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Technical manual: edition

Previous thread:>>47482546

>Where can I find the rules?
http://www.forum.specialist-arms.com/index.php?topic=5203.0

>What the FUCK? What rules books do I actually need?
http://pastebin.com/6AGsum1s (embed)
(Short version: 2007 edition of the rulebook, 2010 Update, and Armada)
Revised is a set of fan-rules, written almost entirely by a Dark Eldar player. It shows.

>Where can I find physical miniatures to use/proxy with?
http://pastebin.com/jC96JeMV (But we always need more - Feel free to chip in with others you've found in-thread)
Also looking for more non-GW minis suitable for running boarding party games.

>Paper ship Proxies:
https://www.sendspace.com/file/h6zp53
http://imgur.com/a/MhFcj

>Boarding action rules
https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Zone_Mortalis_Expansion.pdf
See the physical models link for some appropriate options for Navy troops

>Tactics and strategy resources for tabletop
Marine Tactica underway.
AdMech tactica: http://pastebin.com/YSrAf9f7 (embed)

>BFG:Armada is now live
>Battleflee/tg/othic Steam Group

http://steamcommunity.com/groups/bfgtg

>Anon is hosting a campaign, for more info go here:
http://tg-gothiccampaign.freeforums.net/
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First for Vice Admiral drawfag AWOL for over a week already...
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>>47502734
Is there some form of compendium for his work yet? I've been away for a while and I'm sure I missed some good shit.
>>
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>>47502794
I'll post the ones i have for you anon.

Has this been talked about yet?
The biggest german RPG is getting an english release. I can't wait to hear all the opinions of you guys when you start to wonder why on earth anyone would need a farming skill or animal husbandry. Not animal handling, animal husbandry. it's in the game from the start, same as Knowledge of Stones. Or maybe Stonelore is a better translation.

The only problem I have is that it seems like they're marketing as a high fantasy thing just because there is magic and dragons. But stuff like that is pretty rare and most people living in the villages have never even seen anyone with a different colour of skin than they have, let alone magic. It might cause some wrong expectations for people used to D&D.
19 posts and 1 images submitted.
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Is the combat still the most boring thing imaginable?
>>
I am pretty sure that even villagers have seen magic as one in 150 has magic
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>>47501426
How are the new rules? I heard conflicting things about them, coming from 4.1.

Also, as a linguist, I'm appalled they cut the Linguistics Skill.

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>*Moderately big statue in front of Sorcerer*
>"I Arcana it"
>... ok, what do you wanna do?
>"Check if there's something magical about it"
>ok roll a d20 + your Arcana
>
>*NPC is selling item Cleric needs, kinda of a high price on it*
>"i haggle for a better price"
>ok how do you do it?
>"by rolling persuasion"
>... o-ok roll a persuasion check...
>
>*Ranger is in danger of getting fucked by a huge Bear*
>"I back away"
>alright how do you wanna go about it?
>"... by rolling survival."
>well it's more of an animal handling but like how you wanna try backing up? like no sudden movements?, throw a peace of meat besides it?, dropping to the ground and playing dead?, raise your arms and walk towards it roaring trying to scare him?, slowly reaching out your hand to try and pet him?
>"yeah..."
>...
>so?
>"yeah like roll animal handling right?"
>...
>...
>...
WHAT'VE I DONE WRONG!?!
38 posts and 2 images submitted.
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for starters are you the GM or the Player?
>>
>Ranger is in danger of getting fucked by a huge Bear

Well anon, if you're going to run gay ERP games, the quality is going to suffer
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>>47501110
Your players are dumb and need you to hand them inspiration when they succeed at a check rather than victories.

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http://dndtools.pw/spells/eberron-campaign-setting--12/item-alteration--4928/

What does a dodge bonus to Strength look like?

What about a natural armor bonus to Intelligence?

Or a shield bonus to Wisdom?

