Dwarves are strong, manly, conservative, and take shit from no one-- making them the opposite of a fa/tg/uy.
That said, why /tg/ loves dwarfs?
>>47885315
>Dwarves are strong, manly, conservative, and take shit from no one
It's called fantasy for a reason.
>>47886911
kek
>>47885315
Same as everything else.
They want to fuck them.
For all your Mutant Chronicles questions from 1st, 2nd and 3rd edition!
I was trying to find a good soundtrack for my MC games, and you know what the Christopher Nolan Batman movies are surprisingly appropriate.
https://www.youtube.com/watch?v=NBaeS8YybzI
>>47885208
So I've been toying with a scenario idea.
The pcs are Freelancers on Luna and get a job to recover some pre-fall tech from abandoned catacombs near the old Robotics Factory. They run afoul of some Mutant gangers, and end up finding this old chamber that looks like it's been sealed up since the fall.
At the center is a suspended animation chamber containing a qt android girl.What do?
Sure you could turn her over to Cybertronic, but you've heard some stories about them. About people leaving their old lives, abandoning their families to join them for no apparent reason. In a wordmind control.
Not to mention what the other Corps might do to possess a pristine, Pre-Fall AI.
Of course, if the Brotherhood finds out you may find Mortificators coming to kill her AND YOU.
Whatever you do, you'd better do it fast because she's already starting to act strange......
How is the modiphius game?
>>47888665
I'm running a campaign of it and I'm liking it a lot so far, but I'm not all that savvy about what makes good mechanics good, so I can only offer my subjective experiences.
Having not GMed a game since 2009 I found the 2d20 system of Mutant Chronicles very easy to get the hang of as the GM, I found the mechanics were presented and explained in a clear and easy to understand manner for the most part. Though a bit of an initial stumbling block for me was the Dark Symmetry economy, momentum, and Chronicle points. Though meta currency always did throw me in other games, I read their chapters and got over it and soon found them to be quite an enjoyable addition to the game. Excellent way to put the screws to the players with summoned reenforcements, corrupted gear, and inflicted dread and the palyers having ways to augment themselves to help against such things.
The abstract economy is kind of naff though, and in the other 2d20 rpgs coming out by modiphius it shows that MC was a testbed for the system. I'll be waiting to see what infinity does with its economy system and maybe adapting that for my games but until then I'll just have to bear with it all.
Tired of being hunted for food, the animals in your setting have risen up in revolt.
>>47885130
They are met with demons, Morlocs, and power-armored soldiers. They are fucked.
>>47885279
That's what you think
>>47885304
Fuckin' rabbits.
Why do elves always?
>>47885054
Because they're.
>>47885054
Shit in the woods? Because that's where they live.
Because it riles Tumblrinas to have rich handsome het heros. By having elves and doing them right and badass, you fight against socialism
I get Khorn, Nurgle and Slaanesh, but what's the deal with Tzeench? What kind of horrors he/she/whatever brings to the table?
>>47884727
Tzeentch is the "incomprehensible weird ass sorcery and generally being a dick" guy
>>47884727
Tzeentch is what happens when you do triple the safe dosage of LSD and then watch Requiem for a Dream and Event Horizon before running through the woods ass-naked while a gigantic, lubed-up Persian man reads the Necronomicon backwards as he pursues you endlessly on a rainbow-colored moped. You eventually collapse, and the world around you throbs with color and vibrancy and shifting forms as the gigantic Persian man penetrates your skull with two eagle-faced dicks that talk and impregnates incomprehensible knowledge in your mind that is just seconds away from being understood if you could only FOCUS for five seconds on it.
Then you realize that everything you saw and experienced in your massive fugue state is real - more real than you could ever previously imagine. You've seen the face of God, and it's absolute madness beyond all understanding of sane and rational minds.
You can't go back to your old life now - and all you have to do to harness this incredible cosmic power and understand the way the REAL world works is to dive head-first into the abyss and pray you're smart enough to come out alive, let alone sane.
My brother described the "Bolt of Change" spell thusly: "It changes you...to dead"
That's pretty much what you expect from Tzeentch. He's the Lord of Change, and 95% of the time, change is bad. It's for that 5% of the time you develop beneficial superpowers that people choose to worship him. So in a way, devoting yourself to Tzeentch is a lot like gambling in Vegas.
Who would you rather play with:
>A) Grimdark edgemaster player who acts brooding all the time (only ingame) and plays some sort of a strider or guts clone. Takes the campaign plot seriously, and although he can only roleplay as a dark brooding guy, he can pull it off pretty well and can advance the plot. Not a super friendly guy irl, but isn't a dick either, just minds his own business.
>B) Happy go-lucky character who laughs about murder. Plays something very heavy hitting or something that can cast lots of magic (probably fire magic). Has something that really stands out about their character in a "funny" way (pink haired gnome barbarian, cultured and intelligent half-orc with a monocle, ect). Doesn't take the story seriously. Doesn't really drive the story forward, and in fact kind of holds it back, but is always making people laugh by doing silly things that ultimately have no impact on anything. Friendlier than the grimdark guy.
