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Archived threads in /tg/ - Traditional Games - 2819. page

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What do you think /tg/.

Never viable, or simply requires sufficient ingenuity?

Pic Related.
109 posts and 15 images submitted.
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>>49348107
Looks cool. According to some sources, large swords were sometimes worn on the back because it's the easiest place to carry it on for a long period, even though it's inconvenient to draw from in a hurry(a sword that size would drag on the ground if hung from your hips)

Historical sources indicate that Arab warriors carried swords on their backs until at latest the 15th century, and some period art shows Japanese swordsmen with no-dachis on their backs, but little historical precedent exists for Europe.
>>
Most swords long enough that they had to be worn that way required assistance to draw, because the wearer couldn't extend their arms long enough to clear the scabbard.
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>>49348107
If you need to travel with it, sure. But if you're actively going into combat with it you'd be better off slinging it over shoulder or holding it near your hips until you get where you're going.

what warhammer & warhammer 40k stories would you turn into movies?
52 posts and 17 images submitted.
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High production quality tv series for Gotrek and Felix, and Gaunt's Ghosts.
Film series for Ciaphas Cain HERO OF THE IMPERIUM (with the short stories as DVD/Blu Ray/Red Ray bonus feature shorts), and the Eisenhorn and Ravenor trilogies.
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Love Can Bloom.

It worked for Twilight.
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Ciaphas Cain will be the only thing that could make it.

Grimdark humor would sell easily to the masses

So it turns out many of our dice are not as fair as we think they are and we likely have poor conceptions of precisely what mathematically constitutes fairness.
https://www.youtube.com/watch?v=G7zT9MljJ3Y

Discuss?
75 posts and 10 images submitted.
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I studied probability for a year in college, it's not difficult to understand or define mathematical fairness via probabilities. This video is just doing it with set theory for solids.

It is physically impossible to create fair objects that are perpetually fair (i.e. do not wear). But unless you're a casino or your die is visibly non-symmetrical, you will not notice the inherent unfairness, not will it matter in a roleplaying game where your non-die actions are the ones that should matter more.
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>>49345056
But with a big enough d10, you can cheat your ass off! Just roll it right and you eliminate half the results. And the professor's example with the coin flips - hell, LAZY people can cheat JUST BY FLIPPING COINS LAZILY.
And sadly we all know that guy who is gonna try to fudge his rolls. Hell, we are ALL that guy in the beginning; it takes experience and a bit of wisdom to give up the need to cheat/win.
You are right that, in rpg's, DECISIONS should be more important than the chance-determined RESULTS of those decisions. But, chance and randomness exist; and simulating that in a game lends the game some emotional punch and excitement. It is important that that chance be simulated 'fairly'.
Cool video. Roll correctly, and use fair dice.
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>>49343381
did you even watch your own video? He said the platonic solids are perfectly fair, because they are the solid with the most possible symmetries. Only the d10 not perfectly fair.

What system would best work for Raildex?
51 posts and 6 images submitted.
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Your Supers System of Choice
GURPS
FATE
Savage Worlds
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Strike!
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>>49340366
Whichever one lets me play as an uncrippled vector.

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>official rules attached

>Herald of Ruin version:
http://heralds-of-ruin.blogspot.com/p/kill-team-rules.html

Why are fast attack choices core now ?
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>>49283976

Probably because some make good core infantry, rather than simply being stuffed into Special which is a bit more limiting.
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>>49283976
Given that KT is still played on a standard board, games that don't include a majority of models that can get to the enemy ASAP leaves it pretty bland.
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>>49284656
>Given that KT is still played on a standard board

KT should be played on a 4x4 table, not 4x6 which is the standard.

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Hiro said to make a thread here so that's what I'm going to do. Discuss how we can better /tg/
1187 posts and 81 images submitted.
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>Discuss how we can better /tg/

Move CYOA threads to /qst/. Bring back Dwarf Fortress.
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>>49349191
Yes for the first, no for the second.
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Wow its actually not being deleted

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Enchantment , 1U
Whenever an artifact or artificer enters the battlefield under your control, you may pay 1. If you do, you get EE.
Pay EEEEEE , sacrifice Age of innovation : Draw three cards.
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>>49351936
Old Thread:
>>49343945
>>
That's actually really good with fabricate
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It's almost beginning to look like GU are the energy-matters colors. So where does that leave RG, archetype-wise?