Does having a size bonus to Charisma make you a big guy?
18 posts and 3 images submitted.
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>>47500473
Just make everything a circumstance bonus, they stack.
I'm fairly sure you can't have some bonuses for certain things (e.g. dodge bonus to strength, dodge bonuses only affect AC and sometimes reflex saves. Shield bonus to Wisdom because a shield bonus explicitly improves Armor Class, etc).
Start here, at Modifier Types, to see different bonuses:
http://www.d20srd.org/srd/theBasics.htm
>>
>>47500473
>What about a natural armor bonus to Intelligence?
A "natural armor bonus" is a "natural" bonus to armor. So turning an Intelligence bonus into that would be a natural Intelligence bonus.
>>
>>47501683
A 'natural armor bonus' is one of the 17 (if I haven't missed any) types of bonus you can get in 3.5. There is no 'natural intelligence bonus'. You couldn't change it to affect your intelligence. See the link in >>47500645 to see what each type of bonus can change.

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I'm currently working on a game based on Endless Legend. For those not familiar with the setting - the planet was once inhabited by powerful precursors, who left behing a lot of interesting toys. That considered, the game won't be solely focused on murderhobo archeology. Interacting with various NPC groups will also be important.

The question - is Cypher system any good? Never played it myself, just started reading the book after skimming Numenera. Does the system support social interactions properly?
Did you like it, or did you hate it, and why?

Are there any alternative systems for such a setting I'm not aware of?
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Tactical marine bump.
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Interested, but I've never played with the cypher system. From what I heard it seems to hold up for games like yours
>>
>>47500364
I think Cypher will work for you, I've only played Numenera, but your artifacts fit the bill of the fluff of numenera anyway. I don't really like the way the cypher system handles armor, but that's all subjective anyway.

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Does your character (still) have a mother? How important is she to your character and the overall story, or does she only exist for tragic death bait for untalented DMs?
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>>47500232
Yeah, she's in another country, he visits her once a month and he lives for the rest of the time under a false identity. She's his primary weak point, so he keeps her distanced from him as much as possible.
>>
One character I played had a horribly abusive mother who hung herself after locking him in the basement, it cemented the character's mommy issues as he was unable to move on from the loss. Thinking he did something wrong and caused it.

So, you know. Pretty important.
>>
>>47500232
My current one does not, no.
He never even knew his mother as she was some random whore whom his father said he was quite fond of but whom he never personally met.
I've actually made this a plot point; he's masculine and relatively successful with women, but due to a severe lack of exposure to them outside of sex in his
17th century-style setting he's not really very good at understanding them, especially since he's been a sailor surrounded by men his whole life.

He treats women okay at least.

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How do I give characters/places exotic names in a supposedly fictional language that don't sound stupid as fuck? All I ever do is add random apostrophes so everyone sounds like Al'ac of House Jin'mo'quan from the land of Fa'tok.
49 posts and 7 images submitted.
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Take some random words from a foreign language and consistently substitute a letter.
>>
Use a real fictional language, like Quenya or Klingon.
>>
Use real foreign languages and just change the spelling?

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Ever have a Necromancer BBEG? What was their end goal?
19 posts and 2 images submitted.
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Ours wanted to unite all peoples across our nation.
>>
>>47499227
To protect the land from devastation?
>>
>>47499205
he's trying to resurrect his friends who got massacred while he was a mercenary

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FRANCE! We come from France!
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Post pictures of Eldar instead.
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>>47500911
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>>47501239

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So, Rakshasa's aren't just "lol furry" villains right? They're serious Big-Bad's in desert settings right?

......Right?

I'm running desert-themed campaign and have him as the big-bad....my group is composed of online players and they constantly make fun of furries[/spoilers]
26 posts and 4 images submitted.
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>>47498423
They got fucking backwards hands, dude.

2fuckinspooky
>>
>>47498447
Every time.
>>
>>47498423
Your players are asshats.
Rakshasas are cool and terrifying. They're one of humanity's few predators, except with human intelligence, magic and backwards hands.
This whole "Everything involving animal people is furries lol" meme was never funny and needs to die.

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Your favorite fantasy illustrator? Mine's Russ Nicholson, who did a lot of Fighting Fantasy books and some early Warhammer. His stuff is so lovingly detailed and grotesque.
43 posts and 30 images submitted.
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>>47498401
>>
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>>47498406
And of course he illustrated a large chunk of the AD&D Fiend Folio.
>>
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>There has only ever been one lich
>And there only ever will be one lich
>He finds and kills everyone that might become one
>He says its because the truth of the ritual is too horrible to repeat

>Player is playing a necromancer
>"What a fucking dick, we should kill him"
16 posts and 3 images submitted.
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I like this lich but I'd be at odds with him unless he has a good reason for saying I can't be immortal skeleman. What's the truth of the ritual?
>>
>>47498460

>What's the truth of the ritual?

