How special should PCs be?
Even in "It's all up to you to save the world" stories in books/tv/whatever, there's usually at least a few other people who aren't villains who have comparable power levels, doing their own thing somewhere else. Are your PCs true snowflakes, or are there other people who are as great as them who just have nothing to do with them because of circumstance?
>>49064392
Well, to be PCs, they should be somewhat exceptional, or else someone else why would people need the PCs to do something they already have capable people for?
I would say it depends on what power level the PCs are starting at:
At level one, they're probably not so special, maybe something slightly out of the ordinary or just above NPC power. This would be a Private in very general ranking.
Around level five, they should be making a name for themselves as a generally tough guy, someone who someone else might have heard of in the local area. This is folk hero status; a level for a leader of other men. Probably close to Sergeant if we're continuing the theme.
Around level ten, they should be somewhat exceptional, having seen some shit, done something noteworthy, and probably started fleshing out a character theme; the character probably has a song written about them that's all the range at the most travelled taverns. This is Captain, a leader of leaders.
At fifteen and higher, they'd probably be considered special snowflakes and mary sues by any metric had they not either started at that level or grown into it. This character probably has books written about their exploits, if not having penned a few themselves as either autobiographies or studies into what they've encountered or their own areas of interest. Possibly being nominated as a champion to a powerful patron like a deity. Now we're in General territory.
Specialness increases as power increases, but someone pretty exceptional at the start would probably need to start at a higher level. Half-Angel Half-Demon Half-Dragons would probably have a much higher entry-level than an apprentice wizard just learning to cast his first spells. A roguish and adventurous nobleman duelist is probably starting off a bit higher than a street kid thief.
Specialness has an entry-level; you build to an appropriate power level, or you grow into it.
>>49064392
> It's "Quest giver much more powerful than you needs PCs to complete a world saving task" adventure
Depends on the setting and style of the game. Sometimes the 'specialness' is just that they're the player characters, so they carry the same narrative weight that the cast of a story does and the action tends to revolve around them.
Other times it's an in universe degree of 'special', that they all have a certain power that isn't shared by most people or some such.
And then some games do both. There are people in the world with PC tier power, but actual player characters are the only ones lugging around that degree of narrative weight that warps the story and setting around their actions.
How would you make pic related into a BBEG?
>>49064029
And goodnight sweet prince ;_;7
>>49064029
The party are Oompa-Loompas, desperately trying to get out of the quasi or perhaps even overt slavery of the chocolate factory. I mean holy shit, that place is dangerous.
>>49064029
Wilder or Wonka?
Either way, the funniest motherfucking lich. An undead mastermind with a dark sense of humor tempered by whimsy. Terrifying for his ability to ping-pong between calm, quiet control and hysterical madness.
Basically Xykon, but better.
I'm not implying any modern military could take any amount of 40K units. I'm just curious what it would take to kill them.
The ~inch thick carbon-titanium composite plates that scout marines wear could be compared to real life carbotanium. In that case a powerful rifle with a fmj could probably punch through it. On top of that they don't usually wear helmets and they aren't fully developed space marines so a decent sized rifle could probably kill one if it hit them in the head.
That's about as much as I could find out on my own. Other units like Space marines and Terminators use ceramite and Plasteel armor and I can't find any references to their strength. Anyone have any ideas?
Alternatively we could just work our way down and see what can be killed.
>Nukes and MOABS
Not even a Titan could survive one of these so I think we can all agree that one of these could kill any land based 40K unit.
>>49063762
Patience
>>49063852
I'm not sure. Spez mahrines live for a pretty long time.
When you roleplay a character, how well do you control your language?
I'm not talking about accents, I'm talking about the words you use. Do you suddenly turn into a walking thesaurus spouting all sorts of elaborate, verbose nonsense? Do you stick to modern vernacular, using 21st century idioms?
How do you react to people that either ham it up with verbosity or use terms like 'super gross' when in-character in medieval settings?
>>49062002
>When you roleplay a character, how well do you control your language?
Somewhat. I do my best not to make historical references that don't fit the setting (give or take; I use the word "narcissist" if it fits the character, but something like Pyrrhic victory gets substituted).
I'm terrible about matching my character's level of intelligence, though, which is why I'm glad I mostly RP online. Gives me a chance to go back and tune their vocabulary up/down once I realize I just had a meathead gladiator spout a word like "vermilion" or "torturous."
>How do you react to people that either ham it up with verbosity or use terms like 'super gross' when in-character in medieval settings?
Eh. It knocks me out of it a bit, but because of aforementioned trouble I don't hold it against them unless it's actually slowing the game down.
> Play a game set in medieval world
> An orc warchief uses the word "proletariat"
I've thought I'll go fucking berserk right there.
>>49062202
>Two of my players are hardcore commies and can't seem to talk about or think about anything else
I know that feel.
