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Archived threads in /tg/ - Traditional Games - 2717. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

I got a few days off from work (union rules) so I thought I'd do something nice for my favorite board.

Draw a monster in MS Paint and I'll redraw it.
71 posts and 43 images submitted.
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>>49662847
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>>49662921
I'm grateful for the opportunity to draw things I don't usually draw.
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Sleepy, is that you?

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Can you blame Khornates? If I lived in such a grimdark setting I would be pissed off too this is the choice between either living a piece of shit slave life or freedom and jolly rampage. Everyone of us would choose Chaos if we were in their boots and Imperium is the real villain.
58 posts and 14 images submitted.
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Can you blame Loyalists? If I lived in such a grimdark setting I would be a stalwart bastion of order too this is the choice between either living a piece of shit heretical life or honour and righteous purging. Everyone of us would choose the Emperor if we were in their boots and doubt is the real villain.
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>>49659308
Nice that you linked a white scar.

Honestly if I was a warhammer human and turned evil I'd probably go Khornate. Similar nihilism bent as Nurgle, but you don't have to look like a gross sack of fuck.

But I think the horrid nature of Warhammer 40k just makes fighting for goodness that much more rewarding.
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>>49659565

>not wanting to be a plague marine

What the fuck?

/dcg/ Dropzone/Dropfleet Commander General

Happy Cruiser edition

>>49626486 → → Previous Thread

>Hawk Wargames website, with links to models, rules, and forums
http://www.hawkwargames.com/

>DZC rules, units, errata, etc
https://www.mediafire.com/folder/3e69ovwksc27r/DZC#3e69ovwksc27r

>DZC Phase 2 units
http://www.mediafire.com/download/hjxrk1f2i0fv283/Phase2_units.pdf
>DZC Phase 2 rules and scenarios
http://www.mediafire.com/file/9o0mghzvf3gsnzg/Phase2-rulesScenarios.pdf
>DZC Phase 2 fluff
http://www.mediafire.com/download/novaydro2mxo074/Phase2-fluff.pdf

>free DZC army builders
http://www.dzc-ffor.com/
http://solomonder.com/scoldzap/

>dropfleet preorder, showing prices and lotsa pics
http://www.waylandgames.co.uk/3951-dropfleet-commander
http://www.miniaturemarket.com/table-top-miniatures/dropfleet-commander.html
http://www.thewarstore.com/dropfleet-commander-preorder.html

>DFC Kickstarter, lots of useful information to drudge through
https://www.kickstarter.com/projects/hawkwargames/dropfleet-commander

>All currently leaked photos of the DFC rulebook, courtesy of the facebook group and multiple anons
http://imgur.com/a/i48YR

>DFC ship stat pics
https://www.dropbox.com/sh/ci1w3beqaeu5nca/AADismn1gX0dYWShk45csdRca?dl=0

Reminder to ignore bait, unless it is masterfully crafted.

Initial Topic of the Thread: How much do you think a meta will be established in the time between backers getting their ships and the general public being able to buy DFC?
323 posts and 49 images submitted.
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>>49656718
>How much do you think a meta will be established in the time between backers getting their ships and the general public being able to buy DFC?

A Meta WILL be established, but it's a meta that is without Battleships or Corvettes. A meta that will have limited Battlecruisers and due to ship number limitations generally will be top heavy in an attempt to maximise points per ships.
Skirmish level will be common.
People who ordered double starter sets will have more freedom in list building and battle level, but even then, there will be limits.
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>>49656837
That's a good point. With people gushing about how much stuff they've got coming it was easy to forget all those models will often be spread across a few fleets. And, like you say, that plenty of people are only getting a starter fleet or so per faction.
>>
>Put in about 450 GBP for DFC
>In December 2015 conversion was about 1.48 USD to GBP
>That means 666 USD

>Suddenly Brexit
>Now 1.27 USD to GBP
>571 USD

Fucking brexit....

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>So, you have come to me, the Great Frog of the Southern Pond of the Western Woods of the Eastern Kingdom of the North, have you?
>What have you came to me for, hmmm?
>My wisdom? Knowledge?
>Treasure, perhaps?
>Well, what have you come for, brave hero? Speak!
120 posts and 33 images submitted.
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>>49651484
Actually I was looking for The Great Dragonfly of the Southern Pond of the Western Woods of the Eastern Kingdom of the North. Have you seen him?
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>>49651484
Travels direction. But I changed my mind, this is confusing as all heck.
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>>49651484

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MTG Standard General

Midnight Oil is broken edition.
331 posts and 42 images submitted.
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>>49651164
Is it?
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>>49651170
It's crazy, just read the card man.
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>>49651184
An extra card every turn is good.
But for a control deck being left with a maximum hand size of 0 is terrible because you can't hold onto any answers. And for an aggro deck it seems way too slow.