>C) Completely silent guy. Doesn't hinder the story's progress, but doesn't drive it forward either. Isn't funny, but doesn't roleplay or take anything seriously either. Just sits back and rolls the dice. Doesn't really interact with anyone and he's playing a pretty generic character.
All three players are equally skilled at combat.
Pic unrelated.
>>47883985
Edgemaster. Advancing the plot, whether sandbox or full railroading, is direly underrated.
I just read the chatlog of a Roll20 game with memelords like B and my god, it was a miracle anything was accomplished. And that was a cartoony lighthearted game where they fit in quite well, not a serious campaign at all.
C is the worst.
>>47883985
I'll take A. I've played with several of these type and if they can actually do it well then that's fine.
C is tolerable, and in my experience these types can be drawn out of their shells if the GM focusses a plot on them.
B is a lolsorandum timewaster.
>>47883985
A. There's nothing wrong with grimdark edginess if it's played well. The biggest problem with broody loner characters is that they often don't cooperate with the party or story, but he's advancing the plot so it's fine.
How many different outfits per campaing will your character have?
>>47883644
Yes, Hazel was a great character.
>>47883868
>implied to be at the very least bi.
>ends up with the fat beta cuck at the end.
>>47884309
>I'm sad because a character isn't as gay as I think they should be
Back to Tumblr with you
In my 3.5 game I want to make a monk 2/druid 5.
How do I fluff "man I was learning kung fu and then one day i decided to go into the woods to learn how to turn into a bear!"
basically, master taught me "bear style".
Maybe your monk saw the strength and ferocity that animals have, and decided that he could learn more from nature than he ever could at his dojo.
See pic related.
>>47881959
Monk who uses Animal-themed martial arts. Crane Kick, Tiger Claw, Monkey's Palm, etc. all involve him morphing into the respective animal.
So /tg/ I was wondering is there a system which lets players be rulers of whole kingdoms with the GM making up events that affect the players' domains.
I think I could play some nice games with such a system but frankly I've never heard of it.
>>47881836
there are some books for pathfinder/dnd about making kingdoms. they have rules for making buildings and collecting taxes and stuff like that.
i forget the name fo the book tho
>>47881836
Nope because you are imagining both rpg and strategy wrong.
check the computer game called imperia to see how this would be
>>47881836
Isn't this literally Birthright?
How do I run a game in a cyberprep setting?
For those who don't know, imagine a the typical cyberpunk world but its utopic instead of dystopic
Like what quests could I give to my players or what NPCs could they meet?
>>47881672
Everyone's not a dick.
>>47881672
Prostitution leading intoa loving marrage with children.
>>47881672
It would be like The Culture. You go on adventures and explore new places, meeting strange alien races and getting embroiled in intrigue and danger. Then at the end the GM reveals that everything you just did was meaningless and godlike AIs were solving all the real problems behind the scenes.
Stats on this guy?
Bandit
Soul Level: 99
Vitality: 48
Attunement: 12
Endurance: 66
Strength: 16
and 10 Dexterity but dont tell anyone you leveled that up you fuckin faggot
>>47881716
What are you, casul?
>>47881609
In Dark Heresy he'd be a techpriest who build a janky approximation of Tactical Dreadnought armor around himself and uses a chainsword.
>Chaos
>Has organized armies and leadership
If they followed your preconceived notions about what chaos should be like, that would be pretty unchaotic, wouldn't it?
PSYCHED OUT AGAIN
neva know what da chaos gonna pull next
>>47881589
>expecting Chaos to be uniformly chaotic
I have a problem.
So, I'm in the campus Roleplaying Guild, I'm a senior DM because even though I've graduated I still live and work in town and run games for the college kiddies. We've had a lot of triumphs, a few failures...mostly during the era of 4e...but I've never encountered any shit like this and I'm profoundly troubled.
So, I've got my group together, a good mix of ages, genders, and sexual orientations. The rest of the players all turn in their characters. Tiefling Sorclock, Kitsune (uses Half-Elf for stats) Rogue, Halfling Cleric of Body Positivity played by my GF, Dragonborn Paladin. Then this freshman, the last guy to join, hands in his sheet. Guess what? It's a fucking human male Fighter. I asked if he was a transman, he said 'Nah'. I asked if he had demonic, fae, or draconic ancestry. Same reply. Feeling a growing sense of worry, I inquired whether this Fighter was going to multiclass at any point. He said he didn't think so. Finally, in desperation, I asked what ethnicity his character was, hoping for at least some minority representation. "Sort of Scottish", he said, and I felt my heart sink for the future of the hobby. Already knowing that I was going to have to drop rocks on this character and teach him how to roleplay properly, I looked through his inventory...and that's when I saw it. He had a name listed, and in parentheses (elvish indentured servant, noncombat). A fucking slave! In 2016!