So, today's MTG story was quite interesting
>Jace is whipped by Lavinia
>Jace isn't allowed to go to Kaladesh because he has to stay in Ravnica and actually be the Guildpact
>Chandra and Nissa are definitely in lesbians
>Second OC walker confirmed for Kaladesh
holy shit, a robot elephant
>>49060076Is Chandra a tsundere?
Lavinia is super wet for Gideon.
PTU Thread?
>Tfw you like a lot of things with PTU's system, especially the archtypes, the way any pokemon can be a hero, and the fact you can learn moves in it but its also a total clusterfuck with combat
How do we streamline it? or at least make it easy? I love the idea of being a trainer in the setting but its book is a mouthful
Bumping
I know its not super popular but any help would be good
>>49061263
>filename
My nigga
Anyone? I'll bump from time to time with pokegirls
http://magic.wizards.com/en/articles/archive/magic-story/homesick-2016-08-29
>"Nicely done," Gideon laid a massive hand on Nissa's thin shoulder. She twitched and inhaled sharply. The tree-beast swung toward him and shook itself, leaves rattling a feline hiss.
>Liliana smiled and followed. Behind her, Gideon's voice echoed from the courtyard bricks. "Nissa, before you go. That thing I do, where I clap people on the shoulder? Does that make you uncomfortable?"
>Liliana paused at the door, listening. If the elf responded, her words weren't audible.
>"I'm sorry. I hadn't realized. I won't do it again." Liliana couldn't imagine his expression, but his tone dripped such brown-eyed-shaggy-dog sincerity her lips twitched with irritation.
>"Thank you." Barely more than a whisper of wind on leaves.
>"If anything makes you uncomfortable, let me know, all right? Especially if it's me."
Such wonderful, natural-feeling dialogue!
>Wizards attempt at conditioning their male demographic to resepct women and their personal space
Glad this made it into the story line.
And Chandra still explore her bisexuality this time with Liliana.
When did Nissa become a mute emo? Why does Chandra sound like a 13-year old girl?
If you need rules clarified, ask
>Name
>Start
>Color
>Religion
>>49058088
bump
>>49058088
This seems interesting.
>Qogholi Khaganate
>Crimean Peninsula
>Pic related
>Pagan
>>49058387
Added
Do you want Mediterranean or Norse Pagans?
This is the Rogue Trader vessel, "Fable of the Warp" to the survivors of Inquisitorial regiment Theta Gamma. We have picked up your distress beacon upon planet Detrocles and are willing to offer our assistance. I repeat. This is the Rogue Trader vessel "Fable of the Warp" to any survivors of Inquisitorial regiment Theta Gamma, please respond immediately.
-----------------------------------------------------------
1d4Chan: https://1d4chan.org/wiki/Campaign:Penal_regiment_designation_/tg/
Steam Group: http://steamcommunity.com/groups/40k_penal_regiment.
FAQ:
>What the fuck is this?
Somewhat a campaign of crack-infused free-form roleplay in the grim darkness of the far future.
>When do you guys make these threads?
Usually mondays at 4PM GMT, but they sometimes extend to Tuesdays if we got caught in the middle of something when the thread died and it was too late to make another one the same day.
>Can I join in?
Sure, just think of a character and have fun, you can find most info in 1d4chan albeit it's ussually a little bit out of date in comparison to where the threads are.
>Is there any requirement in character creation.
Not really, we've had Xeno infiltrators, Chaos infiltrators, Villains, Heroes, Normal Guardsmen, Crazed Guardsmen, Assassins, Psykers, Space Marines, Inquisitors, Squats... just think whathever and join the fun.
>Is it allowed to have more than a single character?
Yes as long as you don't use it to powerplay.
>So how you guys do the playan'?
We tend to use spoilers for OOC chat, but nothing is set in stone.
We tend to use greentexts for describing a character's actions, but again nothing is set in stone.
Use d20s for combat checks and d100s for other things you want to roll, higher Is better.
It's important to know that the regiment is now in the employ of a radical Ordo Xenos Inquisitor, with influence from an Ordo Malleus Inquisitor and under the watch of an Ordo Hereticus Inquisitor. Yes we've been through a lot of shit.
>After a horrible ork fungus beer induced hangover the regiment's survivng troops, along with the survivors of the destroyed ship get dragged off or channeled to the docking area of the ork battle ship, in those halls is a handfull of imperial valkyres in a decent-ish condition to be driven by non-ork pilots
>With the regiment gathered in the docking halls, the only thing remaining is to wait for Kap'n Bigteef Dakkalord to break warp ravel and send the humans on their way, whenever that may happen
>untill then the imperials can keep busy by counting their losses and kicking around thieving snotlings
Discord Invite: https://discord.gg/dQasJ
>>49057683
>scoots around in a looted wheelchair untill cybernetic surgery is avalible to fix his..everything
You all know the drill by now! Ask and ye shall receive (answers, at least)
Outside of common sense, are there technically recorded rules that allow for a disabled player to have someone physically interact with the cards on their behalf or would the Head Judge have to arbitrate it?