It's definitely a lot worse than Phyrexian Arena for anything outside of Standard. But this is the Standard thread and I don't really know what the current Standard is like. So is it really broken in Standard?

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>Party wants to run an undead campaign, where the main goal is to raise an army, take a kingdom, and create an empire

I need cool ideas for undead characters. So far we're thinking a Lich, with a Revenant as his champion. We're playing DnD 5e
125 posts and 48 images submitted.
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>>49647442
Sounds ultra grim-dark, meaning it will naturally be kinda silly.

What about a super-vain elf, who just happens to be dead? He spends a lot trying to sew the pieces that fall off back on, and keeps trying ridiculous new concoctions of makeup.

A dwarf who thinks that being dead just means he doesn't have to worry about hang-overs because he doesn't need to sleep, any more.

An emaciated human who makes up exotic races to pretend to be, to explain his pale skin and emaciated figure. Mostly he tries to pass himself off as half snow-elf.

I dunno... fun things.
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>>49647442
Vampires and mummies are good intelligent undeads who'd be interested in ruling things.
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>>49647442
Not sure if it really helps but i was working on a sort of self Frankensteining doctor. He would sew shit to himself and others to heal people and shit like that. Now outside of an undead campaign that's mostly a down side, people start complaining about the idiot who keeps sewing girls to dogs and shit like that.

I was also creating a dwarven setra.Basically the greyest of beards and wants everything to be bigger and more challenging so the dwarves of the day will not be so weedy.

Right now i am playing an undead who pretends to be a leper to blend into human society (as well as a rotting corpse/leper can). He's driven to kill as many unthinking undead (he's far more lenient on undead that WANT to live). All of his shit kind stems from the fact he was a worshipper of the raven queen and just 't wants to keep on living.

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Welcome to the Accidental Magical Girl thread!

Various worlds and multiverses have become connected together via the mysterious Overcity, a sprawling landscape inhabited by monsters and magical beings. Girls and boys endowed with their new supernatural powers can work together solving conflicts that arise!

>This is NOT a greentext adventure style CYOA with one GM and thread posting to dictate the adventure, but rather a hub thread for multiple storycrafters to use. A majority of activity (including campaigns) instead happens in the IRC, which is open for newbies to join. Some players have split off and created a Discord server which can be used for the same purpose.

The OP image is a writing prompt/adventure seed/thought exercise like most CYOA's.

SCS is a bolt on to the CYOA that provides a rule framework for combat using just the options provided by the CYOA. It provides 1-to-1 matching of options to rules so your build will transfer over seamlessly.

AMGC (the blue pdfs) is a self contained rule system that emulates, but does not mirror the base CYOA. It has additional powers and perks that the pink documents don't have, and does not have an equivalent for origins and patrons.

MGX is a third rule system in development that isn't done yet.

If you're trying to mirror the build you get in the CYOA, SCS is currently the way to go.

In general, AMGC use is more prevalent in the IRC channel and SCS in the Discord.

Post builds, roleplay, write stuff.

CYOA Stuff:
Writefag Archive: http://pastebin.com/rSvTGQzP
Magical Girl Images: https://mega.nz/#F!xINWxCqY!HsVA2LnU9RDMMmZieoqv9w
1.51 Changelog: http://pastebin.com/ub28mT8t

Discord Server:
https://discord.gg/zADN2

IRC on Rizon:
OOC Chat: #MGCYOA

Previous Thread:
49486515
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>>49525960
The CYOA's Patron Module, which determines just who bestows your character's magical abilities. But be wary, for not all of these patrons are after your best interests...
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Introducing the MGCYOA Supplementary Combat System!

The SCS was made as an add-on to the CYOA to cover the combat side of roleplaying. It allows players to easily take characters made in the CYOA v1.5 and use them in Quests and long-running campaigns alike.

This PDF covers the basics of magical girls and sets the groundwork for future updates (which will include Patrons, DMGs, and Monster Girls).

