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Archived threads in /tg/ - Traditional Games - 3380. page

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Which cool warrior cultures don't have a Space Marines Chapter ripping them off?
232 posts and 33 images submitted.
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>>47721454

Cowboys and Aztecs/Incans/Mayans maybe. I know /tg/ did them.

It's ironic cause your image is done by Carcharodons/30k RG.
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Tlingit?
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>>47721454
Maori?

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Pathfinder General /pfg/

How does your character have fun?

When asking about build advice, remember to be sure to mention whether or not third party material (3pp) is allowed!

Unified /pfg/ link repository: http://pastebin.com/hdPm41ad

Please search for the unerrata'd content here: http://web.archive.org/web/*/http://www.d20pfsrd.com/

Old thread: >>47739308
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I recently bought the Pathfinder Pawns box 4 for about $17 at a local game shop, and am wondering if the Pawns box 3 is worth it at $20.

I don't have very many miniatures so I'm trying to broaden what I have, using pawns to represent lots of different things, and I don't have a big budget for lots of miniatures. Unfortunately they only have box 3, no NPC codex or Box 1, which would give me the broadest range as far as basic monsters go.

Anyways, anyone have the Box 3? Any good? Box 4 is awesome, Godzilla and Cthulu in one box, hard to go wrong.
>>
>>47747971
>Buying Pathfinder shit
Anon, no.

Look in the OP. Make paper miniatures. Use tokens. Use virtual tabletops.
>>
E6 Mythic Gestalt game, fellas. Knowing in advance there are many many many ways to make such a game explode, and aside from capping Mythic ranks and such, what are the best quick-and-dirty limits for Mythic?

I know it's an inherently broken bungle et cetera et cetera Mythic cloudkill, I'm not asking for the miracle of balance, just some mitigation. Cap how much mystic power you can spend? Anything else?

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>>Previous threads

http://suptg.thisisnotatrueending.com/archive.html?searchall=dragonball+quest

>Information on the MC

http://pastebin.com/26cbDMzF

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a thirteen year old boy named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

In the event of a draw, the option to receive the next vote wins

Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.

Rolls are made AFTER an option wins, not during the voting process

I hope everyone has fun.

>Current Saga

Red Ribbon Army

>>https://www.youtube.com/watch?v=xYWjGlhKkl8
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The airship leaves the desert town, and your friends behind as it soars off toward the nearest city.

Bulma, still in her swimsuit, pilots the craft silently, her grip on the controls a lot more tense than is probably necessary. Oolong is strangely quiet, looking worried for Goku and Krillin, who now not only have to contend with Pilaf, but the Red Ribbon Army as well, and without a Dragon Radar to guide them.

It's quite tense in the small craft, and between that and the slowly-fading pain of your encounter with Colonel Silver and his men, you do not feel very comfortable.

>A. Ask where you're going

>B. Suggest Bulma turn around and find Goku and Krillin

>C. Stay quiet until you reach a doctor

>D. Something else
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>>47746292
>B. Suggest Bulma turn around and find Goku and Krillin

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>what's your character's name anon?
Worst part of creating a new character. What's worse is if it's a non-human or if I need a codename because I just can't pick a random name like Rebecca or Michael!
79 posts and 10 images submitted.
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>>47745633
i still to this day do not understand why it's so hard for other people to come up with a character name
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I have a big list of character names, though usually default between 2-3.
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>i just dgaf
http://www.seventhsanctum.com/index-name.php

generally googling whatever you want+"name generator" works fine

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Why do the bad guys always have bong accents?

As a bong myself I find this deeply offensive.
220 posts and 37 images submitted.
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It's because it gives a level of sophistication to the villain.

Brits are stereotyped as posh, educated, and upper class type individuals so the accent tells most people that the villain is a cut above the common rabble of criminals and is someone not to be underestimated or approached without a healthy dose of respect for the potentially complex and perfectly executed ass-wooping he may deliver.
>>
>>47738286
because bongs are all creepy weirdos

l for one prefer the Australian accent for villians
>get tha fuck outa my dungeon ya stupid cunt
>crikey that fukin hurt u prick
>what the fuck is a bull-frog? l woulda called it a chazwozzer
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>>47738286
Because bad guys with Arab, Nigerian and Pavement Ape accents are racist.

Most other accents are goofy and non-threatening.

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Salt Hammer edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
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Does disembarking counts as having moved or stationary??
>>
>>47751497
Bikes are for space marine waacfags.
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>>47751536
If the vehicle moved, yes. If not, I do believe that is still a yes.

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Are orcs green or grey?
55 posts and 12 images submitted.
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>>47750683

Sure.
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Gray.
>>
>>47750683
Grayn.

Welcome back, Kestrels, to the thirty-second installment of Mecha Space Pirate Quest! As always, you are Admiral Roarke S. Starwind, leader of the Iron Kestrels space pirate fleet, master of the starship Rhinehawk, and pilot of the deadly Knuckle Kaiser.

Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG

Last time, you'd boarded the scavvie scow Pure Pure Puru with Red Siren and Lieutenant Alice "Clemmy" Farragut. It's your second time on this ship, the first being when it picked up the decrepit Knuckle Kaiser from where it was floating in space, and transferred it and you to California Station.
303 posts and 46 images submitted.
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>>47747749
First for fucking scavies.
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>>47747848
We have alot if fucking to do in this thread considering we finally met Clemmy again
>>
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Although you're flush off another victory and have the semi-dismantled husk of the S-Slayer to prove it, the ship itself has seen better days. From the number of alarms going off and the general babble of the busy technical staff who barely have time to secure your quartet of mecha before the engines roar to life and begin hauling the orange brick of a ship away from Griggspont, you gather that the S-Slinger sitting nearly ten kilometers away has been peppering the Pure Pure Puru with precision plasma powershots. Apparently, he managed to nearly damage the engines, caused some harm to the ship's sensors, and knocked out the CIWS in the tense minutes where the ship was serving as your shield. Even before taking any damage, though, it's cramped and metallic and uncomfortable compared to the pirate vessels you're used to.

It would be nice to stay and gloat, but it's nicer to get out alive and unharmed. The Knuckle Kaiser and S-Flowerhorn are both damaged, the latter much moreso, but the Archen is unharmed and Rosita is humming smugly to herself as she pops the hatch on her mech, stretches like a cat, and descends the liftwire with a wave to the techs who are trying to open the S-Flowerhorn's cockpit hatch with power tools. You examine the damage to your mech's right arm, wince at the fact that the UJCIDF has access to guns that big these days, and ride your own liftwire down until the soles of your boots clang against the bay floor. Captain Ashta is waiting for you there. He looks smug. He has his PC out and a tally program active. You can practically see the credit signs in his beady scavvie eyes.

"Heeeey, Admiral. Buddy. Roarke. Ol' Dude McCool. You know, my ship got a lot of new dents because of you. You did say you were paying, right? You and Red Siren? I'll call it a wash if you give me your mech, what do you say?"

[Continued]

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>Point blank
>Disadvantage to the shooter

How the fuck does that even make sense? If that was the case, there'd be a high chance of people surviving point blank shots.
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>>47747178
You can start by naming the frikkin' system.
>>
depends on the setting
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>>47747178
System and setting, otherwise pick related

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What is the best bersion of D&D and why is it AD&D 2E?
153 posts and 12 images submitted.
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>>47741940
I like the charts.
>>
>>47741940
tie between that and 5e probably.
>>
>>47741940
Really detailed Monster Manual.
Great boxed sets.
Planescape, Spelljammer, Darksun, etc.

How do I make a good battle-school-harem setting?
82 posts and 11 images submitted.
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Unless everyone's OK with one person being Bland YamaguchI and everyone else being Girl A-Z, I don't think that's a good genre to bring to a tabletop RPG.
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I am thinking to instead tone down the "harem" aspect in favor of (possible, but not necessary) romance.
>>
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You need whatever your special ability that results in wacky battle school antics is to be clearly defined, and yet broad enough to allow for a variety of characters. Personally I'd recommend using a Supers system, be that Champions, Mutants and Masterminds, GURPS Supers, Wild Talents, or whatever.
>>47741849
>one person being Bland YamaguchI
No no, Bland Yamaguchi should be like Master in Maid, or Senpai in Tactical Waifu. He's an NPC who the PCs all vie for the affections of.

What kind of drinks do your serving wenches serve in the places the PCs visit?

>Blackroot stout with a drop of dragon's blood
>Sundew Champagne with Treant Syrup
>Dryad Gruit
>Pelor Trappist Monk Glowing Ale
>100-Distilled Weirdstone Whiskey
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>>47741759
Postions that turn them into more cute waitresses
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>>47741759
>Elf Wine
>Dwarf ale
>Human Beer
>Halfling Sherry

They're made out of these races.
>>
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>>47741759
>Beer

What? This is a day in age where people didnt travel more than 20 miles in their whole lives. You make what you had, for your pub. Whats export and import?

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>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Pastebin with homebrew list, resources and so on:
http://pastebin.com/X1TFNxck

Old thread:
>>47732821

Why do people who argue caster supremacy not realize that every class casts spells now? There is no war left to fight, there are no martials left.
370 posts and 35 images submitted.
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So I want to try running a game focused on exploration and survival. Have a big map for the players to explore, chart out, and encounter enemies.

How feasible is this to do in 5e?
>>
>>47741500
Just because there are caster archetypes doesn't mean everyone is picking one, or even that they're the best pick
>>
>>47741701
Super Easy. Hordes of the Underdark is basically this.

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Okay /tg/, in all manner of settings you've encountered and know what are the fantasy races YOU, YOU as a person most identify with.
You look at them and think "Hey, if I were there, I'd probably be one of those too, i'm all about THAT."

Maybe it's culture, maybe it's appearance, or just general comfort.

What fantasy race would YOU be?
Funmodo: What ones would you try and affiliate yourself with the least, and which would you not be, but happily be allied with.
RACISM WELCOME.
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Dwarves are overrated and unreliable.

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My friend just bought this game. Is it good or should I laugh at him for wasting his money? From what I can tell it's just advanced RPS
77 posts and 9 images submitted.
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>>47735748
You should just be honest when you want to make threads about games you like.

It's very good, fantastic even. It's rock paper scissors in the same way Chess is rock paper scissors.

They're both non-random, and unlike RPS you have information that narrows down your opponents possible moves.
>>
>>47736128
Well I've only played 2 games with him. I guess we only played with novice level characters so far so it just seems kinda whatever. Hopefully the more intermediate characters have more depth.
>>
>>47736215
It's not about the characters, it's about you.

You have to think about the several dozeb different moves available, what's not available, balance out the probability of that person using that move, then choose to be unpredictable or to play the most optimal move.

That's without the shitton of optional rules like force gauge.

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