What Ronin techniques are worth hunting for? IMO rank 1 Forest Killers and The Tessen are on par with some great clan techniques.
>>
>>47490180
Honestly if you want to play a Ronin game, play 3e or 3eR. Both have decent to godly ronin schools. 3e's version of the Ronin Duelist is insane in the membrane and should have been called the Ronin Assassin School.

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