I just had a dream of a RTS version of chess and checkers.
where do I patent it?
>>49553759
I played a roguelike based on chess. Kinda fun actually.
>>49553759
>I just had a dream of a RTS version of chess and checkers.
I already had this idea on real life.
The idea would include shogi too, and Janggi and Xiangqi
The speed would be based on the max amount of squares they can move on a turn and etc...
>>49554128
my idea is basically you summon pawns in your king palace and then play something similar to checkers to try to kill the enemy king.
would be interesting to see where I can shill it once I finish it on java.
In all seriousness, why are men who love traditional games more "bookish" than their sports-loving peers?
>>49553644
Sports require physical activity.
TTRPGs require you to read books.
>>49553644
Books help to develop an imagination.
>>49554080
That's not what Schopenhauer says:
>But, in reading, our head is, however, really only the arena of some one else’s thoughts. And so it happens that the person who reads a great deal — that is to say, almost the whole day, and recreates himself by spending the intervals in thoughtless diversion, gradually loses the ability to think for himself; just as a man who is always riding at last forgets how to walk. Such, however, is the case with many men of learning: they have read themselves stupid.
https://ebooks.adelaide.edu.au/s/schopenhauer/arthur/essays/chapter3.html
Reminder that John Blanche is the greatest 40k artist of all time.
>>49553542
>Fulgrim wishes he had these heels.
Never understood the Blanche hype. His proportions and line work are deviantart tier and he only knows his one color palette like that shitty Third Eye Nuke guy who can only airbrush white and black.
Excuse me, Commissar, but I was told that all new recruits have to provide you a urine sample within three days of arriving.
...sorry, sir, but the recaff cup was the only container we had.
The soda-flavored poptarts were a mistake.
>>49553652
I have such a weakness for fudge poptarts.
>>49553700
I'm with ya there friend. Those and the smores are pretty godlike.
Are the BETA pretty much Tyranids done right?
>invade from space
>various species
>outnumber the stars themselves
>all about eating anything and everythingespecially you're waifu
>regard humanity as nothing more than more shit to eat
>hax biology-based capabilities
>nearly impossible to get rid of once they establish a foothold
>psychically directed by a greater intelligence strain
How would they fare in 40K?
>>49553439
Well they certainly look terrible.
>>49553439
DESU OP nothing in their design looks unified except for their retarded randomness, and they look barely animalistic. Also, since when did lasers be more 'buggy' than the Nid guns that literally shoot bees?
>>49553439
A single Space Marine Chapter wipes them the fuck out, considering the fact that apperantly even Modern Day armies can tackle this literal blobs and stand a fighting chance. I even gave them the benefit of the doubt by checking Wikipedia, but not even then did they have a trump card. I could only imagine the IG having any huge troubles with them, but they have numbers on their side;
And fucking Tyranids out classed? Dont even joke. The Tyranids would out number, out plan, and out gun them at every turn, and possibly just Psychically chomp them in one go.
Excuse me Autarch, but why do we even bother with using Farseers to predict the future. Especially with the latest debacle caused by that asshole Eldrad who nearly doomed our race, it seems to me that our 'Farseers' seem to be in fact, nearsighted. Whenever we need them most to predict the future and allow us to be forever one step ahead of the enemy- they fail us and we all die. When fighting Monkeigh gene-mutants it seems to be especially useless, with them sometimes even managing to out-psyker us.
Frankly I don't even see a point to the Path of the Seer if all it does is enact self fulfilling prophecies that always lead to our destruction. We'd be better off using our Farseers to teleport bombs onto enemy ships.
>>49553334
You're entirely correct, guardian. We'll stop now and plan our actions with rational decisions from now on.
>>49553334
Okay, four seems just excessive now.
Maybe we should just have one large "Excuse Me," thread where we ask lore questions that merit debate but not an entire thread.
>>49553334
I'm actually amused by this shit posting, and i have to wonder how many more of these you'll be able to come up with. Don't disappoint me anon, three is insufficient.
I've played with this concept before but I want to fully generate a World based off this premise.
How could I realistically generate a low-fantasy World with the ability to stand a remote chance? Perhaps not directly militarily but with a far greater ratio of already equipped and mobilized armies.
What I've got so far is that a Post-Napoleonic pre-WW1 Serbia (not in theme but in industrial background) is approaching the European Colonial mind-set far later than in our World, they're a land-locked nation, so they have no naval-technology; thus forcing their pioneers to be trappers or company expeditions and etc..
However after decades of expanding their borders with sparse hill-forts of little over 1000 people per region (like early USA). They encounter a nation from this low-fantasy cluster, I'm not talking about native-American tier without writing or any significant tech. I'm thinking of early middle ages, mixed with pre-Meji Restoration Japan (Tokugawan/Shogunate Japan). In my mind this rationalizes a massive standing army (of each individual nation) relative to not-Serbia.
With the aforementioned massively underpopulated but claimed borderlands around not-Serbia this also rationalized vast campaigns and massive opportunity for pitched-battles. Where the fantasy armies may have the initial upper-hand at large casualties or visa-versa with a dominant power being utterly crushed, worrying the fantasy-realms at large.
Any thoughts anons?
>>49552869
bump
>>49552869
Guerilla fighters.
Take inspiration from the swedish Snapphane rebels that held most of the southern swedish army at bay using crossbows, traps and local knowledge
https://en.wikipedia.org/wiki/Snapphane
>>49553313
Giving it a quick over-view before properly studying it..
In effect these Danish rebels were from a territory occupied by the Swedes?
I could definitely work with that, would also bog-down the not-Serbian advance.
However, that would assume not-Serbian wouldn't just exterminate entire regions as a reprisal, which was common until modern day..