So, I can kick him from the group after having his character killed in a humiliating way (which I'm definitely doing), and I can blacklist him from the Roleplaying Guild (which I'm definitely doing), but somehow it doesn't feel like I'm doing enough. I could steal his bike or kill his cat or something. What should I do?
>>47881215
>campus
>not having safe space rules in place so that you can vote him out for making you feel unsafe
Come on, anon. Yale it up motherfucker.
Oh boy, the summer bait is stale today.
Rape him with your feminine penis.
>You are one of three characters: Samson, a spoiled bard, Dyrus, an axe-wielding rebel's son, or Rene, an orphan adopted by a high-ranking Director of an ominous empire, now a prepromoted archer-lancer. POV will rotate between them on a thread-by-thread basis, with a HIGHLY unlikely chance that someone else might someday take a chapter.
>These protagonists' motivations and goals will very likely come into conflict with one another's.
>Character Death is always a possibility and sometimes an inevitability (this is Fire Emblem after all), but your actions can very easily influence who lives and who dies.
>Voting periods will last an average of ten to fifteen minutes, but this may be increased, decreased, or generally changed at any given moment based on voter turnout.
>Write-ins are encouraged.
>The previous threads are archived on suptg under "Silver Scales of the Past," and a pastebin summarizing each one's events will be provided at the start of the next, like so: http://pastebin.com/SVFGb1iz
>A list of all current summaries and threads: http://pastebin.com/E9sXAcBx
>Our update Twitter is qmgrandflocto, and we have an ask.fm also under ask.fm/qmgrandflocto
>Preempting any memesters in the audience tonight. /qst/ is a trial board, and I am not currently under any obligation to migrate there.
Torn between mourning the alleged loss of Hal and investigating Cicero's very good point about his trustworthiness, Rene and co. warp someplace they can properly prepare to storm into bandit territory with the hopes of coming out alive with their leader unscathed. Make sure young Sara (even though she's only a couple years younger than Rene...) is properly equipped for the battles ahead. By now, they're certain, however Methodius' siege of the castle ultimately played out, it's long over by now.
Receiving reports of a boat matching Adam's memory of Alfred's old smuggling vessel, docked on a small isle housing an impressive manor, Samson's group took a brief detour to the island home of the late Director Waldrick. If the appropriated infamously-fast ship was truly there, Adam reasons, it will more than make up for lost time with how much faster it is than even Adelais' flagship. Not that he doesn't trust Adelais to keep her own minions in line, but he's certain to emphasize to them that they are NOT here to rob the place, merely collect a boat that belonged to Adam's old crew to begin with and move on.
Several days earlier, Dyrus and the rest of his mother's now-royal army were storming every gate possible of Methodius' castle, all in the hopes that what they were doing would result in Methodius having zero chance of escape. As they push further into the castle, they grow wary of how few Deadlords have shown themselves, growing ever more certain that Methodius is keeping his most able undead allies to his own side. Dyrus is still caught off-guard by recent familial revelations, but hardly enough to distract at this key moment!
>A. Be Dyrus
>B. Be Samson
>>47881026
>A. Be Dyrus
>>47881115
Dyrus' group, storming the front door, consists of himself, Via, Laurise, Darren, Fortune, Doran, and Felix, alongside a few of Fortune's men. Flying units storming the castle from higher points and others just taking different entrances to the fortress.
You take over as Dyrus as he fends his way through a sea of bonewalkers, watching over his grandfather to make sure he doesn't die.
As you begin to grow suspicious with how, besides some dracozombies dispatched right at the front gates, your doubts are sated by the arrival of further champions.
You recognize the fell form of Director Cato, even as pale and lifeless as it is beneath her cloaks, and a Sage wielding Arcfire approaches in front of her. Canis and Ovis, you would respectively discover them to be called in time.
https://www.youtube.com/watch?v=nx-4tBuXb4Q
They waste no time obstructing your paths, and your mages in turn waste no time readying their own spells, Laurise her trademark Dime Thunder and Felix his Aura. Fortune draws her Devil Sword, and Doran and Via point their respective Steel Bow and Silver Knives towards the various approaching monsters, Darren lifting up his Silver Axe. As for you...
>A. Make sure grandpa doesn't try anything heroic again
>B. Keep the little guys off of them
>C. Attack one of them yourself! (specify who/what weapon)
>D. Write-in action
>E. Just watch what happens
(as a reminder, Dyrus currently has his Royal Axe, which is a Wolf Beil clone, a Hand Axe, a Hammer, and a Heal staff)
Hey, its me, Memerakul! What? You were expecting some cute Marit Lage or Elesh Norn? Too bad! Now excse me, I have to go drink some more wheenie white tears because I killed their waifus.
>>47880941
Is this supposed to be Innistrad?
>>47880941
I also die to a fucking ruinous path.
mythicspoiler.com/emn/
So far I hate this set.