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>Previously on /5eg/:
September Unearthed Arcana - The Ranger, Revised:
http://dnd.wizards.com/articles/features/unearthed-arcana-ranger-revised

>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Community DMs Guild trove
>Submit to [email protected], cleaning available!
https://mega.nz/#F!UA1BhCBS!Oul1nsYh15qJvCWOD2Wo9w

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b

>Last time on Dragon Ball Z
>>49338643

WotC's Extra Life fundraising passed $40k this year so we should be getting art from Volo's Guide and the hi-res map of the North soon. Stay tuned here: http://dnd.wizards.com/articles/news/extralife2016
401 posts and 25 images submitted.
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>>49347613
>>49340476
Dual wielding does more damage than a two-handed-weapon barbarian without feats, especially before level 5.

Two-handed weapon barbarian does generally more damage with feats. Looking at you, GWF.

Two-handed-weapon barbarian can multiclass into rogue, however.

Just saying 'Two weapon fighter barbarian does way less damage' is plain wrong. There are conditions which change things, like the mentioned 'do you have time to rage before you get into the fight?'
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Volos guide?
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>>49347690
Volo's Guide to Monsters, the monster stats and monster races book coming out in November.

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Hey /tg/, let's play a game. Basically post some character art and write a backstory for character art somebody posted before you. Pretty simple, most of you have probably done this before. Don't worry about making it amazing or fitting it into any specific setting, just something you think would be cool/fun. Make it as long or short as you want.

I'll dump a couple pictures to get started.
56 posts and 31 images submitted.
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>>49345275
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>>49345306

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SUDDENLY AJANI
119 posts and 11 images submitted.
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How is he going to be able to just walk around? I mean Kaladesh doesn't have anything that looks remotely like a cat person, it would be like a cat person walking around in the real world. Dudes gonna get mobbed
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>>49341571
You're right. If it was Ravnica, he could pretend to be a strange invention of the Simic, but they don't have bio-tech on Kaladesh. One way or another, I think the Planeswalking secret is out.

This shit was so much easier back when planeswalkers could change form at will. Bolas Did Nothing Wrong.
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>>49341571
that is some nice flavor text

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Welcome to the MTG flake/lore thread!
Last Thread: >>49260066

Eeeeeeethuurrrrr

Writefagging last time: >>49299052

If you want ANYTHING to go in the repo, just summon me. Otherwise I will only put writefagging and sheets in the repo.

Also, I added the blank template to the ALL FLAKESHEETS folder. And the old snowsheets are under "Snowstorm sheets" > "1- ALL FLAKE SHEETS."

To summon me simply say
>OP OP, I SUMMON THEE. PLACE THIS FILE IN THE REPOSITORY.
Unless that's too gay.

>Current Repository
https://drive.google.com/open?id=0B-bqTtfMpEHWVUI5dURzakE4VWc
318 posts and 47 images submitted.
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Posting a quick reminder to whoever is updating the repo now:

>>49310781
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>>49330668
Ajani, you so based

>>49332121
Fun fact:

I've been keeping the repo update for my own sake, but recently my computer did a reset and lost all of my chrome presets. And I can't remember my login information. So I can't access my own repo.

Fuck.
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>>49332242
Rest in peace, old Repo.

Hey, that's not a bad excuse for a Snowstorm 3 right there. Maybe have it coincide with Kaladesh? I know people have flakes that they would want to carry over, but you could toss all the inactive dead weight guilt-free. And maybe the impossible dream of a new OP collage could become a reality.

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What is Godbound? Is a OSR style high fantasy game using simple mechanics to reflect powerful characters that make decisions with lasting consequences. It gets compared to Exalted, but it's more like a TTRPG version of Dominions. If you don't know what that is, you should feel bad about that.

"Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation, these new-forged titans face a world ravaged by the mad ambitions of men and the cruel legacy of human folly."

Core PDF:
http://www.mediafire.com/download/q86kncl06rf0b8h/Godbound_DeluxeVersion-062516.pdf

DriveThru RPG Page:
http://www.drivethrurpg.com/product/185959/Godbound-A-Game-of-Divine-Heroes-Free-Edition

RPGnet godbound thread, constant posting from Kevin Crawford.:
https://forum.rpg.net/showthread.php?773601-Sine-Nomine-Godbound-Staff-Pick/page281

Sine Nomine Godbound Page, frequent replies from Crawford here:
https://plus.google.com/communities/108012684439844399874/stream/5f9e74b7-83fe-4915-9780-88110bd9c75c

Not a shit-post edition! Playing a game? Have a story? I'd like to hear them.
121 posts and 18 images submitted.
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>>49325021
I'm currently running a Might/Artifice/Endurance godbound through the old Return to the Tomb of Horrors module in 1998, solo, as a 1st-level adventure. There have been some scares, and we haven't quite made it to the Tomb, but we've seen a fuckton of wights, and even more giants.