>Addons to the SCS, currently only the Order & Chaos / Friend & Foe expansion:
http://pastebin.com/X0Ngy7zY

>Mirrors: http://pastebin.com/cTL5Ptpa
>Changelog: http://pastebin.com/LFmGNMBq
>Previous Versions: http://pastebin.com/cbcBUc03
>>
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The SCS Order & Chaos, Friend & Foe expansion, for adapting patrons to SCS play, a basic bestiary, and creating dark magical or monster girl characters.

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>"Hey anon looks like you're making a dhampir, what are you going to name him?"
>"Alucard"

What are some shit that your players/other players have said to you that made you want to punch them square in the dick?
Bonus points if you have actually punched them square in the dick
116 posts and 22 images submitted.
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>>49651182
I plan on pissing off/amusing my players
>You thought the vampire is dark and gothic like Strahd or Kain
>But it is he, Dio
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>>49651182
My party member watched JoJo way too much and made a constantly naked barbarian, who oiled his muscles all the time and, I shit you not, he had a skill perfomance (posing).
Urge to kill was hard to resist.
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>>49651265
One of my players is a big fan of JoJo, and given that we're playing Mutants and Masterminds he wanted to build his character a stand.

I helped him stat out the stand and the power to own it, since I love JoJo too.

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Pathfinder General /pfg/

Friendly reminder to tell us what 3pp your game allows if you need character building help.

Dervish Ladies Edition

Unified /pfg/ link repository: http://pastebin.com/iYhDNSTq

Psionics Augmented: Psychic Warriors playtest: https://docs.google.com/document/d/1dX4UYdtwTQKhY71Q45IHLtcu193zq1ZO5jHQ5_PnTl8/edit

Bloodforge: Infusions playtest: https://docs.google.com/document/d/1GvwMclLSw15slYI7D5xLdjMzr-Nau92hNha9Sx0LOk4/edit

Old Thread: >>49659240
352 posts and 44 images submitted.
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>>49669798
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So quick question, I am in a gestalt campaign and making an Ivory Templar, that means Cleric prestiging to Sentinel and getting all the fun bonuses of worshipping Baphomet as time goes on.

My GM hates things that are 3pp and the hybrid classes. What would be a good class to compliment a bit of unrequested glaive love to the enemy's face? I'm stuck between fighter or Barbo.
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>>49670057
Urban Barbarian, so you can still cast while you beat people's faces in.
But really, I don't think you absolutely need to MC, since you're already a Cleric which are solid at combat to begin with.

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Speed metal and autism edition

On designing cultures:
http://www.frathwiki.com/Dr._Zahir%27s_Ethnographical_Questionnaire

Random name/terrain/stat generators:
http://donjon.bin.sh/

Mapmaking tutorials:
http://www.cartographersguild.com/forumdisplay.php?f=48

Free HTML5-based mapmaking toolset:
www.inkarnate.com

Random Magic Resources/Possible Inspiration:
http://www.darkshire.net/jhkim/rpg/magic/antiscience.html
http://www.buddhas-online.com/mudras.html
http://sacred-texts.com/index.htm

Conlanging:
http://www.zompist.com/resources/

Random (but useful) Links:
http://futurewarstories.blogspot.ca/
http://www.projectrho.com/public_html/rocket/
http://military-sf.com/
http://fantasynamegenerators.com/
http://donjon.bin.sh/
http://www.eyewitnesstohistory.com/index.html
http://kennethjorgensen.com/worldbuilding/resources

/wbg/ discord: https://discord.gg/K3EzE
57 posts and 15 images submitted.
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Are you the anon who wanted to make a setting about Judas priest in the writing thread a few days ago?
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>>49653196
Yes
>>
Judas Priest are a very mediocre heavy metal band.

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What's the best system to run Delta Green /tg? 5th Ed CoC? The new DG system coming out right now? Or should I just go with GUMSHOE Esoterrorists?
71 posts and 12 images submitted.
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>>49641465
>GURPS
I am not kidding.
>>
>>49641465
New Delta Green or old Delta Green.
>>
>>49641465
Why don't you just use the rules for Delta Green.

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How do you deal with magic in a low fantasy setting, /tg/ ?

How do you keep magic interesting and balanced when you're wandering in a low fantasy world ?