>>49057403
I think there might be something actually in the docs, but I'd have to dig for it. I know I've seen it done in events I was working; generally nobody bats an eye so long as the 'assistant' is only helping with the physical interaction, and not giving any kind of assistance to what plays to make.
Hey um what about leyline of punishment vs leyline of sanctity does leyline of punishment trump hexproof since damage cannot be prevented?
>Pastebin:
http://pastebin.com/7sSgGVPH
This week's Monday Meeting Notes:
http://theonyxpath.com/jumping-to-mars-monday-meeting-notes/
Promethean 2e is out
>richfags
http://www.drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition
>poorfags
https://www.sendspace.com/file/jwiihm
Today's Topic: Everyone's had a chance to look over Promethean, but has anyone actually played it yet?
>>49056720
>Why would I make things easier for people who dislike me?
Because not caring what other people think of you is a sure sign you are a fucking psycho.
>>49056717
>Everyone's had a chance to look over Promethean, but has anyone actually played it yet?
I'm starting a game this Sunday. It's going to be a one-on-one. I've never run Promethean in my life. I know I'm going in the deep end, but I'm cautiously optimistic.
>>49056717
I'm trying to get a game together for it but my players are being mercurial and weird. Additionally I'm playing with at least one person who's known to have the attention span(and communication skills) of a cat.
Imagine that you meet up for a game with a pick-up group, and everyone besides you and the GM is an edgemaster fedoralord, a squealing 14-year-old munchkin or a Tumblrkin who changes their three pronouns based on the Tibetan calendar.
The GM has given up hope and just wants to see this end in flames, and he tells you to at least play your magical realm or something else infinitely autismal just to stir shit.
What do you play?The shitposting in these threads is at least as fun as the actual on-topic posting, so if you want to shitpost, go ahead and make my day.
>>49056674
I play Kender.
I play a male human fighter based on Gaston, I won't go magical realm, but being the pinnacle of what a man should be I will restore the DM's hope for humanity.
>>49056688
Sometimes the classics are the best.
There's nothing that pisses people off quite like a Kender or a Pooka played like a hyperactive kid on ketamine, because you can always just point to the book and repeat that the rules say that they have to be played like that.
How can Dwarfs even win battles against Elves and Humans? They have reach disadvantage and they are too retarded to use polearms so any phalanx should be able to shit on their infantry.
"We'll flank them!"
>In recent news, moron general loses entire army while trying to position flanking forces in a cave system.
>>49055815
Their armor and constitution is too hard for pointy bits. They ignore your spears. Also they'll dig all around the battlefield to turn it into a swamp and kill you there from afar.
>>49055899
LOOK, IT'S A TUNNEL FLANKING MACHINE!
Welp I've basically given up if Im searching here.
I've been searching for years all across the internet for a explanation of HOW THE FUCK DOES A BOLTER WORK!? NO SOURCE IS CLEAR EVER NOT THE 40K WIKI NOT 1D4CHAN NOT THE BOOKS THEMSELVES NOT EVEN THE CREATORS OF 40K ARE FUCKING CLEAR I'VE BEEN FASCINATED FOR YEARS BY THIS FUCKING MARVEL OF A WEAPON TRYING TO FIND OUT HOW IT FUCKING WORKS BUT NOOOOOOOO THERE HAS TO BE A BUNCH OF FUCKING ARGUMENTS AND THEORIES AND PEOPLE SAYING "ITS JUST COMPENSATION" EVERYWHERE! SO CAN SOMEONE ANYONE HERE GIVE ME 1 FUCKING CLEAR ANSWER TO THIS! How does a default Bolter work.
>>49055726
You pull the trigger, a bolt shoots out and kills the xeno scum.
It's just compensation.
The hammer, or a similar method of igniting the primer such as electricity, sets off the primer, which causes a low explosive to start burning. The expansion of hot gasses produced by this burning separates the bullet from the rest of the round, and because the reaction is trapped in a chamber, the rapidly expanding gasses push the bullet down the path of least resistance, down the barrel, until the bullet leaves the barrel's aperture.
Automatic weapons usually use some of the force from these expanding gasses in various ways to push the action back and begin the process of chambering another round to be fired as soon as the action has completed the process of placing a round in the chamber and readying the system of primer ignition.
What's a good reason for the performance of magic to be relatively rare that doesn't involve magical potential being an inborn trait? "Books are expensive and commoners are illiterate" seems like a cop out, but I don't want to resort to "magical bloodlines" either.
>>49055605
A wizard/god did it.
Its esoteric knowledge, wizards keep that shit to themselves. Magicians aren't scientists, the Art is very much inside knowledge, even getting a mage to trade info with another mage is a hassle.
Couple that with aforementioned illiteracy and its easy to see why there's relatively few wizards around.
>>49055605
It's fucking dangerous, causing madness and other fun stuff.