Anyone got a PDF of the original Tomb? I'll be needing it for my prolonged plans.
>>
>>49325037
>solo

Consider importing the defy death rules and free 2 HP healing if you rest 10 minutes after every fight rules from Scarlet Heroes.

Well that's what I plan to do once I run this for my one player. How's the experience of running a classic module for a Godbound? Did you need to do any conversions or sudden improvisation?
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>>49325021
Bolt blade voice of winds mandatory components of all builds use them or you're cancer active killing the hobby

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All Is Dust Edition

For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.
Not the wargame. Not Chapter Master. Or Space Hulk.

Book Repositories (If you're planning to download any Rogue Trader materials, read the .txt file in the RT directory)
https://mega.nz/#F!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg

There is a new Homebrew Megafolder option in above MEGA directory containing several things formerly listed individually on this post.

40K RPG tools, a site that contains stats or references for almost all weapons, armor and NPCs/adversaries. Not updated past DH2 core.
http://www.40krpgtools.com/

40k RPG Combined Armory (v6.45.160417), containing every piece of gear in all five lines. Now containing some of the DH2 content up to the first supplement.
http://www.mediafire.com/folder/i3akv9qx9q05z

How often do trust issues crop up in your games, barring Black Crusade?
326 posts and 32 images submitted.
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>>49312407
Mars Needs Women 1.1.9
and The Fringe is Yours 1.7.15
aren't in the mega archive yet, where is mega-guy when you need him?
>>
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>>49312407
POST HOMEBREW STUFF because that's all we have now

I shall start.

Stromlek-pattern Commissar Power Armor (Rough Trader)

Based upon the designs and modifications made by the Lord-Commissar Aron Vaul before the cleansing of the Rak'Gol citadel above Sodon, this pattern of Power Armor is an extremely rare version of the already rare human Power Armor, designed to assist in all of the roles a Commissar must fulfill. Designed to facilitate the role of the Commissar, this black-painted armor maximizes the air of authority and fear a Commissar has on the battlefield, making a walking avatar of Imperial authority and power to the Guardsmen fighting alongside him. The refractor field is designed to resemble the collar of the traditional Commissar overcoat, and a long black-and-red cape hangs along his back to imbue even more grandeur in his proud stride. The helm is a silver or gold snarling visage with a peaked crest and brim that resembles the traditional cap of the Commissariat, and is equipped with advanced optics and communication systems. Furthermore, the armor is fitted with impact-gel cushions, making it more resistant to solid rounds and impacts. There are only a scant handful of these suits in existence, as the original was tailor-made to fight in incredibly hostile conditions of a Rak'Gol citadel, but any Lord Commissar who has heard of the suit would pay a hefty fortune to acquire even an incomplete copy of one.

Commissar Power Armor is a suit of Power Armor (Armor 8) with an in-built Laud Hailer*, Vox-Caster, Advanced Helmet Systems, Rebreather (5 Hours oxygen), Refractor Field, Gel-Impact Cushions, and integrated Void-Suit that provides immunity to Radiation and a +20 test to survive the effects of extreme weather while intact. Good versions last 12+d10 hours, while Best versions last indefinitely.

*Laud Hailer: +10 Command to all Imperial or allied servants within 30m.

Avail. Near-Unique

>pic related is the face
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>>49312407
>How often do trust issues crop up in your games, barring Black Crusade?

Typically pretty rare unless we're playing an intentionally deceptive character like a Wych.

I've lucked out in that most of my group like what we're doing and enjoy the group itself, and even when they don't like a particular aspect of it they're willing to allow others to enjoy it for a while before voicing their dislike for it.

Except the time a Lacrymole infiltrated their vessel and began to pose as crew members and even PC's, and they all viewed each other with incredible suspicion and nearly killed one another multiple times

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>The party learns that the rebellion has valid economic and cultural concerns regarding their conquerors, but that the conquerors themselves also valid military concerns regarding exterior threats
88 posts and 9 images submitted.
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See, everything would be much easier if I ran everything instead.
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OK.

But who's going to earn us more XP?
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>>49346616
>/pol/ thread
We really don't need this.

Your party's quest is simple, /tg/. All you have to do is get the fairies out of the tree.

Seriously, a half-wild squirrel could do this. I'm sure your party can manage.
51 posts and 13 images submitted.
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>evict faeries from natural habitat
No thank you. I'd much rather go fight a beholder naked and unarmed. Unless I'm playing a monk, in which case I'll put on full plate armor and pick up a sword for the first time in my life.
>>
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>>49343210
Yah, I'll pa- pass.

I mean It's not like I'm incompetent enough or PFFT SCARed to ge- get the fairies out of the tree.
I'm just, I'm just too uh, professional to do IT, yeah.

Yeah
>>
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A half-wild squirrel, you say?

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