For my part, I like to keep it limited to precise application domains, like physical tasks. Your magicians can create fireballs, move objects, but at the expense of high concentration and physical energy. That way the magician is quite exposed if alone.

On the other way, I've also thought about things like group casting, where the effect is multiplied by the number of casters. We can imagine regiments of wizards casting giant spells on ennemy armies or castles, while being vulnerable to cavalry and infantry when melee comes.

The problems come with the limitation, it makes magic something very precise, like science, which is interesting in itself, but it lacks the mystery and dangerousness a classical sorcerer has.

For example, how would you deal with more spiritual magic ? Like mind control, incantation and shit like that ?
105 posts and 15 images submitted.
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I keep it out of the player's hands.
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>>49664594
The more precise it is, the less mysterious it is.

I say keep scientific magic like that very rare, and have most magic be one-off events caused by gods or powerful monsters or unique gifted casters.
>>
>>49664815
This.
Or if they must access it, make it mystical, and uncertain in its effects.
Like charms for repelling Ghosts, or offerings to ancient spirits that may or may not dwell within the forest, but which must be appeased, or disaster may befall you.

D&D 5th Edition General Discussion

>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Community DMs Guild trove
>Submit to [email protected], cleaning available!
https://mega.nz/#F!UA1BhCBS!Oul1nsYh15qJvCWOD2Wo9w

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b

>/tg/ character sheets
https://mega.nz/#F!x0UkRDQK!l-iAUnE46Aabih71s-10DQ

What's your favorite flavor of warlock?
336 posts and 32 images submitted.
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>>49661888
I love the warlocks that are off-putting and feel alienated from everyone else. Mechanically that really makes me like the GOOlocks. One that doesn't flaunt their power, but simply hints that he's more than he seems.
>>
I want to make a Dirge Singer school for Bards. A sort of necromancer-bard that can overwhelm people with feelings of mourning and loss. What can I do for its bardic inspiration? My first thought would be to let them cast Animate Dead, but getting a 3rd-level spell at level 3 like that would be too powerful.
>>
>>49661951
Just refluff college of satire or lore and take animate dead as your free spell from another class. You don't need to make a whole new school.

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What are Chaos Orkz, Chaos Eldar (not Dark Eldar), and Chaos Tau like?
95 posts and 11 images submitted.
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>>49658117
Chaos Orks are extremely rare, and are usually shunned out of Ork society. If an Ork DOES become corrupted it's usually by accident.

Eldar die instantly when Chaos touches their soul. The closest you'll get to "Chaos Eldar" in terms of behavior are Dark Eldar, but they hate Chaos. On the Eldar Crone World (ancient Eldar worlds captured in the Eye of Terror) you'll find damned Eldar who are more just grimdark scenery than an actual faction.

Tau have very, very tiny souls, and so don't develop psykers and are very resistant to Chaos. Even if they were exposed to Chaos, their faith in the Greater Good would probably shield them even more.
>>
>>49658205
What are the dampens Eldar then?
>>
>>49658233
possessed or chaos spawn

>>49658205
there's an open question over the nature of Farsight's mysterious alien blade and his apparent incredible long life after he found it

Chaos Orks, in older editions, were usually followers of Khorne, but since the Gork/Mork importance (and violence) has been ramped up in later fluff, that seems less likely

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>Move back to college
>Get a group of new friends
>They want to learn D&D
>Sparks interest in D&D with my gf
>Do a little 1 PC campaign with her to give her a head start on the rules
>She says she has fun, but didn't really seem that ecstatic

This is only my second campaign to DM (first was a premade), so I don't know if I'm just a bad DM or what? How can I design a campaign for a girl? She says she doesn't like the combat so much. Also general DM tips for new DM's?
164 posts and 13 images submitted.
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Well, you can't simply have us tell what you did wrong, if you won't tell us what you did. What was that mini-campaign like?
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>>49656605
She created a Sorcerer under the dragon blood build. She had a hermit-like backstory, so the campaign involved her going to a temple that her father used to visit (her father was part of the dragon cult, but she never knew this) and it's now being desecrated by goblins. She had only just got to the entrance of the temple, with a few scraps with some goblins on the way.
>>
>>49656651
> First session is a dungeon crawl
Have you tried getting her to talk to interesting NPCs and end up in interesting situations instead? I know that killing goblins is what DnD is about, but I've always liked those slice of life episodes and town sequences much more. I'm sure half the /tg/ is the same way.

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