Though from that train of thought, I could imagine a situation where they chose to make client Kingdoms rather than out-right annex them due to the distances involved.. Thus serving as a base..
Thats anon you've got the gears moving now.
How would you make a generic system? What mechanics would you use? This is going to have to work as a catch-all system, and the rules must fit into 1 or 2 posts. It has to be something you actually want to play for more than one session, too.
>>49552567
I've heard that every game about animals eventually becomes a recreation of Watership Down. Is it true, /tg/?
>>49552567
Generic systems are a dime a dozen, and they suck.
>>49552567
Sounds like Risus.
Alright /tg/, I have a friend doing some kind of DnD game, and the premise of the quest is that some druid or elf shitstain decided he couldn't bear being in a city away from the forest, and fucked up.
He caused a chain reaction that sprouted a 200 acre or so forest, right in the middle of the damn castle town, causing mass mayhem and crippled half the kingdom.
This was all hundred or more years ago and adventurers are still trying to find things of value, and trying to deforest the damn place just makes more grown and monsters have taken up residence.
Fucking elves, right?
Now I need a quest hook for him, and likely not the typical "find source and kill/take it", since he's the type to go complicated.
What would you do?
Your DM is a retard, that premise is fucking stupid. Not really the whole "kingdom is an overgrown forest" thing, that could be good, but than a single elf or druid did this because he wanted a bit more green around sounds really dumb.
>>49552358
Make him uncripple the kingdom (even if it's no longer with us), or his "source" will be taken/killed!
>>49552507
Said he wanted the elf to pretty much roll 3 nat 1s in a row, and have prettymuch been a lv.5.
Critfailing that hard, something bad has to happen. I just find it interesting that the forest is pretty much Kudzu at that point.
what is /tg/'s favorite type of goblins?
mine is the night goblins from warhammer fantasy.
Not this one.
>>49552276
what. are. those?
>>49552257
Warhammer Goblins/Grots are the best. Other franchises can't even compete.
>Halo tabletops?
Yeah based on the video games. There are 2 Halo: Fleet Battles, 1:20,000 space battles game, which is currently being reworked and is slated to comeback on January and Halo: Ground Command, a 15mm wargame, which uses the Halo: Reach models. They are made by Spartan Games
>Spartan Games? Aren't those guys that constantly move from one new game to another one?
Yeah, thankfully MS/343 has then on a 3 year contract at least for ground command, which requires then to constantly pump out ground command models, with terrain, Ghosts variants, and Warthog variants already out, Pelicans shipping this week and Phantoms shipping in 3 weeks.
Scorpion with variants as well as wraiths with variants have also been announced for next month, more Elites variants like Ultras (which were already ready but were changed at last minute to be zealots instead), Jackals, and be variants of Hunters, as well as ODSTs (with a Jetpack variant coming out first), snipers (same deal with than the Ultras) and marines should soon follow.
Furthermore by February Halo wars 2 units have already been announced (the Jackrabbit from the beta) and the Banished have been confirmed to be a new third faction, with Prometheans also hinted at.
Even further beyond, the Scarab should be coming by July, and there is also a whole bunch of other units that are coming, like the SkyHawk, which are coming and we just don't know when.
In short, they seem to have a rather pack schedule.
>But I heard there are delays?
There were delays on the initial box set because of the unprecedented demand, and the Pelican (and by extension the Phantom) suffered delays because of last minute changes by MS, but box sets have been delivered and Pelicans ship this week, with Phantoms following 3 weeks later.
>Ok, but what sets it apart from other games?
Besides the fact that it is placed in the Halo universe? And that it is 15mm? Well there is this neat mechanic called reaction which allows you the chance to react to movements that you opponent makes as they happen, and it also works with fleet battles in that you can play out a boarding phase as mini game of ground command, and the models themselves are pretty detailed, it is also cheaper than WH40K
>>49552296
Here you can order everything
http://shop.spartangames.co.uk/mobile/Category.aspx?id=2107
Anyways have anyone gotten the game yet?
Curious about MYFAROG. Yes, yes of course it's Vargs game and is heavily influenced by his world view, racism, white nationalism, etc etc.
But have any of you played it? How was the experience? I think the iron age setting is really neat and I'm eager to get my hands on it (worst case scenario I blew 13 bucks) but was really interested in hearing other perspectives.
Inb4 /pol/
From the few pages posted, it's a terrible game.
Since the people who want to talk about it are almost always shills, we will never see a full pdf, so we will never be able to look past the few pages that showed nothing but excessive tables and could effectively be summarized as "An amateur's first attempt at a D&D heartbreaker, complete with racist overtones."
With that said, there's nothing more to discuss. You're better off playing just about anything else.
The rules look pointlessly convoluted. If it wasn't for the racism, absolutely nobody would even know it exists.
>>49551590
>>49551634
Bummer. I'll be sure to scan and upload to the archive at least.
>you and your party enter the lair of the lich lord
>see this
what do you do
>>49551201
>>49551201
Alright, I'll bite, what's spoopy about this one?
>>49551201
How could a resurrection quest work in a hard sci-fi setting?
>>49551175
Only if you're willing to admit that true hard sci-fi is impossible.
THE MATRIX.
the technology requires an absurdly large amount of energy, so go suck a sun up or something
Alright, my elegan/tg/entlemen, I'd appreciate a little help.
I need mech names to fill tournament brackets. Organic automatons, junkers, and sophisticated warbots from a diverse array of worlds are included.
Thanks in advance!
Hazard Pay.
Caller Bravo
Peyote Nightmare
Big Dave
Cock Wrangler
Beef McMotherfucker
Sgt. Ripntear
Jaegerbomb
Alpha Cannon
Boulder Epsilon
Need more?
>>49551045
Please, go on.
Your wordsmithery...excites me.