Admitting your waifu a shit.
>>
>>47498476
I don't even have one. Does that mean I'm already a lich and never knew it?

>Commanding a force of shaven-headed monks, he’d evaded and deflected my crushing attacks, landing quick, stinging blows whenever I dropped my guard, the Bruce Lee to my Andre the Giant.

https://www.theguardian.com/technology/2015/jul/10/magic-the-gathering-pop-culture-hit-where-next

Why do mainstream sources always couch their narratives in such flavorful ways? Does it bother you?
22 posts and 2 images submitted.
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>>47497914

Absolutely. Only the most dry and clinically accurate descriptions of the exacting turn order and sequence of operations in a Magic the Gathering card game should be allowed. Any attempt at prose, narrative, or imagination should be staunchly prohibited from any such recounting.
>>
>>47497962

When mainstream journalists speak of chess, they do not conjure up images of medieval battles with knight striking down priests at the behest of queens etc.

Does this bother you?
>>
>>47497914
Because they're mainstream.

"I sacced two enchantments and tapped Monk of the Punching Fist to activate his ability to scry two and deal damage equal to the square root of the number of legendary lands in my graveyard while my opponent blocked with his tokens and countered my spliced Chain Nuke with Brain Fart by discarding three artifact creatures" wouldn't exactly make someone unfamiliar with MtG to want to try it. Or indeed tell them anything at all.

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>my first time DMing
>have a really fun campaign idea
>party starts by wandering through a small crypt to find an artifact they need
>I tell them to make listen checks
>they fail (I just tell them they hear nothing)
>they continue onward
>the rogue gets bored and spots an exquisite looking sarcophagus
>because it's so early in the game, I warn him that is' not a good idea to be poking around ancient crypts without check for traps
>he says "hah, we're level!"
>opens it
>he awakens a withered mummy (CR 2)
>he's separated from the party, but the way I described it he thinks he can take it
>gets hit
>fails fortitude
>now suffering from mummy rot
>rest of the team comes running over, the rogue has lost a full 6 constitution points
>the wizard tries to cast a spell and the ghoul I was having stalking them leaps into the fray
>one-shots the wizard
>The cleric is engaged in melee and tells the fighter to fire his bow
>......he misses...
>he hits the cleric for full damage along with the mummy and kills the cleric
>Mummy provokes an AOO on the rogue, who gets a crit and manages to put it down
>Ghoul misses the fighter
>Rogue fumbles over to the Fighter
>Fighter drops bow for a free action and draws sword, has enough time for an attack
>does pretty good
>ghoul does a full attack
>kills the fighter
>rogue gets another lucky crit
>kills the ghoul
>rogue makes a run for the exit
>makes it 10 feet out the door
>loses another 6 constitution from Mummy rot
>falls flat on his face, dead

>everyone's yelling at me for being a bad DM
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>>47497871
Sucks to be them.
>>
Well I don't know what system you were using, but mummy rot makes me think 3.5. In 3.5 diseases take time to incubate and don't (usually) do anything right away.

And undead can't be crit. So maybe you're kinda bad?
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>>47497871
why were you putting them against monsters that could one shot them...

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Can a tabletop game with just one player, and one GM work? I tried doing this once, because a player wanted to continue his character's story and I was open to try it, but it didn't work out for more than one reason.

If the intention is to do this online, is voice or text preferable? Is it awkward? Experiences or advice?
16 posts and 2 images submitted.
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>>47497500
In theory it's possible, but that sounds fucking awful, even if you're extremely comfortable with them.
I don't know, you do you. Sounds fucking awkward to me though.

Unless you're a dad trying to entertain your young child and treat the game like an adventure story. That would be kind of endearing I guess.
>>
My second DM played with just me. She was a great DM and it was fun, even if she had some weird habits.
>>
>>47497500
It can work, its much better through text in my opinion.

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